Kingdom Craft news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4233690
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperPimpGameStudio
- PublisherPimpGameStudio
- Parent gameNot available
Genres: Adventure, Casual, Indie, Simulation
Company pages: Developer: PimpGameStudioPublisher: PimpGameStudio
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Kingdom Craft Steam news
Kingdom Craft news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo version 0.6.7 updates - 18 August 2026
Hello everyone! Demo UpdateThis update brings several nice changes and additions. They aren't huge, but they should noticeably improve the overall experience.Thanks to your feedback, I've found many issues and things that needed improvement. Thank you for sharing your thoughts and supporting the game it means a lot to me. Even negative feedback is valuable because it helps me make the game better.AddedCampfires now deal periodic damage if you stand on them while they are burning.Added an animation when hovering over equipment slots.Equipment slots now display a tooltip explaining what each slot is used for when you hover over them.Added missing localization.ChangedIncreased the durability of all tools. For example: A Stone Axe can now chop down around 5 trees instead of 2. An Improved Stone Axe can now chop down around 7 trees instead of 4. A Bronze Axe can now chop down around 14 trees…
- Dev Blog #2 - 31 July 2026
Hello everyone!Today we have a small progress update and a new devlog.Recently, we finished modeling the Bronze tools and weapons. We also completed various metal plates and nails that will be needed for future construction. After that, we started working on Iron tools and weapons, and they are now complete. For now, this is the basic equipment you'll need to survive. We've also added iron plates. A little later, we created clay bricks and molds for casting metal ingots. To make a brick, simply place clay into the brick mold, wait for it to dry, and collect the dried brick. After that, it can be fired in a kiln to make it much stronger. That's all for today! Stay tuned for more updates we're working hard, and a new demo update will be available very soon. If you're looking forward to the game, don't forget to add it to your Wishlist and join our Discord server to stay up to date with th…
- Demo version 0.6.0 updates - 20 June 2026
Hello everyone!Thank you to everyone who is playing the game and leaving feedback. The Steam Next Fest is going quite well. Your support has motivated me, so to celebrate the end of the festival, I have added 20 Steam keys for the full game.By finding them, you will be able to activate a key and get the game completely free before its release. The keys are scattered across the entire map, especially on and around the islands.If you manage to activate one congratulations!!!!So, here's what was added in this update:AddedIf you drive a cart with buckets into water, the buckets will automatically fill with water (which is more realistic and makes the routine of filling buckets easier).Added the ability to close tutorials with the Esc key.Added outlines for tool racks and signs.Added Steam activation keys for the full version of the game.ChangedWater in the well now replenishes not only once…
- Demo version 0.5.8 updates - 17 June 2026
Hello everyone!This demo update includes the following changes.AddedAdded a night brightness setting.Added item names to notifications after crafting.Added a new taming tutorial.Added an animal death effect in the air.Added: if your thirst bar is full, you can no longer drink.Added animal taming (if you feed an animal, it will become tamed, provide more resources, and will no longer run away if you hit it).Added a new animal health display mechanic.Added new localization.FixedFixed an issue where the grappling hook sound could continue playing indefinitely.Fixed localization issues in some languages.Fixed an issue where the cart's slot count would become 3 after loading logs.Fixed button prompts during flight.Thank you to everyone who is playing the game. I'm glad that some of you are enjoying it and have added it to your wishlist. For those who didn't enjoy the game, I'd be happy to he…
- Demo version 0.5.0 updates - 10 June 2026
Hello everyone!Today I’m uploading a new update for the demo version.A lot of new content has been added, along with some major changes. Your feedback has been incredibly helpful!We are also gradually preparing for Early Access. The models for the gear-based mechanics are already finished, and work on implementing them is currently underway. There will still be some changes to the demo version, but the larger features will become available in the demo test branch. I’ll talk more about that in future dev blogs.So, without further ado, let’s get to the changes.OPTIMIZATIONCompletely reworked gravity system. It is now significantly more optimized, and you should notice a clear FPS increase. Tests showed a performance improvement of 30–45%.The new system is also much more flexible and will allow for larger worlds with different gravity zones.(The starting location in the demo will remain un…
- Demo version updates - 3 June 2026
Hello everyone!Today I released an update for the demo version of the game.Thank you to everyone who is playing and sharing feedback. Thanks to your suggestions, the game keeps getting better with every update!Added• Added icons for crafting items when hovering over structures. It is now easier to understand which items need to be crafted. • Added a new tutorial system. Tutorial fireflies now appear based on your actions. For example, after crafting a torch, a firefly will appear and explain its purpose. • Added highlighting of apples on trees when using the scanner. • Added the ability to break large rocks into smaller rocks. Simply hit a large rock with a pickaxe to split it into two smaller rocks. • Added the ability to fertilize garden beds with poop and rotten leaves. • Grappling Hook crafting is now unlocked by default. • The Cooking Rack and Campfire are now unlocked by default.C…
- Minor Fixes - 1 June 2026
Hello everyone! So, what's been added? -You can now hold down the item use button. -Added a button to close the pop-up tutorial. -Added a tooltip to the building menu (which items can be crafted). -Added some default crafts. Changes -The grass dryer now dries on a timer rather than depending on the day. -It's now brighter at night. -Decreased the range of interaction with items. Fixed -Fixed an error with saving the altar with bonuses. -Corrected text in some places. -Fixed left-hand design.
- DEMO VERSION RELEASE - 1 June 2026
Hello everyone! The demo version is now available! I would be happy to hear your feedback.This demo is very important to me. It will help determine the future of the game, as it features a fairly unusual crafting system and gameplay loop.I'm very interested to see how you feel about this type of gameplay.I tried to make the game immersive while avoiding unnecessary complexity.There is no traditional inventory. Instead, you only have two hands, allowing you to hold two items at once. You can also combine items together to create new ones.But don't worry, the game includes various storage options:• Pockets (quick-access slots where you can store and retrieve items) • Backpacks • And much moreDifficulty settings are not available in the demo yet, so the default difficulty is enabled.What's available in the demo:• 1.5–2.5 hours of gameplay • Crafting • Quests • Bonus system • Building • Far…
- When will the demo version be released? - 31 May 2026
Hello everyone! The game's demo version will be available tomorrow. I would greatly appreciate your feedback and reviews.In the demo, you will experience a short gameplay session where your main goal is to activate a portal and return home. For demonstration purposes, this mechanic has been simplified: you only need to earn enough money and pay for the portal activation.The demo includes:-Quest system -Achievements -Two technology branches: Primitive Age and Stone Age -Trading -Farming -Building -And much moreThe demo also supports progress saving. What's Next?I plan to continue updating the demo and gradually expand the game toward a full Early Access release. Be sure to add the game to your wishlist so you don't miss future updates, new features, and important announcements. Thank you for your support! ❤️
- Dev Blog #1 - 13 April 2026
Hello everyone!I decided to make my first dev blog. If you're interested in following the game, please add it to your wishlist.Recently I added earth structures, inspired by those videos about primitive technologies. They influenced me a lot.So in the first primitive era, you will be able to build a house from earth to protect yourself from threats and bad weather. Earth buildings can collapse, but don’t worry — they are easy to repair.I also added large wooden walls and gates. Normally they are very expensive to craft, but for the demo I will make the crafting easier. Later, depending on the game difficulty, crafting will become closer to a more realistic state. Large walls will help you defend against enemies and create a safer, more comfortable environment.We will try to make a playtest this month, so stay tuned for more news!
- News - 8 April 2026
Hello everyone! Very soon there will be a playtest, after which I will release a demo version. I will be very happy to hear your feedback. A little about the development: we have been working on the game for about 8 months now and have prepared a lot of interesting things. Recently we added traders. They will help you progress faster in the world and save your time. In this ruined world, there are still living creatures. You can meet three brothers: Gorf the Younger, Gorf the Middle, and Gorf the Elder. These are three trader brothers who buy and sell different goods.-Gorf the Elder sells equipment and tools. -Gorf the Middle sells materials. -Gorf the Younger sells food and seeds. I will gradually publish dev blogs and update the demo version. I will be happy to hear your feedback, and thank you for your support!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 June 2026 | Minor Fixes | 1833968530898698 |
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