Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 420970 |
| Live current players | 1 |
| SteamPulse tracked peak | 707 |
| Live count (today's peak floor) | 1 |
| Price | $1.99 (75% off from $7.99) |
| Free to play | No |
| Discount | 75% |
| Original price USD | $7.99 |
| Current price USD | $1.99 |
| Release date | Dec 10, 2015 |
| Developer | Metropolis |
| Publisher | TopWare Interactive ACE |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 200,000 |
| SteamSpy owner estimate maximum | 500,000 |
| Review type | Mostly Positive |
| Positive review percent | 72% |
| Positive reviews | 221 |
| Negative reviews | 86 |
| Total reviews | 307 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/420970/ |
Short description
Build powerful battle robots from components like Chassis, Weapon and Booster. The battle’s starting and you’re right in it – with freely definable camera perspectives, spectacular effects, unlimited zoom and scroll, colored light sources, terrain morphing and 3D sound. Pure action – pure excitement!
About this game
RoBoRumble is a real-time 3D strategy game, offering two major battle campaigns consisting of 15 missions each and a multi-player mode with hot combat for up to four players at a time. One of RoBoRumble 's key features is the unique way in which Units are assembled. Unlike most games of this type, where the player is given a palette of already designed Units to choose from, in RoBoRumble the player constructs his own from a palette of different components. This gives a far greater number of variations and adds an extra strategic dimension to the game. Each Unit (known as a "Robo") consists of a chassis and a weapon mounted on it. Available chassis designs range from two- or four-legged runners to jet-propelled, tracked or wheel-based craft and even tele-porters. There's also no shortage of weapons to mount on them. In addition to the standard lasers, heavy artillery and machine guns, RoBoRumble offers some imaginative creations like an "Oiler", that slows the enemy down by leaving slippery pools in his path, and the "Whirlwind", that picks up the enemy and throws him against the nearest wall. Each of the two parties in the conflict have eight different chassis and weapons to choose from. One side leans more toward "brawn", utilizing pure firepower, while the other tries the "brains" method of better weapons design. Whichever side the player chooses, only a small pool of weapons is available at the beginning. The player can increase the pool by giving out development contracts between missions. The third optional component of a Robo is the so-called "Booster". This normally costs only a fraction of the other two components, but can have a huge effect on the game. Some Boosters double the Robo's speed, while others give the Robo more firepower or firing range, make him invisible, or increase his intelligence. The relatively complex way of creating Robos stands in heavy contrast to the intentionally simple resource management. The source and at the same time, the main base, of the player's and the enemy's army is a dome-shaped, glowing "Energy Pool", which he must protect from attacks. The pool's capacity, which varies with each mission, is given to the player as…
Supported languages
English * , German * * languages with full audio support
