Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4172110 |
| Live current players | 2 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 2 |
| Price | $7.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $9.99 |
| Current price USD | $7.99 |
| Release date | Sep 20, 2026 |
| Developer | Cosynook Games |
| Publisher | Cosynook Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | 34 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4172110/ |
Short description
Run your own little travel agency. Plan itineraries with the cards you are dealt. Satisfying traveller moods and needs to help grow your agency’s reputation.
About this game
Dear Journey... I hope this finds you well. It’s been quiet here lately, and I’ve been dreaming of somewhere new... The travel agency is in your hands now Director Diana and Derek have gone travelling, and they are in no hurry to come back. Every morning the post lands on your desk: travellers writing in with their moods, their hopes, and a clear idea of what would make their perfect journey. Read their letters, learn what they need, then build them the journey of a lifetime. Diana still writes, of course. Mostly advice, occasionally a postcard, always from somewhere with better weather. Plan trips with cards Each day you draw activities, destinations and helpful extras, then pair them into travel plans: a beach bonfire for the lonely elder who misses company, a floating market at dawn for the photographer chasing better light. Every journey has a number to clear, and the needs they wrote to you about are how you clear it. A card that answers one counts double, and the right destination multiplies it again. Answer them all and the trip is perfect. Draw a hand you cannot work with? Ask for fresh cards and think nothing of it. And nothing is hidden: when the journey plays out across the map, every match, bonus and multiplier is shown in the order it happened, so you always know why a trip landed the way it did. Grow a little agency with a big heart Travellers and milestones leave you keepsakes, and where you meld one changes what it does: a lucky coin on an activity finds a need the card was missing, the same coin on a destination makes its multiplier land whatever the region. Pin agency upgrades to the board, keep your best cards pocketed so they are never left to the daily draw, and tidy the rest away. Your reputation grows, new regions unlock, and your humble desk slowly becomes the kind of agency people write to twice. Because they do come back... Grant what they hoped for and travellers become regulars, signing their letters by name, each with a turn of phrase that is theirs alone, and sometimes arriving with a gift you are perfectly free to hand back. Cosy on purpose There are no timers, no disasters and no fail states. A trip that falls short costs you…
Supported languages
English
