EverRail news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players12 · 7 October 2026 - 07:14:59 UTC
- SteamPulse tracked peak136
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score71% positive
- Total reviews164
- Release dateQ2 2026
- DeveloperIcebird Studios
- PublisherAesir Interactive GmbH
Genres: Action, Adventure, Simulation, Early Access
Company pages: Developer: Icebird StudiosPublisher: Aesir Interactive GmbH
EverRail Steam news
EverRail news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Engine Room Dev Update 0.3.3 - 6 October 2026
Hello Everyone!Welcome to this week’s Engine Room Dev Update, where we’ll be going through this weeks patch! The 0.3.3 Patch rebalances weapons and enemies and adds permanent death markers, new hit sounds and a Sprint Mode option. It also updates DLSS to 4.5 and fixes many crashes, multiplayer problems and tutorial issues.As always, these patches are made possible by you all: every bit of feedback and every report you send us helps us to refine EverRail more and more, creating the game we all want to play! If you want to keep an eye on our development plan, please head on over to our Trello here: https://trello.com/b/0MIQ3LJ6/everrail-development-roadmap And now, without further waffling, here’s this week’s full notes:New: Sprint ModeA new Sprint Mode option (Toggle or Hold) is available in Settings > Controls.Attention: With the addition of the new Sprint mode, for some players the beh…
- Supervisor Screenshot Competition - 5 October 2026
Hello Everyone! We’re hosting yet another community contest for EverRail, and this time we’re asking you all to use the new Supervisor’s Desk to get Screenshots of your train and/or glider, as well as the foreboding landscape of the Tracklands!You’ve got until 1700 CEST (1600 UK, 12pm Eastern, 9am Pacific) on Monday the 12th of October to get your entries in, and you can enter by joining the Discord and posting in the contest channel in our EverRail section, with the tag “Supervisor”. Please only use screenshots from the game, don’t use any post processing or other editing tools! We’ll share the best shots on our social media, so include details if you want us to tag you!The winner will be the first holder of our new Supervisor tag on Discord, which will be given for screenshot contests like this!Good luck to you all and…Be Amazing Everyone!
- Conductor’s Log 15: Everything Changes at Altitude - 2 October 2026
Hello Everyone!Welcome to the next of our Conductor's Logs, where we get to know some of the new crew, and say goodbye to Eyes...Conductor’s Log 15: Everything Changes at AltitudeWe held a funeral of sorts, just Driver, Gunner, Brains and I. We had plenty of spare parts, so we cobbled together a glider and launched it into the waste, saluting with a bowl of hot soup as the thing slammed into a mountain. With a brief nod, we moved on. It had become clear that not swapping real names was a defence mechanism, a way to ensure we didn’t get too close before the inevitable happened.I sat with the newbies, and got to know them a little - two of them are siblings, and expert hunters, and so Gunner suggested that with the extra manpower, we properly delegate equipment and roles. We quickly kitted out the hunters Exosuits, and alongside Gunner, they’d be taking the lead when we next stopped at a…
- EverRail is in the Steam Autumn Sale! - 1 October 2026
Hello Everyone! EverRail is joining in on the Steam Autumn Sale, so if you’ve been waiting to jump into the Tracklands of Inara, there’s never been a better time!You can get 20% off of the base game for the next week, you can grab it here: We’re constantly developing the game, hand in hand with our community as we move through Early Access. We’re releasing patches every two weeks, with new features, balance changes and bug fixes, as we move toward our first major content update! You can see more about our plans here: https://trello.com/b/0MIQ3LJ6/everrail-development-roadmapBe Amazing Everyone!
- Conductor’s Log 14: The Rescue - 25 September 2026
Hello Everyone!Welcome to this week’s conductors log, where our heroes are attempting to rescue some more survivors! Before we dive into it, we’d like to take this moment to thank everyone for all the feedback we’ve received, especially regarding the rate of hunger build up. In our latest update, we’ve dropped the hunger gain rate by around 3X across all difficulties, so it should be far less intrusive now! Please let us know how you think about it! Now, on with the story….Conductor’s Log 14: The RescueWe all stood and stared in abject horror as Eye’s body hit the ground, lifeless and still. We stopped dead, and properly took in the ground ahead of us, spotting the tell tale blinking red lights where the ground was littered with landmines. We exchanged glances, and over the comms I heard Shooter’s voice, telling us all to follow them as they picked their way carefully through the minefi…
- Engine Room Dev Update 0.3.2 - 22 September 2026
Hello Everyone!Welcome along to this week’s Engine Room Dev Update, where we’ll be taking you through the 0.3.2 Patch, as well as some changes to how we’re going to be delivering patches to you going forward!The 0.3.2 Patch introduces Mouse control scheme to the glider, overhauled the host set up screen in multiplayer - as the host you can now drop all the items from a player’s inventory, and kick and ban players from your session - as well as fixes to how tutorials work in multiplayer and a fix to ensure you get your gear back if you re-join a game! We’ve also introduced a search option for the crafting overview screen to make it easier to find the things you want to make!Patches Every Two WeeksStarting with this patch and moving forward, we’re going to be moving to releasing a patch to you all every two weeks rather than every week. We’ve finished the initial phase of our post release…
- Conductor's Log 13: Unlucky For Some - 17 September 2026
Hello Everyone!Welcome to this week's conductors log, our 13th, which as you may know, is unlucky for some...Conductor's Log 13: Unlucky For SomeI looked over the stores and decided it was time. We’d gathered enough rations that food, for the time being at least, wasn’t going to be a problem. I told Driver to set the train to a safe speed, and gathered everyone in the Expedition Wagon.I told them that by now, it was fairly obvious that, for the time being at least, we were on our own, and that the 5 of us, though clearly a scrappy bunch, weren’t going to be able to survive indefinitely, that running the train, which was essentially our world at this point, was going to take more than we’ve got to give. The time had come to add to our numbers. As we’d crossed the small bit of the moon we’d covered so far, we’ve seen the cryopods we all arrived in scattered throughout certain facilities,…
- Engine Room Dev Update 0.3.1 - 15 September 2026
Hello Everyone!Welcome to this week’s Engine Room Dev Update, where we’ll be going over out 0.3.1 patch! This patch is primarily a stability and polish patch but we’ve also rebalanced some things, including train derailment, which will now be more punishing. There are also new custom settings when starting a new game, fixes for a whole load of multiplayer crashes and desyncs, fixes for some save/load issues and we’ve made improvements to the audio including stopping audio from playing across the whole train and updates some UI icons. As always, the demo is being updated alongside the full game, so if you’re keeping an eye on EverRail and you haven’t tried it out yet, feel free to download the demo (do let us know what you think if you do!) We’re still at the start of our Early Access journey, and there’s a whole exomoon of content we plan on adding to the game over time! If you want to…
- Wagon Inspection Community Event - 14 September 2026
Hello Everyone!We’re launching another fun event for everyone to take part in, this one being The Wagon Inspection. We’re asking all of you to send in your best wagons, whether it’s your expedition wagon, one dedicated to storage, or perhaps you have a really clever layout for your crafting benches you’d like to share!You can enter with either a video (60 seconds or less please!) or a screenshot, and all you need to do is join our Discord, grab the EverRail role and post them up in the Contest channel with the Wagon Inspection Tag! You have until the 21st of September at 1700 CEST (1600 Uk, 11am Eastern, 8am Pacific) to enter, and we’ll pick out a winner and contact them during the week! The winner will receive a special role on our Discord, the “Wagon Architect” role, which will only be granted to people who win one of our Wagon Inspection events!You can join the Discord to take part a…
- The Winner of the Hoarder Event! - 11 September 2026
Hello Everyone!Our hoarder event has come to a close, and we’ve got a winner! With an astonishing 8677 Scrap and 2449 Rations, the winner is Discord user AvlisKin! We’ll be in touch over the next couple of weeks so we can go about organising your prize!Thank you to everyone who took part - there’s going to be more events coming down the line, so keep your eyes out on our socials and Discord for all the fun!As always, don’t forget to send us feedback and report any bugs you might find, either in our Steam Discussion threads, on the dedicated channels on Discord, or in game using the F2 bug report tool!Be Amazing Everyone!
- Conductor’s Log 12: Breaking It Down - 10 September 2026
Hello Everyone!Welcome to another of our Conductor's Logs, where Brains has a brilliant idea which helps make our hero's glider collect iso like never before!Conductor’s Log 12: Breaking it DownEveryone headed to the storage car, storing all the loot we’d grabbed, while Brains babbled on about making something to break down some of the items we’d found, as they were sure they could be turned into something useful.I should have known that meant none of us would be sleeping any time soon.Brains emptied half the storage car onto the floor and began sorting everything into piles: damaged weapons, broken components, and pieces of robots I hadn’t realised they had collected.Shooter picked up what looked like a broken robot and raised an eyebrow.“It might be useful,” Brains said before he could ask.“It tried to kill us.”“So did most of this.”After gathering the required materials from storage,…
- Engine Room Dev Update 0.3.0 - 8 September 2026
Hello Everyone! Welcome to this week's Engine Room Dev Log, for the 0.3.0 Patch! This weeks patch rebalances late-game loot rarity and the regeneration rate of the enemy shiels was slowed down, which we felt was a bit quick before, and this now scale with shield size. It also has changes to world generation so you’ll find more Facilities close to the tracks in late game (you’ll need to explore a bit on older saves to get the new facilities to generate, but it will work!)So far in Early Access, we’ve received so much feedback about what you all do and don’t like in EverRail, and it’s already shaping the game, and will continue to do so. We read all your ideas, all your feedback and every bug report, so please keep sending them and we’ll keep working! You can see more about our upcoming plans here: EverRail - Development RoadmapHere’s this week’s Patch Notes:New: Upgradable Glider Iso Col…
- Conductor’s Log 11: Eleven Minutes - 3 September 2026
Hello Everyone!Welcome to another of our Conductor's Logs, where our heroes try to raid another Facility - this one a train station, only this time, they've actually prepared properly.Conductor’s Log 11: Eleven MinutesDriver had managed to stop the train so perfectly that when our boots hit the station, we were covered from most sides by crates and a shelter, giving us cover from the myriad of robots patrolling the station. I watched one, pacing back and forth in the snow, and wondered, as I often had over the last couple of weeks, what on Earth (or Inara, I guess) had gotten into them, and why the machines which had meant to prepare the world for our arrival before becoming our helpers, our servants and our guards had turned on us so completely. I shook my head, now was the worst time to be thinking about anything other than what was in front of us, and I started to pay proper attentio…
- Dev Live Stream - Community Contest, Multiplayer & AMA | EverRail - 1 September 2026
To celebrate our participation in Stream's PVE Fest, developers of Aesir Interactive are live from the studio in Munich, Germany to showcase EverRail. We are showcasing the multiplayer, talking about the current communuty contest and answering your burning questions. * * * Twitch: https://www.twitch.tv/aesirinteractive YouTube: https://www.youtube.com/@AesirInteractiv Instagram: https://www.instagram.com/aesirinteractive/ TikTok: https://www.tiktok.com/@aesirinteractive?lang=en Twitter / 𝕏: https://x.com/AesirInteractiv Website: Aesir Interactive - https://aesir-interactive.com/
- Engine Room Dev Update 0.2.9 - 1 September 2026
Hello Everyone!Welcome to this week’s Engine Room Dev Update, where we’ll be going through the 0.2.9 patch, which contains new custom difficulty sliders for enemies, a slider for ISO yield and a new auto feeder item you can craft!We’ve also taken a pass at the Glider Handling, so please make sure to give us feedback on how that feels! We’re also going to be adding mouse control (and the ability to invert the controls for the Glider) in a future patch. You can see more about our plans in our Trello here: https://trello.com/b/0MIQ3LJ6/everrail-development-roadmap Alongside that there’s our usual range of bug fixes and balance changes. We’re only able to fix so much so quickly because of the wonderful feedback we get from all of you, so please keep reporting bugs and sending us feedback!Before we go into the detail of the patch, we’d also like to remind you all that as part of our particip…
- We’re Part Of Steam’s PVE Survival Crafting Fest! - 31 August 2026
Hello Everyone!As part of this week’s Steam PVE Survival Crafting Fest we’re discounting EverRail by 20%, so if you haven’t joined us in the Tracklands yet, now’s the perfect time to join us! We’re also launching an event for you all to take part in, and the chance to win a unique prize which money literally cannot buy!The HoarderSo, in this event, we’re going to be asking you to hoard two things, as much as you humanly can! Rations and Scrap. All of them. The winner will be the person who, at the end of the event when you upload your saves, has the most Rations and the most Scrap in storage on their train. FairnessNow, I can just imagine you thinking “wait, how can this be fair, people will just play with the settings to make the game easier and increase the spawn rate of the rations!” Well my imaginary straw man, you’re quite right, they would, which is why we’re providing you a save…
- Conductor’s Log 10: Learning From Failure - 28 August 2026
Hello Everyone!Welcome to this week's Conductors log, where our heroes choose their next destination, work out hot soup and set up the fast travel system...Conductor’s Log 10: Learning From FailureWe grabbed another couple of wagons over the next few hours, before we decided to narrow down our options when it came to the first facility to raid on the loop. We narrowed it down to two choices - a heavily defended station, which promised a huge number of rations, or a facility slightly further down the loop, which scans had suggested would have a number of passengers we could rescue. We argued for what seemed like hours, and in the end, they all looked to me for a final decision. I came to the conclusion that, before we had even more mouths to feed, we would first need the supplies to do so, and so I made the decision that we’d aim for the station first.Driver, who’d been in favour of goin…
- EverRail Joins Steam’s PVE Survival Crafting Fest! - 27 August 2026
Hello Everyone!We’re super happy to announce that EverRail will be a part of the upcoming PVE Survival Crafting Fest on Steam from this coming Monday the 31st of August!As part of the celebration, we’ll be having a 20% sale on EverRail for the duration of the event, so if you haven’t gotten yourself a copy yet, there’s never been a better time to dive into the Tracklands of Inara!We’ll also be holding a community contest during the week, which we’re calling The Hoarder. We’ll be providing proper instructions to take part on Monday the 31st of August, when the PVE Fest begins. However, we’re going to be tasking you all with collecting as much Scrap and as many Rations as you can in a week, from a save game we’ll be providing. We’ll also be Streaming on September the 1st at 1700 CEST (1600 UK, 11am Eastern, 8am Pacific), so you can all come and have a chat with the devs!Check back on Mond…
- Engine Room Dev Update 0.2.8 - 25 August 2026
Hello Everyone!Welcome to this week’s Engine Room Dev Update, where we’ll be going through our 0.2.8 patch, which brings a new Supervisor’s Desk which gives you access to a free-cam, a rework of the fast travel system inside the train, including the ability to name and favourite wagons, and a new Field Of View (FOV) slider so you can change the setting to your preference. As always, these weekly patches are only possible because of all of the reports and feedback you all send us, and we really can’t stress enough how much we appreciate all of the things you send us, as it really does let us quickly identify the cause of issues and fix them for you all!We’d also like to take this opportunity to plug our Discord, where you can chat with other EverRail players, take advantage of our LFG (Looking For Group) channel, share ideas, thoughts and generally be a part of our friendly community. Yo…
- Conductor's Log: Day 9 - 20 August 2026
Hello Everyone!Welcome to this week's Conductors Log, wherein our heroes expand the train and modify their glider to be piloted directly by Eyes...Conductor's Log: Day 9The next morning I woke on my bunk, and found I was the last to rise. The train was humming along, but the sound of the engine had become so much background noise, something as normal as the sound of the breeze, or of birdsong. It was just…. there, and its absence would be terrifying.I got up and wandered to the front of the train to grab some rations, knocking on the cockpit and saying good morning to Driver, asking where the others were. They told me to go to the glider cabin, explaining that Brains and Eyes had been going on about the Glider, and a way to deal with the latency issues we’d had while controlling it.When I walked into the Glider cabin, I arrived to a scene of chaos, tools strewn everywhere haphazardly on…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 August 2026 | We've Released Hotfix 0.2.6.1! | 1840944183773557 |
| 2 | 5 August 2026 | Hotfix 0.2.5.1 Is Out Now! | 1840310314339612 |
| 3 | 25 July 2026 | Hotfix Patch 0.2.3 | 1839041357031960 |
| 4 | 20 July 2026 | We've Released A Hotfix For EverRail | 1838407329265839 |
| 5 | 14 July 2026 | Demo Hotfix Out Now! | 1837955055366032 |
| 6 | 11 June 2026 | Demo Hotfix 2 Out Now! | 1835236783560801 |
| 7 | 3 April 2026 | New Demo Update: Patch Notes | 1828894815558980 |
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