SPSTEAMPULSELIVE ANALYTICS
Watt's the Limit?

Watt's the Limit? Steam news

Tobo Games | Apr 28, 2026 | game

Released

1players observed · 6 October 2026 - 09:28:11 UTC

CasualStrategySteam Store

  • Latest observed players1 · 6 October 2026 - 09:28:11 UTC
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Watt's the Limit? news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 6 October 2026 - 09:28:11 UTC
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateApr 28, 2026
  • DeveloperTobo Games
  • PublisherTobo Games

Genres: Casual, Strategy

Company pages: Developer: Tobo GamesPublisher: Tobo Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Watt's the Limit? Steam news

Watt's the Limit? news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • From Generating Power to Restoring History! Our Next Game is Here - 23 August 2026

    Hello everyone! 👋First of all, we want to say a massive thank you to everyone who played and supported Watt's the Limit?. Your feedback and energy have been incredible for our two-person team.Today, we are thrilled to announce our next big passion project: Museologist: Tidy Up the Museum!If you are looking to take a break from maximizing numbers and want to dive into a cozy, tactile puzzle experience, we’ve got something special for you.An earthquake has completely wrecked a historical museum, and the board is threatening to shut it down. You have exactly one week to turn chaos into order. We designed this game for players who love the satisfying feeling of piecing things back together.What to expect in Museologist: Tactile Puzzles: Physically piece together 428+ shattered artifacts from over 3,000+ scattered fragments. Workflow Management: Plan your workspace, call delivery drones for…

  • Weekly Challenge & Quality of Life Update - 14 June 2026

    WEEKLY ENGINEER TRIALS A NEW WAY TO COMPETEA brand new game mode arrives this week: Weekly Engineer Trials. Every Monday, the world receives a fresh randomized boss build same skills, same boss abilities, same time limit for every engineer on Earth.Your mission: deal maximum damage before the timer runs out.GLOBAL STEAM LEADERBOARDS • Weekly Damage Board — climb the rankings against every other player • Permanent Points (Hall of Engineers) — never resets, points accumulate foreverPROCEDURAL EVERY WEEKA deterministic seed shared by every player: • Random boss with custom ability set • Modified damage / speed / cooldown multipliers • Random skill build (you only have what RNG gives you) • Random session duration════════════════════════════════════════QUALITY OF LIFE IMPROVEMENTSSkill Tree Quick BuyAscend Cinematic SkipAre you ready to prove yourself worthy of the Hall of Engineers? Enter…

  • Patch Notes: Achievement Adjustments, Fixes & A Sneak Peek! - 10 May 2026

    Hi everyone!We've been actively reading your feedback and have rolled out a few highly requested adjustments and bug fixes to smooth out your gameplay experience.Here is what is changing in today's patch: Balance & AdjustmentsAchievement Tweaked: You spoke, and we listened! We have reduced the requirement for the clicking achievement. Instead of 100,000 clicks, you now only need 20,000 clicks to unlock it.Event Frequency Increased: We have bumped up the appearance rate for the Red Light Green Light event. You should see it triggering much more often now to keep things moving! Bug FixesCable Puzzle: We resolved the issue that was preventing the cable puzzle from working properly. It is now fully operational.Skills: Fixed some minor bugs and made a few under-the-hood corrections to skills to ensure they are working exactly as intended.What's Next?Management is looking for the absolute bes…

  • We Are Live! Automation, New Attacks & The Big Launch Update - 28 April 2026

    Hey everyone!After a long development journey, we are incredibly excited to announce that our game is finally out! The feedback and support we've received from you during this process have been absolutely invaluable. Thanks to you, we've squashed a ton of bugs and made the core gameplay loop much smoother.Here is what awaits you in this release:1000+ Skills & 9 Unique Mechanics: We have massively expanded the gameplay! You can now explore over a thousand skills and master 9 brand-new mechanics to add endless depth to your strategies.Automation & New Gameplay Buttons: We've added brand-new automation systems and core mechanic buttons to give you much more control and let you optimize your game loop perfectly. Quality of Life (QoL) Updates: Keeping accessibility in mind, we've added a "turn off the lights" feature specifically for our players with light sensitivity. Whether you are sensit…

  • Major Update + Next Fest Preparation - 23 February 2026

    Hello everyone!We've released a new update to improve the overall experience and prepare the game for Next Fest. Here's what's new:• Manual tutorial viewing has been added. You can now rewatch tutorials anytime. • Fixed various sound issues. • Performance and optimization improvements. • Translation errors corrected in several languages.We're continuously improving the game based on your feedback. You can support us by playing our game during Next Fest and sharing your feedback. Your support means a lot to us and helps us improve the game even further. Thank you for being part of our journey!Thank you for your support and see you at Next Fest!

  • Update Patch + Upcoming Features Preview - 2 February 2026

    Hello everyone!First of all, thank you so much for your interest, support, and all the feedback you’ve shared with us. We carefully read every comment and report, and we’ve done our best to fix nearly all of the issues that were brought to our attention.This Update IncludesHere are some of the fixes and balance changes that came with this update:Freeze has been nerfedFixed the issue where the mouse could teleport when stunnedDJ Slider memory button damage has been increasedTimed boss puzzles have been made easierFixed the issue where the cable puzzle sometimes couldn’t be clickedThank you for pointing these out your reports directly helped improve the game.Beyond bug fixes, we’re also taking detailed notes on everything you’d like to see in the full version of the game, and we’re gradually adding these features step by step.What’s Coming NextHere’s a small preview of what’s on the way:A…

  • Skill Tree Animations & Performance Update - 23 January 2026

    We have released a new update to improve your gaming experience. Here is what changed in this patch: Skill Tree: Brand new animations have been added to the skill tree to make progression feel more satisfying. Optimization: Several performance improvements were made for a smoother experience.Localization: Fixed various translation errors and polished the texts.Thank you for your feedback and support!

  • Performance Update & Improvements - 20 January 2026

    The latest performance update is live! Based on your feedback, we’ve focused on making the game smoother, clearer, and more enjoyable to play.What’s new in this update:Frost-related stuttering has been significantly reducedTutorials have been improved and made easier to followOverall performance optimizationsA new exit button has been addedYour feedback helps shape the game’s future, so please keep sharing your thoughts. Thanks for playing and supporting us.

  • Performance & Quality Improvements - 17 January 2026

    We’ve made several performance improvements in this update:• Reduced lag in the main menu• Fixed stuttering when hovering over buttons• Added a new tutorial to better explain boss mechanics and abilitiesThanks for playing, and as always, your feedback means a lot to us!

  • It’s Finally Here: Our Demo Is Out Now - 16 January 2026

    What awaits you in the demo?~1 hour of gameplay6 buttons100+ skillsBoss fightsAnd this is just the beginning.We’re currently working on multiple new buttons for the full game and expanding the skill tree to be deeper and more strategic, allowing every player to develop their own playstyle.Of course, we’re also focusing on making the feeling and satisfaction of smashing light bulbs even more impactful.Please share your feedback with us!Any idea is incredibly valuable to us — whether it’s a button you’d love to see, a bug you encountered, or a skill you felt was too strong or too weak.Thank you all

Patch notes and updates

S.noRelease datePatch nameGID number
110 May 2026Patch Notes: Achievement Adjustments, Fixes & A Sneak Peek!1832065502819566
220 January 2026Performance Update & Improvements1821922921823071
317 January 2026Performance & Quality Improvements1821922921818090

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.