Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4136210 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Kynos Studio |
| Publisher | Kynos Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
"A Novel Published in 16 Bits! Spanish indie isekai, adapted by the author to Mega Drive. Linear visual novel blending satire on RPGs and the isekai genre, where two Spanish soldiers are transported—along with a Leopard 2 tank—into what appears to be a medieval fantasy role-playing game session."
About this game
"I'll make my own Isekai! With blackjack! And hookers!" An Isekai for people who lost patience with bad Isekai — but still love the good ones. If your reference shelf includes Gate, Konosuba, Mushoku Tensei, Re:Zero, or Tanya the Evil, you know exactly what kind of problem this genre has. This tries not to be that problem. If RPGs Were Realistic Are you tired of watching a protagonist turn down a gorgeous offer with three chapters of overthinking? The kind of scene that makes you want to reach through the screen and shake them? Does the "diplomatic negotiation" arc make you want to strangle half the cast after someone screams an emotional speech that was entirely avoidable? Do you get worked up when robbers get a touching speech about how their behavior is "uncomfortable and undesirable" — when the honest response is a beer mug and a lesson they'll remember? These were the questions the novel asks. The game is the adaptation. Things nobody remembers until things get bad: Do potions need to be taken with food, or neat? Do they cause drowsiness, constipation, or explode when mixed? Has anyone read the label? What happens when a village has to kill monsters every morning to eat? Imagine the XP on that character sheet. It looked easy on YouTube, now it's all laughs. Ever try raiding a building without tripping over the corpses? What happens when two bandits and two protagonists get separated in a dark room? Friendly fire is a thing. When two soldiers get a payday and some time off, does the tank wait outside with the engine running, or do they go back to staring at walls? You know which one it is. The Protagonists [Self-Insert Here] aka Captain Pedro García. Spanish Army officer, Leopard 2E specialist, diplomatic training. Career soldier, career otaku — reads tactical manuals and light novels with equal devotion. The sanity in the room. Brings the isekai experience, the chain of command, and the bad decisions. Waifu aka Erika. His gunner and battle buddy. Raised in a rural household where "unconventional" is doing heavy lifting. Geek, otaku, and fully aware of how she looks — weaponizes it to patch over what's underneath. The new world peels back layers…
Supported languages
Spanish - Spain, English, Russian
