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Blood of Magic

Blood of Magic Steam news

Stoneworks Games | Dec 18, 2015 | game

Released

0players observed · 8 October 2026 - 19:04:12 UTC

AdventureIndieRPGSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score40% positive

Blood of Magic news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score40% positive
  • Total reviews75
  • Release dateDec 18, 2015
  • DeveloperStoneworks Games
  • PublisherStoneworks Games

Genres: Adventure, Indie, RPG, Simulation, Strategy

Company pages: Developer: Stoneworks GamesPublisher: Stoneworks Games

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Blood of Magic Steam news

Blood of Magic news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • **MIDWEEK MADNESS!!** - 23 August 2016

    The Midweek Deal is here once more. For this week we offer Blood of Magic 20% cheaper. Offer is valid until 29th of August! A big thank you for all of our supporters that helped us reach this far. We promise to continue implimenting new content and fixing bugs until the game will be smooth and complete. If you haven't purchase your copy, you have a chance to do so. Buy a copy for you, or a friend. *Features Crafting new Weapons New Equipment New reworked Quests New UI Village Management. Decide if you will help and be a caring Lord, or a brutal and fearsome ruler. Use magic and sword as your closest friend. Hire companions to help you push back all the enemies. May they be Bandits, Orcs, Goblins or Creatures of the night. Make no discrimination. Upgrade yours and companions' skills for more effective methods. Plan your attack carefully and make sure to never take your enemy lightly! and…

  • **MIDWEEK MADNESS!!** - 23 August 2016

    The Midweek Deal is here once more. For this week we offer Blood of Magic 20% cheaper. Offer is valid until 29th of August! A big thank you for all of our supporters that helped us reach this far. We promise to continue implimenting new content and fixing bugs until the game will be smooth and complete. If you haven't purchase your copy, you have a chance to do so. Buy a copy for you, or a friend. *Features Crafting new Weapons New Equipment New reworked Quests New UI Village Management. Decide if you will help and be a caring Lord, or a brutal and fearsome ruler. Use magic and sword as your closest friend. Hire companions to help you push back all the enemies. May they be Bandits, Orcs, Goblins or Creatures of the night. Make no discrimination. Upgrade yours and companions' skills for more effective methods. Plan your attack carefully and make sure to never take your enemy lightly! and…

  • Update Alpha 0.72.7 - 21 August 2016

    Patch Notes: -All Story Quest until the Goblin's Camp were edited -All Side Quest until the Ogre's Camp were edited -UI layout was modified -Dialog Text was edited -Mines Room A missing floor fixed -Mines Room A missing colliders fixed -Mines Room C Optimized -Light on high FPS areas was optimized Regards Stoneworks Games

  • Update Alpha 0.72.7 - 21 August 2016

    Patch Notes: -All Story Quest until the Goblin's Camp were edited -All Side Quest until the Ogre's Camp were edited -UI layout was modified -Dialog Text was edited -Mines Room A missing floor fixed -Mines Room A missing colliders fixed -Mines Room C Optimized -Light on high FPS areas was optimized Regards Stoneworks Games

  • Update Alpha 0.72.6 "U and I v2" - 9 August 2016

    Patch Notes: -Mine B Room (Goblin Camp) has been optimized -UI Dialogs were remade in order to have bigger fonts, changed the length and width and adjusted for all screens so it can be more readable -HUD at the bottom right of the screen was edited (Area, Time, Coins) -Reputation HUD was edited -Town Collection HUD was edited -Testing Party (Adventure and Rogue gained after speaking with Hannah) was removed. -Tutorial UI was edited -All Tutorial Dialogs was edited -Tutorial Battle Dialog was edited -After finishing a Quest, there will be new line of text in the Quest Tab confirming that you ve completed it -Character Stats was edited -Reputation Stats was edited -Health HUD ("H") was edited -Equipment HUD was edited -A bug which could cause the death of all enemies with one hit has been fixed -Quests Text Description was edit for some Story Quests and Side Quests *I didnt have much time…

  • Update Alpha 0.72.6 "U and I v2" - 9 August 2016

    Patch Notes: -Mine B Room (Goblin Camp) has been optimized -UI Dialogs were remade in order to have bigger fonts, changed the length and width and adjusted for all screens so it can be more readable -HUD at the bottom right of the screen was edited (Area, Time, Coins) -Reputation HUD was edited -Town Collection HUD was edited -Testing Party (Adventure and Rogue gained after speaking with Hannah) was removed. -Tutorial UI was edited -All Tutorial Dialogs was edited -Tutorial Battle Dialog was edited -After finishing a Quest, there will be new line of text in the Quest Tab confirming that you ve completed it -Character Stats was edited -Reputation Stats was edited -Health HUD ("H") was edited -Equipment HUD was edited -A bug which could cause the death of all enemies with one hit has been fixed -Quests Text Description was edit for some Story Quests and Side Quests *I didnt have much time…

  • Update Alpha 0.72.5 Optimizer - 3 August 2016

    Patch Notes: -Mines Entrance will now display Dialog if the player doesnt have the keys to unlock -Ogre's Camp is now locked until Player finds the keys -Ogre's Camp Entrance will now display Dialog if the player doesnt have the keys to unlock -Totems can now be found around mines. They appear once the player unlocks the mines -A Stone Gate was placed between Totem Room and Ocult room -One of the clue text was edited in order to match the puzzle -Clues now are easier to be spot -Logan is no longer under the earth -Widower is now standing at the right position -Elder is now placed outside the Town Hall -All the objects inside Town Hall were re-worked in order to achieve better optimization and FPS -All the objects inside Inn were re-worked in order to achieve better optimization and FPS -All the objects inside Blacksmith were re-worked in order to achieve better optimization and FPS -All…

  • Update Alpha 0.72.5 Optimizer - 3 August 2016

    Patch Notes: -Mines Entrance will now display Dialog if the player doesnt have the keys to unlock -Ogre's Camp is now locked until Player finds the keys -Ogre's Camp Entrance will now display Dialog if the player doesnt have the keys to unlock -Totems can now be found around mines. They appear once the player unlocks the mines -A Stone Gate was placed between Totem Room and Ocult room -One of the clue text was edited in order to match the puzzle -Clues now are easier to be spot -Logan is no longer under the earth -Widower is now standing at the right position -Elder is now placed outside the Town Hall -All the objects inside Town Hall were re-worked in order to achieve better optimization and FPS -All the objects inside Inn were re-worked in order to achieve better optimization and FPS -All the objects inside Blacksmith were re-worked in order to achieve better optimization and FPS -All…

  • Update Alpha 0.72.4 Bug Crusher - 2 July 2016

    Patch Notes: -Ramsey no longer disappears if you have the Copper Ore -Korith now gives you the Key for the Mine Entrance -Find Clue Quest was added -The Dead Forman is now visible -The Door to Goblin Lair is now interactive -Skipping Tutorial will no longer cause Korith not to be interactive -Missing colliders were added inside Town Hall -Missing colliders were added outside Blacksmith -Missing colliders were added inside and outside of Jericho's cabin -Missing colliders were added inside Inn -Colliders around the Family (after completing Lumbernap Quest) have been edited. -New tree was added which can provide Lumber (*Not every tree can be cut down) -Down the rabbit hole Quest will no longer be given to the player at the start of the game -Tutorial Camera will now show correct path from Town Hall to Inn -Tutorial Camera will now show Arcanist from a top down view (We couldnt place it c…

  • Update Alpha 0.72.4 Bug Crusher - 2 July 2016

    Patch Notes: -Ramsey no longer disappears if you have the Copper Ore -Korith now gives you the Key for the Mine Entrance -Find Clue Quest was added -The Dead Forman is now visible -The Door to Goblin Lair is now interactive -Skipping Tutorial will no longer cause Korith not to be interactive -Missing colliders were added inside Town Hall -Missing colliders were added outside Blacksmith -Missing colliders were added inside and outside of Jericho's cabin -Missing colliders were added inside Inn -Colliders around the Family (after completing Lumbernap Quest) have been edited. -New tree was added which can provide Lumber (*Not every tree can be cut down) -Down the rabbit hole Quest will no longer be given to the player at the start of the game -Tutorial Camera will now show correct path from Town Hall to Inn -Tutorial Camera will now show Arcanist from a top down view (We couldnt place it c…

  • Update Alpha 0.72.3 Crafting Quest Remade - 23 June 2016

    Patch Notes: We apologize for the long delay in this week’s patch. We needed extra time to clear up the new blacksmith tutorial which was keeping players from progressing in the game. The quest should now work as originally intended (so we look forward to hearing feedback on it). The player will no longer be blocked when building the blacksmith at the admin table and will instead have a new quest appear after construction. This new quest will lead the player on a chain to better familiarize one’s self with the Blacksmith, Crafting, Gathering, etc. We thank you for your patience and understanding. -Stoneworks Games

  • Update Alpha 0.72.3 Crafting Quest Remade - 23 June 2016

    Patch Notes: We apologize for the long delay in this week’s patch. We needed extra time to clear up the new blacksmith tutorial which was keeping players from progressing in the game. The quest should now work as originally intended (so we look forward to hearing feedback on it). The player will no longer be blocked when building the blacksmith at the admin table and will instead have a new quest appear after construction. This new quest will lead the player on a chain to better familiarize one’s self with the Blacksmith, Crafting, Gathering, etc. We thank you for your patience and understanding. -Stoneworks Games

  • Update Alpha 0.72.2 Mine Quests - 14 June 2016

    Patch Notes: New quest chain added to the mines/caves. When player receives the Mine Entrance Keys, they will also automatically be given the “Investigate the Mines” quest, which will prompt the player to find clues throughout the caves that will lead him to various keys that will unlock different sections of the cave. There is now a new puzzle set up for players who’ve cleared the goblin area and have made access to the underground ruins. Quest is still under construction, but if player finishes all the new quests tasks, the player will receive an important quest item that will be needed for the next set of quests that will be implemented in future updates. -Town Income is now immediately started after first talking with Korith, previous bugs prevented players who skipped the start tutorial from collecting taxes. -Innkeeper's Wife will now let you rest for free during the Tutorial, if…

  • Update Alpha 0.72.2 Mine Quests - 14 June 2016

    Patch Notes: New quest chain added to the mines/caves. When player receives the Mine Entrance Keys, they will also automatically be given the “Investigate the Mines” quest, which will prompt the player to find clues throughout the caves that will lead him to various keys that will unlock different sections of the cave. There is now a new puzzle set up for players who’ve cleared the goblin area and have made access to the underground ruins. Quest is still under construction, but if player finishes all the new quests tasks, the player will receive an important quest item that will be needed for the next set of quests that will be implemented in future updates. -Town Income is now immediately started after first talking with Korith, previous bugs prevented players who skipped the start tutorial from collecting taxes. -Innkeeper's Wife will now let you rest for free during the Tutorial, if…

  • Update Alpha 0.72.1 - 31 May 2016

    Patch Notes: -Korith interaction now working correctly and player no longer has to “rub up” against him. -Tutorial dialogue in the town hall will not trigger a second time. -Console has been expanded to include 7 lines up from 5. -Player will no longer zoom in and out, when any type of dialogue, menu, or blocking notification is displayed. -Market Boss now only appears in the market when the quest has been completed. This will help player identify there are more NPCs in a area. -Notice board now puts all its side quests in order, meaning all goblin related quests won’t unlock until the player has defeated Jericho and so on for ogres. -Gate colliders Fixed -Going inside Jericho’s Cabin now provides a safe zone for players and will not trigger a random battle while inside. -Version display numbers fixed and will now properly display the current version. Thank you, Stoneworks Games

  • Update Alpha 0.72.1 - 31 May 2016

    Patch Notes: -Korith interaction now working correctly and player no longer has to “rub up” against him. -Tutorial dialogue in the town hall will not trigger a second time. -Console has been expanded to include 7 lines up from 5. -Player will no longer zoom in and out, when any type of dialogue, menu, or blocking notification is displayed. -Market Boss now only appears in the market when the quest has been completed. This will help player identify there are more NPCs in a area. -Notice board now puts all its side quests in order, meaning all goblin related quests won’t unlock until the player has defeated Jericho and so on for ogres. -Gate colliders Fixed -Going inside Jericho’s Cabin now provides a safe zone for players and will not trigger a random battle while inside. -Version display numbers fixed and will now properly display the current version. Thank you, Stoneworks Games

  • Update Alpha 0.72.0 - 24 May 2016

    New Save Required Patch Notes: New setting and removal of quest waypoints now available in game. Go to quest in menu’s and see your quest to see either a set or remove button. Setting a quest will make it active and add a waypoint to your navigation. While a remove will do the opposite. This is also a quick fix for missing waypoints upon load until we find a more stable fix. New Auto Save Feature. Game will now autosave every 15 minutes, overwriting the last autosave slot. There is only 1 autosave slot. -When speaking to Korith about the mines, the arcanist’s choices now impact the town. -Adjusted tutorial camera showing where the market is. -Fixed Jericho’s missing waypoint. -Player must now build the blacksmith for his/her first building. All blueprints will be hidden and only the blacksmith blueprint will be available after receiving your first build order. -Minor Typo Fixes -Player…

  • Update Alpha 0.72.0 - 24 May 2016

    New Save Required Patch Notes: New setting and removal of quest waypoints now available in game. Go to quest in menu’s and see your quest to see either a set or remove button. Setting a quest will make it active and add a waypoint to your navigation. While a remove will do the opposite. This is also a quick fix for missing waypoints upon load until we find a more stable fix. New Auto Save Feature. Game will now autosave every 15 minutes, overwriting the last autosave slot. There is only 1 autosave slot. -When speaking to Korith about the mines, the arcanist’s choices now impact the town. -Adjusted tutorial camera showing where the market is. -Fixed Jericho’s missing waypoint. -Player must now build the blacksmith for his/her first building. All blueprints will be hidden and only the blacksmith blueprint will be available after receiving your first build order. -Minor Typo Fixes -Player…

  • Update Alpha 0.71.9x “Remapping of Mines” - 17 May 2016

    Patch Notes: Caves Remapped -Caves are still broken up into 3 separate zones. However, each zone has had its corridor lengths reduced. This is to prevent players from wasting time running around. -Alternatives entrances have been removed and the play can only enter either from the mining entrance in the Ogre camp or from Auguston Village. We will add other methods to enter and leave other sections of the cave in future update. -Each section has been reorganized in where rooms are etc. This direction of the caves makes more sense in a lore sense and follow the quest chains more accurately. -Optimization of all cave sections, caves should have a much better fps and a lot quicker load times due to the new remaps. -New door entrance added to front of mines. Initially door will be locked for new players and will be unlocked after completing “Turncoat” and receiving the Mining Key. Players lo…

  • Update Alpha 0.71.9x “Remapping of Mines” - 17 May 2016

    Patch Notes: Caves Remapped -Caves are still broken up into 3 separate zones. However, each zone has had its corridor lengths reduced. This is to prevent players from wasting time running around. -Alternatives entrances have been removed and the play can only enter either from the mining entrance in the Ogre camp or from Auguston Village. We will add other methods to enter and leave other sections of the cave in future update. -Each section has been reorganized in where rooms are etc. This direction of the caves makes more sense in a lore sense and follow the quest chains more accurately. -Optimization of all cave sections, caves should have a much better fps and a lot quicker load times due to the new remaps. -New door entrance added to front of mines. Initially door will be locked for new players and will be unlocked after completing “Turncoat” and receiving the Mining Key. Players lo…

Patch notes and updates

S.noRelease datePatch nameGID number
123 June 2016Update Alpha 0.72.3 Crafting Quest Remade4249665521684066174
214 June 2016Update Alpha 0.72.2 Mine Quests4249665521684066277
331 May 2016Update Alpha 0.72.14249665521684066376
424 May 2016Update Alpha 0.72.04249665521684066481
517 May 2016Update Alpha 0.71.9x “Remapping of Mines”4249665521684066593
610 May 2016Update Alpha 0.71.94249665521684066695
73 May 2016Update Alpha 0.71.84249665521684067033
819 April 2016Update Alpha 0.71.74249665521684067696
912 April 2016Update Alpha 0.71.6x “Equippable Weapons” New Bounty Hunter Follower4249665521684068013
105 April 2016Update Alpha 0.71.5e4249665521684068426
1122 March 2016Update Alpha 0.71.24249665521684068543
1216 March 2016Update Alpha 0.71.14249665521684068645
137 March 2016Hotfix Alpha 0.71.0a4249665521684068863
147 March 2016Hotfix Alpha 0.71.0a295355202053440741
157 March 2016Update Alpha 0.71.04249665521684068974
1629 February 2016Update Alpha 0.70.54249665521684069088
1722 February 2016Patch Alpha 0.70.4 Update4249665521684069188
1815 February 2016Patch Alpha 0.70.34249665521684069400
199 February 2016Hotfix Alpha 0.70.2b4249665521684069503
209 February 2016Hotfix Alpha 0.70.2b295352659749091875

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