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Tiny Train Tycoon

Tiny Train Tycoon Steam news

2D is enough | Jul 20, 2026 | game

Released

0players observed · 23 September 2026 - 19:54:38 UTC

CasualIndieStrategySteam Store

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Tiny Train Tycoon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 20, 2026
  • Developer 2D is enough
  • Publisher 2D is enough

Genres: Casual, Indie, Strategy

Company pages: Developer: 2D is enoughPublisher: 2D is enough

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Tiny Train Tycoon Steam news

Tiny Train Tycoon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update v.0.11.9 - 14 September 2026

    Update 0.11.9Fixed trains not speeding up after changing path while stopping before a signAdded highlighting of a city's area of effect when hovering over the cityAdded aborting of loading when a sign is disabledFixed an issue where a train could wait indefinitely when loading again because it already contained all available cargoUpdate 0.11.8Add fixes in the tutorial textFixed text centering in the "Goals" windowRenamed the "My Map Objects" window

  • Update v0.11.7 — and Finally, a Tutorial! - 10 September 2026

    Tiny Train Tycoon now has a tutorial! A detailed game guide is also available from the in-game menu.Changes in 0.11.7Added a tutorialFixed the context menu going outside the screenThe demo level now uses only a grass backgroundFixed incorrect behavior of some buttons when disabledChanges in 0.11.6Fixed incorrect behavior of the horn on/off signsFixed train cloning in the sandbox with money modeChanges in 0.11.5Fixed incorrect names for the horn on/off signsAdded the ability to rename a train in the train setup windowChanges in 0.11.4Fixed particles not being rendered when dust is disabledFixed an issue with trains moving toward removed signsAdded sound control signsSlightly changed the "About" text

  • Update v.0.11.3 - 29 August 2026

    Update v.0.11.3sound volume now depends on camera scaleUpdate v.0.11.2improved dust, smoke, and steam effectsadded 2 new routing signsreordered the signs in the “Control” tab for easier accessadded an indicator when switching tracks at junctionsfixed the track switch sound playing when loading a gameUpdate v.0.11.1fixed the construction panel being in the wrong state when loading a gamebuildings now cost one million shahs in “Sandbox with Money” mode

  • Update v.0.11.0 - 24 August 2026

    Changes in version 0.11.0:fixed a bug that caused the amount of dust on the map to decrease over timereduced dust opacityfixed a bug that prevented starting a new game after loading an existing saveadded smoke effects for train accidentsadded steam effects for steam locomotivesadded expense and income indicatorsadded business and city upgrade indicatorsimproved the business upgrade systemmade minor changes to the creditsfixed decoration order on Linux systemsadded Places — you can now save locations on the map to a listadded display of trains' last known locations when loading a gameincreased the volume of building soundsremoved the annoying warning shown when saving the gamefixed an issue that prevented the game from being loaded in some rare casesfixed a bug that could cause the camera to shake erratically when placing a train again

  • 🇺🇦 Ukrainian Games Festival - 17 August 2026

    The Ukrainian Games Festival is here, and Tiny Train Tycoon is participating!Unfortunately, due to Steam's discounting rules, I can't add a discount to the game during this festival. But Tiny Train Tycoon is still here, and development continues!I'm currently working on the next version of the game. One of the new additions is smoke and steam effects for trains — here's a little sneak peek:More improvements are on the way. 🚂💨Thank you for supporting Ukrainian games and indie developers!

  • Update v.0.10.0 - 16 August 2026

    Update 0.10.0 is here!All changes:- added a save and load system- changed train mass calculation: cargo now has weight and affects acceleration; the mass values of locomotives and train cars have also been changed- changed map generation: there are now at least 3 of each business on the map- fixed business development through cargo transportation- added generation of highly developed cities: there are now 1–2 already developed cities on the map where you can deliver the corresponding cargo- added an option to generate highly developed cities when creating a new game- added a pause screen (opened with F10 or ESC while in Overview mode)- added tooltips to inactive buttons in the menu- increased the volume of bullet train horns- changed the message shown when a train does not have enough power to move- fixed the text in the loading sign window- increased the maximum acceleration value for…

  • Update v.0.9.2 - 30 July 2026

    It's been 10 days since Tiny Train Tycoon was released. Here's a summary of all the significant changes so far, including updates to the demo.0.9.2Added notifications when cheats are activatedAdded 2 new bushes0.9.1Fixed incorrect next/previous object selection order while buildingAdded an animation to the "Play Game on Random Map" button in the main menuRemoved duplicate notifications about track price and storage availability when rotating tracksSlightly improved the building mode UX0.9.0Changed the city economy: it is no longer possible to transport passengers back and forth infinitely. Trains now have to wait until new passengers want to leave the city. The city's population affects how many people are willing to travel.Trains now crash if their cargo collides with an obstacleCargo on flat cars can now fall off after an impactFixed incorrect placement of cloned trains when placed on…

  • 0.8.5 - 23 July 2026

    Key changes: Improved zoom Added flip button

  • 0.8.4 - 21 July 2026

    Add sign description. Finally!

  • Tiny Train Tycoon is now available in Early Access! - 20 July 2026

    Tiny Train Tycoon is now available in Early Access!

  • Ukrainian language - 14 July 2026

    Hello, train enthusiasts!I had to temporarily remove Ukrainian from the list of supported languages on Steam in order to pass the game's review.Adding a Ukrainian localization remains one of my priorities, so it will definitely return in the near future.Thank you for your understanding!

  • Demo update v.0.7.10 - 22 June 2026

    Demo Update v0.7.10This is a major step toward automation! Trains carrying different cargo types can now be routed onto different tracks. You can also configure which cargo types should be loaded and in what order.v0.7.10Added full sign filter configuration!You can now configure a list of cargo types that each sign works with.Added a notification for cases when a train stops at a sign that it was supposed to ignore.v0.7.9Improved removal: right-clicking now removes map objects of the same type as the currently selected placement object (rails remove rails , signs remove only signs, and so on).Other changes:Area removal: all objects within the selected object's area are now removed (a rail will remove all rails that are "in its way").Removal highlighting: a red area is now displayed to show where removal will take effect.Added the sign window (without settings for now).Added highlighting…

  • Demo update v.0.7.3 - 5 June 2026

    Demo update v0.7.3New key bindings! WASD and the middle mouse button are now used for map navigation.Other changes:fixed the train insertion icon in the train assembly window;fixed trains disappearing beyond the edge of the screen (they now return to the depot);fixed train behavior when using only a single locomotive;hid a secret sign;removed UI blocking by dialog windows (it was annoying);removed the ability to mirror buildings;fixed a crash when attempting to add a wagon to a train that was already on the tracks;made minor train behavior improvements: the train's front now detects signs that were placed after the train had already been put on the tracks;train camera improvements were postponed because @metalcoverua still hasn't given a masterclass on how to flip trains properly.

  • Tiny Train Tycoon demo is out! - 4 June 2026

    Tiny Train Tycoon demo is out!This is currently a “super sandbox” — no goals and no tutorial. Just a clean space where you can build railways, run trains, and transport cargo.The game is intentionally designed to be open for experimentation — with no goals or restrictions, so you can simply play around with the systems.There’s still a lot of updates and new content ahead — this is just the first step!You can download the demo from the Steam page:

  • Official Trailer - 18 April 2026

    I’ve just released the first trailer for Tiny Train Tycoon.It’s a small sandbox game where you build rail systems, run trains and watch everything either work perfectly… or completely fall apart.Watch the trailer on the store page:

  • Small sandbox about trains 🚂 - 11 April 2026

    Small sandbox about trainsI’m working on a compact railway sandbox where you can build complex systems, deliver cargo, and experiment with trains.Build rail networks of any shapeRun multiple trains at onceTransport cargo and earn moneyOr just break everything and see what happensThe game is designed as a sandbox first — you decide how to play.Current stateRight now there’s a working technical demo:train physics is fully implementedtrains handle curves, collisions, and turning aroundCurrently in progress:UIeconomy systemPlansI’m planning to release a public demo within the next ~2 months.After that:more levelsdifferent game modes (with/without economy, special scenarios)full release planned around JulyWhat’s nextI have a lot of ideas for expanding the game:more contentmore mechanicsbigger systems

Patch notes and updates

S.noRelease datePatch nameGID number
130 July 2026Update v.0.9.21839676055886061
223 July 20260.8.51839041357027737
321 July 20260.8.41838407329270126

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