SPSTEAMPULSELIVE ANALYTICS
GemCraft - Legacy Collection

GemCraft - Legacy Collection Steam news

Game in a Bottle | Oct 21, 2026 | game

Coming Soon

GameSteam Store content

CasualIndieStrategy

  • Steam app typegame
  • Steam App ID4207990
  • PriceNo longer available on Steam Store
  • Release dateOct 21, 2026
  • DeveloperGame in a Bottle

GemCraft - Legacy Collection news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4207990
  • PriceNo longer available on Steam Store
  • Release dateOct 21, 2026
  • DeveloperGame in a Bottle
  • PublisherArmor Games Studios
  • Parent gameNot available

Genres: Casual, Indie, Strategy

Company pages: Developer: Game in a BottlePublisher: Armor Games Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

GemCraft - Legacy Collection Steam news

GemCraft - Legacy Collection news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Big List of Improvements (Part 1) - 17 September 2026

    If you've ever mashed a pause button mid-wave, waited out a skill-point mistake because there was no way to undo it, or watched your framerate crawl the second the screen filled with enemies, I feel like this post is going to make you rather happy.When we set out to bring GemCraft, GemCraft: Chapter Zero, and GemCraft: Labyrinth into one collection, the goal was never "just make them run." It was "make them feel like the games you remember, minus everything that used to make you sigh." Somewhere along the way that turned into an enormous list of fixes, tweaks, and long-overdue upgrades. This post is Part One: The Quality-of-Life Pass; every hotkey, speed tweak, and performance fix we made so the moment-to-moment feel of playing is just better. Here's the rundown, organized so you can actually skim it, because we know it’s a big list:Speed control that doesn't fight youFast-forward now g…

  • LEGACY COLLECTION COMING OCTOBER 21ST - 2 September 2026

    The wait is over, Wizards! GemCraft Legacy Collection will be launching on October 21st at roughly 2pm GMT. The game will be $9.99 and discounted in a bundle with Chasing Shadows and Frostborn Wrath. Get ready to dive deep to earn all 385 achievements! The list of quality of life features, bug fixes, and performance improvements is too massive to list... but be prepared to experience GemCraft Chapter 1, GemCraft Chapter 0, and GemCraft Labyrinth like never before. Cheers, Game in a Bottle & Armor Games Studios

  • Demo Patch 6 (v0.993) - Final Demo Update - 8 July 2026

    Hi Folks,We're expecting this to be the final update to the demo. All updates so far to the demo will also be present in the full game. But, assuming no major issues are found in this demo patch, any future updates or changes will only be updated for the full collection.Still no release date announcement... that will come separately. Sometime soon. Depending on your definition of soon. Release is still going to be 2026.Patch Notes for v0.993:Chapter 1: Fixed an issue with the skill reset button hiding the undo buttonAdded Shift rapid gem bombingUpdated wave info panel to fix issues with multi waves being called earlyMaxed skills now correctly display refunded points when holding ShiftChapter 0:Fixed invisible monsters remaining selectablePerformance improvements (again)Improved how Enhanced Pool skill scaling worksShrines can be activated while the game is pausedFixed Flash Beam Shrine…

  • Demo Patch 5 (0.98) - 25 June 2026

    Howdy Folks! We are pretty much at the end of our QOL changes... everything from here on out is likely to be stability and bug fixes as we get ready to lock the game and prepare for release of the full Collection later this year.Changelog includes:Exiting gem bombing or combining mode no longer cancels gram dragging in GC1Fixed skill refund tooltips not updating after releasing Shift in GC1Waves can now be called early while the game is paused in GC1More performance improvements in GC0Further improved mouse scroll wheel interaction with assigning skill points in GC0Multiple UI fixes in GC0Added a feature of allowing tower range to be adjusted with scroll wheel in GCL, to mimic behavior from GCCS. NOTE that it has to explicitly be toggled on in Options firstAnd additional tiny bug fixes and under the hood improvements to GC0 and GCLEnjoy!Armor Games Studios and Game in a Bottle

  • Demo Patch 4 (v0.95) - 22 June 2026

    Programmer continues to cook with updates. As always, these updates are present in the demo and will be present in the full game. Many of these fixes deal with features / experiences only available in the full game, so we hope you continue to be hyped for the release later this year!Changelog highlights:Fixed shrine effect animation issue in GC0 and GCLFixed audio issue with early wave sfx in all 3 gamesFixed some potential crashes in GC0 and GCLAdded seeds to levels in GC1 - find the perfect seed for the colors of your starting gems, and re-use it over and over again! I expect the Discord to cook with this feature for finding perfect seedsFixed an alignment issue on the end-of-level results screen in GC0Removed additional ad code and related references in GC1Improved behavior of the mouse scroll wheel for skill allocation in GC0Even more performance optimizations in GCLImproved multipl…

  • Demo Patch 3 - 18 June 2026

    Demo Patch 3 (aka build 0.90) is now available, with the following improvements:Ctrl+N will now call all remaining waves in all games and added Ctrl+Click for GC0Holding Shift when placing traps works correctly in GC0Improved menu shortcuts for consistency across all gamesAdditional performance optimizations in GC0 and GCLFixed a mana validation check issue when combining gems from tower-to-tower in GC1Fixed gem bomb button remaining highlighted when entering gem combining mode while dragging a gem in all gamesfixed some errors / missing folks in the Creditsand moreEnjoy!

  • Demo Patch 2 - 17 June 2026

    Howdy Folks! Again, thank you for trying out the demo! We're so excited to have your feedback ahead of the full game release later this year. We've pushed our 2nd patch for the demo (and all changes will also be in the full game). Here are the highlights:Fixed most audio issues. We removed audio adjustments from the individual games and moved it to the wrapper, with slider for volume controlAdded tower-to-tower combining (and trap-to-trap, trap-to-tower, etc etc) for GemCraft 1Updated hotkeys for consistency across all gamesAdded dozens of changes from Discord user Bill Wilson, hitting on bugs, optimizations, consistencies... you name it. Lots and lots of stuffOptimizations that take extreme, extreme end-game situations in GC0 and GCL from 10 FPS (or less) to 28 FPSBug fixes from the OG games that allow fast-forward speeds to retain all benefits in GC0 and GCL. Previously, you could run…

  • Demo Patch 1 - 11 June 2026

    Thank you for the feedback on the demo! We hear you and are working to implement what we can. This first patch on the demo includes the following:Space toggles 0x speed (pause) for all gamesQ toggles fast forward on GC1Pause button position in upper left corner changed for consistency in GC0Various optimizations to Math formulas for performance improvements in all gamesTemporarily removed Endurance Mode from the demo in GC0 due to potential exploits to max all skills... working on a better fix to bring it backPrvented accidental unlocking of non-demo levels in GC1Fixed statuspanel text size cutoff in GC0Tutorial corner arrow should now permanently remove itself after speed change click in GCLWe're aware of a few other issues, including the main menu volume on the collection being too loud... that will be addressed, we promise!Thanks and glad y'all are enjoying your time!

  • Demo is now LIVE! - 10 June 2026

    Hello Wizards! We're so thrilled to let you experience the GemCraft - Legacy Collection for the first time. The demo will let you play the first few levels of all 3 games and remember how awesome they are... or experience their awesomeness for the first time. In addition, you'll get to see the quality of life improvements we've made! Here's a list of some of what you're getting: Fast Forward now goes up to 9x instead of 3x on all games Click a building can auto-socket the first gem in inventory on all games Drag a gem from inventory into a tower to combine it added for GC1 & GC0 Many other hotkey improvements to GC1 & GC0 like N key to call next wave, Ctrl+Click wave bar to call all remaining waves, Ctrl+Click a building to unsocket, Shift+B for rapid gem bombing, Shift+G for rapid gem combining Added the ability to enable adaptive performance settings! When selected, the games will red…

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