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Sly Crow

Sly Crow Steam news

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GameSteam Store content

AdventureIndie

  • Steam app typegame
  • Steam App ID4160330
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperSlyCrowGames

Sly Crow news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4160330
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperSlyCrowGames
  • PublisherSlyCrowGames
  • Parent gameNot available

Genres: Adventure, Indie

Company pages: Developer: SlyCrowGamesPublisher: SlyCrowGames

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Sly Crow Steam news

Sly Crow news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Village Demo for Adventure X - 1 June 2026

    Wow, that escalated quickly.In the last devlog I was calmly talking about the Blacksmith and her forge. One character, one scene, a reasonable plan. Very professional. Very naive.Because the real target was a playable demo slice for AdventureX, and by May 21 I had to stop endlessly improving things and actually upload a build.So this time I’ll try to talk mostly about what is inside the demo from the player’s side. And for fellow devs, or anyone who enjoys production pain, I added little Developer’s Cut blocks under the sections.What’s in the demoFirst of all: it’s not the full game. It’s one slice of the village - enough to meet Zoti, rescue the Goose, poke at a couple of puzzles, and talk to one very busy Blacksmith.A main menu - so it feels like a real game from the first clickZoti’s opening - she wakes up, falls into trouble, and the story beginsFreeing the Goose - your sidekick is…

  • New character: Blacksmith 🔨 - 20 April 2026

    After publishing the Steam page, I've switched to working on a Demo for the AdventureX conference. I already have the more-or-less complete write-up for it, so now I need to implement all the required characters. I decided to start from the Blacksmith because I had quite a clear vision of the character and environment. It all started from scratch: It looked quite promising, so I proceeded and got the concept version: And here I ran into some trouble with the animation. This is a fairly minor character, so I don't want to spend too much time on its animation. And the chosen almost frontal pose required quite a lot of extra intermediate keyframes with a different layout. The thing is that using such a viewpoint requires making her hand sometimes behind the body, and at the "smash" point, in front of it. And the visible part of the hammer is changing a lot. After some experiments, I decide…

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