SPSTEAMPULSELIVE ANALYTICS
Carpe Diem

Carpe Diem Steam metadata

Moonlit Works | Nov 30, 2015 | game

Released

1players observed · 22 September 2026 - 16:05:27 UTC

CasualIndieFree To PlayFree to PlayAnimeSteam Store

  • Latest observed players1 · 22 September 2026 - 16:05:27 UTC
  • SteamPulse tracked peak90
  • Units sold (VGI)26,567
  • Revenue (VGI)No data available
  • Review score89% positive

Carpe Diem metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 22 September 2026 - 16:05:27 UTC
  • SteamPulse tracked peak90
  • Units sold (VGI)26,567
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews8,560
  • Release dateNov 30, 2015
  • DeveloperMoonlit Works
  • PublisherMoonlit Works

Genres: Casual, Indie, Free To Play

Company pages: Developer: Moonlit WorksPublisher: Moonlit Works

Top Steam chartsTop 100 gamesGame directorySteam Store page

Carpe Diem Steam metadata

Carpe Diem metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/423880/metadata
Steam Storehttps://store.steampowered.com/app/423880/
Steam Communityhttps://steamcommunity.com/app/423880
PCGamingWiki search
IGDB searchSearch IGDB for Carpe Diem

Reviews, pricing, and metadata

Review summary

Very Positive

89% positive, 7,625 positive, 935 negative

Price and discount

Free to play

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

2

Platform releases
  • Steam 30 November 2015

Latest Steam announcements

  • Layover Lovers released! - 17 October 2023

    Greetings, moonlings! Our past couple of years have been filled with slumps and silence but we're getting back into working on projects again. It's taken a while but Layover Lovers is finally released on Steam! It's a short one as usual. We hope you'll like the story we have for it. https://store.steampowered.com/app/2618830/Layover_Lovers/ Additionally, we are offering a few treats to celebrate this occasion! Carpe Diem: Reboot is currently at its deepest discount for a week (until the 23rd). https://store.steampowered.com/app/686760/Carpe_Diem_Reboot/ Without Romance now has an added Steam achievement. https://store.steampowered.com/app/1409610/Without_Romance/ And while we're at it, we might as well add a link to our first-ever project, Carpe Diem. https://store.steampowered.com/app/423880/Carpe_Diem/ Don't worry about the messy capsules. Extra Moonlit Works In case you missed, we al…

  • Without Romance released! - 16 September 2020

    Hello! I hope you're doing well. If you didn't know, Moonlit Works participated in the Summer Novel Festival 2020 and our entry, Without Romance, is now out on Steam. I hope you like it! https://store.steampowered.com/app/1409610/Without_Romance/ Other Moonlit updates Another short visual novel is coming out soon! Layover Lovers. A terminal love story. Stay tuned for updates on our current project as well. A rhythm visual novel titled Bubblegum Beat. For more updates, follow us on Twitter or join us on Discord!

  • Asset Update - 29 December 2019

    What in the moon is this?! We just wanted to let everyone know that we have updated this little project with new better assets! We are very proud with how it turned out, despite the rather unambitious concept behind it. We've also added a new achievement for those who checks out the updated version! But this is a five-year-old game. Why update it now? Good question! There were two things that pushed us to go ahead with this idea. As you may know, Carpe Diem was a little solo project, and while it was well-received somehow, most criticism about it is regarding the low quality of its assets. We thought that improving it would let people enjoy the story more. Another reason is that we treat our Steam Creator's page as the team's online portfolio of some sort, and updating the assets of this project would help us make it appealing. Can I still get the old stuff? You can find the old version…

  • Sequel Is Greenlit! - 28 May 2016

    Carpe Diem: Reboot just got greenlit earlier! Huge thanks to everyone who voted it up. The kickstarter campaign is really close to its goal with 4 days to go! https://www.kickstarter.com/projects/eyzi/carpe-diem-reboot

  • Sequel Is Greenlit! - 28 May 2016

    Carpe Diem: Reboot just got greenlit earlier! Huge thanks to everyone who voted it up. The kickstarter campaign is really close to its goal with 4 days to go! https://www.kickstarter.com/projects/eyzi/carpe-diem-reboot

  • Support The Sequel - 2 May 2016

    Just because it crashed doesn't mean it's over After so many requests, and after a few months of trial and error, I finally came up with the perfect story for a sequel and I'm ready to do it. I have started writing the story but I thought I'd give you guys a heads up and a few information about it. It will be titled 'Carpe Diem: Reboot' and, as you may have guessed already, Ai... reboots. It will continue exactly where the first one left off, but this time the story will revolve around Ai and her struggles. The last part of 'Carpe Diem' will even be included in the sequel as the prologue, but with better art, music, and interface. The first one did really well but it had its shortcomings which I'd like to make up for in the sequel. It will be longer (about 3~5 hours of gameplay), and will have multiple endings. No more MS Paint-tier background art. Characters will have more sprites. The…

  • Support The Sequel - 2 May 2016

    Just because it crashed doesn't mean it's over After so many requests, and after a few months of trial and error, I finally came up with the perfect story for a sequel and I'm ready to do it. I have started writing the story but I thought I'd give you guys a heads up and a few information about it. It will be titled 'Carpe Diem: Reboot' and, as you may have guessed already, Ai... reboots. It will continue exactly where the first one left off, but this time the story will revolve around Ai and her struggles. The last part of 'Carpe Diem' will even be included in the sequel as the prologue, but with better art, music, and interface. The first one did really well but it had its shortcomings which I'd like to make up for in the sequel. It will be longer (about 3~5 hours of gameplay), and will have multiple endings. No more MS Paint-tier background art. Characters will have more sprites. The…

  • Ai Learns New Languages - 11 December 2015

    With the help of a few volunteers, Carpe Diem is now officially available in Spanish, Polish, Bahasa, French, Japanese, Korean, Swedish, Russian, German, Brazilian, Italian and Simplified Chinese. A few others are on their way! I'm delighted to see some people interested in making this happen despite the fact that the VN is very/extremely short. Thanks to everyone who volunteered as well as to everyone who will be volunteering. I hope this becomes convenient to people who would want to read this in their native language. If there are interests in translating Carpe Diem into a language not listed above, feel free to add me up and send me a message here on Steam. This update includes the available translations as well as some grammar or spelling corrections. If there are still mistakes, please let me know. Thanks! EDIT: The translation project for Carpe Diem is now closed. Thank you to al…

  • Ai Learns New Languages - 11 December 2015

    With the help of a few volunteers, Carpe Diem is now officially available in Spanish, Polish, Bahasa, French, Japanese, Korean, Swedish, Russian, German, Brazilian, Italian and Simplified Chinese. A few others are on their way! I'm delighted to see some people interested in making this happen despite the fact that the VN is very/extremely short. Thanks to everyone who volunteered as well as to everyone who will be volunteering. I hope this becomes convenient to people who would want to read this in their native language. If there are interests in translating Carpe Diem into a language not listed above, feel free to add me up and send me a message here on Steam. This update includes the available translations as well as some grammar or spelling corrections. If there are still mistakes, please let me know. Thanks! EDIT: The translation project for Carpe Diem is now closed. Thank you to al…

  • From Me To You - 2 December 2015

    First and foremost, I would like to thank everyone who has supported, read, enjoyed and liked Carpe Diem. I did not have high hopes with it as it was my first work. In fact, when it was still on Steam Greenlight, I was very anxious if it will even get approved. However, the outcome was far beyond my expectations and I'm really grateful for that. It has been a great experience for me and it made me happy to see a lot of review, most of it positive, just shortly after it was released. I really really appreciate it. Thank you! That being said, I'd like to take time to share a few things and answer some popular questions while I am at it. A lot of people mentioned some grammar and spelling errors in the dialogues. I really apologize for that. I encourage everyone to kindly let me know if you find these and I will fix it as soon as I can. I've received a few requests from people to translate…

  • From Me To You - 2 December 2015

    First and foremost, I would like to thank everyone who has supported, read, enjoyed and liked Carpe Diem. I did not have high hopes with it as it was my first work. In fact, when it was still on Steam Greenlight, I was very anxious if it will even get approved. However, the outcome was far beyond my expectations and I'm really grateful for that. It has been a great experience for me and it made me happy to see a lot of review, most of it positive, just shortly after it was released. I really really appreciate it. Thank you! That being said, I'd like to take time to share a few things and answer some popular questions while I am at it. A lot of people mentioned some grammar and spelling errors in the dialogues. I really apologize for that. I encourage everyone to kindly let me know if you find these and I will fix it as soon as I can. I've received a few requests from people to translate…

Patch notes and updates

S.noRelease datePatch nameGID number
12 May 2016Support The Sequel4249665521684053369
211 December 2015Ai Learns New Languages4249665521684053520
32 December 2015From Me To You4249665521684053663

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID423880
Live current players1
SteamPulse tracked peak90
Live count (today's peak floor)1
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateNov 30, 2015
DeveloperMoonlit Works
PublisherMoonlit Works
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent89%
Positive reviews7,625
Negative reviews935
Total reviews8,560
Steam recommendations121
Achievements2
Average playtime forever330 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/423880/

Short description

Seize the day

About this game

Synopsis What makes someone perfect? Experience this short bittersweet story in the shoes of the main character, Jung, where you will spend your time hanging out with a girl named Ai. Ai is everything Jung wishes for in a woman... except for one very important thing. A thing he prefers to disregard in order for them to have the best time of their lives. You have a day to enjoy your date and see the world from Jung's point-of-view. Background This is a free short visual (kinetic) novel made to show the importance of setting the right priorities in life. This is intended to be a single playthrough kind of novel. The choices all lead to the same ending, just taking different routes.

Supported languages

English, Spanish - Spain, Polish, Japanese, German, French, Italian, Portuguese - Brazil, Swedish, Russian, Korean, Thai

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Carpe Diem's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Carpe Diem's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Carpe Diem at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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