Touhou Creator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4191130
- Price$8.99
- Release dateQ2 2026
- Developerしろ
- Publisherしろ
- Parent gameNot available
Genres: Indie, Early Access
Company pages: Developer: しろPublisher: しろ
Touhou Creator Steam news
Touhou Creator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update Notes 0.2.1b - 16 September 2026
This update is mainly focused on bug fixes.\- Added the Mobile Link feature. (The Touhou Madouroku side will be updated at a later date.)- Added Drive to the editor.\- Fixed a bug where laser hitboxes were larger than intended- Fixed a bug where lasers wouldn't trigger grazing- Fixed an issue where the game couldn't connect to the network in certain regionsThanks for playing, and see you in the next update!
- UpdateInfo0.2.0b - 12 September 2026
\- Flandre Scarlet (identifier: Flandre)Comes with a dedicated character portrait and BGM (identifier: th06_15).\- Added Learning ModeChapters 1 through 3 are available now. We plan to add up to Chapter 9 to cover the fundamentals of programming.\- Updated the logo\- Your Steam account icon is now displayed\- The Steam icon of the user who submitted each spell is now displayed\- Fixed some of Rumia's sprites
- Update Notes v0.1.7b - 9 August 2026
\- You can now create your own characters- You can now play your own music* See Readme.txt for details.\- Character names are now highlighted as you type- Redefined the music IDs\- Added the getSubFlag2 function- Added the getSubFlag3 function- Added the setSubFlag2 function- Added the setSubFlag3 functionThanks for playing, and see you in the next update!
- Update Notes v0.1.6b - 5 August 2026
This update mainly focuses on adjustments to the game's UI design.I'm also currently working on a "Learning Mode" that will serve as the game's tutorial.\\- Hong Meiling (Identifier: Meiling)* Her dedicated theme and artwork are still in the works.\- Added a battle theme for Rumia\- Added an overlay effect to the boss background\- Added indentation support- You can now run a build check with Ctrl + B- Star-type bullets now rotate automatically by default- Added a wallpaper feature to the editorYou can now set any image on your PC as the editor's background.\- Added the setBomErase function- Added the setDirection function- Added the setAutoDirection function- Added the setPlayerHit function\- Fixed a bug where lasers wouldn't fade out when erased by a bombThanks for playing, and see you in the next update!
- Update Notes 0.1.5b - 15 July 2026
\・Daiyousei (Identifier: Daiyousei)・Rumia (Identifier: Rumia)* Dedicated music and illustrations for these bosses are currently in production.\・Added a battle theme for Cirno.\・Added controller support (except for editor controls).・Adjusted overall volume levels.・Added a preliminary version of the voice feature (you can run a voice test from \ - \).\・Fixed an issue where the Start button could be pressed multiple times.\・None this time.
- Update Notes 0.1.3b - 13 June 2026
This update focuses primarily on bug fixes!Added setFrame functionChanged the valid range of arguments for the shot functionFixed the valid range of arguments for the lazer function's r parameterFixed hitbox detection for lazerA and lazerBFixed an issue where CLR_BLACK was not displayed in lazerCFixed a bug where setColor had no effect on fire bullets (BLT_FIRE)Fixed an issue where performing a Check with sound present caused it to play at very high volume
- Update 0.1.2b is live! 🚀 - 2 June 2026
Now you can keep editing even while the help window is open! 🙌\Fixed UI keybindings not applying properly.Adjusted the player's movement speed.Tweaked the volume for some SFX.Fixed a bug where fire bullets (BLT_FIRE) wouldn't show up.
- 🚀 Early Access Drops May 29th! 🚀 - 27 May 2026
The wait is finally over! Early Access is officially launching on May 29th (JST 0:00)! 🎉In this version, you can use online features to share your custom stages with other players! 🌐✨Also, just a heads up—the PlayTest version will remain playable until May 31st. A huge thank you to everyone who jumped in and gave us amazing feedback! 🙏❤️We still have a lot of things we're working on, like controller support, adding bosses, and a versus mode. There's still a long way to go, but we hope you'll join us for the ride! Thanks for all your support! 💪
- Better Debugging Tools - 27 May 2026
✨ Update Notes! ✨🔧 Added Debug Info Display You can now see debug info on screen! *(Note: For now, it only shows the coordinates for the boss and the player.)📝 Added trace Function You can now use trace to print text and variables directly to the log.⌨️ F5 to Run/Stop Hitting the F5 key now lets you quickly play and stop the program!*These changes will be live in the Early Access version! 🚀
- Introducing Online Features! 🌐 - 11 May 2026
Online features are officially coming! The best part? It’s fully compatible with Touhou Madouroku! This means you can immediately play tons of amazing danmaku that have already been uploaded by the community! ✨ *These changes will be rolling out in the Early Access version! 🚀
- Autocomplete Improvements! - 30 April 2026
・Added word suggestions while you type! ✨・Added Undo/Redo (Ctrl+Z / Ctrl+Y) support for text input! ↩️↪️*These changes will be rolling out in the Early Access version! 🚀
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 September 2026 | Update Notes 0.2.1b | 1844115010489907 |
| 2 | 13 June 2026 | Update Notes 0.1.3b | 1835236783566381 |
| 3 | 2 June 2026 | Update 0.1.2b is live! 🚀 | 1833968530900827 |
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