Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4209490 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Upheaval Arts |
| Publisher | Upheaval Arts |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Farewell Jack is a fully voiced, story driven, roguelite tactics game with simple rules and a high skill cap, quick-time combat system. Many battles are designed as endless holdout missions that combine tower defense, with army management, base building, recruitment, and asset acquisition.
About this game
PLEASE SUPPORT THE GAME ON OUR ACTIVE KICKSTARTER! NOVEL SRPG COMBAT Farewell Jack combines the action packed quick-time combat of games like Expedition 33 and Legend of Dragoon with the mechanics of a traditional turn-based tactical RPG. Attacks can be chained together, have increased damage, and even inflict special effects from pressing buttons at the right time. Players can also dodge and negate damage in this manner when on defense. JACK'S CONDITION The main character Jack has a condition where he ages one year every day (Battle). Starting at 20 years old, the player has 40 attempts to build up their force before Jack turns 60 and starts gaining a new permanent debuff each day. Starting at age 70, Jack has a chance to die each consecutive day he is alive. GAME OVER If Jack dies from aging, you will have one final attempt to complete the game. If this attempt is failed, a New Game + will be available. All character levels, stats, and skills will be retained, but all gear, items, and progression made against enemy forces will be reset. The resets are to encourage an all-out assault using everything you have to complete the final battle. All debuffs inflicted from Jack's age will be reset and he will be 20 years old again. GAME COMPLETION The war (and game) itself can be won at any time once the initial prologue is complete, by attempting an attack on the fortress of the main boss. Doing this too early will result in an obvious loss, however the game will remember feats completed against attacking the fortress, and the player will eventually be successful in reaching the game's climax through roguelike progression and becoming better at the game. GAINING POWER: Players gain power through a variety of mechanics. Some power gains are permanent, and some are temporary boosts. Army building: Fighters can be recruited through story, contracting, recruiting, capturing, diplomacy, and even hacking the enemy. Leveling up: Each unit in the Forwarders (Army) can Level Up individually and use special items, gaining permanent increases to power. Arsenal: A wide variety of weapons, vehicles, turrets, and items can be found through story, or exploring and acquiri…
Supported languages
English * * languages with full audio support
