SPSTEAMPULSELIVE ANALYTICS
Veterans: Napoleonic Wars

Veterans: Napoleonic Wars Steam metadata

Tactical Boar | Coming soon | game

Coming Soon

GameSteam Store content

IndieStrategy

  • Steam app typegame
  • Steam App ID4202430
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperTactical Boar

Veterans: Napoleonic Wars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4202430
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperTactical Boar
  • PublisherTactical Boar
  • Parent gameNot available

Genres: Indie, Strategy

Company pages: Developer: Tactical BoarPublisher: Tactical Boar

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Veterans: Napoleonic Wars Steam metadata

Veterans: Napoleonic Wars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4202430/metadata
Steam Communityhttps://steamcommunity.com/app/4202430
PCGamingWiki search
IGDB searchSearch IGDB for Veterans: Napoleonic Wars

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Adjustable Text Size, Color Alternatives, Adjustable Difficulty, Playable without Timed Input, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Visual Update #2 - 18 September 2026

    The visual update continues with more changes and improvements across Veterans: Napoleonic Wars. Here’s another look at some of the new additions.Artillery Firing EffectsArtillery fire now has a more pronounced visual effect, with a brief muzzle flash followed by a thick burst of smoke. We’re still fine-tuning the smoke density and dissipation to make the effect look as realistic and natural as possible.Updated Campaign MapsThe mission select screen has a new look: campaigns are now shown on detailed historical maps of Italy and Egypt, with marked battle locations from Montenotte and Lodi to Shubrakhit. This is where you'll choose where to lead your troops next.New Unit Visuals: Ottoman Officer & GeneralWe're continuing to diversify unit visuals across the roster - refining older models and adding new ones. Here's a look at the mounted Ottoman officer and general, sabers drawn and ready…

  • Dev Blog #8 — Refining the Battlefield - 4 September 2026

    Fellow commanders, welcome to our new dev blog.In our newest video, we walk you through several updates coming to Veterans: Napoleonic Wars.Narrative momentsWe added a bit more storytelling to battles. Missions can now open with a short narrative introduction, and during the battle you'll see short lines describing what's happening on the battlefield - reinforcements arriving, troops advancing, flanking maneuvers, and more. These lines point you toward your next objective in a more atmospheric way, and give you a bit of historical context behind the events - for example, why the Battle of Montenotte was fought to split the Austrian and Sardinian forces.Faster point captureWe also changed how point capture works. Capture time is now shorter. This was one of your most requested changes, and we agree: capturing a point took too long, and it slowed the battle down where it shouldn't. With t…

  • Visual Update - 14 August 2026

    Several new visual elements have been added to Veterans: Napoleonic Wars recently. Let's take a closer look at what's new. Key artIn case you haven't seen it yet, here's our new key art, along with a few glimpses into the creative process behind it!You can download the full version here with and without the logo.Main MenuThe main menu now features a full day-and-night cycle and is built entirely as a 3D scene. A windmill turns in the breeze, and grass sways in the wind, creating a calm, living scene that welcomes you before you dive into battle.Destructible TowersWe added destructible towers to make the battlefield feel more dynamic and to give players a clearer sense of interaction with the environment around them. Towers now break down through multiple visual stages depending on how much damage they have taken, so their condition tells you something at a glance. This also works as dir…

  • Egyptian Campaign — Official Trailer - 31 July 2026

    The march continues - now beneath the desert sun.Meet the brand-new Egyptian Campaign trailer!Share your feedback and impressions of the trailer on our Discord sever.

  • Dev Blog #7 — Behind the Scenes: Animating the Dromedaries - 28 July 2026

    Fellow commanders, welcome to our new dev blog. In our newest video, we take you behind the scenes on how we created the animations for the dromedaries of Veterans: Napoleonic Wars.The model shown in the video above is an early, unfinished version. At the time of recording it was still in progress and not yet historically accurate - that clip is animation footage only. The finished, corrected version is the one you see in the screenshot below.We have more exciting news coming very soon, so stay tuned!

  • War in the Desert: Inside the Egyptian Battlefield - 16 July 2026

    Today we're giving you a closer look at the Egyptian battlefield: how we build the desert, how the heat will test your army, and who you will face there.Terrain That Shapes the BattleThe environment is not just a backdrop - it plays a tactical role. Dunes slow down unit movement, forcing you to think carefully about your approach routes.And then there is the heat. The scorching Egyptian sun is represented by an air distortion effect - a shimmering heat haze implemented as post-processing. It adds a real sense of the desert to every battle: the air itself seems to tremble above the sand.But in this campaign, heat is more than a visual effect.Heat Fatigue: A New Campaign MechanicThe campaign introduces a heat fatigue mechanic, reflecting the unfamiliar climate your soldiers have to endure. Units accumulate heat fatigue as they take part in missions, and the more exhausted they are, the le…

  • Dev Blog #6 — Behind the Scenes: A New Front in the Desert - 8 July 2026

    We are happy to announce a new theater of war for Veterans: Napoleonic Wars - the Egyptian Campaign. This campaign will be a part of the main game upon full release.From the start, our focus has been the Italian Campaign of 1796-1797. Today we are glad to take the game further and open a whole new front in the desert.And we like to announce things our favorite way - by showing you the work behind them. Today, you’ll see how a new campaign comes together: a first glimpse of new units like dromedary riders, and a look at how we build the desert terrain by hand, from rolling dunes to ancient pyramids.We have more exciting news to share soon, and we want to thank you all for your incredible support. Let us know what you think in the comments or on our Discord server!

  • Dev Blog #5 — Behind the Scenes: Building the Montenotte Map - 1 July 2026

    For this dev blog, we wanted to show you something a little different. No gameplay this time - instead, a look at how one of our battlefields is actually made. Here is Montenotte, one of the first maps in the game, coming together piece by piece in the hands of our level artists and level designers, from a blank canvas to a finished battlefield. Why rework a map you have already seen?After our playtests, the feedback was clear. The map felt cramped. Players were squeezed between the mountains, with little room for real tactics. Reinforcements in the second phase were a problem too: they arrived too close to the Austrian flank, so a fast cavalry rush could decide the battle before it had really begun. There is also some context worth sharing. The first version of Montenotte was built early in development, before several of our gameplay systems were ready. Fortifications, for example, did…

  • Combat Update - 11 June 2026

    Take a closer look at how combat changed in Veterans: Napoleonic Wars - and why.Over the past weeks we have been working on several big parts of the game, and one of the most important is how units actually fight. Combat is the core of Veterans, and we wanted it to feel less like an abstraction and more like commanding real men on a real field. Below we walk you through the three areas we changed, and the thinking behind each one.Players in our current limited playtest can already feel these changes today. And everyone will be able to try them in the free demo during Steam Next Fest, which begins on June 15.A New MeleeBefore. When two battalions met in melee, they would pull together and line up face to face - drawn toward each other's center even when only a corner of each unit actually touched. It looked unnatural, as if the units were magnets, and it hid the real shape of the fight.W…

  • Veterans: Napoleonic Wars joins Steam Next Fest, June 15 - 4 June 2026

    Hello, dear commanders, mark the 15th of June, it's a very important day! The drums are beating, and the lines are forming.Veterans: Napoleonic Wars is part of Steam Next Fest, June 2026 edition. A free demo will be available on the store page from June 15 at 10:00 AM PDT through June 22 at 10:00 AM PDT. Brandish your bayonet and step into the boots of a frontline general. No base building, no idle time. Just thousands of soldiers, tens of battalions on screen at once, and the smell of gunpowder in the air.What's in the Next Fest demoReal-time combat focused entirely on battlefield tactics, inspired by the first Italian Napoleonic campaignsHistorically accurate line, column, and square formationsUnit morale, fatigue, and line of sight that directly shape every engagementDynamic weather, drifting smoke, and fog of war that alter visibility round by roundCavalry breakthroughs, flanking ma…

  • Veterans Napoleonic Wars FAQ - 29 May 2026

    FREQUENTLY ASKED QUESTIONSWe have been getting a lot of questions from the community across Steam, Discord, and other social media platforms. Below are the most common ones, plus a few topics we wanted to share more about ourselves. ABOUT THE GAME Q: What kind of game is Veterans: Napoleonic Wars?A: Veterans: Napoleonic Wars is a real-time strategy game focused on pure tactical combat with thousands of units on the battlefield. There is no base building - the game is entirely about maneuvering, formations, and decisions during the battle itself. We are aiming for a faithful recreation of Napoleon's Italian Campaign of 1796–1797, with deep tactics and historical authenticity at the core. Q: What makes Veterans: Napoleonic Wars different from other strategy games? A: It's the depth of authentic Napoleonic close-combat tactics. Battles unfold the way they historically did - infantry clashi…

  • Join the Playtest - 26 May 2026

    Dear Generals,Veterans: Napoleonic Wars is a tactical real-time strategy game set in Napoleon's Italian Campaign of 1796–1797. There is no base building. Command thousands of soldiers in huge historical battles, where every formation, every volley, and every cavalry charge decides the outcome.Join the playtestThe playtest is now open on Steam, and you can request access today. Take command of large regiments of infantry, cavalry, and artillery, and lead them through the campaign:Tactics, not base building – Move your battalions in line, column, and square formations. Use heavy cuirassiers to break enemy lines, or light infantry to ambush from forests.Morale, fatigue, and line of sight matter – Tired or shaken soldiers will not hold their position. Plan your moves carefully and protect your veterans across battles.Pre-Battle Army Management – Visit the Arsenal to buy new weapons and equi…

  • Dev Blog #4 — Army Management, New Unit Portraits, and Maps Showcase - 18 May 2026

    Welcome to our fourth Dev Blog for Veterans: Napoleonic Wars! Today, we are happy to show you new game mechanics, new unit art, and new historical maps we are working on.First, we are introducing a new mechanic: Pre-Battle Army Management. You can use the new menus to visit the Arsenal, buy new weapons, and equip your infantry, cavalry, and artillery. You can also manage your soldiers in the Barracks to make sure your army is ready for war.Next, we added New Unit Portraits. When you select your troops, you will now see new detailed 2D art for different types of soldiers, officers, and cavalry. This brings more personality to your army.We are also working hard on environments and showing early looks at four historical battlefields: the Battle of Mondovi, the Battle of Arcole, the Battle of Lodi (featuring its famous bridge), and the Battle of Rivoli (introducing winter landscapes and sno…

  • Dev Blog #3 — New Units, Weather, and Visual Enhancements - 28 April 2026

    Today we’re sharing our third Dev Blog for Veterans: Napoleonic Wars! This time, we are excited to showcase an update focusing on battlefield atmosphere, tactical preparation, and visual polish that brings the battles to life.A major focus for us has been refining the visual and tactical side of the game. We have updated our environment textures and animations, making the maps look richer and more realistic during your battles. Alongside this, we’ve implemented more accurate and precise battalion formation animations. Your soldiers will now maneuver and form up into clean, disciplined lines and squares.To further deepen the immersion, we are introducing volumetric smoke and fog. As musket volleys are exchanged and artillery batteries pound the enemy lines, the battlefield will dynamically fill with lingering smoke, adding a dramatic visual effect to every firefight. We are also introduc…

  • War Chronicle — Napoleon's Italian Campaign - 7 April 2026

    Napoleon’s Italian Campaign, illustrated in Veterans: Napoleonic Wars. A look at the spirit of historical events as they translate into the game.The campaign included several major engagements — among them the battles of Montenotte, Dego and Rivoli. Each one shows the tactical reality of warfare in this period: rapid movement under pressure, using terrain to your advantage, and concentrating force at the right place and time.Speed, positioning, and local superiority often decided the outcome long before the final clash. Armies moved along narrow roads, river crossings, and open farmland, where a single well-timed advance or sudden breakthrough could collapse an entire defensive line. Even when outnumbered, a commander who acted with coordination and boldness could turn the tide.Terrain played an equally important role — bridges, rivers, and high ground shaped every engagement. Holding a…

  • Dev Blog #2 — The Morale System - 26 March 2026

    Today we’re sharing our second Devlog for Veterans: Napoleonic Wars, this time focusing on Morale — one of the key battlefield systems that shapes how units perform under pressure. Morale can shift rapidly during an engagement, with battlefield position, local superiority, and nearby events all influencing how long formations can hold and when the balance of a fight begins to turn. Morale must be watched just as closely as casualties. A unit may begin to waver not only from losses, but also from attacks on its flank or rear, or from the retreat of nearby allies. At the same time, the presence of friendly units nearby helps steady morale and slows its decline, rewarding cohesive battle lines over isolated detachments. A single breakthrough can spread panic across the line, turning a local setback into a wider collapse if the situation is not brought under control. At the same time, retre…

  • Dev Blog #1 — The Battle of Montenotte - 10 March 2026

    Today we’re sharing our first Devlog for Veterans: Napoleonic Wars, featuring the Battle of Montenotte from Napoleon’s early Italian campaign. It offers a glimpse of how battles unfold in the game, with armies maneuvering across varied terrain while relying on formations, positioning, and timing to gain the upper hand.French forces push against Austrian troops across hills, farmland, and villages under foggy April weather conditions. Terrain, visibility, and well-timed flanking movements all play a role in shaping the course of the engagement and determining how quickly the momentum of a battle can change.The footage also highlights smaller infantry formations known as platoons (pelotons), which serve as the building blocks of larger formations on the battlefield. We’ll be sharing more details about formations and battlefield command in future dev blogs.We hope you like this first look…

  • Announcing Our Dev Blog Series - 5 March 2026

    Greetings, Commanders! The journey ahead is going to be challenging and incredibly exciting, and we want you to be a part of it from the very beginning.What’s next?To keep our community in the loop, we are excited to announce that we will be publishing regular Developer Blogs. In these updates, we will pull back the curtain on our development process and share our latest progress, mechanics, and features with you. For a game set during the Napoleonic era, we know that historical authenticity is paramount. In our upcoming dev blogs, we will dive deep into our heavy emphasis on historical accuracy. We want to show you exactly how we bring the 19th century to life, exploring the meticulous research, the real-world tactics, and the historical ideas and context behind every single battle you will fight in the game. We want each engagement to feel like a true historical reconstruction where y…

  • Veterans: Napoleonic Wars Officially Announced! - 4 February 2026

    The drums are beating and the smell of gunpowder is in the air!Veterans: Napoleonic Wars is announced – a grand-scale tactical game focused on the art of command, set in the heart of the legendary Napoleonic era!🦅 Touch history on a grand scale Forget about base building — your only concern is leading the soldiers and battalions waiting for your ordersCommand in massive conflicts inspired by Napoleon's first Italian campaigns. Every soldier counts as you lead your army through the smoke of history. ⚔️ Tactics come first In this real-time combat experience, your tactical skill is your only weapon. React instantly to enemy movements, manage flanking maneuvers, and brace for sudden cavalry breakthroughs.Fire on readiness, but keep a close eye on your supplies. When the ammunition runs out or your formation begins to tremble, you must make the ultimate call: draw your bayonets and lead you…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4202430
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperTactical Boar
PublisherTactical Boar
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Experience the ultimate Napoleonic Wars Wargame where every volley matters. Command history and turn the tides of war in this immersive Real-Time Strategy experience. Quick decisions and keen tactical formations are the only things that stand between your troops and victory.

About this game

Brandish your bayonet and step into the boots of a frontline general in the Napoleonic era. In Veterans: Napoleonic Wars , there is no need to establish a base. Take charge and focus on thousands of soldiers awaiting your orders and the smell of gunpowder in the air. The drums are beating, and the lines are forming. Are you ready to lead? Experience History in the Making at a Massive Scale Command battles inspired by the first Italian Napoleonic campaigns in a grounded single-player experience. Engage in large-scale conflicts with thousands of soldiers and tens of battalions on screen at once. Command with a Tactical-First Approach Real-time combat focused entirely on battlefield tactics with no base building. React instantly to enemy movements, flanking manoeuvres, and sudden cavalry breakthroughs. Fire at will. When the ammo runs dry or the line wavers, send your men forward in a desperate, high-stakes melee attack. Formation Warfare at its Finest Control vast regiments of infantry, cavalry, and artillery in real-time. This is about the physical presence of your army: how they move, how they fire, and how they hold their ground within historically accurate line, column, and square formations. Keep Up the Morale of Your Troops Your soldiers are your greatest resource. Keep your units alive to build a legendary army of veterans that have the power to change history. Choose the right mix of units for the job. Bring heavy cuirassiers to smash lines or nimble light infantry to harass from the trees. Unit morale, fatigue, and line of sight all directly influence your combat outcomes. Survey Dynamic Battlefields Battle through rain, mud, and sunshine across diverse landscapes. Every cannon shot adds to the smoke on the field, altering visibility and the intensity of the fight. Survey the flow of battle at a glance through the fog of war, but be ready to take the lead at a moment's notice. Manage Persistent Army Progression & Customization Customize your armies and develop veteran units over the course of campaigns. Your troops gain experience for every battle they survive. Every engagement matters, as the losses you take today will be felt in the next ba…

Supported languages

English, French

Steam categories

Category IDCategory
2Single-player
64Adjustable Text Size
66Color Alternatives
78Adjustable Difficulty
74Playable without Timed Input
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência
steam germany16Drastische Gewalt Derbe Sprache
igrs18Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Veterans: Napoleonic Wars's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Veterans: Napoleonic Wars's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Veterans: Napoleonic Wars at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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