SPSTEAMPULSELIVE ANALYTICS
Stellar Freight: Endless Horizon

Stellar Freight: Endless Horizon Steam metadata

Satellite235 | Nov 2, 2026 | game

Coming Soon

GameSteam Store content

AdventureIndieRPGSimulationStrategy

  • Steam app typegame
  • Steam App ID4249000
  • PriceNo longer available on Steam Store
  • Release dateNov 2, 2026
  • DeveloperSatellite235

Stellar Freight: Endless Horizon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4249000
  • PriceNo longer available on Steam Store
  • Release dateNov 2, 2026
  • DeveloperSatellite235
  • PublisherTwo Cakes Studio
  • Parent gameNot available

Genres: Adventure, Indie, RPG, Simulation, Strategy

Company pages: Developer: Satellite235Publisher: Two Cakes Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Stellar Freight: Endless Horizon Steam metadata

Stellar Freight: Endless Horizon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4249000/metadata
Steam Communityhttps://steamcommunity.com/app/4249000
PCGamingWiki search
IGDB searchSearch IGDB for Stellar Freight: Endless Horizon

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, Custom Volume Controls, #category_playable_at_your_own_pace, Playable without Timed Input

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • The demo has arrived! - 17 August 2026

    Greetings, Captains!The game has been in development for a year and a half now. During this time, we have held two playtests, gathered our first feedback, made a number of improvements, and, like any creators, worried about our creation and what it is becoming. Today, we are finally excited and a little nervous to announce that the demo version of our game is now available for everyone to play.TutorialOne of the most important parts of the game that has gone through several iterations is the tutorial. Our goal was to better explain what the game has to offer and make the player's introduction to the game smoother. The latest version of the tutorial showed positive results during the playtest, so we continued developing this approach further, and we hope that the current version will cover everything players need to know to comfortably begin their journey.Starting Ship TypeVariety and fl…

  • Demo Is Coming! - 3 August 2026

    Greetings, Captains!The time is approaching when we will be ready to present our game to a wider audience. Very soon, on August 17, 2026, during the Ukrainian Games Festival, we will give everyone the opportunity to try our project.This became possible thanks to the people who participated in both playtests and helped us identify our weak points, which we are working to improve so that the gameplay becomes more convenient and enjoyable for you. Some changes were added just a few days ago during the playtest, while others still need some refinement. Thank you for your support and participation.What will be available in the demo:• the first sector of the game; • 300 steps per run; • an incomplete storyline of the first sector with a choice between two paths; • a trading system and trading various resources; • trade delivery and container contracts; • tactical battles with pirates and inva…

  • The Second Playtest Has Started - 23 July 2026

    Greetings, Captains!We are happy to invite you to our playtest once again. A little over a month and a half has passed since the previous playtest, and during that time we have done a lot of work to improve the game. Now we have plenty to show you.Signal NavigationWe received a lot of feedback asking for more control over ship movement, and we implemented it in the following way. Through the Navigator, the player can set two routes at the same time. Signal routes lead to major stations located near the player. Signals can also be used to travel to story quests and return to them after failure, in which case they will appear closer. Signals are updated every five turns.There is also navigation to the ships nearest to the player, both trading and hostile. Hunting pirates or searching for trading ships is now much easier and more manageable. At the same time, the player can still encounter…

  • Devlog #5 | Captain Talents - 1 July 2026

    Greetings, Captains!We have not shared anything new for quite a long time. This is because we have been fully focused on development to prepare a new and improved version of the game for you. Very soon, we will announce the date of the new playtest. It will happen this month!Now, let us talk about the changes.Earlier, we already shared information about changes to the game’s economy model, including how prices are created and how they depend on station effects, population, and station needs. We tried to make all of this more balanced.There will also be small balance changes to the delivery system. Shorter routes will be added, so players will have more options instead of only long-distance deliveries.We are also working on one major change in the game - Captain progression. Now, with every level, the player will receive 5 Talent Points and spend them across four different talent branche…

  • Devlog #4 | Navigation and Other Updates - 11 June 2026

    Greetings, Captains!It has been a while since our last news update. That is because we are currently working closely on several systems and preparing for the second playtest with updated mechanics, improved based on your feedback.Here is what’s new:Navigation SystemOne of the biggest and most important changes is the navigation system. Players will now be able to make more informed decisions based on what surrounds them and on the additional information stations now provide.Players can also have three routes active at the same time: a delivery route, a route to a station, and a route to the nearest ship - enemy or allied. Random encounters with enemies and stations will still be possible, but they will happen much less often. Routes will also have their own safety rating: longer routes will be safer.Stations and Economy SystemThe economy system is also receiving major changes aimed at m…

  • Playtest Complete - Thank You, Captains! - 1 June 2026

    Greetings, Captains!We would like to let you know that the playtest has ended.During this time, more than 1,100 players tried the game. We received almost 280 feedback forms from you, and we are very thankful for that. We reviewed your feedback, found many useful suggestions, and have already started working on improvements for some game mechanics.Now we would like to tell you about our nearest plans.About the mechanics recently we have spent a lot of time working on the combat system. The use of missiles, torpedoes, and mines, as well as consumable items such as repair kits, will be handled through the Engineer. You can see how it currently looks in the video below:The crew dialogue system is also being improved. We will remove unnecessary steps and dialogues and make it much faster to access the actions you need. The Commander will also receive a new active ability.We received a lot o…

  • Devlog #3 | UI & Combat preview - 28 May 2026

    Greetings, Captains! Today we decided to share a small progress update about the changes we are working on. We want to show some of our current progress, as well as some improvements we are making after receiving your feedback. Here you can see some changes to the main interface. We also added cooldown indicators near the crew portraits. The portraits are now smaller, but more informative. Dialogues now show portraits of the crew members and characters you are talking to. The remaining days for freight delivery are now visible directly on the main interface, along with many other improvements. Ship stats, ship condition, positive and negative effects, and modifiers can now be viewed in detail in a separate window. More combat information is now visible. Also, enemies now have a chance to temporarily disable our subsystems and apply temporary negative effects. This is only part of what w…

  • Update 0.1 - 19 May 2026

    Greetings, Captains!The playtest continues, and we keep receiving your valuable feedback. We are very thankful for it. If you have not joined the playtest yet - join us now!We also have good news: we released a small update that improves several parts of the game.The update includes:Interface:We updated the interface and made some parts more transparent, improving the overall visual experience.Added notifications for different player actions and changes.Added the ability to go back in team dialogs.The inventory can now be closed with Esc (PC version).Made several improvements to tutorial descriptions.Added information in container contracts about how much cargo space the shipment will take in the hold.After completing the tutorial for the first time, the tutorial enable/disable option at game start will be turned off by default.Mechanics:Added the ability to buy fuel from trading ships…

  • Devlog #2 | Combat System - 17 May 2026

    Greetings, Captains!I would like to start with some good news. We now have more than 3000 wishlists. This is a nice result for us, and we are happy that people are joining our project and waiting for it! Also, we are very thankful to everyone who joined the playtest and left feedback, especially useful feedback that helps us see what we can improve.Next, I would like to talk about the combat system. Right now, it is quite simple. We are not planning to completely change it in the future, but still, we want to improve it. At the moment, while the playtest is active, we continue working on our current mechanics, and combat is one of them.On one of the stations, which should become available in the second sector, the player will be able to buy extra consumable items for combat, such as missiles, torpedoes, and mines.Missiles: the player can use them during combat, on their turn. They work…

  • The Playtest Has Officially Started! - 15 May 2026

    Greetings, captains!Today we officially launch the public playtest. Everyone can join, try the game, and leave feedback. We will be very thankful for constructive reviews that help us make the game more comfortable and enjoyable for players.We also want to warn you that some parts of the game are still not final quality because development is still in progress.Some players got access a little earlier, and we are already working with their feedback and paying attention to our weak points. We will also fix problems that you may face during the playtest, especially if they block normal gameplay.Soon we will continue our series of devlog posts where we will share more details about the game mechanics and lore. (Spoiler: we will talk a bit about our plans for the combat system and the domination system, which affects some parts of the game such as trading and random encounters.)We wish you a…

  • Devlog #1 | World building - 8 May 2026

    Greetings, Captains!While we are making the final preparations before the playtest begins, we wanted to talk a little about how we approach building the world of the game.We don’t want our universe to feel too generic, so we try to put real thought into its history and details. For example, we even have a full theory about how fuel works in our world, who discovered it, and how it became widely used. Maybe not all of this information will appear directly in the game, but we try to leave small pieces of the world’s history in quests, random events, descriptions, and other details.We don’t know if we’ll fully succeed in creating a world people can truly “believe in”, but we are doing our best to make it feel alive. The history of factions, important figures, old conflicts, and events. We want players to slowly piece together the bigger picture by exploring the world carefully.From time to…

  • International Day of Human Space Flight - 12 April 2026

    Greetings, Captains!Today we celebrate the International Day of Human Space Flight - the day humanity first reached beyond Earth and stepped into space. Moments like this remind us why we explore, build, and dream about the unknown. While working on Stellar Freight: Endless Horizon, we often think about that same feeling when there’s nothing but stars ahead, and every journey is a step into the unknown. To help you feel it, we’ve shared some of our game’s soundtracks on YouTube so you can dive into the feeling of exploring something endless. Playtest details are coming soon, stay tuned.See you out there, among the stars ✨

  • Stellar Freight: Echoes of the Void vs Endless Horizon — What’s the Difference? - 30 March 2026

    Greetings, Captains!Some people asked what the main difference is between Stellar Freight: Echoes of the Void and Endless Horizon. The difference is actually bigger than it seems at first.In this video, we show some of the differences. It may look like the changes are only in the interface and small details, but in fact they are much deeper. After we started working with Two Cakes Studio, we changed our approach to many things and mechanics. Ideas that we had postponed or removed before are now being developed further in Endless Horizon. Because of this, the project is becoming larger, closer to how it was originally planned.Stay tuned. We’ll share news about the playtest soon, plus more development updates.

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4249000
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateNov 2, 2026
DeveloperSatellite235
PublisherTwo Cakes Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Embark on a Sci-fi Roguelike Turn-based RPG with Tactical combat. Become a Captain of a freight ship, deliver cargo through deep space, manage your crew, upgrade your ship, fight space warships, and build your reputation. Every day brings a new adventure. Space shows no mercy.

About this game

Your ship and crew are ready to dive into deep and dangerous space, deliver cargo and fulfill tasks across the far reaches of the cosmos. During your journey, you will encounter enemies, new allies, and mysterious disaster sites. What do the distant stars hide? An unknown alien threat has shattered the fragile peace, the Trade Federation scrambles to maintain order, and pirates rule the trade routes. You are a space trucker navigating the endless horizon – each day brings one choice, and every choice shapes your fate. Survival isn't guaranteed. It's earned. Every turn is a new day in space, bringing random encounters and tough choices. Accept cargo contracts and haul shipments across dangerous sectors — the riskier the route, the greater the reward. Fight spaceships in tactical turn-based combat where you target ship components for strategic advantages. Explore abandoned stations, answer distress calls, or seize trading opportunities. Something's always happening. Shape your ship to match your playstyle. Upgrade hulls, weapons, shields, and cargo capacity. Recruit crew – each role matters. Commanders sharpen your aim in battle, Navigators guide you to opportunities, Engineers patch hull breaches. Just keep your crew paid. Beyond ongoing jobs, narrative quests reveal the galaxy's secrets. Each sector offers unique story chains with branching paths – your choices determine outcomes. Mediate faction conflicts, expose conspiracies, or help communities survive. Some decisions shift only the story, others transform entire regions and unlock new possibilities.

Supported languages

English * , French * , Italian * , German * , Spanish - Spain * , Japanese * , Korean * , Polish * , Portuguese - Brazil * , Simplified Chinese * , Traditional Chinese * , Turkish * , Ukrainian * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
68Custom Volume Controls
80#category_playable_at_your_own_pace
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Stellar Freight: Endless Horizon's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Stellar Freight: Endless Horizon's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Stellar Freight: Endless Horizon at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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