- Bag of Dreams is participating in Deckbuilder Fest on Steam! - 5 May 2026
🃏 Bag of Dreams is joining Deck Builder Fest! We're excited to announce that Bag of Dreams is participating in the Deck Builder Fest! To celebrate, we're offering a 15% discount from May 7th through May 11th If you've been waiting for a great time to pick up the game, this will be the moment!
- Demo Update: QoL & Bug Fixes - 27 March 2026
Hi Dreamers! We’ve pushed an updated version of the Bag of Dreams demo. This build brings the demo in line with the current state of the full game, including all recent quality-of-life improvements and bug fixes. The main difference is still scope, the demo contains a smaller slice of content. 🍰 https://store.steampowered.com/app/4224580/Bag_of_Dreams_Demo Current demo content: Sandman character Pets Deck A subset of power-ups 5 scenarios The goal here was to make sure the demo reflects how the game actually plays now, rather than an older snapshot. ✨ If you’ve already tried the demo before, this version should feel noticeably smoother and more stable. As always, feedback is appreciated as it directly informs what we prioritize next. ˗ˋˏ ♡ ˎˊ˗
- Patch 1.0.0.4 | Balance Updates, Refactors & New Fragment - 26 March 2026
Thank you all for playing the game so far! It's been great hearing the feedback y'all have dropped so far and shoutout to those who grinded achievement for literally 5+ hours right upon release LET'S GO. 🥳 ANYWAY, first release patch is here! This patch focuses on bugfixing, but there ARE some other fancy things in here. A fragment refactor and... a BRAND NEW FRAGMENT for example. More to come, but that's for another day! Oh, if you haven't done so yet; do leave a review. Helps me out greatly! ;D (Like just go and do it, it's free, the cops can't stop you, and you'll surely feel good when done!) 🤗 🔮Djinn At the end of the round, now animate the incoming bonuses based on the themes on the grid, rather than just adding it to the totals with visualization. Yay clarity! 🧅Master Onion Refactor - Master Onion Effect: Rush. Retrigger the effects of other fragments in its row that are place…
- Bag of Dreams is OUT NOW! ✨ - 24 March 2026
Bag of Dreams is officially live!✨ We’ve been working on this for a long time, and we’re really excited (and a bit nervous) to finally share it with you! 💜 Bag of Dreams is a cozy roguelike dreambuilder where you craft the perfect dream, combine powerful synergies, and try to avoid creeping nightmares. 💸 Launch Discount Get 15% off for a limited time! https://store.steampowered.com/app/4207580/Bag_of_Dreams/ This is just the beginning for us, and your feedback will help shape what comes next. We’re a small team, and your support truly means a lot. If you run into bugs, have feedback, want to help improving the localisation, or just want to chat, feel free to join our Discord.🤗 We’re excited to hear what you think and to learn from your feedback. And remember, sweet dreams aren’t guaranteed… but they’re always worth chasing. 💫
- Our New Gameplay Trailer Is Here - 17 March 2026
We’re really excited (and a bit nervous) to share our brand new gameplay trailer for Bag of Dreams. ✨ This project has been a huge journey for us. We’ve poured an incredible amount of time, care, and iteration into building something that feels both cozy and strategic. A dream-building experience that doesn’t quite fit into a single box. In Bag of Dreams, sweet dreams aren’t guaranteed… but they’re always worth chasing. This trailer gives a deeper look at the gameplay, the flow of a run, and the world we’ve made! 🗓️ Launching March 24th If you like what you see, wishlisting really helps us more than you might think as it makes a big difference for a small team like ours. 💜 Thanks so much for being here and supporting us along the way. We can’t wait to hear what you think! https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/4224580/extras/b641ead801810de58817158793876d17…
- Bag of Dreams | Full Release Date & Launch Details - 5 March 2026
Hey Dreamers, We’re incredibly excited to finally announce that Bag of Dreams officially launches on March 24th at 7PM CET / 10AM PT! It’s been an amazing journey getting here, and we’re so proud of how much the game has grown thanks to your feedback and support. 💰Launch Price • $7.99 USD 🎉 15% launch discount → $6.79 USD at release (Regional pricing will automatically adjust based on your Steam store.) 🆕 What’s Coming in the Full Release This isn’t just a small update, this is the full dream. 🎴 2 New Unlockable Decks • Isolation Deck • Sacrifice Deck ⚡ New Systems & Improvements • Dream Enhancers (Grid Power-ups) • Graphics Settings • Steam Achievements • Cloud Saving • Mid-run Saving 👤 Full Content Rollout • 6 new playable characters (with unlock requirements) • Lucidity 5 → Lucidity 9 (new difficulty levels) There’s a lot more depth, more strategy, and more challenge waiting for…
- Bag of Dreams Speedrun Competition | €180 Logitech Mouse Up for Grabs! - 26 February 2026
Hey dreamers! Think you’re fast? Now you can prove it and win big. We’ve officially launched the Bag of Dreams Speedrun Leaderboard, and the fastest Dreamer will take home a Logitech X2 PRO SUPERSTRIKE Mouse (worth €180)! Generously sponsored by ESA Speedrunning Events!✨ How to Participate 1️⃣Download the free demo of Bag of Dreams on Steam 2️⃣Click on Speedrun (timer is fully integrated, no external tools needed) 3️⃣Complete your run 4️⃣Click “Show Stats” and take a screenshot 5️⃣Submit your run via the official Leaderboard link below 🏆Leaderboard Link: https://twotrickpony.games/leaderboard https://store.steampowered.com/app/4224580/Bag_of_Dreams_Demo/ ❓How It Works We review every submission before approval. Once approved, your time is added to the official leaderboard. Beat your own time? Resubmit it! We’ll replace your old run. Unlimited attempts so optimize, retry and dominate! K…
- Patch Notes 0.8.0.2 | Balance Changes, Bugfixes & Localization Improvements - 25 February 2026
Dreamers, here's another demo patch! First of all: Localization has been reintroduced! We finally have delivered an improved version of localization. If you run into any issues that could use improvement, please let us know on Discord! 😉 ⚖️Balance Changes Pets Bag: Mooncat: - Effect Base % Bonus: 20% -> 25%. - Effect Base % Increase/bond: 2% -> 1%. Treasure Pike: - Effect Max Dream Space Cost Reduction: 75% -> 80%. - Effect Description now properly shows the current reduction amount. Swift Bag: World Record: - Effect Essence Bonus removed. - Effect Dust Bonus: 4 -> 5. (Swift Deck has quite some ways to gain additional Essence, shifting that priority towards getting slightly more Dust.) 🪲Bugfixes: - Quick Draft now no longer has double "permanent" in its description. - Second Wind now properly targets itself. - Moonhowl Beacon now keeps in mind potential Stability upgrades (eg Dreamhou…
- Free Bag of Dreams Demo OUT NOW! - 23 February 2026
Hey Dreamers! We're incredibly excited to share that Bag of Dreams is part of this year’s Steam Next Fest! The demo has been live for a while, and thanks to your feedback and support, the game has grown into what it is today. Let’s dive in what we got in store for you! The Demo we’ve prepared for you includes: 2 playable characters, including the Sandman and the unlockable character Mara 3 playable decks: the Basic Deck, plus the unlockable Pet Deck and Swift Deck 4 unlockable difficulty levels, offering increasing challenge and replayability 🏃♂️SPEEDRUN CHALLENGE 💨 We’re challenging you to set the fastest time in Lucidity 1 as the Sandman in our Speedrun Mode! The top runner will take home a PRO X2 Superstrike from Logitech, generously sponsored by ESA Speedrunning Events! ✨ How to compete? 1. Complete your run in Speedrun Mode. 2. Open Show Stats at the end of your run and take a s…
- Patch Notes | Version 0.6.0 - 4 February 2026
Lots of things are coming up! For starters, I want to apologize for this major change: I've temporarily disabled the localization in Bag of Dreams. After some discussion we've concluded that the localization is simply not up to par with the quality I want to uphold in this game. We'll be looking to reimplement a better version of the localization in the future. 🫶 Now the good part: Many of you were feeling overwhelmed by all the different fragments and in need of a glossary/encyclopedia kind of screen where you could overview all that's in the game! Initially this was on the roadmap for full release, but I've decided to add this to the demo to improve the demo experience! But also, you now get to discover your cards one by one, and read them at your own pace! 🤓 Next to that, a bunch of people from the ESA speedrunner community have been really into the game, speedrunning it internally…
- Patch Notes | Version 0.5.0 - 29 January 2026
Thank you for all the feedback given so far! 💜 I'm working hard to get the common points of feedback and improvement ideas playtested and implemented and I'm having a great time! I feel like with every patch I create, the gameplay experience gets even better! With that said, if you agree (or even if you disagree), go over to our steam demo page and leave us a review... NOW (Push us in that algorithm hehe)! ✨ Some localization changes, Hyperlink finally has its own effect (which directly makes Nanobots stronger too.. so I've nerfed that a little!) and the new nightmares I've been promising! Let me know what you think, or whether you'd prefer the old nightmares, all your feedback is appreciated! The new nightmares are meant to counteract the snowballing that's been happening early game, because all nightmares essentially just said "Cause big negative number" and if you didn't draw the ri…
- Patch Notes | Version 0.4.1.8 - 27 January 2026
Took some time off the full game progress to work on some demo changes that have been requested quite a lot! Just a small patch with some simple tweaks, more clarity, localization, and card design changes will come up along the way either in the demo or in the full game, so stay tuned! And don't forget to leave your feedback, I'm on it!I Do also want to specifically point out the mentions of the game being very snowbally if you end up drawing too many nightmares early. I'm currently working on a new implementation of nightmares that'll come with a possibility to counterplay the nightmares in ways different than just negating or stabilizing them. They'll also have new effects rather than simply "add negative number", basically. Looking forward to share more in the future! https://store.steampowered.com/app/4224580/Bag_of_Dreams_Demo Balance Changes Bond Pets: Some changes have been made…
- Major Localization Update - 23 January 2026
This update was all about accessibility, clarity and reducing friction for players around the world. As developers, we spend a lot of time thinking about how systems are explained. Fragments, tutorials, UI prompts, button labels. It became very clear that no matter how well something is designed, it’s always better when it’s experienced in your native language. Understanding mechanics, onboarding smoothly and feeling comfortable in the UI makes a huge difference to how the game feels to play… and yeah, it’s just so much better, right? 😉 https://store.steampowered.com/app/4224580/Bag_of_Dreams_Demo We've added 16 new languages to Bag of Dreams! ✨ Newly supported languages: English Turkish Portuguese + Portuguese (Brazil) Spanish + Spanish (Latin American) Dutch German French Italian Polish Japanese Chinese Korean Thai Vietnamese Russian This is a big step for us, but it’s not the final…
- Bag of Dreams Demo | Patch Notes 0.4.0.8 - 14 January 2026
Balance Changes Basic Bag: Afterglow Stability increased from 5 to 8 Bag of Dust Stability increased from 4 to 6 Cost increased from 8 to 9 Dust bonus per basic fragment increased from 1 to 2 Campfire Stability increased from 6 to 8 Cost increased from 9 to 10 Essence bonus per basic fragment increased from 1 to 2 Chandelier Stability increased from 5 to 6 Dreamcatcher Cost reduced from 14 to 13 Dust reward reduced from 2 to 1 Pets Bag: Anchoring Leash Dust reward increased from 2 to 3 Chrono Trickster Stability reduced penalty improved from -4 to -3 Cozy Bed Cost reduced from 11 to 10 Dream Hound Now also gains 1 permanent stability per trigger Fairy Mouse Stability increased from 4 to 5 Early threshold increased from 7 to 9 Permanent dust bonus increased from 1 to 2 Permanent essence bonus increased from 2 to 3 Heavenly Snacks Stability increased from 2 to 4 Howl of Reunion Stability…
- Bag of Dreams Demo | Patch notes: 0.4.0.7 - 13 January 2026
I found that early game doesn't quite incentivize for strategic placement, and having Soft Pillow and Chandelier as random filler cards that'd still be an overwhelming presence in your bag even when starting to add new fragments, I've added an effect to each of them! These little effects, early game, can make a huge difference! On top of that, after feedback I decided to change the way Bond Pets work. Right now, there's a little bit of bias to how they're rolled into the shop, to make them feel rare, more powerful, however, without transparency this could lead to frustration (oops I apologise). So there'll be a somewhat big overhaul here, too! Gameplay Changes: Bond Pets overhaul: On this new patch, instead of having bias to force rarity on the bond pets, a new implementation has been made: there's no more limit to when a bond pet can appear in the shop, it's mixed in with the rest of t…
- The Bag of Dreams Demo Is Live! - 12 January 2026
Hey everyone, After a lot of late nights, playtesting, tweaking numbers, and asking ourselves “is this dream too unstable?” The Bag of Dreams demo is finally live on Steam.✨ https://store.steampowered.com/app/4224580/Bag_of_Dreams_Demo This demo lets you play through a complete dream run and experience the core idea behind the game: building a peaceful, cozy dream… while knowing that pushing your luck can invite nightmares and Terrors into your Dream Space. 🌙💭 You’ll step into the role of the Sandman, draw dream fragments from your bag, and slowly piece together a night’s sleep one fragment at a time. Along the way, you’ll discover different playstyles, synergies, risks and hopefully find your own way of crafting the perfect dream. What’s in this Demo? 2 playable characters (Sandman + unlockable Mara) 3 playable decks: Basic, Pet, and Swift 4 unlockable difficulty levels A full run de…
- Bag of Dreams – First Gameplay Trailer + Roadmap Reveal! - 18 December 2025
Hello dreamers!💜 Our first-ever gameplay trailer for Bag of Dreams is officially live, and we couldn’t be happier with how the launch on Itch has gone so far! In just a few days we've received ▶️ 600+ demo plays ⭐ Tons of thoughtful comments, feedback & reviews 💙 Nearly 100 wishlists and climbing! Thank you all for the incredible support, it truly feels like a dream coming true.❤️ 🃏 What is Bag of Dreams? Bag of Dreams is our new cozy indie Dreambuilder! Focused on unique fragment mechanics, timing-based effects, and deep deck synergies. Each run is about crafting your own dream and discovering powerful interactions. 🛣️ Roadmap (Dates Subject to Change) Early January 2026 (Estimated Jan 7) – Next Demo Update A brand-new deck focused on placement timing & threshold manipulation First-ever effect that enhances other fragments A new playable character New difficulty for both decks and…