- tiny fix for a bug. - 19 August 2026
Fix for pirate bombard ships not firing.
- Tower fix and balance update - 17 August 2026
Fixed an issue where bomb towers would not stop firing. Fixed an issue where more towers than expected would spawn during the Tour of Africa Significantly increased the pause time before pirates chase you again after a Pirate attack. Players like a little more time to recover.
- Framerate uncapping update! - 13 August 2026
Framerate options! You can now set your framerate cap or uncap it! Significantly increased the items spawning in the Africa map. More toys! Reduced the sound alert radius of items. Various other bug and stability fixes.
- Update - softer sand and clearer safari difficulty info. - 7 August 2026
Reduced beetle slap damage to ball again. Wow. Players sure love to smack the ball around. We're trying to make it a more forgiving strategy. You be you. NEW UI for Beetle Burst! Beetle Burst is an INCREDIBLY POWERFUL ability that gives you increased speed, strength, pushing power, and ball control! new UI should make it easier to track when it's recharged. Added CHALLENGE info to the ticket selection so it's more clear what you are in for! If it says "hard", you better believe it! Sand doesn't damage the ball anymore. Too much nuance. Added it to our "smooth grounds". REMINDER: smooth ground - doesn't hurt rough ground - HURTS water - DESTROYS
- Hotfix and Balance update - 5 August 2026
Fix for clients not seeing their faces in the cosmetics menu. General balance tuning: Ball is a little easier to control Hitting the ball is a little less damaging (BUT IT STILL HURTS THE BALL! Don't slap the ball too much!) Pirates have a longer pause between waves when attacking. More dung piles are spawning in the wild! Heal up!
- Moonrise Update! - 1 August 2026
Moonrise level major update! By popular demand, we have added CHECKPOINTS to the Moonrise level! It's still a major challenge, but now your progress is saved. Moon gates are now working correctly. Updated VFX and other improvements. Fixed an issue with pirate attacks not ending correctly. Upgraded strange meteor to last longer and be more powerful. More pirate tuning - Reduced pirate aggression to give the player some more breathing room.
- 7 29 2026 patch - 29 July 2026
Unlocked achievements should now retroactively unlock in Steam Balance tuning - Pirates are slightly less aggressive Added "how to play" help screen in tent for newer players. Made sound feedback for ball rolling damage clearer. If it boops, you're taking damage!
- Hotfix - Steam Achievements - 29 July 2026
- Enabled Steam Achievements! - Work done to hopefully improve streaming performance.
- Pirates of the Veld Update is Live! New Challenges, Enemies & More - 28 July 2026
Ahoy, Beetle Buddies!The biggest Dung Ho! update yet is here! Face pirates, climb the moon in Bobbin’s Nightmare challenge, tackle new Safari campaigns, unlock cosmetics, and hunt achievements.Pirates of the Veld is Live!Our biggest update yet has arrived: Pirates of the Veld! bringing new enemies, new challenges, and a whole lot more nonsense into the wild world of Dung Ho!☠️ Pirate’s Cove! A swashbuckling adventure through a pirate infested tropical island. The treasure awaits ye!Pirates have arrived as brand-new enemies, bringing fresh chaos, danger, and explosive new encounters to your runs. Watch your booty - and your ball.🌕 Bobbin’s Nightmare The MOON has fallen from the sky! You and your beetle buddies must roll it up, up, UP, through a surreal dreamscape and return it to its rightful place in the heavens. Introducing the Bobbin’s Nightmare Lighthouse Challenge: a brutal new end…
- Something's Washing Ashore... - 21 July 2026
Next week, a brand-new update arrives for Dung Ho! All new content including but not limited to:☠️ New enemies🌕 A mysterious new climbing challenge, featuring THE MOON!🦁 New Safari adventures 💰All new items 🌈 More ways to customize your beetle 🏆 And new achievements for those brave (or foolish) enough to chase themWe’re calling it Pirates of the Veld, and it’s our biggest update yet.Get ready to roll into new chaos soon.Coming next week. Hold off this week though as we’ll be doing a sale when the update goes live!
- Patch 1.0.4 – Slap Revives & Super Mushroom Mayhem - 2 April 2026
Beetle Buddies!Thank you for your continued support of Dung Ho! We are so glad to be hearing such great things about the game, and are listening to your feedback. We hope you continue to have fun with it!Today, we've got a few improvements to the game. Here’s what we’ve fixed in this latest patch:New Features: You can now help a friend get up when ragdolled by slapping them! "Get up, Megg!"Party Display! Icons of your friend's adorable dung beetle faces now appear on the side of the screen when talking with VOIP. This can be toggled on/off in the Options Menu.Added ability for the HOST to KICK Megg from the game. Also added the ability for the HOST to KICK their other friends too. But mostly for Megg. Sorry Megg.Updates and Improvements: Totems now display a pop up message that explains the buff they provide.The Mushroom pick-up item has been upgraded to Super Mushroom. It bounces highe…
- Patch 1.0.3 - New Features, Bug Fixes, and Quality of Life and World Updates! - 20 March 2026
Ho, beetles!Thank you everyone for your valuable feedback as we launched Dung Ho! into the world. It’s been just over a week since launch, and we’ve been blown away by all your feedback, bug reports, and general enthusiasm.With your help, we’ve been hard at work tidying things up, smoothing out the bumps, and polishing the pile. Here’s what we’ve fixed in this latest patch:Quality of Life Updates: By popular demand, the Dung Ball interaction should now feel less sticky and magnetic - so it should be easier for you to engage and disengage with the Dung Ball!Overhauled the Dung Ball Health HUD so it should be more clear to you when it takes damage.Added indicators for item usage (Throw, Drop, etc.) while items are equipped.Added a small crosshair to assist players while aiming their throwable items.The Root Bridge item now grows faster!Removed safety zone VFX that was obscuring visibility…
- Update notes for 1.0.2.2855 - 13 March 2026
Fixed Daily Journey countdown timer Fixed audio not playing correctly with Bobbins' Book in the tent Added hidden Totems in the tent... but where? Fixed audio retriggering at checkpoints
- Dung Ho! NOW AVAILABLE ON STEAM - 12 March 2026
Today marks a landmark moment for dung beetles everywhere: Dung Ho! is out now! Dung Ho! is built for friendship, and you don’t need experience, just commitment to the roll. Invite up to 5 of your friends through Steam and get rolling. FOUND A BUG?Well, of course you did! You are one! But if you find any issues or have feedback while playing Dung Ho!, write a post in the Community Hub or join our Discord and leave a message in the bugs-reporting channel. LOVE FROM, THE LESSER WEEVIL TEAMLesser Weevil is a small team of developer friends who just want to make fun games about cool stuff like beetles. We hope you enjoy Dung Ho!
- Dung Ho! rolling onto Steam March 12! - 5 March 2026
It’s time to roll.Dung Ho! arrives on Steam March 12. Watch the trailer for a first look at chaotic co-op physics, brave beetles, and one extremely important ball of dung.Wishlist today!Dung Ho! is a scientifically accurate-ish co-op physics game where you and your friends embark on the treacherous journey rolling a (dung) ball across the wilds of Africa. Protect the ball. Bring it home. Your family gets fed. They’re proud of you. Probably.SWARM UPUp to 6 beetles can work together to deliver the goods. That’s gotta be helpful. You know what they say: thirty-six legs are better than none…that is what they say, right?BALL IS LIFEYour path will be full of formidable obstacles - towering beasts, tiny sticks, epic chasms running an entire foot deep, and worst of all: friends with ideas. Be on the lookout for dung piles to repair your ball and items to help you along the way.ROLL BABY ROLLVic…