SPSTEAMPULSELIVE ANALYTICS
PlaneShift

PlaneShift Steam news

Atomic Blue | Jan 22, 2026 | game

Released

4players observed · 24 September 2026 - 19:12:10 UTC

IndieMassively MultiplayerRPGFree To PlayEarly AccessSteam Store

  • Latest observed players4 · 24 September 2026 - 19:12:10 UTC
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score65% positive

PlaneShift news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players4 · 24 September 2026 - 19:12:10 UTC
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score65% positive
  • Total reviews34
  • Release dateJan 22, 2026
  • DeveloperAtomic Blue
  • PublisherAtomic Blue

Genres: Indie, Massively Multiplayer, RPG, Free To Play, Early Access

Company pages: Developer: Atomic BluePublisher: Atomic Blue

Top Steam chartsTop 100 gamesGame directorySteam Store page

PlaneShift Steam news

PlaneShift news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Compendium Update - 4 August 2026

    Greetings friends! We bring you a server-side only update that finally makes the Compendium useful! You can now learn more about the creatures roaming our lands and cities in few ways: by reading books, by fighting them and by examining them in their natural habitat. Actually each of those methods unlocks different parts of the Compendium for that creature. By using the skills available with the Empathy skills, you can examine the creature and unlock the compendium description and picture. Please note the creatures have tiers and you need to use the proper skill "lesser/normal/greater" depending on their tier. In libraries and bookshelves scattered around the world you may find books that unlock the Habitat, Ecology or History sections. To unlock the combat and spoils of war sections you will actually have to fight and kill a certain number of them. The spoils of war will be a permanent…

  • Tattoos, desert updates, fixes and more! - 24 May 2026

    Greetings friends! Here is a new PS release with some new cool features, we hope you will enjoy it! Here is the list of changes for 0.7.55: Improved the desert area to the east of Ojaveda, by adding new desert elements: cacti, rocks, tents, carpets, pillows, lantern, dead trees. Improved the oasis area in the desert Added new desert bushes Added new tattoos functionality. You can now get a tattoo during character creation, and also in game with two new quests (hint, not far from the desert!) Each race has 4 new tattoos, ability to position them on each character as you wish, rotate, scale, change the color and the intensity. The position of the tattoo depends on the face texture coordinates, so you will se some of them mirrored, others not. Tattoos have a price, but can be changed at any time after completing the quest. Added gem crafting, you can now extract gem ore from mines and then…

  • Server fixes - 9 March 2026

    Fixed initial stutter issue when the server was assuming a different walk/run speed than the client. (the one you could fix by sprinting)Excluded the usage of equipped items in the following cases:exchanging with an NPC as part of a quest, where the NPC asks for a certain itemin City manager, when providing items to the cityin crafting when checking for the item prerequisitesin crafting when executing the preparation (move item into containers)Fixed crash when disconnecting with a familiarFixed issue of items disappearing from guildhouse containers on split stack and inventory full

  • Tribes update - 1 March 2026

    We just released an update to improve the tribes system!There is no need for a client update as these changes are only server side. Here are the list of changes: Improvements to tribes: - they now properly react on an attack of a tribe member - they defend the village when a building is attacked - tribe villages can now be destroyed completely and respawn - when respawning they can choose a new random location (based on predefined ones) - added possibility to check for tribe village destruction in quests - added first quest to vanquish a tribe - improved a bit the logic when a tribe member cannot complete a task Improved the way an NPC searches for a navigable point, excluding impossible to reach ones

  • PlaneShift Release 0.7.54 - 3 February 2026

    Here is the list of changes for 0.7.54:Added create account link in login window, to guide the Steam playersSome important fixes to address some NPC performance problems.Fixed wrong NPC rotation when chasingRemoved empty rank from skill windowAdded a whole new set of buildings for the consumer tribe to use in their "villages" (experimental feature to be tested)Developed new functionality to allows consumer tribes to build their villages, including defensive structuresFixed the sheep axe sound :)Added monster sounds when they attackMake dryken plane text more easy to understandAdded a dryken plane counter for the memories you have to discoverFixed the invisible mechanisms in cavesChanged the Bank Manager window to be hopefully more easy to useFixed a crash on guarding itemsAdded historical jingle to the startup windowAdded death jingle when you dieUpdates the old caves with better textur…

Patch notes and updates

S.noRelease datePatch nameGID number
19 March 2026Server fixes1826362059929824

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