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Monster Mercs

Monster Mercs Steam news

Izak Games | To be announced | game

Coming Soon

GameSteam Store content

ActionRPG

  • Steam app typegame
  • Steam App ID4234330
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperIzak Games

Monster Mercs news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4234330
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperIzak Games
  • PublisherIzak Games
  • Parent gameNot available

Genres: Action, RPG

Company pages: Developer: Izak GamesPublisher: Izak Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Monster Mercs Steam news

Monster Mercs news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Monster Mercs Closed Playtest Announcement - 2 October 2026

    Hey Mercs!I've been hard at work adding more and more to the game and think its about time I let you all tell me what you think. Just as the title says this is going to be another closed playtest, the games Discord community will have access to it from now through October 7th. If you want to try the game out but aren't in the server just join and ask for a key to redeem. I'd love to get more of your feedback on the direction that the game is heading and hear any suggestions you all have. We will have limited keys to give out so the sooner you join the better your chance is of getting one.FIND OUT MORE HERE: What to expect in this Closed playtest:New combat systemA new lobby areaWeapons dealer to buy and sell from A brand new village mapProcedural dungeon mapsLarge magical forest map to explore3 Transformations 2 classes (Don't get too attached to them, I'm gutting classes in favor of so…

  • The Playtest Results are in! - 27 June 2026

    Playtest Results Are In, Mercenaries.First off, thank you to everyone who jumped into our first open playtest, battled monsters, broke things, survived extractions, and took the time to tell us exactly where the game needs improvement.How much did you enjoy the playtest?Overall Rating: 3.5 / 5Not bad for our first public expedition into monster-infested territory.With some more polish and expansion of features, the next playtest should leave a longer-lasting impression.How was the core combat?Overall Rating: 2.5 / 5You all made it clear that the combat needs more work, and I agree. I’ve taken your feedback and have already changed how the core combat works. This new build I'm working on now allows you to attack while moving. This will make battles feel more engaging and less punishing. In the playtest, if you attacked, you were locked into a predetermined animation that would cycle thro…

  • Monster Mercs Playtest is LIVE - 1 June 2026

    Hey Mercs, I’m happy to finally share that we are having a public playtest, that's live RIGHT NOW. This playtest will be open for 1 week, and we would like to use this opportunity to see if you're all satisfied with the direction the game is heading. And if it isn’t, then this is your chance to share with me what you would like to see implemented in the game. There is a player feedback form that you can fill out here or in-game. And if you would prefer to message me directly, we have now opened the doors to the games Discord to the public. Join through here https://discord.gg/aqMvQFXpBX or through Missy, the in-game barkeep. What to Expect in this playtest Single player only Character Creator3 Unique mapsEquipment Loadout New Title theme Windows only A bug or two To close this out, I want to thank all of you who have been keeping an eye on this project. While it still has a long way to…

  • Monster Mercs – Linux Support Confirmed - 11 March 2026

    Monster Mercs – Linux Support ConfirmedGood news for our Linux mercenaries.Over the past few months we’ve received a steady stream of requests asking whether Monster Mercs will support Linux. The short answer has always been “we’d love to, but we need a reliable way to test it.”Well, thanks to members of the community, that’s changing.Several players have stepped up and volunteered to help test and validate Linux builds before they’re released publicly. With a small group of dedicated testers now in place, we’re moving forward with official Linux build support.What this meansWe are now building and testing Linux versions of the gameCommunity testers will help us catch platform-specific issues before releaseOnce builds are stable, Linux support will become an officially supported platformAs a small indie project, we rely heavily on the community to help us expand the game beyond what one…

  • Devlog Update: Pointy End Towards Enemy - 2 February 2026

    Hey Mercs,Since the last playtest, I’ve been deep in the trenches tightening systems, improving combat feel, and rebuilding core mechanics based directly on your feedback. This update represents one of the largest mechanical overhauls to Monster Mercs so far.Here’s what’s new:⚔️ Core Systems & CombatStats System Overhaul The underlying stat model has been rebuilt for better scaling, clearer tradeoffs, and stronger build identity.Massively Improved Hit Boxing Attacks are now far more consistent and readable across all weapons and enemies.Action Blocking System Prevents invalid or overlapping actions to improve responsiveness and reduce animation jank.New Target Lock System More reliable, more intuitive, and better suited for multi-enemy encounters.New Strafing Movement Allows better positioning and control during combat.Nerfed Sprint Sprinting is now a tactical choice, not a default stat…

  • Playtest #3 Completed - 23 January 2026

    🎉 Thank You, Mercs!Playtest #3 is officially completed, and we want to give a huge thank you to everyone who jumped in, fought monsters, broke things, and sent feedback. Your time, your clips, your bug reports, and your brutally honest opinions are shaping Monster Mercs into a tighter, more satisfying co-op experience.This playtest gave us exactly what we needed: real combat data, edge cases we can’t simulate internally, and clarity on what feels good—and what didn’t yet. The result is a major round of improvements focused on combat clarity, responsiveness, and moment-to-moment readability.Here’s a snapshot of what’s already been updated based directly on your feedback:🔧 Gameplay & Combat ImprovementsUpdated animations to better handle strafingNew Soft Lock targeting system for combatGreatly improved melee hitboxingAdded lock-on indicator to enemiesClearer indications when the player…

  • Diamond Tier Announcement - 17 January 2026

    Monster Mercs – Community Update 🎉We just hit 2,000 wishlists and passed 50,000 trailer views, and honestly… wow.Monster Mercs has been featured by IGN and a wave of indie game outlets, and the response has been incredible. Every wishlist, share, comment, and message helps more than you probably realize—especially for a solo indie building something a little weird and a little ambitious.Seeing players get excited about the game, talk about the monsters, the co-op chaos, and the mercenary fantasy is exactly why we’re making this. Your support directly fuels development and pushes Monster Mercs closer to release.From the bottom of my heart: thank you for backing the game this early and helping spread the word. There’s a lot more to show soon, and we can’t wait to get the game into your hands.Gold is good. — The Monster Mercs Team

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