VIVID news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4171050
- PriceNo longer available on Steam Store
- Release date2027
- DeveloperTeam Nava Games
- PublisherTeam Nava Games
- Parent gameNot available
Genres: Simulation
Company pages: Developer: Team Nava GamesPublisher: Team Nava Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
VIVID Steam news
VIVID news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Steam Update #5 – VIVID’s Demo Is Almost Here! 🌱 - 21 September 2026
Hello everyone, gamescom changed a lot for VIVID:After seeing how players experienced the game, we decided to skip Early Access for now and release a free demo instead! ✨For the first time, we put the game into the hands of players and got to see how people actually play, experiment and react to the world we’ve been building.And honestly? We learned a lot.💚 Players loved the hand-drawn visuals and animations, the cozy atmosphere, our sound design and the freedom to experiment with different skilltree paths, metabolism-settings and skills.🌿 We were especially surprised by how many different kinds of players connected with VIVID. Cozy gamers, simulation fans, min-maxers, biologists, forest rangers and even younger players all found their own way to enjoy the game.🧪 And despite players trying all kinds of combinations, nobody managed to break the game. Our Technical Director Melbin is u…
- Steam Update #4 – Almost Ready for gamescom! 🎮 - 22 August 2026
Hello everyone!gamescom 2026 is just around the corner, and after months of development, preparation, and plenty of behind-the-scenes work, we're almost ready to head to Cologne for a very special milestone.For the very first time, VIVID will be publicly playable! 🌿Before we get there, we're excited to share our latest teaser:The clip offers another glimpse into the current state of the game and some of the systems, events, insects, and moments that showcase the experience of our gamescom build.We're still polishing, balancing, fixing, and occasionally asking ourselves why there aren't more hours in a day – but seeing VIVID become a playable experience has been incredibly exciting. 😄 Play VIVID at gamescom 2026If you're attending gamescom, you'll have two opportunities to find us:🎮 Entertainment Area – Hall 10.2 at the "Indies United Castle"🤝 Business Area – Hall 4.1 at the Saxon Jo…
- Steam Update #3 – Soundcheck 🔊 - 6 July 2026
Hello everyone!Our latest Steam Update is here – and this time, we'd like to put the spotlight on one of the most important ingredients of immersion: sound.The following YouTube clip features a selection of sound effects currently used throughout the prototype. From rain, wind, frogs, and insects to gameplay interactions and environmental events, every sound helps immerse you deeper into the life of a plant. 🌿Many of these effects are based on real field recordings (foley), while others required a much more creative approach. For gameplay systems like metabolism and skills, our Sound Designer Mayu drew inspiration from classics such as StarCraft and Warcraft III – two legendary examples of audio design.Our goal has always been the same:Create a cozy and immersive experience that draws players into VIVID's world – not only through visuals, but also through music, ambience, and carefully…
- Steam Update #2 – New Gameplay Teaser & What's Next 🌱 - 22 June 2026
Hello everyone!Our latest gameplay teaser is now live and received a significant update as part of our recent Steam page overhaul.The teaser showcases several systems we've been building over the last months, including:Plant growth and deathEnvironmental interaction through eventsPlant rigging and wind animationDay/night transitions and time controlSkill trees and active abilitiesNew music and sound effectsOne of the biggest additions is the first integration of music by our Sound Composer Alex and sound design by our Sound Designer Mayu. Together, they help bring VIVID's atmosphere much closer to the experience we ultimately want to create.While many visuals and systems are still work in progress, we're excited to see how VIVID is gradually evolving into the game we originally envisioned when writing the first design documents.Our next major milestone will be an internal playtest build…
- Steam Update #1 – Welcome to VIVID 🌱 - 25 May 2026
Hello cozy gamers, simulation enjoyers, and nature-lovers alike! 🌱We’ve just revamped our Steam page with:a brand-new gameplay teaserupdated screenshots & descriptionsfresh GIFs showing VIVID’s core systems in actionIf you like what you see, dropping us a wishlist helps us out massively. It improves visibility for the game and supports us in securing further funding for development. 💚And of course: if you have feedback, questions, or ideas – feel free to comment below or open a thread in the discussions section. We’d genuinely love to hear from you. A New Kind of Plant Simulation 🍃VIVID is built around a completely new framework for simulating plant growth and environmental interaction.That also means: we’d love to hear your ideas for future biome types, gameplay systems, and even possible plant protagonists you'd like to see one day. gamescom & Early Access 🎮This August, VIVID will…
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