Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4252150 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Feb 7, 2026 |
| Developer | Vespera |
| Publisher | Vespera, RexGame |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 5 user reviews |
| Positive review percent | 80% |
| Positive reviews | 4 |
| Negative reviews | 1 |
| Total reviews | 5 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 13 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4252150/ |
Short description
The White: Protocol is a first-person exploration game set in a controlled metro system. You play as an operator completing tasks, exploring restricted spaces, and observing system changes. Following or deviating from instructions affects the environment and leads to different outcomes.
About this game
About This Game The White: Protocol is a first-person narrative exploration game. Players take on the role of an Operator working inside a highly structured metro system, where actions are guided by instructions, protocols, and predefined routes. The game focuses on exploration, decision-making, and systemic feedback , using environment design and task structures to reflect how individual behavior interacts with a controlled system. Gameplay First-Person Exploration Move freely through metro stations, control corridors, and enclosed spaces. Observe your surroundings, read system messages, and interact with the environment. Task-Oriented Structure Objectives are delivered through an in-game system interface. Certain areas only become accessible after completing specific tasks or obtaining required data. Choice and Path Divergence Players may choose to follow system instructions or deviate from them. Different behaviors influence task progression, environmental conditions, and narrative outcomes. Environmental Storytelling Text fragments, broadcasts, visual anomalies, and interactive objects work together to convey the story and reveal how the system operates. System Response As long as the player complies, the system remains calm and orderly. Repeated deviations or unauthorized actions will gradually trigger changes, including: Altered or unstable routes Visual and interface disturbances Shifts in system messages and feedback These responses build over time rather than acting as immediate punishment. Features Multiple paths and endings A narrative structure built around rules and systems Atmosphere-driven level and environment design Interactive exploration of conformity and deviation Who It’s For This game may appeal to players who enjoy: Narrative-focused exploration games Storytelling through systems and environments Games that examine rules, choice, and consequence
Supported languages
English * * languages with full audio support
