- Update 0.9.6 - MISSION Mode - 18 September 2026
New game mode added - MISSION (Can be changed in the top-left corner of the Hangar screen)This is a Singleplayer game mode which is now set as a default instead of OFFLINE (can still be changed in the Settings)This is a multi-battle mode with between-battle upgrades and selection of opponent ships for the next battle.Battles increase in difficulty over time.This is a potentially endless mode, you go as far as you go and decide when to stop to cash in on the accumulated scrap. (or get scrapped and lose the accumulated scrap)Hint loading ring color is now affected by Colors management.The color is the same as the primary color of the players ship.Godot updated to version 4.7.2Ultimate animations for ships C, H, N, and R adjusted to attempt to fix a rare visualization failure bug.
- Update 0.8.0 - Steam Multiplayer - 16 August 2026
New game mode added - STEAM (in addition to OFFLINE, ONLINE, and MIX)In STEAM mode - you can invite a Steam friend to the battle.Other player is able to join using sent invite or using the context menu of a friend in the Steam Friend List.While STEAM mode is active (after pressing the invite button) - other game modes, tutorials, and tryouts become inaccessible.Both players must be in the "lobby" to be able to start the battle.
- Update 0.7.21 - Colors, Part 2 - 27 July 2026
Colors of various buttons can now be adjusted in the Colors menu.Base colors of some buttons and their icons also adjustedUI of Colors menu adjusted:Only 1 set of color picker sliders is now visible (instead of 3 previously)Separate set of square color buttons is now available. Clicking each will select that color and allow to change it via color picker sliders.Copy Color and Paste Color buttons added, to allow a bit more convenience when trying to apply the same color scheme to different game elements.The "All" colors section added, shows all currently adjustable colors.Some colors are listed more than once, but are applied to different kinds of game elements.Controller cursor color can now be adjusted.
- Update 0.7.5 - 10 July 2026
Dropdown menu can now be closed without going back to the previous menu:Controller: B buttonMouse: Right ClickHealth and Shield difficulty modifiers increased from 2 to 3 scrap (both positive and negative)Animation of U ships ultimate now has that ships Primary color.
- Update 0.7.3 - 6 July 2026
Godot Engine updated to latest version 4.7.0Fixed an issue where hangar UI would briefly pop up on the first game start.
- Update 0.7.0 - Colors, Part 1 - 4 July 2026
Colors of the player ships, bot ships, and in-game mouse cursor can now be customized using a new menu (Start screen -> Menu button -> Colors).Player Ship colors are used in multiplayer, so you will see the customized ship colors of the player you play against and vice versa.Player Ship colors affect several other elements, e.g. logo, scrap chunks, colors of projectiles and some attacks.More color customization options are planned for one of the future releases.
- Update 0.6.0 - Difficulty! - 13 June 2026
OFFLINE battles Difficulty can now be adjusted in the hangar:Difficulty menu can be accessed via small red/green diamond button to the right of the Modes selection.Changing the difficulty affects the Scrap payouts when you win an OFFLINE battle.Higher difficulty - more scrap.Lower difficulty - less scrap (can lose scrap for winning).Difficulty can affect:Max Health pips of all ships for either bot or player.Max Shield pips of all ships for either bot or player.Starting Actions Stack for either bot or player.New Music Theme added for the Start Screen and Hangar Screen.Dropdown-related UI controls reworked (e.g. Modes, Languages, Fonts)Various minor adjustments and fixes.
- Update 0.5.6 - 20 May 2026
Fixed a bug where a debuff pip of the same type can be visualized multiple times on a ship.Bot should prioritize attack and offensive ultimate actions a bit more if there is a target for it.Stack modifiers for ship A, B, C, and D re-balanced.Can now switch between custom in-game cursor and system cursor in the Settings menu.Controller/Mouse icons in hint/tutorial text are now centered and have larger size.Welcome tutorial changed.
- Update 0.5.1 - More Fonts! - 15 May 2026
Support for multiple different text fonts is added.Font can be changed in the Settings menu.Selected font is saved per language, so changing languages can change the font as well.English has more fonts, since there were not that many fitting fonts with Cyrillic glyphs.Licenses menu added, containing License attribution for all relevant components used in the game, fonts included. Accessible via the Extras menu.A rare crash on game startup was fixed.
- Update 0.4.40 - 3 May 2026
Fix for selecting ships with controller in the hangar, previous change removed colorization for grabbed ships.
- Update 0.4.39 - 2 May 2026
When playing with mouse - custom cursor is now used instead of a system cursor.Does not affect playing on Steam Deck.Fixed a bug where stack modifiers can appear incorrectly in hangars info panel when switching to controller.Controller Right Stick can now be used for scrolling.Tutorial button has a new more readable icon. Welcome tutorial also has an extra arrow pointer to give a clearer indication of the Red box tutorial highlight.Controls can now be checked during the battle/tutorial/tryout from the battle menu.Try button is now disabled by default. Unlocked after either completing any battle tutorial or after finishing a regular battle.Try button is now also referenced in the Info Panel hangar tutorial.
- Update 0.4.34 - 27 April 2026
Adjustments to previously added bot decision logic.
- Update 0.4.33 - 26 April 2026
Fixed a particular issue when framerate would drop while the game is being played in Fullscreen mode, and at the same time, a livestream would be playing in browser or the game itself is being streamed in a Discord call (maybe some other similar cases got fixed as well)
- Update 0.4.32 - Smarter Bot, Part 1 - 25 April 2026
Bot should now behave a bit smarter.Animation for changing action variations has changed (for Swap and Fused actions)Extra hover animation no longer happens on actions when they are pulsing during drag and dropExtra spacing added between Reserve actionsWhen player actions executed, only action icon is moved towards the ship, previously was icon + border
- Update 0.4.26 - Ship Tryouts! - 19 April 2026
It's now possible to try out each ship from the hangar using the "Try" button.Fixed a G ultimate bug where collision could happen when swapping to an empty space.Buff/debuff pips will now appear faster.V Ultimate description is now more accurate (behavior not changed)
- Update 0.4.20 - Steam Cloud Saves! - 13 April 2026
Steam cloud is now enabled, which means:Game state (save) is synced between PC and Steam deck on game starts and exits.If multiple accounts are used on the same machine, each account will have its own save data.Also fixed an issue with Persistent states not resuming the animation after flash state, previously only worked for C ship.
- Update 0.4.19 - 12 April 2026
Animations that apply status effects are now split into 2 categories:"Persistent" - Continuous color pulsing on a ship that applied a buff to self. Affected ships: D, E, M, P, Q, V"Flash" - A quick 1-time color flash, after which, if applicable, previously applied Persistent animation is resumedTo show a hint that the status effect is still applied - a small colored pip, similar to Shield and Health pips, shows up on one side of the ship, next to Health and Shield pipsAffected Ships: G, N, O, T, U, XGravitating state applied by G Ship Ultimate no longer produces a distortion-like visual effect, for consistency it is now a Flash color effect as well.Shock damage from U Ship Ultimate now also uses an explicit Flash animation
- Update 0.4.14 - 7 April 2026
Added (read-only) controls menu section.On battle finished, ships fly away in a more natural order.Changes text color in several places to make it more consistent. Generally, White for Headers, Black for Body.
- Update 0.4.12 - 5 April 2026
A and B ships nerf: Original ultimate effect now only works from the front row. In the back row - a regular attack is made (1 damage shot).Battle tutorials can now be attempted in any order, same as hangar tutorials.Dropdown, hint, and info panels are now a bit darker.When using a controller and opening a hint window with Y, then closing in - focus will remain on the previously focused element.Font size increased for info panel in the hangar. For now, scrollbars or hints can be used see the full description of the ultimate.On controller, vertical scroll bars can be scrolled using LT and RT. Horizontal scroll bars - using LB and RB.Bot behavior adjusted for A, B, and M ships.Pressing the green arrow button after the battle has ended now navigates to hangar instead of start screen.
- Update 0.4.9 - 2 April 2026
Battle Themes 11 and 12 added.Grey splash screen removed on startup.Some disconnect cases are now handled more gracefully.Dropdown, hint, and info panels are now pixelated.Fixed sizing of some tutorial highlights.Battle priorities section now contains player ships if checked after the battle has finished.When played in windowed mode, game window position and size are preserved between sessions.