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Conquest

Conquest Steam news

Zellgert Games | Jan 1, 2026 | game

Released

0players observed · 25 September 2026 - 02:32:00 UTC

AdventureIndieRPGSteam Store

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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Conquest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateJan 1, 2026
  • DeveloperZellgert Games
  • PublisherZellgert Games

Genres: Adventure, Indie, RPG

Company pages: Developer: Zellgert GamesPublisher: Zellgert Games

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Conquest Steam news

Conquest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.9.7 [Minor Changes] - 24 August 2026

    Hello! We have been experimenting with particles in the combat menu as well as an animation or two to make things interesting. Enjoy! Added combat particles - Explosions, Fire & Snow Breathing, Vile Attacks Added particles for spell casting Added ‘Snow Attacks’ Added ‘Vile Attacks’ Added Special Animations for the Ground Pound Attack

  • 1.9.6 Patch - 22 August 2026

    Hello all! We have fixed the issue with Bows & Arrows! Now, bows can be used as an early game weapon that is not effected by the Abilities Tree! Just be sure you have enough arrows :) We also added three new side-quests and corrected some issues with combat MAJOR CHANGE: Arrows and bows now function as a counter Arrow counter added to player 1 inventory Adjusted artwork for arrows BUG FIX: The inventory was still accessible during combat rounds Music now adjusts by biome in Villager Side-Quests Added a description for Side Quests Added quest marker for Side Quests Added Icons for bosses in Side Quests Side Quest Structures will spawn naturally if the party has 800+ HP Collectively Added three Villager Side-Quests: The Dark Castle, The Abandoned Mines & Underwater Fortress Enjoy! Andrew

  • 1.9.5 PATCH - 18 August 2026

    Hello! As requested, we adjusted the monsters in Villager Side Quests and even added two new quests you can go on! Corrected improper monster generation in Lairs & Villager Side Quests Added two Villager Side Quests: The Dwarven Fortress & The Magma Ruin Removed Lairs from ancient Ruins (Main entry is now always within the speech system instead of random chance) Removed traps from forests and swamps during Villager Side Quests BUG FIX: Loot would not appear after Villager Quest completion in select maps Cheers! Andrew

  • 1.9.4 Patch - 12 August 2026

    We corrected a handful of issues that were reported and finished writing the official 'Getting Started' guide on our website! (This guide also includes the brand new Monster & Item Indexes) Here is a list of corrected issues: Added back Play Assist by popular demand. Added a toggle switch for play assist on the main UI in-game BUG FIX: The ‘Retreat Skill Card’ would loop during Gongol Boss Fight BUG FIX: The Isles tiles don't flip completely CRITICAL BUG FIX: Saving Feature broken. Caused lobby loop Cheers! Andrew

  • 1.9.3 Patch - 1 August 2026

    Minor changes to improve settings and lag in-game Rearranged Settings Layout Added ‘Resolutions’ settings (Highly requested) BUG FIX: Corrected ‘Particle Toggle’ in settings (Made more resource-efficient) ADJUSTMENT: Lowered the resolution of lobby art

  • 1.9.2 Patch with a website change - 1 August 2026

    Hello! We have added a handful of fixes to improve gameplay. We also added official documentation on our website for those who want a complete manual of the game (There is also a 'Monster Index' with an 'Item Index' coming soon!) Here is the list of changes: BUG FIX: Inventories would lock up when dragging non-item/skill/spells to them BUG FIX: Black screen in lobby after returning from achievements menu BUG FIX: Characters changed emotions mid conversation BUG FIX: NPC’s would still be in play after closing shops. They now discard BUG FIX: Players could place two items on the same tile in inventories BUG FIX: Combat triggered in the wrong order (Fixing the combat triggering bug appears to have fixed the ‘spacebar’ glitch with the party death screen. We will keep testing this to be sure.) Added a notice about ‘Quest Characters’ and why you cannot delete them Deprecated ‘Play Assist’ due…

  • 1.9.1 PATCH - 28 July 2026

    This is a patch from 1.9.0 addressing a handful of minor issues users encountered: BUG FIX: Lair Challenges could only be failed once for an entire session BUG FIX: Loot was not dropping in Lairs BUG FIX: Achievements were not displaying properly BUG FIX: Admin data accidentally saved Thank you to those who reported bugs! Andrew

  • Update 1.9.0 - 25 July 2026

    Conquest 1.9.0 is OUT!As of today, Conquest version 1.9.0 has officially launched and boy do we have an update for you! Here’s a list of some of the highlights from this update:Conquest no longer uses stock music. We hired the talent of Daniel Zea to bring to life 20 Ambient Fantasy-style tracks! You can purchase Conquest’s new official soundtrack on Steam starting in a couple weeks!We radically overhauled the games balancing. You can now level up your attack damage, gain spells without a spellbook, select your own upgrades after completing quests (Instead of having them randomly assigned to you), gave potions a new lease on life, made it so you can enter doors, ‘Awareness’ now helps you avoid traps and ambushes, and you can even use keys to (finally) unlock locks!You asked and we listened! There are now mid to late game challenges for players with higher stats including a new structure…

  • 1.8.2 - 4 July 2026

    Hello all!I have corrected some issues with the spell system and level-up mechanics:Added ‘fix combat’ command to developer console to resync combat parametersCleaned up broken code in female voice databaseUpdated game engineModified text for spell cards (Made instructions more obvious)BUG FIX: Spell cards could not be transferred to other party membersBUG FIX: Could not equip spell cards and cast themBUG FIX: Players 2,3,4 could not cast spells even once they were equippedBUG FIX: Lower Level reject codes for spells not assigned per player.NERF: Adjusted the frequency of naturally occurring Stones of PowerHappy questing!~Andrew

  • Update 1.8.1 - 26 May 2026

    We corrected a glitch with the combat menu and modified Gongol's death animation. BUG FIX: Quest fights are stuck on groups (0/-1 health and -1 attack) BUG FIX: Quest Progress was not saving Modified Gongol’s Death Animation and corrected credits Temporarily removed side quest requests from speech UI Enjoy! Andrew

  • *Emergency Patch* - 25 May 2026

    An unexpected lock-up in the combat menu during boss fights has been addressed.

  • 1.8.0b2 Patch - 24 May 2026

    Hello all! I hope you are enjoying 1.8.0! We have corrected a handful of minor issues and added a Quest Tracker! Added a Quest Tracker to the Lobby BUG FIX: GUI Locked up after lock picking a chest BUG FIX: Removed ‘M’ and ‘O’ hotkeys to correct UI Vanishing Bug BUG FIX: Combat lagged during manual attacks. Automated 2,3,4,M Attacks. Adjusted Cooldown bar. CRITICAL BUG: Quest Combat Objectives conflict with random encounters NERF: Maximum Healing Power for Gongol lowered to 1,500 Enjoy! ~Andrew

  • Let's Try That Again: 1.8.0 - 23 May 2026

    The original release for 1.8.0 was corrupt and has been reuploaded.

  • Update 1.8.0 - 23 May 2026

    Hello everyone! I am pleased to announce the addition of Female Voices as of update 1.8.0! A massive shout out to Alex Furness for doing such a wonderful job on the recordings! Added 1,474 Female Voice Recordings (Angry, Positive, Scared, Madness) Added new Voice Engine CRITICAL BUG FIX: Gongol is unbeatable due to a deletion bug BUG FIX: Combat Could Be Spammed. Added Cooldown (Spamming combat caused other UI issues that needed resolving. It was simpler to add the cooldown.) As always, with any new major release there may be bugs. If you find one, please report it using our Bug Report form in-game, or by going to our website linked to the right. Cheers! ~Andrew

  • 1.7.2 - 23 April 2026

    A patch to correct some glaring issues: Corrected Credits Terrain generated in castles Achievement Sprites were displaying incorrectly Achievement Data was not clearing when data was purged Quest Completion Sprites were offset

  • 1.7.1 Patch - 4 January 2026

    Hello and a big thank you to those who reported bugs! We have released a patch that addresses the following issues: Corrected Credit Text BUG FIX: Gongol image doesn’t appear during cinematic at the end BUG FIX: Danger was not locking when traveling ‘Up’ BUG FIX: Biomes ‘bleed’ into each other causing maps and music to crossover. BUG FIX: Volume Sliders did not remember volume changes after ~3 minutes BUG FIX: Traps would sometimes trigger the combat menu If you find a bug you wish to report, please fill out the form on our website or use the link on the in-game pause menu. Cheers! ~Andrew Zellgert Lead Developer @ Zellgert Games

Patch notes and updates

S.noRelease datePatch nameGID number
124 August 20261.9.7 [Minor Changes]1841579228674478
222 August 20261.9.6 Patch1841579228671949
318 August 20261.9.5 PATCH1840944183789482
412 August 20261.9.4 Patch1840944183774987
51 August 20261.9.3 Patch1839676055891637
61 August 20261.9.2 Patch with a website change1839676055889632
728 July 20261.9.1 PATCH1839041357039225
84 July 20261.8.21836506165573254
926 May 2026Update 1.8.11833334318580056
1025 May 2026*Emergency Patch*1833334318576294
1124 May 20261.8.0b2 Patch1833334318576158
1223 May 2026Let's Try That Again: 1.8.01833334318573284
1323 May 2026Update 1.8.01833334318573208
1423 April 20261.7.21830797770232176
154 January 20261.7.1 Patch1819386365122453

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