- Improved support for Vive Cosmos headsets - 14 November 2019
Default bindings for Vive Cosmos have been added so that headset is easier to get started with now.
- Fixed an issue that could cause the game to hang during skin loading. - 8 November 2019
Fixed an issue that could cause the game to hang (in the headset only) during skin loading on some machines.
- SteamVR 2.0 Update - 27 June 2019
Native Index controller support Support for controller mapping with the SteamVR Input system New option to disable the purple shield from automatically appearing when controllers are close. So now you can configure the purple shield to appear solely from a mapping of your choice. Nicer looking obstacles to duck under in Fitness modes A few other small graphics improvements Have fun! EDIT: Thanks for the reports! Sparks now fly from hard punches as they should. Mixed reality is fixed now too.
- Valve officially unveil the Index VR headset, shipping June 28th - 30 April 2019
The official store page for the Valve Index is live now, featuring tech specs on the new VR headgear and controller combo, a June 28th launch date and a price-tag. If you’ve got no other VR equipment and this is your first set of space-goggles, it’ll set you back a cool 919/ 1079/$999. The full kit includes two tracking base-stations, the headset itself and a pair of their next-gen finger-tracking controllers, formerly known as Knuckles. There are cheaper options for people who already own HTC Vive or Vive Pro hardware, as the base stations and controllers are cross-compatible. (more…)
- The Fitness Update! - 9 October 2018
2 new modes! 2 new skins! 10 new songs (including 5 from The Murder City Devils and a new custom Audioshield Theme)! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12132646%2F7435ae2f9c0dbe3fe8f5042ecea6e610dea29e22.png New Fitness Modes - Get ready to squat! https://thumbs.gfycat.com/ForcefulGrandioseGnatcatcher-size_restricted.gif Fitness Modes Two new Fitness modes have just been added. The main new feature in these modes is white Fault Boxes that you need to squat under so they don’t hit you in the face. This adds a new exercise element to the game that can get your heart rate up even more. In fact, the VR Health Institute has measured it as equivalent to playing tennis! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12132646%2Fa49863e28aa3d3edece8e106503016153de1e7da.png The fault boxes are carefully placed to make you move in time with the music…
- Streaming is down - 25 June 2018
Streaming from youtube is no longer available. Sorry about that, but I'm working on alternatives.
- Small synchronization change for youtube videos - 23 May 2018
On the first play, youtube videos will now synchronize to gameplay a little better. There is a small tradeoff though -- your machine will need to build its own synchronization file for youtube videos even if others have already played them. It won’t need to do that for youtube songs you’ve previously played though (even before this update). The way it used to work is that synchronization files (yash files) could be shared and your game would use a shared one when you played a youtube song for the first time. The shared file would usually synchronize just right, but would occasionally be noticeably off. Then, during your first play, a more perfect sync file was generated in the background to be used for future plays. Now, the optimal sync file is generated before your first gameplay session with a video. For local song files, like the recommended songs tab and your own MP3s, this doesn’t…
- The Dynamic Update: Jack Conte music and Dynamic Resolution Rendering - 6 December 2017
This update brings dynamic resolution, performance optimizations, and new music! Dynamic Resolution Audioshield now automatically scales its resolution up or down to keep quality as high as possible while maintaining framerate. For most of you, this means the game will now automatically render in a higher resolution and text will be much easier to read. It also means that Audioshield can now scale down to lower GPUs. The lowest I've tested so far was a 1050ti and that ran great. Even lower should be possible (especially if you set the in-game quality setting to "Low"). Thanks to Valve for publicly releasing The Lab renderer. Their dynamic resolution code was the basis for this. New Music Two new songs from Jack Conte, "Gulf" and "Push", have been added to the built-in Recommended list. These are two favorites of mine and it's awesome to have them in the game - Enjoy! Enhanced Graphics a…
- The Dynamic Update: Jack Conte music and Dynamic Resolution Rendering - 6 December 2017
This update brings dynamic resolution, performance optimizations, and new music! Dynamic Resolution Audioshield now automatically scales its resolution up or down to keep quality as high as possible while maintaining framerate. For most of you, this means the game will now automatically render in a higher resolution and text will be much easier to read. It also means that Audioshield can now scale down to lower GPUs. The lowest I've tested so far was a 1050ti and that ran great. Even lower should be possible (especially if you set the in-game quality setting to "Low"). Thanks to Valve for publicly releasing The Lab renderer. Their dynamic resolution code was the basis for this. New Music Two new songs from Jack Conte, "Gulf" and "Push", have been added to the built-in Recommended list. These are two favorites of mine and it's awesome to have them in the game - Enjoy! Enhanced Graphics a…
- "Waiting for Audioshield" hang bug fixed - 21 June 2017
To get the fix, opt-in to the SteamVR Beta. Here's how to do that: https://www.vive.com/us/support/category_howto/optin-to-steamvr-beta.html If you were one of the players sometimes getting stuck seeing "waiting for Audioshield" in the middle of songs, that problem is gone now! The old workaround of disabling haptics is no longer needed. Also, there's new collectibles in SteamVR Home this week - including an Audio Shield.
- "Waiting for Audioshield" hang bug fixed - 21 June 2017
To get the fix, opt-in to the SteamVR Beta. Here's how to do that: https://www.vive.com/us/support/category_howto/optin-to-steamvr-beta.html If you were one of the players sometimes getting stuck seeing "waiting for Audioshield" in the middle of songs, that problem is gone now! The old workaround of disabling haptics is no longer needed. Also, there's new collectibles in SteamVR Home this week - including an Audio Shield.
- Added Favorites! - 1 February 2017
Audioshield just got an update that adds Favorites to the song browser list. You can add songs to your Favorites after finishing them. Also, the number of songs shown on the popular lists was greatly increased, the first orbs on a youtube song can no longer stutter, and support for youtube URL entry was added. Changes: Added Favorite songs list Increased number of songs shown on popular lists Orbs can no longer get a stuttering start with youtube songs Changed the search UI - youtube and local computer searches are now separated Added feature for entering a youtube URL
- Added Favorites! - 1 February 2017
Audioshield just got an update that adds Favorites to the song browser list. You can add songs to your Favorites after finishing them. Also, the number of songs shown on the popular lists was greatly increased, the first orbs on a youtube song can no longer stutter, and support for youtube URL entry was added. Changes: Added Favorite songs list Increased number of songs shown on popular lists Orbs can no longer get a stuttering start with youtube songs Changed the search UI - youtube and local computer searches are now separated Added feature for entering a youtube URL
- Updated: Recent Songs are now the default song view - 21 January 2017
Audioshield just got a small update that moves Recent Songs to the top of the song browser list and adds support for a larger number of recent videos. The idea is to show more players the songs they want to play right when the game starts. A list for favorite songs is a good suggestion too - I'm looking into that. Changes: Updated to the latest SteamVR Made Recent Songs the default song browser view Increased the number of videos listed with recent songs Dethrones and Challenges can be selected. This switches to the relevant song and difficulty. Fixed a missing script warning seen in the game's logs
- Updated: Recent Songs are now the default song view - 21 January 2017
Audioshield just got a small update that moves Recent Songs to the top of the song browser list and adds support for a larger number of recent videos. The idea is to show more players the songs they want to play right when the game starts. A list for favorite songs is a good suggestion too - I'm looking into that. Changes: Updated to the latest SteamVR Made Recent Songs the default song browser view Increased the number of videos listed with recent songs Dethrones and Challenges can be selected. This switches to the relevant song and difficulty. Fixed a missing script warning seen in the game's logs
- Added 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski! - 13 January 2017
Audioshield now comes bundled with 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski! These tracks are hand-picked for being some of my favorite experiences in the game. These songs are avilable under the Recommended list in the song browser. This update also moved My Music and Recent Songs higher in the list to help bring attention to those ways to find music. Have fun!
- Added 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski! - 13 January 2017
Audioshield now comes bundled with 8 songs from Hamster Alliance, _ensnare_, and Aaron Jasinski! These tracks are hand-picked for being some of my favorite experiences in the game. These songs are avilable under the Recommended list in the song browser. This update also moved My Music and Recent Songs higher in the list to help bring attention to those ways to find music. Have fun!
- Audioshield: The Videoshield Update! - 29 September 2016
Available now! http://audiosurf2.com/images/VideoshieldUpdate_600.png New update now available with Youtube streaming, Horizon skin, Elite mode, and more. New skin: Horizon. A huge, open amphitheatre with a giant video stage. Youtube streaming in all modes and skins Youtube search Streaming from soundcloud is no longer available Added Elite difficulty with uppercuts Added Casual difficulty, the most relaxed setting Added video screens to the Stage Dive and Manifold skins (when streaming from Youtube) EDIT: switched to better effect to show missed orbs Have fun!
- Audioshield: The Videoshield Update! - 29 September 2016
Available now! http://audiosurf2.com/images/VideoshieldUpdate_600.png New update now available with Youtube streaming, Horizon skin, Elite mode, and more. New skin: Horizon. A huge, open amphitheatre with a giant video stage. Youtube streaming in all modes and skins Youtube search Streaming from soundcloud is no longer available Added Elite difficulty with uppercuts Added Casual difficulty, the most relaxed setting Added video screens to the Stage Dive and Manifold skins (when streaming from Youtube) EDIT: switched to better effect to show missed orbs Have fun!
- Online streaming will return soon - 27 September 2016
Local music files still work great, but online streaming isn't working in Audioshield right now. A big streaming update is almost ready and will be released soon!