- TINY TEAMS + FREE KEYS + IMPORTANT NEWS - 6 August 2026
As we get closer to launch, here's what to expect from the 1.0 release:240+ Cards120 Landmarks12 Towns7 DistrictsNEW Endless Mode!After 1.0 there's gonna be TONS of content updates which will introduce daily challenges, more landmarks, exclusive holiday maps and a global leaderboard!FREE KEYS!Similar to the other events, I'll be running a giveaway for 5 free game keys. This is a limited drop for early supporters and players checking out the demo during the festival. All keys will be awarded on the game's launch.Step 1: WISHLIST Town of TinysvilleStep 2: Fill out this short Google Form with your Steam username and emailStep 3: That's it! Winners will be announced at a later date. You'll be contacted with your exclusive Steam key if you are chosen.If you enjoy the game please leave a review on the demo and wishlist if you haven't already, it REALLY helps.And thank you to everyone who has…
- STATE OF THE GAME - July 2026 - 22 July 2026
Hello my fellow mayors! As another month passes, Town of Tinysville is closer to its launch than ever before! Here's what's been happening the past 30 days of developmentTons of Upcoming Festivals!As of today, Town of Tinysville will be participating in 3 upcoming festivals! (Could possibly be more)Tiny TeamsBest Indie Games Fall ShowcaseOctober Next FestLandmarks! Landmarks! Landmarks!New landmarks everywhere! Most of the development in the past month has gone towards new landmarks to add more variety to the game. At this point in development, Town of Tinysville has gotten close to its release number of 132 landmarks. New 3x3 landmarks, water landmarks, and rare landmarks have been added to make your runs more exciting. There's tons more ways to play!Achievements Galore!Who doesn't love achievements? I know I do, so I added a bunch. Can't be a good game without achievements am i right?…
- STATE OF THE GAME - June 2026 - 22 June 2026
Hello my fellow mayors! As Town of Tinysville surpasses a year of development, I wanted to let you know the future of the game as we get close to the full release.Planned Release Date: Q1 2027Planned Features:12 Towns7 Districts132 Landmarks254 Total Cards48 Achievements...And so much more planned!I expect to update the game regularly, with endless mode in the near horizon, DLC, and hopefully extra language and platform support. Thank you to everyone who has supported the development so far.Here's what's been done in June so far:Stats Page!Now you can track all the progress you've made! From runs played to buildings placed, discards used, and even your total resources spent! This allows me to build a framework for upcoming achievements which will make your gameplay experience more captivating.Save Profiles!I've added support for 3 different profiles. Now you can replay the tutorial and…
- DEMO Patch 2.1.1 - 31 May 2026
Okay, I know I said the last one was the final update but this is the REAL final update for the demo. I have a bunch of QoL changes and bug fixes lined up. Here's the full list:QoL:-You can now see your estimated coins while in the shop-The music loops more closely now with less gaps of silence in between-Updated the description of various chance / chaos cards for better clarity.-Buildings now say "Crumbled!" when crumbling-Updated font for better readability-Added high resolution font as an option-You can now peak at the map when in the shop-Upgrade cards only appear for buildings placed on the map-Cards are now guaranteed to be drawn to your hand after buying themRebalancing:-The Refresh chance card is now Redraw-Nerfed the Oil Rig-Made Beauty more powerfulBug Fixes:-Fixed a bug where you ALWAYS won on the last day, even if you didn't make enough coins.-Fixed cosmetic bug after destro…
- STRATEGEMS + FREE KEYS [Town of Tinysville] - 29 May 2026
I’m excited to announce that Town of Tinysville has been selected to participate in the 2026 Strategems Fest. I’ll be running a small giveaway for 5 free game keys. This is a limited drop for early supporters and players checking out the demo during the festival. These keys are in the same pool as the keys from the Deckbuilders Fest. All keys will be awarded on the game's launch.How do I enter?Step 1: WISHLIST Town of TinysvilleStep 2: Fill out this short Google Form with your Steam username and emailStep 3: That's it! Winners will be announced at a later date. You'll be contacted with your exclusive Steam key if you are chosen.Thank you everyone for your support so far. I can't wait to see where Town of Tinysville will go next!-7Seven :)
- FINAL DEMO UPDATE - 2.1.0 - 11 May 2026
As the Deckbuilders Fest concludes, I've gotten a bunch of feedback from players. I've also decided this will be the final content update until the game's release. Small patches will still be rolled out, but any major changes will be unveiled in the full release.Rebalances-Revamped the 'Magic License' law to increase your max special hand size-Buffed 'The Orb' to give a chance card every day instead of every 3 days-Buffed 'The Statue'-Buffed 'The Spa'-Reworked school buildings to actually make them useful-Slightly nerfed the 'Coin Press' laws-Made Clover chance card rarer-Reduced Scissors chance card price-Buffed Heatwave chaos card-Heavily nerfed the Mayor's Hat+ law-Reduced the game's difficulty slightly-Revamped the districtsQoL-Negative coin popups are now red-Removed the "+" when placing down a building. This allows for better readability-Updated 'The Mill' sprite to take up all 4…
- PATCH 2.0.6 - 7 May 2026
Town of Tinysville just got a small update in response to feedback from the Deckbuilders Fest. Patch 2.0.6 includes new / rebalanced landmarks, quality of life changes, better performance, and a few bug fixes.Gameplay:-Upgrade cards are now double the price, but have 2 uses insead of 1. This allows for better usage since special card slots are limited.-Changed the behaviour of several landmarks-Added 4 new landmarks-Rebalanced chance card distribution in the shopQoL:-Made water tiles darker for better readability-You can now sell cards whilst opening a booster pack-Optimized UI to allow for better FPS on lower-end devices-Added a "Skip Tutorial" buttonBug FIxes:-Changed loading screens to work properly with ultrawide displays-Fixed UI scaling to work properly on ultrawide displays-Fixed weird behaviour with discard/sell button when opening booster packs-Fixed a bug where you couldn't cl…
- DECKBUILDERS FEST + FREE KEYS [Town of Tinysville] - 4 May 2026
I’m excited to announce that Town of Tinysville has been selected to participate in the 2026 Deckbuilders Fest. This is a huge milestone for the game, and I wanted to do something special to celebrate it.I’ll be running a small giveaway for 5 free game keys. This is a limited drop for early supporters and players checking out the demo during the festival.If you’re interested in getting a copy ahead of release, keep an eye below for details on how to enter.How do I enter?Step 1: WISHLIST Town of TinysvilleStep 2: Fill out this short Google Form with your Steam username and emailStep 3: That's it! Winners will be announced at a later date after the Deckbuilders Fest has concluded. You'll be contacted with your exclusive Steam key if you are chosen.Thank you everyone for your support so far. I can't wait to see where Town of Tinysville will go next!-7Seven :)
- Town of Tinysville DEMO 2.0.0 + Cloud Saves + Deckbuilders Fest 2026 - 26 April 2026
With the Steam Deckbuilding Fest right around the corner, Town of Tinysville has undergone some massive changes!TL;DR-Massive overhaul for the core gameplay mechanics-Achievements-Steam Cloud Saving-Deckbuilders Fest 2026The default branch of Town of Tinysville has been updated and now uses a new save file. If you want to use your old save file, go into Properties > Game Versions > then select "Old Version"Main Features:The Deck:Instead of buying new cards every day, cards bought from the card shop go into your deck. Every day, you are dealt a hand of random cards to place on the map. Optimize your deck to ensure you get the buildings you need to make your town thrive!Discard Revamp:Previously, discards were pretty useless. They've been updated to actually be useful now! Not happy with the cards you were dealt? Simply select a card and press DISCARD. You'll be dealt a brand new card to…
- Town of Tinysville DEMO PATCH 1.2 - 1 March 2026
Another QoL is coming to Town of Tinysville on 3/1/26.Main Features-Updated Graphics and UI Say goodbye to the simple black background and the all-green UI. All towns are now actual islands with flowing water. This makes new water-based buildings possible in the future. Keep an eye out! The right side UI also got some extra color and updated text for better readability and clarity.-Landmark RarityWhile landmarks were previously weighted, they are now weighted by rarity as opposed to numbers. These rarities are now visible when hovering over landmark cards. This makes collecting rarer cards feel even more rewarding. Currently, the highest rarity is rare, but there will be a few legendary cards - the ultimate landmarks that make your run a breeze - in the full release.Other Changes-The in-game cursor has been redrawn to be more unique.-Beauty has been nerfed.-Some of Mr. Mayor's dialogue…
- Demo Patch v1.1 - 21 February 2026
It's been a little over a week since the launch of the Town of Tinysville Demo and there has been a ton of player feedback. This patch adds a significant amount of QoL changes, bug fixes, and landmark rebalancing.Main Features:-Updated Collection PanelThe Collection menu has gotten a rework! It now shows your total collection at the top along with new "!" indicators. Now you'll never have to guess which cards you just unlocked.This was done in preparation for the full launch when there's hundreds of cards in your collection to scroll through.-Golden Town BordersShow off your completed towns with this brand new golden border! Completing a town requires beating it on all 4 districts in the demo. More functionality will be added to this feature in the full version, but for now, it's a cool way to show off your accomplishments!Try and collect all the gold borders to master the game and trul…
- Town of Tinysville DEMO OUT NOW!!! - 15 February 2026
You heard that right! The long awaited continuation of Town of Tinysville is out now!"Long awaited? I've never heard of it!" - Some random dudeWell, Town of Tinysville was originally made for a winter themed game jam in August of 2021. You can find the original version here. It was one of my most popular games, placing 1st in multiple categories while also gaining attention from outside the jam. Overall, it got a few thousand plays. But something about it always stuck with me. Although it was a simple game, the players found it comfortably engaging and satisfyingly entertaining to play. I knew one day I would recreate it and make it into a full-fledged game.About 9 months ago, the development of the EXPANDED Town of Tinysville began.And that's how we got here! This is the first game I've decided to publish on Steam (Although I have been tempted for some other projects) and I'm excited t…