- COLLAPSE COMPANY Ver. Beta 0.2.6 - 12 August 2026
【Ver. Beta 0.2.6 Fix Update Notice】 Thank you for playing COLLAPSE COMPANY. Ver. Beta 0.2.6 includes the following changes and fixes. 1. Changes ① Changed the activation condition of the wall-drawn enemy in DREAM SHELL. It will now begin moving when the player catches it within their camera view. ② Changed the behavior of the wall-drawn enemy in DREAM SHELL. ③ Updated the enemy's Bestiary entry to reflect the two changes above. 2. Bug Fixes ① Fixed an issue in SILENT HOLD where enemies could sometimes become unable to return to their patrol routes. ② Fixed an issue where the entrance shutter could become misaligned after spending an extended period of time inside a dungeon. ③ Fixed incorrect enemy spawn locations listed in some Bestiary entries. We will continue working to improve the game by fixing bugs and taking your reports and feedback into account. Thank you for your continued sup…
- COLLAPSE COMPANY Ver. Beta 0.2.5 - 5 August 2026
Ver. Beta 0.2.5 Update Thank you for playing COLLAPSE COMPANY. Ver. Beta 0.2.5 includes the following additions and improvements. Changes & Additions 1. New Weapons Added * Added three new shotguns and one new submachine gun. * These weapons are now available for purchase in the Shop. 2. Weapon Adjustments * Increased the maximum carried ammunition for selected weapons. * Increased the damage of selected weapons. 3. Bug Fixes ① Fixed an issue in MOLTEN MAZE where the Quantum Fuse could incorrectly spawn on lava. ② Corrected the purchase price of the Suppressor attachment sold in the Shop. ③ Fixed an issue in UNNAMED SHAFT where certain enemies could incorrectly spawn inside walls. We will continue improving the game by fixing bugs and implementing your valuable feedback and suggestions. Thank you for your continued support of COLLAPSE COMPANY.
- COLLAPSE COMPANY Ver. Beta 0.2.4 - 29 July 2026
Ver. Beta 0.2.4 Update Notice Thank you for playing COLLAPSE COMPANY. The following changes and improvements have been made in Ver. Beta 0.2.4. Changes & Improvements 1. Encyclopedia Update Added missing encyclopedia entries for enemies, items, and weapons. 2. Sound Effect Fixes Fixed an issue in multiplayer where the gunshot sound effects of other players' weapons were incorrect in certain situations. We will continue to improve the game by fixing newly discovered issues and addressing problems reported by the community. Thank you for your continued support of COLLAPSE COMPANY.
- COLLAPSE COMPANY Ver. beta 0.2.3 - 12 July 2026
Thank you very much for playing COLLAPSE COMPANY. In this update, Ver. beta 0.2.3, we have made the following fixes and adjustments. - Fixes and Adjustments 1. Skill-Related Fixes - Fixed an issue where using the Overclock Skill “Dodge Protocol” while under the stamina boost effect caused the player to continue dashing until the stamina boost effect ended. - The stamina cost per use of the Overclock Skill “Dodge Protocol” has been set to 100. After the cooldown ends, it can be used again immediately if the player has enough stamina. - The Overclock Skill “Mute Actuator” can now be activated at any timing and interval. - The stamina cost per use of the Overclock Skill “Sixth Sense” has been set to 100. After the cooldown ends, it can be used again immediately if the player has enough stamina. - Added cooldowns to some Overclock Skills. 2. Skill Tree UI Fixes Added displays for the maximu…
- COLLAPSE COMPANY Ver. Beta 0.2.2 - 8 July 2026
Thank you for playing COLLAPSE COMPANY. In this update, Ver. Beta 0.2.2, we have made the following fixes and adjustments. Fixes and Adjustments 1. System Fixes - Fixed an issue where the actual purchase cost of the “Extended Magazine” attachment was incorrect. - Fixed an issue in “NAMELESS SHAFT” where bullets fired by enemies could pass through barriers intended to block enemies. - Fixed an issue with the particle spawn positions of certain weapons. We will continue to address issues based on bug reports and information shared by players. Thank you for your continued support.
- COLLAPSE COMPANY Ver. beta 0.2.1 - 2 July 2026
Thank you very much for playing COLLAPSE COMPANY. In this update, Ver. beta 0.2.1, we have made the following fixes and adjustments. * Fixes and Adjustments 1. System Fixes * Fixed an issue where, after changing the equipment in a weapon loadout, selecting the loadout selection button with the same number as the modified loadout could prevent loadout changes from being made. * Adjusted shotgun-type weapons so that pellet attacks can now damage nearby enemies caught in the spread. * Adjusted the display size of some weapons added in Ver. beta 0.2.0, as they appeared too small during multiplayer. * Reduced the clip ejection sound volume for the battle rifle “SaF.BGM2B.” * Increased the explosion damage radius of grenades and mines against enemies. The hit detection against players has not been changed. * Reduced the delay before damage from weapons fired by participating players is applie…
- COLLAPSE COMPANY Ver beta 0.2.0 - 26 June 2026
Thank you for playing COLLAPSE COMPANY.We have released the Ver beta 0.2.0 major update.This update adds new systems that expand both combat and progression elements, including new weapons, weapon attachments, loadouts, and a skill tree.We have also added new dungeons and enemies, adjusted game difficulty, and fixed various issues.Fixes and Adjustments1. New ContentAdded 6 new weapons.Implemented the weapon attachment system.Implemented the weapon loadout system.Implemented the skill tree system.Significantly changed weapon behavior. Weapon recoil can now be reduced by actions such as crouching.Added 2 new dungeons.Added new enemies.2. Game Difficulty AdjustmentsEnemies will now respawn when escaping through Spatial Collapse.Players will now lose carried items when escaping through the Emergency Exit.These changes make the risks and decisions tied to each escape method more important.Ch…
- [Ver beta 0.1.11 Fix Update Notice] - 24 February 2026
Thank you very much for playing "COLLAPSE COMPANY". In this fix update (Ver beta 0.1.11), we have implemented the following fixes and adjustments: - Fixes and Adjustments 1. Game System Fixes ・Fixed an issue where the number of fuses required to activate the reactor would sometimes not synchronize correctly during multiplayer if there was a very large difference in PC performance between players. ・Fixed a bug where the selling price was not displayed for certain items. ・Adjusted the selling price of some items. ・Fixed an issue where certain enemies were not taking damage from landmines. 2. Game Difficulty Adjustments ・Added a feature where the number of Quantum Fuses scattered in the dungeon increases or decreases in proportion to the number of players. - Development Roadmap & Feedback Status ・Skill System ・Base Expansion / Upgrade Features ・Weapon Loadout System ・Main Boss Battles at s…
- [Ver beta 0.1.10 Update Notice] - 18 February 2026
Thank you very much for playing "COLLAPSE COMPANY". In this update (Ver beta 0.1.10), we have implemented the following additions and adjustments: - Fixes and Adjustments 1. Game System Fixes ・Fixed an issue where the player's flashlight brightness would fluctuate unintentionally when TIPS were displayed. ・Adjusted a symptom where brightness would fluctuate unintentionally when pointing the light at certain enemies. (Note: This phenomenon itself is not a bug but a planned horror effect intended for specific enemies in the future. We have adjusted its intensity for now.) ・Improved the Player Stamina depletion system. - Reduced stamina consumption during normal exploration to make it easier to traverse. - Conversely, stamina consumption will now increase significantly when detected by enemies. ・Fixed an issue where stationary enemies in the distance or behind walls (which were disabled fo…
- [Ver beta 0.1.9 Fix Update Notice and Apology] - 12 February 2026
Thank you very much for playing "COLLAPSE COMPANY". We are aware that some players are currently experiencing bugs in the game, and we deeply apologize for the inconvenience and trouble this has caused. In this fix update (Ver beta 0.1.9), we have implemented the following fixes and adjustments: - Fixes and Adjustments 1. Game System Fixes ・Fixed an issue where dungeon generation might not synchronize correctly if the player's network connection is unstable. ・Fixed an issue where the state of purchased items might not synchronize for client players joining mid-game (via Lobby). ・Added a UI to visualize the current stealth status. - Enemy detection distance varies according to your stealth value. - Turning off lights and crouching significantly reduces detection distance, so please use these actions if you find combat difficult. ・Added experimental TIPS display features (e.g., a notifica…
- [Ver beta 0.1.8 Fix Update Notice and Apology] - 6 February 2026
Thank you very much for playing "COLLAPSE COMPANY". We are aware that some players are currently experiencing bugs in the game, and we deeply apologize for the inconvenience and trouble this has caused. In this update (Ver beta 0.1.8), we have implemented the following fixes and adjustments: - Fixes and Adjustments 1. Game System Fixes ・Fixed an issue where Client players (players joining a Host) could not correctly validatel purchases when buying items from the shop in the lobby. ・Fixed desynchronization issues regarding items and enemy positions within dungeons. ・Reduced the probability of game crashes caused by instantaneous spikes in processing load. ・Changed the UI to not display the switch to Full-Auto prompt when equipped with Semi-Auto only weapons. 2. Game Difficulty Adjustments ・Reduced friendly fire damage from bullets. ・Expanded the visibility range (range at which they beco…
- [Ver beta 0.1.7 Update Notice and Apology] - 3 February 2026
Thank you very much for playing "COLLAPSE COMPANY". We are aware that some players are currently experiencing bugs in the game, and we deeply apologize for the inconvenience and trouble this has caused. In this update (Ver beta 0.1.7), we have implemented the following fixes and adjustments: - Fixes and Adjustments 1. Game System Fixes ・Added a feature to resize the UI. ・Fixed a bug where option settings were not saved when exiting via specific actions. ・Slightly reduced the "Lens Distortion" effect to help prevent motion sickness. ・Fixed the impact point of the test-implemented Revolver Magnum, which was misaligned downwards. 2. Game Difficulty Adjustments ・Fixed Area Boss HP to a constant value regardless of the number of players. ・Reduced the HP of some Area Bosses. ・Significantly increased the maximum ammo carrying capacity for weapons. ・Adjusted the price of ammo refills in accorda…
- [Ver beta 0.1.6 Update Notice] - 1 February 2026
Thank you very much for playing "COLLAPSE COMPANY". In this update (Ver beta 0.1.6), we have implemented the following fixes and adjustments: - Fixes and Adjustments 1. Audio Volume Optimization - Adjusted the volume of some system sounds. - Reduced the attack sound volume for some Boss Monsters as it was excessively loud. 2. Test Implementation of Grade 2 Weapons - Test implementation of a powerful Revolver Magnum. This weapon is intended to become available as you progress through rounds. Although features such as the Collection (Library) display are not yet implemented for this weapon, purchasing it will record the acquisition history in your save data. Please note that its stats are subject to change based on player feedback. Thank you for your understanding. Our development team is committed to fixing issues and improving the game to provide a more comfortable and enjoyable experie…
- [Ver beta 0.1.5 Update Notice and Apology] - 1 February 2026
Thank you very much for playing "COLLAPSE COMPANY". We are aware that some players are currently experiencing bugs in the game, and we deeply apologize for the inconvenience and trouble this has caused. In this update (Ver beta 0.1.5), we have implemented the following fixes and adjustments: - Fixes and Adjustments 1. Game System Fixes - Improved synchronization stability for enemies and items from the client player's perspective during online play. 2-1. Game Difficulty Adjustments - Adjusted the strength balance of some enemies. - Increased weapon ammo reserves. - Reduced the bullet spread for the Submachine Gun "STUN UR-LY-10" when aiming from the shoulder or using iron sights (ADS), making it easier to handle. - Damage of the Sa.F. PU01 handgun has been increased from 40 to 50. 2-2. Light Weapon Mobility Enhancements (Handguns & Submachine Guns) To improve the viability of light weap…
- [Ver beta 0.1.4 Update Notice and Apology] - 30 January 2026
Thank you very much for playing "COLLAPSE COMPANY". We are aware that some players are currently experiencing bugs in the game, and we deeply apologize for the inconvenience and trouble this has caused. In this update (Ver beta 0.1.4), we have implemented the following fixes and adjustments: - Fixes and Adjustments 1. Game Difficulty Adjustments ・Reduced the sound and light detection ranges for some Area Bosses, making it easier for enemies to lose track of the player (Increased the player's base stealth value). ・Lowered the base attack power, health, and movement speed for normal Enemies and Area Bosses. ・Expanded the visibility range for enemies that become invisible when not observed. ・Doubled the player's base stamina value. ・Reduced the bullet spread when firing the starting Assault Rifle, making it easier to handle. 2. Game System Fixes ・Fixed an issue with Closed Bolt weapons whe…