BoneForged:Legion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateJan 5, 2026
- DeveloperNovaCrest Studios
- PublisherNovaCrest Studios
Genres: Action, Casual, Indie, RPG, Strategy
Company pages: Developer: NovaCrest StudiosPublisher: NovaCrest Studios
BoneForged:Legion Steam news
BoneForged:Legion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New Update – Synergy System, New Characters, Visual Upgrades & Balance Changes - 11 January 2026
🚀 New Update is Live!This update introduces a brand-new Synergy System, This is the beginning of the Synergy system. Many new synergies will be added along with new characters. You can think of this patch as a pre-patch released before the upcoming major update, so our valued players can get an early look at how the Synergy system will work.new characters, visual upgrades, important bug fixes, and major balance changes to make battles more challenging and exciting.🆕 New Features🔗 Synergy System AddedThe new Synergy System has been added to the game (Golem)Currently includes 1 synergy, with 8 more coming in the next patchNew synergies will be introduced alongside new characters🪨 New Golem Characters AddedNew Golem units have joined the roster🧙 New Characters AddedSeveral new characters have been added to the game👥 Grid Cap IncreasedYou can now place more units on the grid (6 to 9)�…
- Major Update: Synergy System, New Races & Expanded Grid - 10 January 2026
Major Gameplay Update Patch 3.3 Coming Soon– Synergies, New Races & Strategic DepthThis update completely redefines how the game is played.I have introduced a brand new Synergy System, added new races, redesigned the shop and economy, and expanded the grid limit to allow for deeper, more strategic builds.Our main goal with this update was simple: Every race should have a clear identity and playstyle.🧬 New Synergy SystemEach race now represents a unique build path with its own strengths and strategic focus:🦴 Skeletons (Sustain & Mana Engine Build) \Synergy Thresholds:(2/6) • All Skeletons gain +5% Max Health(4/6) • All Skeletons gain +10% Max Health(6/6) • All Skeletons gain +15% Max Health • +20% Mana Gain Increased🐉 Dragons (Mage Build) \• +40% / +100% Ultimate Damage High-risk, high-reward spell-focused builds.🦇 Wyverns (Ranged DPS) \• +20% / +45% Attack Speed • +15% Dodge Fast, e…
- Version 3.2 Update – Chaos Cards, Visual Improvements & Major Balance Changes - 10 January 2026
Patch Notes – Version 3.2🆕 New Features🃏 Chaos Cards AddedChaos Cards have been added to the game! Now, there is a chance for a Chaos Card to appear every 5 waves.Chaos spawn chances by wave:Waves 1–10: 70%Waves 10–20: 80%Waves 20–30: 90%Waves 30–40: 100%Each run is now more chaotic, unpredictable, and exciting.Chaos Cards Panel Added to Game👥 Grid Cap CapacityYou can now place up to 6 different characters on the grid.Character grid place up cap now is 6💥 Damage Text Popups ReworkedVisuals have been redesignedMore juicy and satisfying feedbackImproved readability🎨 Stat Panel Visual UpdateStat panel visuals have been redesignedCleaner and more modern UI🐞 Bug Report Button AddedA Bug Report button has been added to the main menuYou can now easily report bugs and issues directly🛠️ FixesHealing VFX has been fixedFixed incorrect attack hitboxes on some characters⚖️ Balance Changes💰 E…
- Introducing Chaos Power Cards – Break the Rules, Dominate the Run - 9 January 2026
I'm excited to introduce a brand new core system to the game: Chaos Power Cards.ːsteamhappyːThis update will adds a high-impact card mechanic designed to make every run more explosive, unpredictable, and fun — without removing player control.🎴 Three Types of CardsNormal Cards Permanent upgrades that last for the entire run. These form the backbone of your build and steadily increase your power.Risk Cards Powerful upgrades with permanent drawbacks. They can dramatically boost your damage or ultimate frequency — but every choice has a cost.Chaos Cards Short-lived, absurdly powerful effects that create massive power spikes. Chaos Cards are temporary and limited, turning key moments into pure mayhem.💥 Absurd Power Spikes, Controlled ChaosChaos Cards are not random drops. When a draft appears, three cards are shown and you choose one.To keep the experience fun and fair:Chaos Cards are temp…
- Patch 3.1 - 8 January 2026
🔥 Patch Notes – Version 3.1✨ New FeaturesGold Cost System Added A gold cost icon and visual have been added. Units can now be merged by spending gold.Item Inventory Info Panel The Item Inventory panel now displays an info window on mouse hover, allowing players to view item names and detailed descriptions.Mana System Implemented All characters now use a mana system.New Ultimate Abilities Main characters have received new abilities. These abilities require a full mana bar to activate (ultimate-style mechanics).🛠 FixesItem Drop Bug Fixed An issue where items were not dropping correctly has been resolved. The item drop system is now fully functional again.⚖ Balance ChangesWarlock cost increased to 3 Gold (previously 1 Gold)Ranger cost increased to 2 Gold (previously 1 Gold)🎵 Audio ImprovementsMusic & VFX Volume Sliders Added Players can now independently adjust music and sound effect vo…
- Version 3 is Here ! - 7 January 2026
Grid system has been updated You can now freely reposition your characters on the grid after placing them.Bug fix – Speed items A critical bug where speed items prevented characters from dealing damage has been fixed.Item panel visual update The item panel has been completely redesigned with improved visuals.3-Skull system updated The 3-Skull system was previously increased to 5 levels, and its visuals have now been updated accordingly.Endless Mode added After defeating the boss at Level 40, the Endless Mode option will become available.Total Damage stat panel added A new panel has been added to track total damage dealt during gameplay.
- Update version 3 - 6 January 2026
Hello gamers,As an indie game developer, I am still actively working on my game. I know there are currently some bugs and issues, and I am continuing to fix them one by one.I will be adding new features to the game, and I hope it will become a much more enjoyable experience for players.Thank you to all the players who have supported me so far — your support truly means a lot to me.A new major update is coming soon. With this update, the game will run more smoothly, and all existing problems and bugs will be fixed.
- Version 2 Bug and Some Fixes - 6 January 2026
Hello Gamers..i just fixed some bugs and made some fixes..i will keep fixing and update the game until it reaches perfect..Fps drops fixed !Ram performance problems fixed !Armor items debuff.Fixed Some bugs and Graphics
- Update Version 1.1 - 28 December 2025
MAJOR CHANGES:3 Skull System Changed to 5 Skull System !OTHER CHANGES:Fixxed some Bugschanged items Armor specs (Debuff)Fixxed FPS dropsFixxed Ram Drops
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 January 2026 | Version 2 Bug and Some Fixes | 1819386365126410 |
| 2 | 28 December 2025 | Update Version 1.1 | 1819386365111160 |
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