Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4194120 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Smiling Face |
| Publisher | Smiling Face |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A physics-based roguelike where you control different guns in a post-apocalyptic wasteland full of zombies, mutants, and rogue robots. Blast, bounce, and ricochet your way through waves of enemies and build ridiculous weapon synergies.
About this game
P.A.G. – Post Apocalypse Guns is a high-intensity action roguelike where you don’t control a character — you control guns. Movement, positioning, and survival are driven entirely by weapon recoil and physics . Every shot propels you through the arena, every gun handles differently, and mastering chaos is the only way to survive. Short, explosive combat stages, deep build crafting, and a full roguelike journey through a grim yet comedic post-nuclear wasteland make every run unpredictable and skill-driven. PHYSICS-DRIVEN GUN CONTROL P.A.G.’s core mechanic replaces traditional movement with weapon recoil and physics . Every shot pushes you in the opposite direction, and every gun handles differently. - Precise pistols allow controlled repositioning - Shotguns launch you violently across the arena - Heavy weapons trade mobility for overwhelming firepower Aiming is fully physical — guns rotate due to momentum, and hitting enemies requires timing your shots as the barrel aligns with targets . Mastery comes from learning rhythm, recoil, and restraint, not memorising patterns. SHORT, HIGH-INTENSITY COMBAT STAGES Combat takes place in compact arenas lasting around 45 seconds . Instead of endless hordes, P.A.G. focuses on: - Fewer enemies - Deadlier threats - High-pressure decision-making Enemies hit hard, mistakes are costly, and chaotic physics create unexpected situations. Camera shake, recoil, and momentum make every encounter feel explosive and alive. DEEP BUILD CRAFTING WITHOUT OVERLOAD P.A.G. features a two-layered build system designed to create depth without overwhelming the player: Attachments (after each stage) - Choose 1 of 3 randomly offered attachments - Attachments enable new mechanics, not just stat boosts Player Attributes (between stages) - Spend XP gained during combat - Attributes directly synergise with attachments CONSTANT ADAPTATION DURING THE RUN Before every stage, players choose between two new guns , each granting a temporary stat bonus while equipped. This forces constant tactical decisions: - Take XP bonuses to grow faster - Choose regeneration to recover from mistakes - Pick damage boosts to lean into your current build In add…
Supported languages
English
