KillGem - New Blood news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4266300
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperRadical Byte
- PublisherRadical Byte
- Parent gameNot available
Genres: Action
Company pages: Developer: Radical BytePublisher: Radical Byte
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
KillGem - New Blood Steam news
KillGem - New Blood news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New map look! - 6 June 2026
Just a short update focusing on level map and the loading screen.Fixed one game crashing bug too!
- Demo updated - 24 May 2026
Hi everyone,Here is what is new in the updated version:Added gem target priority selectionAdded Hammer gem abilityAdded projectile trails (optional)Improved projectile movement and performanceUsing hotkeys now toggles the appropriate modes (instead of just enabling them)Added monster path highlighting in build modeOther VFX improvementsAdded gameplay menu polish (Escape key functionality)Fixed a bug that caused lag when titans were killed in Marathon modeSpacebar now properly toggles timeCalling waves early now grants spirit and XP bonusesSome UI polishSolved a bug where an emitter would be placed too highGem warmup UI no longer renders over the game UIGems in cages now fire even when a killshot is already on the wayAudio no longer fades when sourced close to the map edgesFixed a bug that caused monsters to remain slowed after being frozenSolved an issue where two gems could stack on to…
- Demo Updated - 6 April 2026
Thank you for taking an interest! Here is what is new since the last update:Added Marathon mode Added two new levels Added Overclock skill (gem shoot speed) Added Ice gem to all levels Added one more creeper variant Added a minimum wave number before younglings and titans can appear Implemented gem recycling Fixed an issue where you could trigger fuse mode without enough spirit, and where a subsequent gem fuse would trigger a defeat (negative spirit value) Game now loads profiles without needing a restart Fixed a problem where the player level text field was not animated correctly when leveling up Grabbers now appear under the UI Level 10 gem now fits in resonators Perks now properly load when changing profiles
- Demo Updated - 23 March 2026
Thank you for playing the demo. It is improving, because of your feedback. Changes:Clicking UI buttons while build mode is active no longer constructs buildings.Fuse gem cost tooltip now shows the correct value.Building costs now scale properly with each building placed.Demolish mode now has limited uses and correctly shows the remaining count.Building hotkeys now work as intended.Camera shake now works even when the game is paused.Music has been adjusted to feel less dark.Priming gem now receives a special bonus in cages.Fixed an issue where gems in cages would skip the first enemy.Fixed an issue where a failed merge could create zero stat dud gems.Perks can now only be gained once per difficulty; restarting no longer bypasses this.Upgrade points perk is now calculated correctly.Spirit bonus from unspent upgrade points is now properly applied.XP multiplier field is now formatted correc…
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