SPSTEAMPULSELIVE ANALYTICS
Particulitix

Particulitix Steam metadata

Workshop Geek | Jun 6, 2026 | game

Released

0players observed · 22 September 2026 - 06:17:59 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)753
  • Revenue (VGI)$2,885
  • Review score96% positive

Particulitix metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)753
  • Revenue (VGI)$2,885
  • Review score96% positive
  • Total reviews27
  • Release dateJun 6, 2026
  • DeveloperWorkshop Geek
  • PublisherWorkshop Geek

Genres: Action, Indie

Company pages: Developer: Workshop GeekPublisher: Workshop Geek

Top Steam chartsTop 100 gamesGame directorySteam Store page

Particulitix Steam metadata

Particulitix metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4139330/metadata
Steam Storehttps://store.steampowered.com/app/4139330/
Steam Communityhttps://steamcommunity.com/app/4139330
PCGamingWiki search
IGDB searchSearch IGDB for Particulitix

Reviews, pricing, and metadata

Review summary

Positive

96% positive, 26 positive, 1 negative

Price and discount

$4.19 (30% off from $5.99)

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

15

Platform releases
  • Steam 6 June 2026

Latest Steam announcements

  • Deck/ Windows cross saves - 10 September 2026

    Here it is, deck / windows cross save, with a save manager that allows for multiple slot. For those with preexisting saves on both systems, you can merge them on a happy path that will take the best of both

  • CRT Filter (deck / pc cross save is next) - 9 September 2026

    So yeah there is a pretty CRT filter now ! I will implement the llinux / windows cross save then, dropping the demo > full game cross save

  • New level, new zone, new enemy, recycled boss. - 15 June 2026

    Ok so first of all I want to take the oportunity of thiis first update after the release to give a big THANK YOU to everyone who has played the game, and especially to those who have left reviews and feedback. That means a lot ! Thanks thanks thanks !NewNew level: "hidden" level, the longest one so far with a mid-run boss and a remake of the original game's final boss.ZONE : **DRAIN**: a new bonus zone that drains enemy HP but prevents you from shootingEnemy : Orbiter, an enemy that will orbit you agressively, but not too agressively More straightforward level selection screen BalanceSpicy bounce bounces max 3 timesFragments inherit the bounce count of the original bullet Spiralium fires and reloads slightly faster

  • Small bonus selection corrections - 8 June 2026

    You can double click on a bonus to select it (Thanks Geolykt) The "confirm your bonus selection" button does not stay above the tooltip anymore (Thanks Lundis)

  • Even bigger than the last ! - 29 April 2026

    Hot damn, I think this one's even bigger than the last ! Level 4 is here ! Bosses for level 1, 2 AND 3 are all in (and the L3 one respawns on collision now) Steam leaderboards, 52 of them, split per level, glitchless, every solo glitch, curated combos and endless :) Steam achievements: first win, hardcore, beating bosses, glitch combos… New Overcharge system, a whole bonus tree built around hitting enemies fast enough to charge up a burst New Zone Entry bonus tree: Zone Crit, Zone Sprint, Zone Mine, Zone Magnet. Stepping into a bonus zone now does things New Endless glitch, keep going forever, levels scale, zones randomize New Orbiter enemy type. Bye bye Splitter, you won't be missed :o Bonus zones got a full visual overhaul: forward-rendered transparency, the grid mesh now tints with the zones, beat-rotated zone hues, paired Turkish is fully supported now (and the font picked up Ç, Ö,…

  • REVAMP EVERYTHING - 7 April 2026

    Ok that might be the biggest one ever. I hope you will like it as much as I do ! Level 3 is here !Tons of new musics, some old ones are gone !The damage system is revamped, introducing more formally Emit Damage and Impact DamageThe enemies HP curve has been revampedThe enemies spawning rate has been revampedThe enemies spawned in level 1 and 3 have been changedThe enemies are dancing betterRevamped the plasma blade, mine and aura damageReworked the mine treeThe cursor is moving the grid and changing its colorAll XP particles phase react differently and more to the beatMore subtle changes like the background grid reacting more to the beat, or some enemies movements or behavior adapting too.Next is revamp of the bonuses !

  • TO THE BEAT ! - 1 April 2026

    So yeah big one ! A lot of stuff are now moving to the beat. Like the title screen, the player, the zones, the text,... I'll let you find all these. I also added a secret secret update that you can get under specific conditions. Level 3 is also available, is you press F2 on the title screen, remember, that's the secret.

  • Press F2 - 18 March 2026

    So yeah level 2 is now accessible ! You can unlock it by pressing F2 on the main menu (Where there is the "Particulitix" title screen that you can explode) Hope you'll like it ! It comes with new zones, new enemies and a new palette. This palette is truly awesome, be sure to try it out !Other than that, I also reworked the zones in level 1, the boss minions, the MORE SHOTS bonus and, as usual, better explosionsHo and one last thing ! The zones will give a global tint to your screen :)

  • The Omox Update - 10 March 2026

    So this update is following a very constructive stream that happened last week ! The main focus is making the game more welcoming, especially for new comers. The high vision is : The XP, its relationship to enemies particles and its lifecycle are now easier to spot. And the game holds your hand a little bit at first by locking certain aspect behind a first experience The boss also saw some love with a better entrance and a voice. Here are the details of this big updates !FEATURE: New omox palette. FEATURE: Better boss entrance. FEATURE: Better death animation with impacted particles moving further and brighter dead particles.FEATURE: Give the boss a spawn animation and a voice. FEATURE: Make 3 bonuses available the default. FEATURE: Tweak the XP chasing.FEATURE: On boarding step 2: unlock select a glitch and levelFEATURE: On boarding step 1: unlock select a weapon.FEATURE: Get borderles…

  • Don't shoot, you'll get BIG damages ! - 5 March 2026

    This update brings the very first "unlockable" bonus tree. Meaning a bonus tree that only shows up when you have certain bonus. Pick the laser and you'll see it :) Other than the bonuses on this tree, I also added to the existing laser tree a bonus that makes a shot critical if you don't shoot for 4 seconds (on base speed) And three small quality of life improvements :The bonus and perma upgrade window have the dynamic background as wellThe dynamic background periodically cycles colorsThe damage text now uses K, and M for thousands and millionsHope you'll enjoy it !

  • Weaponized cursor - 4 March 2026

    So it's been quite a long time since a did a new bonus tree. Here it is, the CURSOR bonus tree ! I'll let you play around with it, explore it and its synergies. I find it quite fun :) Asides form that, the Palettes! glitch now gives a boost of perma points (Thanks Jake Figtree!) and there is a new "Back to 0" glitch (Thanks RetroX) that disables all the perma upgrades for a run, except for the unlockable weapons !

  • Hooman music ! - 2 March 2026

    Three things here, but the biggest one by far is 6 new tracks ! All coming from here And if you want to discard the ai generated musics, there is a toggle on the main menu and in the option menu. Aside from that, the "SPECIAL READY" text is also displayed on the cursor (I hope you will like it Lundis) and I fixed a bug in the option tab selection that was too narrow

  • The spiralium is ten times cooler ! - 27 February 2026

    The main event for this one is the rewrite of the spiralium special ! It still rewinds the time for the projectiles, but now they go orbiting your cursor for a few seconds ! The orbit also has a maximum distance. This all gives this weapon more personality Other than that :FIX-TURE : The reload sound is goneFIX : The instant reload sound is quieter I hope you enjoy whit new weapon, I certainly do !

  • Enemies spawn total revamp - 26 February 2026

    So this one is all about enemies!The big change is that enemies now spawn on screen. They adapt their spawning location to the player's position.The goal is to avoid unfair hits from enemies appearing suddenly on screen.During the spawn animation, they cannot hit you, and you cannot hit them with ranged weapons, but close-range weapons such as mines, auras, or blades will work.Other than that, I also reworked the pattern of the first enemies you encounter, as well as their graphics a bit. Also, thanks everyone who have been playing during next ! It's always nice to see numbers go up :) Join the discord if you want to hang out, it's a nice place.

  • Español, Italiano, and balancing - 22 February 2026

    So last update before next fest ! I hope you will like this one ! FEATURE : Translation in Spanish and Italian ! BALANCING : Nerf the AFK47 reload time and bump the Spiralium reload time FEATURE : Add a glitch that makes arrows pointing the player orbit constantly FEATURE : Make the currently selected palette highlighted FIX-TURE : Make the upgrades that are selectable more obvious. Thanks Jake Figtree ! FIX-TURE : Make the way fact that some weapons are locked by default and how to unlock them more obvious. Thanks Jake Figtree ! FIX : Fix mine voice FIX: Make the zone tooltip on the level select screen bigger. Thanks the great Lundis! FIX : Fix a french typo. Thanks Cazylia ! OPTI : Optimize some sounds Almost, got a super cool live review from Jake Figtree, checkout his channel here . He is just getting started and already pumping out great content !

  • It's 10 times better ! - 19 February 2026

    I multiplied all the health and damages by 10 I wanted to do this for quite some time but it wasn't much of a priority because it doesn't really change the game. I WAS WRONG. It feels sooo much better to my monkey brain. Lesson learned :) Other than that, I again-again-again-again try to improve the visibility. This time it's by giving the player a cute mask that should make it easier to spot.

  • That's a BIG mine - 14 February 2026

    So yeah this update is most mostly thanks to feedback from Lundis ! Go checkout his game Most of all he had the simple yet brilliant to make the damage aura and mine proc less often but do way more damage. It has the benefit of having less clutter on screen for builds focused on the mine AND make it feel more impactful. FEATURE : New palette that will using the lighting to desaturate the colors FEATURE : Adapt the HP damage text speed to the number of HP damage text currently on screen. Thanks Lundis FEATURE : Boost the sniper special. Thanks Lundis FEATURE : Make the mine feel more impactful and with less clutter. Thanks Lundis FEATURE : Make damage aura feel more impactful and with less clutter. Thanks Lundis FEATURE : Explain main game content in the menu. Thanks Lundis FEATURE : Explain main game content in the kill screen. Thanks Lundis FEATURE : Explain the randomly selected natur…

  • Elites enemies are BIG - 12 February 2026

    So yeah that's pretty impactful, the elite enemies don't just have a different color, they are bigger too. They feel a lot more impactful !FEATURE : Enemies have their size that varies depending on their elite status FEATURE : Make it clearer that the permanent upgrades are in separate trees FEATURE : Rename permanent XP to permanent points to avoid confusion. Thanks Ghost Fysche

  • Better readability - 11 February 2026

    So yeah readability is the name of the game for this one. I reworked the default palette, and made the player outline bigger for that. BALANCING : Make spicy bounce cap your bounces at 4 and make it a top level update FEATURE : Add two new palettes FEATURE : Rework base palette FEATURE : Player readability with a bigger outlineFEATURE : The zone list on the level selection ARE NOT BUTTONS FEATURE : Unlock another weapon by defaultFIX : rename and reword weapons descriptions

  • Improvments and small fixes - 9 February 2026

    So lots of small quality of small stuff here, mostly found in during streams of the game !FEATURE: Introducing the Cazylia color palette. Thanks Cazylia, obviously FEATURE: Reworking the main paletteFEATURE: Permanent upgrades can be turned on or off. Thanks Cazylia FEATURE: Timer visible in the run. Thanks Cazylia FEATURE: Lower the default sfx volume. Thanks Cazylia FEATURE: Helping you to find the player with a big arrow that points to the player after transition. And a slow down after a bonus upgrade. Thanks Cazylia FIX: You can select palettes with the gamepad. Thanks WeeRascal FIX: Side huggers enemies - you know, the spikey ones - don't move sligthly when the time is stopped. Thanks CazyliaFIX: Side huggers enemies - you know, the spikey ones - have a new spawn location, making the top section of the screen less unpredictable. Thanks Cazylia FIX: First enemies won't instant die w…

Patch notes and updates

S.noRelease datePatch nameGID number
18 June 2026Small bonus selection corrections1834602721198844
219 February 2026It's 10 times better !1825093633184411
311 February 2026Better readability1824459501602878
44 February 2026German version, and small fixes1823825466493662
518 January 2026Update : A reload button, a laser and enemies that don't keep you waiting1821922921819507
617 January 2026Update 3 : Navigation update1821922921817607
715 January 2026Update 21821922921813028
814 January 2026Demo update1821922921810106

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4139330
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.19 (30% off from $5.99)
Free to playNo
Discount30%
Original price USD$5.99
Current price USD$4.19
Release dateJun 6, 2026
DeveloperWorkshop Geek
PublisherWorkshop Geek
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent96%
Positive reviews26
Negative reviews1
Total reviews27
Steam recommendationsNot available
Achievements15
Average playtime forever327 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4139330/

Short description

Unique visuals ! Fight relentless waves, exploit key positioning, do a clever build, and unlock permanent upgrades. ℙ𝕏 is a survivor action roguelite from a parallel timeline where 2D arcade games never stopped evolving.

About this game

An arcade roguelite where positioning beats firepower . Build absurdly powerful runs through rule-breaking upgrades. I started Particulitix as a particle-graphics experiment that grew into the arcade roguelite I wanted to play. Position smart around playfield zones that shape every fight Stack run-specific arsenals from dozens of upgrade combinations Carry permanent character upgrades between runs Choose Your Style Your weapon choice defines your gameplay. Each weapon has its own fire pattern, range, special effect, and aim style. Some require manual aim for classic, high-control twin-stick shooting. Others aim automatically, letting you focus on movement and positioning. Manual-aim weapons can be toggled to auto-aim if you prefer. Auto-shoot is a separate toggle, mixable with any weapon. Find Your Build Combine dozens of upgrades into builds that probably shouldn't exist. Here are just a few examples: Spicy bounce : Each time a bullet bounces, its damage is doubled. If you have fragments or DoTs they keep this boost. Laser : 8x damage, but capped at 8 active at a time. Combines with fragments for chain effects. Mimic : Your ship mimics the appearance of the enemies chasing you. They won't chase you unless you fire. Shooting breaks the disguise for a short time. Positioning Is Power The playfield isn't a backdrop. Where you stand changes every fight. XP doesn't come to you. You have to risk your position to grab it . Timing your pickups around special zones can turn a dangerous move into a massive advantage. Temporary zones appear across the screen, offering powerful situational bonuses . Exploiting them at the right moment is often the key to victory. Builds don't just stack numbers. They change how you play the space . Upgrades interact with movement, positioning, and timing. The best players don't shoot more, they stand better. Built Without Textures Every visual in Particulitix is generated in code. No sprites, no texture atlases. The reason is simple: I can't draw, so the whole game is math and particles, drawn fresh every frame. A Note From the Dev Solo dev based in Normandy. The project ran away from me a few times along the way, but…

Supported languages

English * , French, Italian, German, Spanish - Spain, Portuguese - Portugal, Spanish - Latin America, Turkish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.19
  • Highest observed: $4.19

Particulitix's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.19, the highest is $4.19, and the first visible tracked price is $4.19. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -30%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -30%, with a lowest recorded final price of $4.19 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.19, from Sep 22, 2026 through Sep 22, 2026. The latest run records $4.19 for 1 day of uninterrupted daily tracking with a listed discount from $5.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.19
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Particulitix at $4.19 in USD, with a listed base price of $5.99 and a -30% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.19$5.9930%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.19.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.19$4.19No change30% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.19.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.19$5.9930% (Steam sale)Steam Store - Steam sale

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