Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4146690 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $9.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $9.99 |
| Current price USD | $9.99 |
| Release date | Dec 14, 2025 |
| Developer | Nopana |
| Publisher | Nopana |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 1 user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 1 |
| Total reviews | 1 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4146690/ |
Short description
Large scale computer redstone! Taking computer redstone to the next level with 24bit color screens, keyboard inputs, powerful tools like copy pasting, saving blueprints, modifying simulation speed and more, all ready to be used.
About this game
Large scale computer redstone! Taking computer redstone to the next level with 24bit color screens, keyboard inputs, powerful tools like copy pasting, saving blueprints, modifying simulation speed and more, all ready to be used. All of this with very few gates: NOT gate, wire (acts like redstone, so an OR gate), diode, ON and junctions. This was decided both as a challenge and to keep it simple. Powerful circuit editing Thought to be efficient to use, with line placing, copy pasting, deleting large zones, saving and sharing blueprint files. Fast simulation Simulate large circuits, control the simulation speed on the fly and pause whenever you want. Creative potential You can hook your keyboard to the circuit for interactive purposes like testing logic easily or even playing games. Screens and other displays are also possible with 24bit colors. This is my first published game so I must admit that it is not as good as I wanted it to be (especially on the UI side). Here are improvements that did not make it into the game (that could be made if there is enough interest): taking advantage of the whole power of the cpu by multithreading the circuit simulation, more convenient / intuitive UI, multiplayer, optimization challenges/puzzles and lastly more optimizations for an even more powerful simulation. Don't hesitate to ask for help / questions on discord / github! (links on the side of the page) Disclaimer: the game does not feature a tutorial ingame but the trailer showcases the features (and if it is not enough please ask some questions as said above :D)
Supported languages
English
