SPSTEAMPULSELIVE ANALYTICS
Space Impossible

Space Impossible Steam metadata

Happy Polygon | Mar 1, 2016 | game

Released

0players observed · 10 October 2026 - 00:04:30 UTC

ActionAdventureIndieEarly AccessSpaceSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)6,942
  • Revenue (VGI)$54,381
  • Review score95% positive

Space Impossible metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)6,942
  • Revenue (VGI)$54,381
  • Review score95% positive
  • Total reviews141
  • Release dateMar 1, 2016
  • DeveloperHappy Polygon
  • PublisherHappy Polygon

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Happy PolygonPublisher: Happy Polygon

Top Steam chartsTop 100 gamesGame directorySteam Store page

Space Impossible Steam metadata

Space Impossible metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/416240/metadata
Steam Storehttps://store.steampowered.com/app/416240/
Steam Communityhttps://steamcommunity.com/app/416240
PCGamingWiki search
IGDB searchSearch IGDB for Space Impossible

Reviews, pricing, and metadata

Review summary

Very Positive

95% positive, 134 positive, 7 negative

Price and discount

$12.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, LAN PvP, Co-op

Achievements

Not available

Platform releases
  • Steam 1 March 2016

Latest Steam announcements

  • Dev Update: June Newspost - 26 June 2026

    Hello Everyone.Summer has arrived and we're here working on RC1. It is coming along just fine but still far enough out that it is time for a dev post update. New Graviton Beam in action. No graviolis included.Here are some of the things to look forward to:After talking with some players we have modified the camera zoom profile. Previous profile was linear, that is each step was always the same amount of zoom. Now we have changed it to an exponential profile, which means zoom steps -- when at the "zoomed out" side of things -- are much larger, and at the "zoomed in", each subsequent step becomes smaller. We like this now that we see it, and we think all players either won't notice any difference, or will like it too.Created a number of new distress calls. These smaller bite sized moments of gameplay always benefit from more things to do.We have re-designed the graviton beam. Previously,…

  • V1.0 Pre Release 6.2 Hotfix - 30 April 2026

    NOTE: Changes marked with 📡 were inspired by feedback or bugs found by the community! FixesFixed last chat message not displaying correctly📡Fixed Wild Prospector Charkles appearing incorrectly as a BStar RunnerFixed two issues with some projectiles misbehaving and causing errors📡Fixed an issue with AI navmesh generation that could leave ships spinning until the navmesh was generatedFixed drop down list text not updating after switching languageFixed asteroid belts in the background sometimes appearing on top of foreground objects and other times not at allFixed an error where split screen does not close correctly leaving a "hall of mirrors" effect in its placeFixed suit thrusters staying active after deathFixed component recovery time being shorter if same component was currently held on cursorFixed issue with navradar lines not correctly updating when respawning in same region death…

  • Space Impossible v1.0 Pre-Release 6 Now Available - 21 April 2026

    Space Impossible V1.0 Pre-Release 6 is now available. Reminder what this means: As we gear up for the official Space Impossible 1.0 release, we are done with BETAs, and instead proceeding with rolling Pre-Releases as additional content, gameplay tweaks and fixes roll out at an increased rate compared to the ALPHA and BETA release schedule. Update NotesPre-Release 6 sees improvements to the codex, tutorial and new player experience, game camera improvements and tweaks, changes to beacons, several new input schemes, a huge number of bug fixes, balance improvements, and a bunch of other polished elements.The game has been improved in a number of ways. Most noteworthy adds a split screen mode. This split screen allows easier inspection, component manipulation and looting. It is flexible, capable of being resized, and has camera rotation locking to toggle between "world up" and "vessel up".T…

  • Dev Update: December Newspost - 17 December 2025

    It is fast coming up on the holidays. December is typically a slow month for Space Impossible, but we're working on the next Pre-Release, right now with a tentative date of mid January. This Pre-Release will include some of the following: dealing with stealth tiles (sorry, they're coming out), splitting beacons into a player "note" system for personal use and always tracked, and "beacons" into a purely world based object, visible in the star system, useful for some universe color and also informing other players of things you may want them to know. There's a few new distress calls to deal with. Finally, we will be taking a look at the tutorial popups, or "toasts" as we call them, that show up and inform the player of things. There's a number of times when there's too many at once, and we need to smooth that out.Beyond that, we're still on target for the v1.0 Release. We have decided to…

  • Space Impossible v1.0 Pre-Release 5 Now Available - 26 November 2025

    Space Impossible V1.0 Pre-Release 5 is now available. Reminder what this means: As we gear up for the official Space Impossible 1.0 release, we are done with BETAs, and instead proceeding with rolling Pre-Releases as additional content, gameplay tweaks and fixes roll out at an increased rate compared to the ALPHA and BETA release schedule. Update NotesPre-Release 5 sees the addition of the Black Hole Star System, a special anomaly region, and the addition of The Brotherhood of Seekers faction. Often referred to just as "The Brotherhood", they are a quiet collection of monks, searching the universe for The Truth, in whatever form that means. They operate the Space Stations around the Black Holes, researching the anomalies present in those systems. Deal politely with them, and they may allow you to access to the anomaly. They are generally pacifists, and choose to flee from conflict than…

  • V1.0 Pre Release 4.1 Hotfix - 22 October 2025

    NOTE: Changes marked with 📡 were inspired by feedback or bugs found by the community! Fixes📡Fixed several instances of insufficiently powered components, mainly Fabricators, following the recent re-balancing.Seti ships are now correctly tagged for their faction📡Adjusted item slot stack overlay to make the number easier to view

  • Space Impossible v1.0 Pre-Release 4 Now Available - 16 October 2025

    Space Impossible V1.0 Pre-Release 4 is now available. Reminder what this means: As we gear up for the official Space Impossible 1.0 release, we are done with BETAs, and instead proceeding with rolling Pre-Releases as additional content, gameplay tweaks and fixes roll out at an increased rate compared to the ALPHA and BETA release schedule. Update NotesPre-Release 4 adds a new faction, the Seti Rimanoo, brings a large economy price overhaul, trader loot table changes, new weapons, engines and tiles, a few player requested changes including a "wait don't kill me!" Problem hail option, a new font renderer and of course, some bug fixes. The Seti RimanooThis new faction, the Seti Rimanoo, are an intelligent, belligerent and wandering fleet of space insects. They can be found wandering the stars, attacking and gathering resources as their swarm drifts throughout the galaxy. They offer some ne…

  • Dev Update: What's coming with Pre-Release 4? - 10 September 2025

    Hello everyone!A little news post to talk about the next Pre-Release update since it's going to take another 2-3 weeks.We are doing a major pass on the economy, including: item & component prices, trade price modifiers, trader loot tables and trader ships. Some things will be worth less, and many things will be worth more. This is intended to make money a bit more valuable in some areas, and a bit less easy for some cheese strats or reduce some otherwise unintended overly bountiful sources. Don't worry, we are not trying to take all the fun out of things, we are just trying to raise the floor up a bit, and bring some of the biggest out-of-whack money avenues to an "in-whack" state.The other thing we are adding is the initial appearance of a new faction, The Seti Rimanoo. These are a race of insectoid marauders who will be seen moving from system to system, causing chaos wherever they go…

  • V1.0 Pre Release 3.1 Hotfix - 13 August 2025

    NOTE: Changes marked with 📡 were inspired by feedback or bugs found by the community! Changes 📡When creating a new vessel in Creative Mode, the player who creates the vessel will automatically be assigned ownerIt is now possible to enter a vessel controlled by AI (via command or new bridge) if owner is "unknown"FixesFixed an issue where sometimes the wrong object was selected as a hail source. No more talking asteroids.Fixed an issue in AI target selection and improved performanceFixed an inconsistent but persistent client side "ship spins when leaving" issueFixed an issue where ghost mounts could exist following a split in construction 📡Fixed a client issue where the client was making an incorrect assumption regarding mounts after an object split, resulting in two mounts, one real, one imaginary

  • Space Impossible v1.0 Pre-Release 3 Now Available - 7 August 2025

    Space Impossible V1.0 Pre-Release 3 is now available. Reminder what this means: As we gear up for the official Space Impossible 1.0 release, we are done with BETAs, and instead proceeding with rolling Pre-Releases as additional content, gameplay tweaks and fixes roll out at an increased rate compared to the ALPHA and BETA release schedule. Update NotesPre-Release 3 adds a new bridge, brings some weapon balance, a hailing improvement, bribe price scaling, a change to the navscanner, and universe AI weapon damage settings. Automated Tactical Defense This new bridge, Tactical Defense Controller, allows the player to turn their vessel (or anything else they can access) into a limited AI controlled turret. Great for mining defense, station defense, ambushes and more. It is regarded by other vessels as the player, if the player is the owner of the bridge's vessel. However, if a player enters…

  • Space Impossible v1.0 Pre-Release 2 Now Available - 18 July 2025

    Space Impossible V1.0 Pre-Release 2 is now available. Reminder what this means: As we gear up for the official Space Impossible 1.0 release, we are done with BETAs, and instead proceeding with rolling Pre-Releases as additional content, gameplay tweaks and fixes roll out at an increased rate compared to the ALPHA and BETA release schedule. Update Notes Pre-Release 2 adds two new Star System Problems. One of the problems, "Planet Destroying for Profit" require the player help a system with diminishing resources execute on a plan to acquire more mining resources. The other, "Local Assaults" tasks the player to help in investigating and ultimately putting a stop to a series of mysterious attacks occurring within the system.There are also a number of changes and fixes, many related to Problems. Already available, Pre-Release 1.1, incase you missed it, had a number of more fixes, several of…

  • V1.0 Pre Release 1.1 Hotfix - 1 July 2025

    NOTE: Changes marked with 📡 were inspired by feedback or bugs found by the community! Fixes📡Fixed completing a conflict battle rewarding a bugged transponder item which could also cause universe corruption leading to save/load issues📡Fixed hails not popping up sometimes after trading with a vessel. Hailing a vessel with messages already unanswered will now always show those before sending a new hail.📡Fixed battle music playing when there is an unfriendly trader in a region📡Fixed stacked warp spool up enhancements causing spool up time to go below zero preventing warp📡Fixed lamps not having power on the docking arms in traders drifts📡Fixed several vessels which had components with insufficient power📡Fixed Sixiser non-trader stations offering trade as a dialogue when they have no trades📡Fixed Celestial Kite using the wrong shield type (it is now fitted with Robust shields, the Ti…

  • Space Impossible v1.0 Pre-Release 1 Now Available - 16 June 2025

    Exciting times ahead. Space Impossible V1.0 Pre-Release 1 is now available. Reminder what this means: As we gear up for the official Space Impossible 1.0 release, we are done with BETAs, and instead proceeding with rolling Pre-Releases as additional content, gameplay tweaks and fixes roll out at an increased rate compared to the ALPHA and BETA release schedule. Update Notes What is in Pre-Release 1? Good question. We added a gameplay enhancement we're calling "Bridge Target/Combat Information". This has two elements to it. First is when a controlled vessel (either player or AI) loses control via bridge destruction, there will be several indicators: a (X_X) face emote (that can be toggled off if unwanted), a distinct visual particle effect, and an audio cue. This should help with those annoying moments of "Did I really blow the ship up or not?".The second element is the scanner (default…

  • BETA 17.2 Released - 27 May 2025

    Space Impossible BETA 17.2 is here. Thanks to some great community feedback and some additional testing we have found and fixed a number of bugs we want available to everyone before Release 1.0 PRE 1 is released. You can discuss BETA 17.2 and let us know your thoughts on Discord or as usual on the Steam Discussion Topic Update Notes Details NOTE: Changes marked with 📡 were inspired by feedback or bugs found by the community! Additions Added custom icon for Madd's Railgun 📡Added tooltip for Power for tiles that generate it (e.g. energized hull). Changes 📡Vessels spawned for the Ancient Relics Problem are now scaled correctly to the system level. These may be quite tougher now since previously they always had tritanium tiles and mk 1 equivalent weapons. 📡Hailing the Wasp Queen will no longer result in Lawless dialogue Hailing or stealing from the wasp hives should no longer give Lawle…

  • Dev Update: Space Impossible Release 1.0 - What's ahead? - 8 May 2025

    Hello everyone! With BETA 17.1 currently released, it is time to look at what's next. We are shifting our view towards a full Space Impossible 1.0 Release, or just "Space Impossible". The major gameplay systems are in-game that we want to be there, but, there is still quite a few things to do. Instead of going quiet for months on end and just dropping the big release all at once, we will be rolling out multiple pre-releases that should have each of the smaller elements. That means for players who like keeping up to date on those more frequent releases, they'll have something to do, or if you're one of those players who wants everything to be kind of "done", waiting for the full release should be extra rewarding. Here are some of the things that'll get added. Image 1 - Vessel Control Loss Image 2 - Active Bridge Scan - Note the red and green outlines 1) Bridge Targeting/Combat Informatio…

  • BETA 17.1 Hotfix - 6 May 2025

    NOTE: Changes marked with 📡 were inspired by feedback or bugs found by the community! Fixes 📡Fixed game saving issue that was causing items to be lost 📡Fixed issue with being able to join a team in a new session if the game is only quit back to the main menu 📡Fixed some rare seeds creating wildly misshapen Universes Fixed certain Plasma Launcher weapons icons having the incorrect amount of Mk. pips

  • BETA 17 Released - 16 April 2025

    Space Impossible BETA 17 has landed. It brings with it the Kal'Giri and Druminence Federation bosses, other additions, some balancing adjustments and a few fixes. You can discuss BETA 17 and let us know your thoughts on Discord or as usual on the Steam Discussion Topic Update Notes Kal'Giri & Druminence Bosses The Kal'Giri and Druminence Federation bosses are in, each with a new distinct weapon, and offer a serious challenge. They can be found in high level systems, and require their factional communiques in order to appear. Be on the look out for Druminence President ---- and The Kal'Giri's First Speaker Kal'Otek, they each offer to put up a real fight. Balancing & Fixes The gun weapons favored by Kal'Giri have been given a balance pass to bring them in line with equivalent energy weapons. Then there's the usual bug fixes, nothing too serious in nature. Finally there are a few removals…

  • BETA 17 Pre-Release 1 Now Available - 3 April 2025

    Changelog BETA 17 Pre-Release Build 1 Space Impossible BETA 17 Pre-Release has arrived. It brings with it a few additions, some balancing adjustments and a few fixes. The Kal'Giri and Druminence Federation bosses are in, each with a new distinct weapon, and offer a serious challenge. They can be found in high level systems, and require their factional communiques in order to appear. The gun weapons favored by Kal'Giri have been given a balance pass to bring them in line with equivalent energy weapons. Then there's the usual bug fixes, nothing too serious in nature. Finally there are a few removals/exploit-ish changes. Traders will no longer buy items for more than they sell them to a player to prevent an obvious economic exploit, and Fabricator related bridges have been removed from game as they were just too good, and no manufacturing recipe that had required a physical material should…

  • BETA 16.3 Hotfix - 10 February 2025

    Fixes We have fixed several instances where certain combinations of factions in conflict systems who were then generating hails post-battle was introducing bad data to player faction standings. That in turn was being saved and then loaded on subsequent universe loads and causing the problems some players were experiencing. We have also introduced the automated use of the player backup vessel data. Previously this was being saved but had to be restored manually. Now, when the player vessel is missing (such as after a bad previous load), the backup data will be used. This should make resuming play much smoother for players who had previously lost a ship after a crash. Please note, this will only work on going forward, any player ship lost previously should be assumed lost. Random region trader enter event is less likely to happen when there is no station for it to travel to (such as after…

  • BETA 16.2 Hotfix - 3 February 2025

    Fixes Thanks to player reports we have identified an issue with universe corruption. We have added a temporary fix to the game that should prevent further corruption due to this issue, but we are still looking into the root cause and will be crafting a better fix for release in a BETA 16.3 update. Meanwhile, please try this version out and let us know if you continue to have any problems.

Patch notes and updates

S.noRelease datePatch nameGID number
130 April 2026V1.0 Pre Release 6.2 Hotfix1831432155569343
222 October 2025V1.0 Pre Release 4.1 Hotfix1814309641417465
313 August 2025V1.0 Pre Release 3.1 Hotfix1807966710821712
41 July 2025V1.0 Pre Release 1.1 Hotfix1803527891680181
56 May 2025BETA 17.1 Hotfix1798454487770443
610 February 2025BETA 16.3 Hotfix1790848102759137
73 February 2025BETA 16.2 Hotfix1790214123219012
830 January 2025BETA 16.1 Hotfix1790214123094425
922 December 2023BETA 14.0.1 Hotfix5410576585134317268
1027 June 2023BETA 12.1 Hotfix5124581515273701029
1128 March 2022BETA 8.1 Released4258723269523511317
1228 September 2021BETA 7 Hotfix 13936699406888692965
1331 March 2020BETA 2.1 Released2984138620263918628
1417 February 2020BETA 1.1 Released3183419193842899570
156 May 2019ALPHA 18.1 Released2404270358337763960
1629 April 2019ALPHA 18 Released - Combat and Control2432417221751289636
175 February 2019ALPHA 17 Released - Ships within Ships2461683368379067276
1817 December 2018ALPHA 16.1 Released3244179105175343953
1913 December 2018ALPHA 16 Released - Happy Holidays3244179105161198621
2020 March 2018ALPHA 12.1 Released4249665521683351799

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID416240
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateMar 1, 2016
DeveloperHappy Polygon
PublisherHappy Polygon
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent95%
Positive reviews134
Negative reviews7
Total reviews141
Steam recommendations124
AchievementsNot available
Average playtime forever1,333 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/416240/

Short description

Take control of a fully destructible spaceship and explore, blast or trade your way through the cosmos, alone or with friends. Every tile matters, as you dogfight, maneuver or speed your way past friendly traders, hostile aliens, and impressive space navies. What will you do, Captain?

About this game

Take the helm of a starship as you explore, blast or trade your way through the cosmos in a procedurally generated sandbox universe where every tile matters. Use your ship to explore unknown star systems, become a pirate preying on trade routes or do work for the military as your fate is in your own hands. Key Features: Every object is made up of tiles, which can be destroyed, created or changed allowing for very tactical combat Procedurally generated universe — Enter a different seed and each universe is different Multiple factions — Each with a dozen or more starships Near-real Newtonian physics allowing for a better space-like experience — Use a tractored ship as a shield against attacks or use it to smash into the enemy Ship customization — Build your ship the way you want to. Need another engine? Go ahead. Want a new paint job? Sure thing, what color should it be? Trade system — Have a bunch of stuff you don't want? Travel to a nearby tradepost and sell it, or buy that crucial upgrade you need Manufacturing system — Gather key materials and use it, along with specialty labs, to create new ships and components, or upgrade existing ones Single Player and Multiplayer — Play singleplayer or multiplayer on LAN or Internet Cross Platform — Windows, Mac (now available) and Linux (now available) Ongoing Free Updates — Continue to receive updates as features and content are added. Eighteen Alphas down, with several Betas still to come.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
47LAN PvP
9Co-op
38Online Co-op
48LAN Co-op
27Cross-Platform Multiplayer
30Steam Workshop
55DualShock Controller Support
57DualSense Controller Support
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Drogas lícitas Atos criminosos Violência
steam germany12Alkohol / Tabak Gewalt
igrs18Interaksi Daring Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 10, 2026 to Oct 10, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

Space Impossible's USD price history spans from Oct 10, 2026 to Oct 10, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Space Impossible's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Oct 10, 2026 through Oct 10, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Space Impossible at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-10$12.99$12.99No discountSteam Store

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5Conqueror's Blade1,14510 October 2026 - 00:06:22 UTC18,921
6Lost Castle 269510 October 2026 - 01:12:29 UTC28,835
7 War of the Three Kingdoms1,3369 October 2026 - 13:34:02 UTC2,601
8Two Point Hospital7179 October 2026 - 21:26:36 UTC34,014
9Counter-Strike 2513,22910 October 2026 - 01:15:02 UTC1,818,368

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
AION 2271,68710 October 2026 - 00:21:00 UTC372,8726,962NC
PUBG: BATTLEGROUNDS106,54210 October 2026 - 01:15:04 UTC3,236,0272,744,193PUBG Corporation
Valheim102,97710 October 2026 - 00:14:30 UTC498,478533,888Iron Gate AB
Rust83,7219 October 2026 - 23:56:18 UTC259,6461,403,838Facepunch Studios
Apex Legends™59,7519 October 2026 - 21:49:08 UTC624,4731,047,228Respawn
Aniimo49,5199 October 2026 - 02:08:28 UTC140,219Not availablePawprint Studio
VRChat43,80810 October 2026 - 00:05:09 UTC74,217269,026VRChat Inc.
Deskrawl: Idle ARPG40,0149 October 2026 - 23:56:11 UTC47,204Not availableFirst Day Games
Baldur's Gate 339,69210 October 2026 - 01:04:08 UTC875,343860,578Larian Studios
The Outlast Trials38,9639 October 2026 - 17:52:32 UTC147,771101,323Red Barrels
Delta Force38,5769 October 2026 - 22:15:52 UTC246,418197,579Team Jade
Palworld36,6249 October 2026 - 22:12:09 UTC2,101,535451,088Pocketpair

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat156,5879 October 2026 - 23:22:32 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS140,0369 October 2026 - 23:17:15 UTC399,748Not availableBULKHEAD
Valheim102,97710 October 2026 - 00:14:30 UTC498,478533,888Iron Gate AB
Rust83,7219 October 2026 - 23:56:18 UTC259,6461,403,838Facepunch Studios
Project Zomboid57,2639 October 2026 - 21:42:09 UTC122,811486,203The Indie Stone
Geometry Dash55,15510 October 2026 - 00:57:11 UTC108,707646,789RobTop Games
TBH: Task Bar Hero51,83710 October 2026 - 00:45:01 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine44,18510 October 2026 - 00:01:29 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 240,7949 October 2026 - 23:29:07 UTC574,638199,438Mega Crit
Deskrawl: Idle ARPG40,0149 October 2026 - 23:56:11 UTC47,204Not availableFirst Day Games
The Outlast Trials38,9639 October 2026 - 17:52:32 UTC147,771101,323Red Barrels
Risk of Rain 236,7969 October 2026 - 22:55:58 UTC44,013352,228Hopoo Games

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2513,22910 October 2026 - 01:15:02 UTC1,818,3689,896,033Valve
Dota 2373,38410 October 2026 - 01:15:03 UTC1,291,3282,758,031Valve
AION 2271,68710 October 2026 - 00:21:00 UTC372,8726,962NC
WARDOGS140,0369 October 2026 - 23:17:15 UTC399,748Not availableBULKHEAD
ARC Raiders110,18510 October 2026 - 00:05:04 UTC465,097389,259Embark Studios
PUBG: BATTLEGROUNDS106,54210 October 2026 - 01:15:04 UTC3,236,0272,744,193PUBG Corporation
Valheim102,97710 October 2026 - 00:14:30 UTC498,478533,888Iron Gate AB
Rust83,7219 October 2026 - 23:56:18 UTC259,6461,403,838Facepunch Studios
Overwatch®81,3499 October 2026 - 19:26:15 UTC164,636420,984Blizzard Entertainment, Inc.
Marvel Rivals81,29810 October 2026 - 01:15:26 UTC642,333409,518NetEase Games
Team Fortress 276,9749 October 2026 - 23:23:05 UTC253,2251,230,475Valve
Dead by Daylight63,2759 October 2026 - 14:31:38 UTC170,073897,394Behaviour Interactive Inc.

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS140,0369 October 2026 - 23:17:15 UTC399,748Not availableBULKHEAD
Valheim102,97710 October 2026 - 00:14:30 UTC498,478533,888Iron Gate AB
Project Zomboid57,2639 October 2026 - 21:42:09 UTC122,811486,203The Indie Stone
VRChat43,80810 October 2026 - 00:05:09 UTC74,217269,026VRChat Inc.
Slay the Spire 240,7949 October 2026 - 23:29:07 UTC574,638199,438Mega Crit
Palworld36,6249 October 2026 - 22:12:09 UTC2,101,535451,088Pocketpair
ARK: Survival Ascended20,5429 October 2026 - 22:59:05 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
Path of Exile 219,6419 October 2026 - 23:00:54 UTC578,562226,998Grinding Gear Games
RuneScape: Dragonwilds18,7669 October 2026 - 23:19:56 UTC39,10324,686Jagex Ltd
BeamNG.drive17,8689 October 2026 - 23:17:02 UTC44,232392,944BeamNG
The Isle15,84910 October 2026 - 00:13:11 UTC27,916121,501Afterthought LLC
Schedule I15,6009 October 2026 - 22:56:51 UTC455,652297,022TVGS

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