- Zero Gravity is now Free! - 17 May 2020
Due to the game being discontinued, the game is now free. However, if you'd like to follow development of the other coop/multiplayer game in the works Dark Existence, please feel free to: Dark Existence - Facebook Dark Existence - Instagram Thanks and stay safe!
- Following Development: It's going awesome! - 31 August 2018
If you are interested in keeping up with the development of Zero Gravity closely, please go ahead and follow the Facebook page which is where all development updates will be posted. https://www.facebook.com/ZeroGravitySteam/ An update on the game, two weeks in, everything is going well! First mission is being made which is also a tutorial to help you know and understand how to play the game. https://preview.ibb.co/jZZoUe/MainChar.png https://preview.ibb.co/dwUYvK/One.png Working on getting some gameplay videos in the next few days up.
- Zero Gravity: It's Being Recreated! - 14 August 2018
Hi all, My name is Dimitri, I just wanted to say that when Zero Gravity was released in 2016, it was at a state where I had no funding, less experience, etc. Overall, the project solely was a 'University' project and from my perspective, I personally feel it didn't go well, but it was a good starting point. I apologise to all customers and friends that have not enjoyed the game with its serious lack of content, the main purpose was to publish it 'Early Access' with little content, but at least displaying each gamemode, and with funding, the whole game would be polished up. That never happened. So, I am now announcing that Zero Gravity is being recreated completly to a whole new game idea. From the old game as a 'Puzzle Arcade Platformer' to a 'Dark Atmospheric Horror Story' game that feels like 'Silent Hill in-space'. Yes, I love Horrors, I also love Science Fiction, that combined I fee…
- Development Update: #09 Multiplayer Hub & Coop Stress Tests - 4 September 2016
This update for Zero Gravity now has the hub included where you and your friends can transition from the hub to the levels and back. 4 Player Coop Stress Test: https://www.youtube.com/watch?v=oRlxxDyCAls&feature=youtu.be Current bugs: Joining someones server after they return to the hub will cause the client to not be able to join. Pressing ESC will force the game to close (Currently no menu for MP) Pressing R will restart you back to hub and cause issues(Best alternative for now is to re-launch the game from Steam) Internet is unstable and may not work for you. Current works: Refining up internet networking
- Development Update: #09 Multiplayer Hub & Coop Stress Tests - 4 September 2016
This update for Zero Gravity now has the hub included where you and your friends can transition from the hub to the levels and back. 4 Player Coop Stress Test: https://www.youtube.com/watch?v=oRlxxDyCAls&feature=youtu.be Current bugs: Joining someones server after they return to the hub will cause the client to not be able to join. Pressing ESC will force the game to close (Currently no menu for MP) Pressing R will restart you back to hub and cause issues(Best alternative for now is to re-launch the game from Steam) Internet is unstable and may not work for you. Current works: Refining up internet networking
- Development Update: #08 - 4 Player Co-op and Improvements - 31 August 2016
Zero Gravity has had some massive improvements since the last update. Version 0.23 update log: Singleplayer: The Platformer Gamemode has been improved with; Improved Player Controller New and improved animations Better physics interpolation to remove camera clipping through level/boxes Player can now see his feet to know better where he will land Holding W, S, A or D in to a wall or cube no longer sticks you to it, instead now whilst holding a key towards a wall, you can also use your jetpack rather than being stuck and not moving at all Tutorials now tell you 'Controls Tutorial Complete' instead of 'Tutorial Complete' as this had several players confused. Escape Menu is now massively improved with; Sound now pauses when pressing ESC You can no longer look around when paused in the Puzzle and Platformer gamemodes You can now change the master volume of the current level Multiplayer: The…
- Development Update: #08 - 4 Player Co-op and Improvements - 31 August 2016
Zero Gravity has had some massive improvements since the last update. Version 0.23 update log: Singleplayer: The Platformer Gamemode has been improved with; Improved Player Controller New and improved animations Better physics interpolation to remove camera clipping through level/boxes Player can now see his feet to know better where he will land Holding W, S, A or D in to a wall or cube no longer sticks you to it, instead now whilst holding a key towards a wall, you can also use your jetpack rather than being stuck and not moving at all Tutorials now tell you 'Controls Tutorial Complete' instead of 'Tutorial Complete' as this had several players confused. Escape Menu is now massively improved with; Sound now pauses when pressing ESC You can no longer look around when paused in the Puzzle and Platformer gamemodes You can now change the master volume of the current level Multiplayer: The…
- Development Update: #07 - Basic Cooperative Play - 30 August 2016
Zero Gravity now has a basic cooperative system which is very unfinished and is now playable as 'Unstable 0.13'. You can play this by going to your Steam Library > Zero Gravity > Properties > Betas > Multiplayer and let the game update to that and you will be put on to a Platformer scene where you will have Host Game and Join Game. You will need a program such as LogMeIn Hamachi or Tunngle to connect to your friends by internet. If you are playing with family, you should be fine to play via localhost. The animations currently are local and not remote so the online player you see, his/her animations will not be working yet. The Steam name is also at the incorrect player's head, this will be fixed in the next multiplayer build. Stress tests are being performed constantly to improve the quality of the multiplayer. If you are interested in becoming a tester for the Multiplayer of Zero Gravi…
- Development Update: #07 - Basic Cooperative Play - 30 August 2016
Zero Gravity now has a basic cooperative system which is very unfinished and is now playable as 'Unstable 0.13'. You can play this by going to your Steam Library > Zero Gravity > Properties > Betas > Multiplayer and let the game update to that and you will be put on to a Platformer scene where you will have Host Game and Join Game. You will need a program such as LogMeIn Hamachi or Tunngle to connect to your friends by internet. If you are playing with family, you should be fine to play via localhost. The animations currently are local and not remote so the online player you see, his/her animations will not be working yet. The Steam name is also at the incorrect player's head, this will be fixed in the next multiplayer build. Stress tests are being performed constantly to improve the quality of the multiplayer. If you are interested in becoming a tester for the Multiplayer of Zero Gravi…
- Development Update: #06 - 25 August 2016
Zero Gravity now has it's release date of 29th August and will currently only have Single-Player. It is expected that a basic Co-op system will be implemented for version 0.2 or later. Version 0.2 should also contains Steam Achivements that should allow the game to have a better experience. You will be able to purchase the game on the midnight launch; 29/08/2016 at 00:00 (GMT+1) Please remember to submit bugs and issues you encounter to make this game become more polished and stable for later releases. 1 bug consists of; Steam Overlay doesn't work properly in parts of the game.
- Development Update: #06 - 25 August 2016
Zero Gravity now has it's release date of 29th August and will currently only have Single-Player. It is expected that a basic Co-op system will be implemented for version 0.2 or later. Version 0.2 should also contains Steam Achivements that should allow the game to have a better experience. You will be able to purchase the game on the midnight launch; 29/08/2016 at 00:00 (GMT+1) Please remember to submit bugs and issues you encounter to make this game become more polished and stable for later releases. 1 bug consists of; Steam Overlay doesn't work properly in parts of the game.
- Development Update: #05 - 3 August 2016
Today marks that Zero Gravity has been in development for 1 year. As for this, the first public alpha build will be released this month, if not, it will be extended to September and released sometime in early September. The build willl currently NOT have multiplayer yet and hopefully will be included in a future alpha build. This month, many bugs have been fixed, mechanics reimplemented to be more professional and more levels to be made.
- Development Update: #05 - 3 August 2016
Today marks that Zero Gravity has been in development for 1 year. As for this, the first public alpha build will be released this month, if not, it will be extended to September and released sometime in early September. The build willl currently NOT have multiplayer yet and hopefully will be included in a future alpha build. This month, many bugs have been fixed, mechanics reimplemented to be more professional and more levels to be made.
- Development Update: #04 - 10 July 2016
In this development update, you may watch a video of the latest new features and updates/changes made. Video link: https://youtu.be/c7ZdB5H6lRw New: EVA deaths now available. (You can die in the EVA gamemode) Unlock system for completing levels and proceeding via in the level or Main Menu. Basic Pause System is now available. Tutorials on how to play each gamemode is now available. Updated: Fully reworked and refined Main Menu.
- Development Update: #04 - 10 July 2016
In this development update, you may watch a video of the latest new features and updates/changes made. Video link: https://youtu.be/c7ZdB5H6lRw New: EVA deaths now available. (You can die in the EVA gamemode) Unlock system for completing levels and proceeding via in the level or Main Menu. Basic Pause System is now available. Tutorials on how to play each gamemode is now available. Updated: Fully reworked and refined Main Menu.
- Development Update: #03 - 11 June 2016
Hello, This development update introduces the very early stages of how combat & stealth will be used in Zero Gravity. In this game-mode you will use stealth and/or combat only to try and pass through the levels undetected. You will only be equipped with a silenced pistol and a zero gravity suit that can be used to shoot from advantage points, etc. Video link is here
- Development Update: #03 - 11 June 2016
Hello, This development update introduces the very early stages of how combat & stealth will be used in Zero Gravity. In this game-mode you will use stealth and/or combat only to try and pass through the levels undetected. You will only be equipped with a silenced pistol and a zero gravity suit that can be used to shoot from advantage points, etc. Video link is here
- Development Update: #02 - 4 June 2016
Hello Zero Gravity fans, In this development update, you may watch a video of how the Main Menu has been going and it's new systems such as the input system, language selector, etc. Video link is here. New: Input system fully working (Controls) Fully working Main Menu with ease-of-use to select levels and change game, graphical, audio and input settings. Russian language is now added to Zero Gravity allowing Russian players to play when the game is released in to early access. Language selector is now available when starting up the game. If you selected the wrong language, head to the settings on the main menu and navigate to the top section where Gameplay is and there will be a ‘Language Select’ button. New soundtracks have been included. Updated: Motion-capture animations have now been re-created to look more professional and included. Main Menu music has been updated. Current works:…
- Development Update: #02 - 4 June 2016
Hello Zero Gravity fans, In this development update, you may watch a video of how the Main Menu has been going and it's new systems such as the input system, language selector, etc. Video link is here. New: Input system fully working (Controls) Fully working Main Menu with ease-of-use to select levels and change game, graphical, audio and input settings. Russian language is now added to Zero Gravity allowing Russian players to play when the game is released in to early access. Language selector is now available when starting up the game. If you selected the wrong language, head to the settings on the main menu and navigate to the top section where Gameplay is and there will be a ‘Language Select’ button. New soundtracks have been included. Updated: Motion-capture animations have now been re-created to look more professional and included. Main Menu music has been updated. Current works:…
- Development Update #01 - 5 May 2016
Hello all, Today marks the first development update for Zero Gravity. Early Access Release News Starting with the good news first, it is most certain that Early Access will be available in a few months, however, the bad news is that Cooperative play may not be included or if it is included, it may be unstable and ruin your gaming experience. Development The development of Zero Gravity is going as planned and lots of levels are being created. On release of Early Access, most of the playable levels will be on the Platformer, EVA and Docking gamemodes. As for the Puzzle gamemode, there will not be as much levels to play. This is due to the fact that all the puzzle levels require lots of development time. Everyone is looking forward to the four gamemodes to play, although, there may be five gamemodes to play now! The 5th gamemode will be a stealth based mode where you must sneak past people…