Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4255090 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Spookies Workshop |
| Publisher | Spookies Workshop |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
EGREGORE is a first-person psychological horror game focused on exploration, environmental storytelling, and subtle puzzles, set within a looping space that changes based on memory, attention, and belief.
About this game
EGREGORE is a first-person psychological horror game focused on exploration, environmental storytelling, and subtle puzzle-solving within a looping, haunted environment. Players navigate a repeating interior space that gradually changes across each loop. Doors shift, rooms reconfigure, objects move, and sound cues distort over time. Progression is driven by observation, memory, and interaction rather than combat. The game emphasizes atmosphere over action , using lighting, sound design, and restrained visual effects to build tension. Environmental events—such as poltergeist activity, altered layouts, and fleeting apparitions—react to player movement and attention. Puzzles are integrated directly into the environment and often require backtracking, pattern recognition, and noticing small changes between loops. There is no traditional inventory system; interaction is contextual and minimal by design. Narrative is delivered indirectly through environmental details, audio fragments, and visual anomalies. The story is intentionally fragmented and open to interpretation, encouraging players to piece together meaning through repeated play and discussion. Key Features First-person psychological horror experience Loop-based level design with escalating environmental changes Exploration-driven progression with subtle environmental puzzles Heavy focus on atmosphere, sound, and lighting Minimal UI and no hand-holding Narrative told through environmental storytelling EGREGORE is designed for players who enjoy slow-burn horror, ambiguity, and games that reward attention and patience.
Supported languages
English * , Spanish - Spain * languages with full audio support
