- Patch 0.7.0: Build Your Own Exchange - 4 September 2026
An exchange has been reaching into your wallet since the first hour of this game. One got hacked and took coins out of your balance, and you did not choose which ones. One froze a coin while you were holding it and you sat there watching a number you could not act on. One delisted something and your position stopped being a position. Fees went up exactly when the market got violent, which is exactly when you needed to move. None of them ever offered you anything afterwards. The only protection that exists in this game is a piece of software you had to buy with your own money, which tells you everything about who was expected to absorb the loss. This patch hands you the other side of that. You buy the third building, you open your own exchange, and now every one of those decisions is yours. Somebody else is holding coins on your platform. When you get hacked, and you will, the question o…
- Patch 0.6.1: Some Fixes - 30 August 2026
Patch 0.6.1When you move your setup to the Trade Office, items purchased from the market are now delivered in front of the Trade Office. You no longer need to walk all the way back home to pick them up.Fixed an issue where the stairs in the Trade Office could behave like a wall and block the player.Fixed an issue where the air conditioner could clip into the wall when mounted.Updated the position of the new interaction panel. At the beginning of the game, it could appear behind the onboarding panel, making the key prompt for sitting at the computer impossible to see.
- Patch 0.6.0: Property Purchasing and Trading Office - 29 August 2026
The last patch gave your money somewhere to go, and I think that part worked. What it did not fix is that all of it still happened on a screen. You launched a coin on a screen, you watched a chart on a screen, you clicked campaign buttons on a screen. The room around the desk was scenery. You could be sitting in a cardboard box and nothing about the game would change. So this patch takes the money off the screen and puts it in the room. You buy the place you have been renting since day one, you buy a building to put desks in, and then you hire people who sit at those desks and lose your money in ways you did not authorise. It is the first time the game asks you to be a manager instead of a trader, and it is the first time your apartment is worth walking around in. New Feature: Buying PropertyYour Own Apartment: You have been paying rent since the first day and never owning anything. You…
- Patch 0.5.0: Launch Your Own Coin - 21 August 2026
The single thing I heard most since Early Access started is that money stops meaning anything once you get good at trading. You build a large balance and then there is nothing left to do with it. That came up in the reviews, in the comments and constantly on Discord, and it was fair. So this patch is mostly one big feature aimed at exactly that problem. I looked at a few directions for late game spending. The one I kept coming back to was the one that stays connected to the game you are already playing, instead of sitting next to it. You spend your money inside the same market, on a coin of your own, and then you have to live with what you did to it. New Feature: Launch Your Own CoinThe Launchpad: A new app on your second monitor lets you create and run your own token. You pick the name, the ticker and the supply, you decide how much of it you keep, and you fund the liquidity yourself.…
- Patch 0.4.0: Sandbox and UI Improvements - 18 August 2026
A lot of this patch is about giving you more control over how you want to play, improving the game feel outside the trading screen, and cleaning up several systems that were creating rough edges.New FeaturesSandbox Settings: A new sandbox setup has been added when starting a new game. You can now tune several core rules before entering the game, including bills, bill amounts, debt pressure, market volatility, player order impact, starting balance, and how much news affects prices. Additionally, you can access the sandbox menu mid-game to adjust many of these settings on the fly. Sandbox Presets: Presets were added to make setup faster. You can use a ready-made configuration or adjust the values yourself for a more relaxed, stricter, or experimental run. Steam Cloud: Steam Cloud support is now active. Your save data can now sync through Steam Cloud when supported by your Steam setup. Sin…
- Patch 0.3.0: Market Overhaul, GPU Dusting & Expanded World - 17 August 2026
Update 0.3.0 is here, bringing major changes to the price engine, a new GPU dust and cleaning system, two new mini games, and a significantly expanded world. GPU DUST AND CLEANINGMining GPUs now accumulate dust over time, and dust costs you twice. A dusty card mines less, with output gradually scaling down as dust builds up. It also runs hotter, which raises your room temperature and increases the need for fans and air conditioning. That means neglecting your rigs can quietly raise your electricity bill even before you notice the loss in mining output. To clean a card, pick it up and enter Cleaning Mode. The GPU fans extend outward and can be scrubbed using the mouse. Cleaning progress is tracked per surface, so you can stop halfway through and continue exactly where you left off later.PRICE ENGINE The market cycle no longer moves every coin in lockstep. Coins are now split across indep…
- Patch 0.2.0: The Software Layer and an Overhauled Price Engine - 15 August 2026
There are two big pieces of work in this patch. One puts five new tools on your desk. The other measures and fixes how prices are formed in the first place. The second one is invisible, and it matters more. Everything else in the game sits on top of the price engine. THE SOFTWARE LAYER: Five New Tools For Your Desk Until now you opened every trade yourself, read every chart yourself, watched every position yourself. This update puts tools on your desk that work for you. All of them are bought from the market as subscriptions: you pay a daily fee, and the day you stop paying they shut down. They are not cheap. Whether a piece of software pays for itself depends entirely on how you use it. That is deliberate. BotCore: Build Your Own StrategyBotCore is not a finished bot. It is a canvas. You drag nodes and wire them together to build your own trading logic: Sources: RSI, MACD, Support/Resi…
- Patch 0.1.2: Balance, Fixes & Daily Contracts - 13 August 2026
Another round of fixes, again built from your reports. One of them was serious enough that I want to put it first. Important: Save Fix Lost Money And Loans: A few of you had your balance disappear and your loans vanish from the list. The game could save your progress before it had finished loading it, and that half loaded state overwrote your real save. This is fixed. It cannot happen again.Bug Fixes Auto Save: Turning auto save off now actually turns it off, and it no longer shows a notification every single time it runs.Late Loan Payments: Paying your bills late took the money for your loan installment without ever reducing the loan. You could pay forever and never finish it. Late payments and the automatic collection now count properly.Loan Charges: Fixed cases where you could be charged the same installment twice, or charged more than the bill showed after taking a new loan mid cycl…
- Patch 0.1.1: First Hotfix Is Live - 11 August 2026
The first hours of Early Access have been incredible. I've been glued to the forums, reviews, and Discord, reading every single report. You played, you found things, and you told me. This patch exists because of your feedback. Every fix below started as a player report. I am a solo developer and this launch day has been a whirlwind, but I didn't want to sit on these fixes for a week. You deserve to play without your hunger resetting and without quests that break. So here we go. Bug Fixes Hunger & Thirst Reset: Fixed hunger and thirst resetting after loading a save. Your hot dog will still be in your stomach when you come back.Character Drift: Attempted a fix for the character drifting on its own without input. If you were experiencing this, please let me know if it is resolved for you.Daily Target Quest: Fixed Day 2 Daily Target quest not progressing when you hit the $200 profit goal.Qu…
- Crypto Trading Simulator is now in Early Access! - 11 August 2026
Crypto Trading Simulator is now in Early Access The game is live. If you are reading this, you are here at the very beginning, and that matters more than you might think. What this game becomes over the next few months will be shaped by what you tell me. What you can do right now Trade 14 cryptocurrencies on a live simulated market with limit, stop loss and take profit orders. Unlock margin trading and take leveraged positions once you have learned the basics. Read the market through a full macro cycle. Quiet accumulation gives way to a bull run, then euphoria, then distribution and the long way down. Every cycle is different. Watch for whales. Large players accumulate quietly, hunt stops, pump and dump, and knowing the difference is worth real money. React to a living news feed and a social media timeline where stories develop and follow up on each other. Build a mining operation. Buy…
- Update: Road to Full Release! - 6 June 2026
Hello Traders! 🚀We are back with a massive update for the Crypto Trading Simulator! Based on your fantastic feedback, we have implemented highly requested UX improvements, squashed critical bugs, and laid the groundwork for future systems.Road to Full Release: What We Are Working On?Here is a preview of the core mechanics being developed exclusively for the Full Release:Margin Trading SystemGet ready to leverage your strategies. The upcoming Margin System will allow you to borrow funds, select your leverage, and open massive Long/Short positions to maximize profits (or risks!).Crypto Mining SimulationWe are building a deeply realistic mining tycoon mechanic that introduces serious environmental management:Thermal Management: Every GPU you plug in generates realistic heat. If your room gets too hot, mining efficiency drops drastically, and your character’s thirst level spikes rapidly!Co…
- Crypto Trading Simulator Demo - Patch 1.0.1: Quality of Life & Community Fixes - 22 April 2026
Hello Traders,Based on the feedback and bug reports we’ve received from you, we’ve put together a new update focused on improving the overall trading experience and fixing technical issues. Thank you for helping us shape the game!Patch 1.0.1 Highlights:Precision Charting: A fix for our technical analysts—trend lines are now synced with universal timestamps. They will no longer shrink or shift when switching between different timeframes.Visual Trading Guides: You can now see pre-trade markers for Limit, SL, and TP orders directly on the chart. We’ve also added an Average Entry Price marker that updates as you trade.Quick Navigation: You can now click on any coin in your Wallet to go directly to that coin's chart.Order Book Interaction: Clicking on prices in the Order Book will now instantly fill the price input field for your orders.Dynamic Market Economy: Trading fees are no longer stat…
- Crypto Trading Simulator: Demo is Now LIVE! 🚀 - 16 April 2026
Hi everyone!The moment has arrived. I’ve been working hard on Crypto Trading Simulator, and I’m thrilled to announce that the official demo is now available to play right here on Steam!In this project, I wanted to go beyond a classic trading sim. My goal is to create an experience where you don’t just fight the charts, but also balance your market moves with your own living expenses and lifestyle.What’s inside the Demo?In this version, you can experience the core systems that will define the full game:📈 Spot & Core Trading Mechanics: Feel the rush of the market.📰 News Impact System: Watch how global news cycles shift market sentiment.⚖️ Portfolio & Risk Management: Keep your capital safe (or risk it all).🏠 Office Upgrades: Improve your workspace to gain both visual and functional progression.What’s Coming Next?This is just the beginning! I am actively working on deeper simulation lay…
- New Mini-Game: Turn-Based Price Range Prediction - 22 November 2025
Hey everyone, I’ve added a new turn-based prediction mini-game inside Crypto Trading Simulator. Each round, the game generates a set of horizontal “price range” rows. You get a short selection window to choose one of these ranges before the round begins. After that, the price line moves forward. If it touches the range you picked, you win the round; if it doesn’t, you lose.The rounds are fast, easy to read, and add a bit of tension without slowing down the main gameplay. This feature is still being refined, but the core loop is now fully functional.