Reel Tiny news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4194890
- PriceNo longer available on Steam Store
- Release dateQ3 2026
- DeveloperRed Rabbit Games
- PublisherRed Rabbit Games
- Parent gameNot available
Genres: Adventure, Casual, Indie, RPG, Simulation
Company pages: Developer: Red Rabbit GamesPublisher: Red Rabbit Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Reel Tiny Steam news
Reel Tiny news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo Update - 27 May 2026
Howdy Critters! The team at Red Rabbit Games has been hard at work crafting a charming little world for you to explore. As development has moved into final stages, it has become obvious that the demo we released three months ago is no longer representative of the full game.In some ways, this is good because it means the game is so much better now, loaded with polish and quality of life features absent from the original demo.However, it is also sad because it means the demo must come to an end. The original demo will be delisted from Steam on 5/27.If you were not able to play the demo yet and would like to try out the game before release, do not fret! A new demo is underway as we speak and should be available on a Steam page near you very soon.
- PAX East, Feedback, and What's Next! - 8 April 2026
Hey Fishers! Last week we were able to show off a build of our game at PAX East. This was an awesome experience that really showed us what people thought about our game. We appreciate all of the conversations we had during the con and if you are here, we hope you stay up to date with the project! Overall, many people had positive things to say about the game. The feedback that we received was very helpful and we want to act on that. The areas that we saw people struggle the most involved the initial explanation of the fishing mechanic and misunderstanding how the fish behaved. With this in mind we are working on :Improved tutorialization of fishingBetter indication of fish behaviorMore activities and places to exploreWe are continuing to develop the game every day and love would love to hear what you think! If you want to talk to developers, give feedback, or learn more about the develo…
- Reel Tiny Tutorial Improvements and Nextfest - 25 February 2026
Hey Everyone! We are very excited to have the opportunity to be apart of Steam Nextfest! We hope that everyone enjoys the demo we have released and are actively looking for feedback. The game is still in development and we are working every day to improve the experience and make it the best it can be. That's why we need YOU, the players to let us know what you like about the experience. If you are interested in helping us make the best game possible, please join our discord! Because of player feedback we have already made a couple additions to the Tutorial including: Added How To Fish popupsNew and improved tutorial UIAdded an interactable icon to Jimbo's houseImproved Fishing UI Added a new fish: The Warpaint Shiner
- Reel Tiny Tutorial Demo and Roadmap! - 13 February 2026
Hello Everyone! We are beyond excited to finally release the Reel Tiny Tutorial Demo on Steam! We are a small studio and have taken it upon ourselves to try to accomplish what many consider impossible: Creating a fun game in 6 months. Six months creates a lot of limitations but also enables quick feedback cycles, faster learnings and focuses us on what is most important, creating a fun game for our community (YOU)! Reel Tiny DemoOur demo is a brief glimpse of what is to come! We wanted to focus on the first time player experience and what better way to do that then to release the intro tutorial! We want to hear what you think about the tutorial and what you wish to see in the final product. As a development team, we want to foster a community that can help us make the game as good as it can possibly be!Please share you feedback directly with us on our discord (seriously, the entire team…
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