SPSTEAMPULSELIVE ANALYTICS
NEED: No End

NEED: No End Steam metadata

Popcorn | Jun 18, 2026 | game

Released

0players observed · 23 September 2026 - 02:04:08 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

NEED: No End metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews8
  • Release dateJun 18, 2026
  • DeveloperPopcorn
  • PublisherPopcorn Forge

Genres: Strategy

Company pages: Developer: PopcornPublisher: Popcorn Forge

Top Steam chartsTop 100 gamesGame directorySteam Store page

NEED: No End Steam metadata

NEED: No End metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4192860/metadata
Steam Storehttps://store.steampowered.com/app/4192860/
Steam Communityhttps://steamcommunity.com/app/4192860
PCGamingWiki search
IGDB searchSearch IGDB for NEED: No End

Reviews, pricing, and metadata

Review summary

8 user reviews

88% positive, 7 positive, 1 negative

Price and discount

$15.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing, Steam Timeline

Achievements

44

Platform releases
  • Steam 18 June 2026

Latest Steam announcements

  • NEED: No End v1.2 - Update - 16 July 2026

    This update is built around one idea - giving the player more information about the realm, more options and features without breaking the flow of the experience. New Side Panel - Three Buttons, One Place The Realm Sustainability button has been replaced by a new side panel with three dedicated buttons. Each one opens a focused view of the realm without leaving the game. Let's take a look at each of the three new buttons: 1. REALM INFO is the place where you can visualize workers and population details, production output speed and stations integrity, all under a centralized place. Here are the tabs you will find under Realm Info button: Assigned Workers This tab displays Housing Capacity, Available Workers and Assigned Workers at a glance, with each station listed showing its current worker assignment across the entire realm. Production Speed Under this tab each station is displayed with…

  • NEED: No End - Steam Deck Playable - 3 July 2026

    The realm is ready for the road.NEED: No End has been reviewed and rated Playable on Steam Deck. The game runs on the device and can be completed from start to finish. All actions are accessible through keyboard and mouse input via the Deck's trackpad and controls. NEED is a keyboard and mouse strategy game at its core, and that experience carries over to Deck as well. For settings and configuration options to get the best out of NEED on Steam Deck, the dedicated post covers what you need: NEED: No End - Steam Deck & Controller Support The experience will continue to evolve.May your realms stay thriving and your mind stay sharp.

  • Realm Info Panel and UI Update - 27 June 2026

    Reading the realm just got easier.This update brings two new visibility tools designed to support information that was always present in the game but required navigation to find. Now you have it at a press of a button. Realm Sustainability Info PanelA new panel accessible from the bottom left of the screen gives a broader view of realm sustainability. It tracks seven parameters in real time:Decay Mitigation - protection against decay across all structures, managed at Silo and KeepHut.Active Stations - how many structures are actively producingEngineering - upgrades and repairs across all structuresResource Demand - active resource production versus demandBread Demand - bread production against population consumptionDefense - realm protection against smuggler attacksWeather Protection - Bell tribute streak and weather protection across affected structuresEach parameter has a tooltip expl…

  • NEED: No End - 1.0 is Live - 18 June 2026

    It is live.NEED: No End is now available on Steam. Step into the realm, build your strategy, and find your own path to sustainability. Every run is tracked across 30+ parameters and each one builds your Legacy and Chronicles. Join the Community Hub and share your best scores. I am livestreaming my run on Steam, playing the Mastermind difficulty and will post the score. If NEED earns a place in your library, a review means more than you know. The realm is ready, it is yours. See you there. May your realms stay thriving and your mind stay sharp.

  • NEED: No End 1.0 Launches June 18 - 12 June 2026

    June 18, 2026 - That is the date the realm opens its gates. This has been quite a journey. From the first version of the bread loop to everything the realm has become today. The Bell system, Maester's Hall, the Keeper system, Trader, Hunter's Trap, Legacy Map and Chronicles and so much more - every system was built to serve one purpose. To make each of you feel and immerse in the realm, before anything else.NEED: No End 1.0 is not a promise of what the game will become. It is the game, ready to let the realm into your hands, with every layer in place. Here is what is waiting for you on June 18:- The full production loop, from bread to sustainability - The Bell system, tribute and weather, demanding your attention at every dawn - The Maester's Hall and Maester Workers, rewarding those who invest in their realm - The Defense Tower, the smugglers, and the ever-present threat that prosperit…

  • What the Realm Does Not Tell You - 7 June 2026

    This is what I wish every player knew before their first run.Many who enter NEED for the first time bring the same instincts.Expand the population. Upgrade the stations. Stockpile resources. Grow the realm. These feel like the right moves, bigger is stronger, more is better, forward is progress. The path forward seems clear, more workers means more output, more output means more bread, more bread means survival.The realm does not work this way.That instinct is the trap by design. NEED is deliberately designed so that every obvious instinct leads toward collapse. Those who expand too fast starve. Those who upgrade without stability watch their stations decay into dust. Those who stockpile bread discover that prosperity attracts danger. Every logical step forward is a door that opens onto a deeper problem.This is not a flaw. It is the design. NEED rewards a different kind of thinking. Not…

  • Major Update - The Bell - 4 June 2026

    Before we dive into the depths of this update, I wish to say a sincere thank you to everyone who played the demo, shared feedback, left a comment, joined a stream, made a video, or simply wishlisted. Every bit of it shapes what comes next. Alongside the fixes, improvements, and refinements, this update brings a new system. The Bell. The largest addition to NEED: No End since the Legacy System.There is a lot to share, a lot to cover. Let's get into it. THE BELL The weather has always been there. The clouds, the frost, the heat, the rain. It was always present, but until now, it had no consequence beyond the visual. That changes with the Bell.Weather is now a functional system in the realm. Every forecast, every temperature shift, every season carries meaning. Rain, snow, heat, overcast skies, blizzards, each one affects specific stations in specific ways, and the Bell is what stands betw…

  • Upcoming Big Update - 31 May 2026

    A meaningful update is on its way to NEED: No End.This update brings new features and systems into the realm, along with improvements to how save and load data is handled to correctly support everything that comes with it. It is one of the more significant updates NEED has received since the demo launched. Here is a glimpse of what the update touches:- New systems and features- Core systems depth and expansion- New player strategies unlocked- More to discover- More Immersive and atmospheric- UI improvements- Level design refinements- Game balancing- Bug fixes and stability If you currently have a run in progress, consider wrapping it up before the update arrives. Active save data will not carry over to the new build. Your scores and rankings are preserved, your progress in the Legacy system is safe, but ongoing runs will reset. This is a necessary step to properly integrate the new syst…

  • New Onboarding System and Demo Update - 7 May 2026

    The realm has always known when to act. Now it knows when to introduce itself. A new onboarding system has been added to NEED: No End. Informational widgets now appear when core systems are discovered for the first time, giving a more comprehensive view of the in-game mechanics, layers, and depth. This aims to offer a quick understanding at a glance. Demo has also extended its borders, leaving more room to settle in and discover those first encounters at your own pace. DEV - New onboarding widgets added for first-time encounters with core systems, including realm structures types and roles, Defense Tower and Smugglers, Trader and Coin economy, Maester's Hall, and more. - Onboarding widgets can be disabled at any time in Options tab - Hints. - A 40 FPS display option has been added, now available in both the demo and the full game. - Spanish (Latin America) added as a supported language.…

  • Preparing NEED for Steam Deck - 1 May 2026

    The realm is meant to travel with you. Wherever you feel a need to play, it should be ready.NEED has been tested internally on Steam Deck, and the early results are very good. The game build for Deck players is nearly finished. INTERNAL TESTING RESULTS- Clean install on Steam Deck. No plugins, no manual setup - install, launch, play - Resolution auto-detected on first launch - Medium graphics preset applied automatically, with volumetric clouds enabled - Medium preset delivers 55–65 FPS, reaching up to 75 FPS once textures fully load - 30 FPS cap recommended for battery-saving sessions, 40 FPS as the comfortable middle ground - UI fully accessible via touchscreen and trackpad - Default keyboard and mouse controls work out of the box through Steam Input WHAT'S NEXT - A 40 FPS cap option will be added to the display settings for Deck players, currently available in Full game build only -…

  • Achievements - The Realm Remembers You - 21 April 2026

    The Chronicles remember your realms, but the achievements remember you.Every strategic choice, every moment of mastery, every risk that paid off, now marked and kept. From 7 to 44 achievements, each one a reflection of how far you pushed the realm, what corners you explored, and what it took from you to get there.DEV- Achievements have been expanded across every major system in the game- 44 achievements are currently ready to be unlocked- Built around a wide range of challenges, the achievements cover both conventional and unconventional playstyles, including time-based, condition-based, and many others- Hidden achievements mark moments the realm does not announce in advance- Legacy system received its own achievement set, highlighting your proof of mastery within the meta-progression layer of NEED: No End Every achievement is designed to challenge a different side of your gameplay and…

  • Legacy System & Chronicles - 20 March 2026

    The Legacy System and Chronicles have been forged and fully integrated.Your completed realms no longer fade into a final score or a place on a leaderboard.They now leave a lasting mark, shaped by your decisions, your persistence, and the paths you chose. The points you earn from completed realms become a currency used to build your own Legacy.Tile by tile, every attempt moves the Legacy forward.Over time, your actions form a unique composition, a reflection of how you played, how you adapted, and how far you pushed your realm. Once you've built your Legacy, it rests in Chronicles.Here, you can watch the exact memory of how your Legacy was built - every placement, every success, every step that led to the final Seal.The Seal you achieve becomes the story you've built at a glance. DEV• Integrated the Legacy & Chronicles system, a new progression layer in NEED with new long-term goals• Add…

  • Mastering the Early Game in NEED - 27 February 2026

    Surviving the early-game production loops, pressure, and tension is part of mastering NEED — decisions that can shape the fate of an entire realm. A new video is now available presenting a stable early-game strategy for NEED. Get inspired by an early-game opening approach focused on production balance, resource management, stability, and decision timing — helping you establish a reliable foundation and push beyond the initial survival phase. The video walks through early progression step by step, highlighting key actions, choices, and system interactions that support longer runs and deeper expansion. ---------------------------------------- VIDEO: ---------------------------------------- Try this strategy and see how far you can push your next production loop in NEED. Share your best runs in NEED's Steam Community Hub. May your realms stay thriving, and your mind stay sharp.

  • NEED DEMO IS NOW AVAILABLE - 20 February 2026

    Step into a tense, multi-layered automation survival experience where every decision matters. Build and upgrade production loops, manage resources and workers, and keep your realm alive under constant pressure.This demo gives you access to NEED’s core systems, from production and automation to survival pressure, decay, and difficult trade-offs, letting you learn, experiment, and push your strategy to the breaking point.Things will go wrong.Systems will strain.In the end, the realm remembers only one thing - how much you kept it in need. Play the demo now and join NEED during Steam Next Fest.Thank you for playing, testing, and supporting the journey.May your realm stay thriving, and your mind stay sharp.

  • NEED Joins Steam Next Fest - 17 February 2026

    NEED is coming to Steam Next Fest (FEB 23 - Mar 02 10 AM PT.) Play the demo and test the strategist within you. NEED is a multi-layered automation strategy game where every decision matters. Build and upgrade production loops, manage resources, and expand your realm under constant pressure. Step into the realm during Steam Next Fest and see if you can survive the tension, especially in the moments when everything starts falling apart and you have to improvise your way back into stability. May your realm stay thriving, and your mind stay sharp. See you at Steam Next Fest.

  • New Systems & Features Update — Demo, Difficulty & Tutorial - 29 January 2026

    This update brings several meaningful additions and refinements to NEED’s core systems — focused on making runs clearer, deeper, and more rewarding to play.Below is an overview of what’s new and integrated into the game. Difficulty & Progression• Difficulty levels introduced: Initiate / Architect / Mastermind• Difficulty selection integrated into the start flow, save data, and scoring• Core systems pressure now adapts to difficulty, affecting resource management, production loops, automation, and survival pacing• Difficulty context is stored and displayed in rankings to prevent score abuse and ensure fair comparison between runs Core Survival Systems• Self-Sustained end conditions refined, now also accounting for trained Maesters• Scoring expanded to reflect run context and selected difficulty• Production and survival pressure loops tightened across interconnected systems Tutorial Syste…

  • WHAT TO EXPECT FROM NEED IN 2026 - 13 January 2026

    WHAT TO EXPECT FROM NEED IN 2026 2026 will be a defining year for NEED — focused on refining its survival foundations and preparing the game for its full release. Core Development FocusDevelopment is currently centered on balancing and strengthening the game’s production loops — ensuring that automation, resource management, and survival pressure remain tightly interconnected at every stage of a run.Work continues on tuning multi-layer systems where bread, workers, decay, integrity, weather, and time all interact, with the goal of making each decision feel meaningful — and turning a good loop into one you keep coming back to.Difficulty & Playstyle DepthThe first set of difficulty levels is in development, designed to support different survival approaches — from careful long-term planning to harsher runs where mistakes compound fast. Atmosphere & World SystemsOngoing improvements to weat…

  • NEED - Closed Beta Update #2 — Workers & Housing Overhaul - 19 December 2025

    Holiday Update — Workers & Housing Overhaul Christmas is around the corner and the New Year is close, but before the holidays begin, I wanted to bring one more update to the realm. This update introduces two larger systems that shape how your population grows and settles into the world. • Housing now defines your realm’s sheltering capacity Tents and Houses no longer create workers outright. Instead, they expand the number of lives your realm can support. When new homes rise, the realm quietly signals that there is space, safety, and purpose — and word spreads far beyond your borders. • Workers now arrive gradually, giving the realm a more alive rhythm New settlers reach your realm over time, each arrival influenced by the realm’s overall prosperity and stability. Their pace shifts naturally — sometimes no one arrives, sometimes someone shows up at the right moment, and on healthier day…

  • NEED - Closed Beta Update #1 - 16 December 2025

    The first Closed Beta phase has been going very well, and the feedback received so far has been both helpful and encouraging. Based on testing and reports, several improvements and fixes have been implemented to improve clarity, stability, and overall experience. Below is a summary of the changes included in NEED — Beta Test v1.07. More refinements and additions are planned as testing continues. ▪ Moon Brightness is a new setting now part of Display Settings that allows you to increase the Moon Brightness for brighter nights and less eye strain. ▪ Improved consistency and stability of production and decay-related behavior. ▪ Refined Reinforcement logic for the Defense Tower so visual feedback of attack mitigation is instant. ▪ New assets were crafted and added to the realm. ▪ Improved night-time visibility around key locations. ▪ Placed additional light sources near key structures to im…

  • Closed Beta is Live - 11 December 2025

    A new chapter begins for NEED. The game has officially entered its Closed Beta phase.A small group of selected testers and a few content creators now have access to an early build. Their role is to explore the realm, surface issues under real conditions, and provide the feedback needed to refine both stability and experience. This Closed Beta is limited to a handful of keys. There is no public signup at this stage, and broader testing will be considered once the current feedback cycle is complete. The focus of this phase includes: • UI clarity and layout behavior • Interlacing multi-layered systems • Early-game flow and pacing • General stability across sessions More updates will follow as progress unfolds and as feedback shapes the path forward.May your realm stay thriving, and your mind stay sharp.

Patch notes and updates

S.noRelease datePatch nameGID number
19 December 2025UI Refinement & Multi-Language Adjustments1818118366185949
27 December 2025Localization Update — Polishing the Realm1818118366180207

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4192860
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$15.99
Free to playNo
Discount0%
Original price USD$15.99
Current price USD$15.99
Release dateJun 18, 2026
DeveloperPopcorn
PublisherPopcorn Forge
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type8 user reviews
Positive review percent88%
Positive reviews7
Negative reviews1
Total reviews8
Steam recommendationsNot available
Achievements44
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4192860/

Short description

Build and upgrade production loops, manage resources and workers, and expand your realm. Trade, adapt and survive hunger, pressure, decay, and threats in a tense, multi-layered strategy game where every choice matters.

About this game

The realm feels peaceful at first—soft wind, pale light, a quiet promise of safety. But the moment you begin, that calm unravels . The clock wakes, pressure rises, and every decision becomes a weight that shapes your survival. NEED is a strategic, pressure-driven survival management game built on tightly woven, multi-layered automation systems. Build, upgrade, and sustain production loops. Assign workers, manage resources and decay , greet traders , fight smugglers , train Maesters , and hold the realm together as everything slowly strains against you. It asks for calm focus in moments of chaos, and fast thinking when hesitation becomes a mistake. Adapt—or collapse. A REALM THAT BREATHES WITH YOU The realm shifts between heavy, shadowed moments and brief, fragile warmth. Its music moves with it—sometimes distant and hollow, sometimes gentle and reassuring. It doesn’t command your attention; it simply settles around you, setting the tone for every choice you make. HOW YOU SURVIVE You begin with only a handful of resources. Assign workers to your early structures—Wheat, Mill, Bakery, Well, Forest, Quarry—and build the production loops that will keep you alive. Upgrade , expand , and stabilize before decay takes hold. The Silo and KeepHut become your lifeline: Gatherers collecting Stacks and Keepers preventing collapse, repairing your fragile structures and holding them together. Traders bring opportunity—missions, bargains, and long-term bonds—while the Trap and its supply of Meat give you the Coins you need. But where traders wander, smugglers follow. Build and upgrade the Tower , reinforce it under attack, or step in yourself when the realm is threatened. And as your systems grow, the Maester’s Hall opens its doors. Here, Maester Workers rise—specialists who elevate your loops, lighten your workforce, and push your realm toward self-sustaining balance. NEED’s FEATURES - Woven Into the Experience Interconnected stations, each contributing to a greater whole. A decay system that never rests. Workers, Keepers, Gatherers, and Maesters forming a living, layered ecosystem. Automation loops that blossom as your realm grows. Trading paths shape…

Supported languages

English, Italian, German, Spanish - Spain, Spanish - Latin America

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing
63Steam Timeline

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $15.99
  • Highest observed: $15.99

NEED: No End's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $15.99, the highest is $15.99, and the first visible tracked price is $15.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

NEED: No End's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $15.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $15.99. The latest run records $15.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $15.99
  • Current list price: $15.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records NEED: No End at $15.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$15.99$15.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $15.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$15.99$15.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $15.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$15.99$15.99No discountSteam Store

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