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Will You Be My Disciple?

Will You Be My Disciple? Steam news

Narradive Studios | To be announced | game

Coming Soon

GameSteam Store content

AdventureCasualIndieRPGSimulation

  • Steam app typegame
  • Steam App ID4140510
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperNarradive Studios

Will You Be My Disciple? news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4140510
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperNarradive Studios
  • PublisherNarradive Studios
  • Parent gameNot available

Genres: Adventure, Casual, Indie, RPG, Simulation

Company pages: Developer: Narradive StudiosPublisher: Narradive Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Will You Be My Disciple? Steam news

Will You Be My Disciple? news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Devlog #3: The Council - 22 July 2026

    Hello everyone!In our previous posts, we talked about the encounter system and the impact of your choices. In this devlog, we will be diving into the council system, which sits right at the center of our cult.The Balance of Power at the TableOur council consists of 4 seats in total. The council members sitting behind you react to every decision you make. There are certain Zodiacs and personality traits you need to consider when selecting members. Every disciple you bring into the council can affect your weekly balance and provide a group bonus along with the other council members. Can Every Character Be a Council Member?Yes. Every character can be a council member, but the seat matching their Zodiac must be empty. For example, you cannot assign two characters with the Waylayer Zodiac sign to your council because there is only 1 seat for each Zodiac. This is a very deliberate design choi…

  • Devlog #2: Encounters - 10 July 2026

    Hello everyone!In our first devlog on Steam, we talked about the depth of our story, the city of Kumestik, and the core mechanics we completely overhauled. As our development process continues, today we are diving into what is essentially the heart of our game and the most fundamental mechanic you will have to face: "Encounters". Every Choice Has a Price When we first started developing the game, the structure was quite simple. We had established a loop played solely through encounters where we managed our basic resources and our council. However, this structure did not satisfy us after a while; it was not giving us the depth we dreamed of. So, we changed our course and tried to add that desired depth by making the stories "character-focused".Now, a situation you face and a single choice you make can create a butterfly effect. For example, you encounter a disciple who comes to your door…

  • Devlog #1: Back in Action - 25 June 2026

    Hello everyone,We've been quiet on our Steam page for a while, but as those who follow us on other social media channels know, we actually never stopped. Over the past few months, we have massively expanded the game's universe, mechanics, and the complex code architecture behind the scenes. Today, we're opening the doors a bit to show you what we've been up to during this time.Narrative DepthOne of the things we focused on the most in recent months was the depth of the game's story. We realized that the narrative in our game is deeply shaped by resource management, driven by various encounters and the choices you make during them. For this reason, we wanted to bring our characters to the forefront within the story. We decided to focus much more on the characters' backgrounds and the long-term event sequences you will experience with them. Now, the choices you make in the game don't just…

  • Announcing Our First Game: Will You Be My Disciple? - 10 November 2025

    Based in Türkiye, the 5-person indie studio Narradive Studios is thrilled to announce our first game, “Will You Be My Disciple?”! 🎉 “Will You Be My Disciple?” is a choice-driven cult management simulation shaped around unexpected events and characters. In this game, you will establish your own belief system in a collapsing world and make difficult decisions to keep this order alive. As a leader, you will face these dilemmas every day: Are you prepared to sacrifice morality to fuel your disciples' faith? Will you risk your cult's secrecy to earn more money? Will you realize that the loyal disciple you accepted into your council is secretly weaving their own holy plan? So, what kind of leader will you be? A savior, a heretic, or a masterful monger of hope? Make your decision and add “Will You Be My Disciple?” to your Steam wishlist now! Follow our progress and be among the first to join…

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