SPSTEAMPULSELIVE ANALYTICS
What'Sub

What'Sub Steam metadata

Khaos Games, Nordic Softworks, Future Punch | May 14, 2026 | game

Released

0players observed · 22 September 2026 - 10:52:17 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak17
  • Units sold (VGI)754
  • Revenue (VGI)$4,338
  • Review score80% positive

What'Sub metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak17
  • Units sold (VGI)754
  • Revenue (VGI)$4,338
  • Review score80% positive
  • Total reviews35
  • Release dateMay 14, 2026
  • DeveloperKhaos Games, Nordic Softworks, Future Punch
  • PublisherKhaos Games

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Khaos Games, Nordic Softworks, Future PunchPublisher: Khaos Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

What'Sub Steam metadata

What'Sub metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4269100/metadata
Steam Storehttps://store.steampowered.com/app/4269100/
Steam Communityhttps://steamcommunity.com/app/4269100
PCGamingWiki search
IGDB searchSearch IGDB for What'Sub

Reviews, pricing, and metadata

Review summary

Positive

80% positive, 28 positive, 7 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Color Alternatives, Custom Volume Controls

Achievements

48

Platform releases
  • Steam 14 May 2026

Latest Steam announcements

  • Hotfix 2026-08-31 - 31 August 2026

    - Fix a crash that could happen when reeling with the harpoon

  • Bugfixes, Balancing, Oh My! - 25 August 2026

    Hey everyone! Here again with a small but significant update!We've been working mostly on various fixes, but also on rebalancing the entire game. We're very curious to hear what you think of the new pacing, so please, let us know on discord or via the in-game feedback button! We highly recommend you start over to experience it properly (as some of you may have already bought everything). Savegames are located in AppData/Local/Sub/Saved/SaveGames - we recommend deleting *at least* the "Dock_" files as well as "PlayerWalletSave", but we won't force you to :)This will be the last content update for a while as we focus on getting all our ducks in a row and work up to a 1.0 release. We'll still put out bug fixes for game-breaking issues, but this will be the last content patch for now. Because of this, it's extra important that you let us know if there's something you would like to see diffe…

  • Hotfix 2026-08-14 (part 2) - 14 August 2026

    This small hotfix should address the graphics-related crashes Help us by letting us know on discord if you experience crashes!

  • Hotfixes 2026-08-14 - 14 August 2026

    A few too many bugs sneaked with the last update, so here's a hotfix addressing the most game-breaking and annoying issues. Let us know if you run into any other issues!Fixed an issue...... where currency would not update on the UI when selling/buying things... where enemies could see through walls... where the big submarine spawned with holes... that prevented big and small submarines from taking damage... where coffee mug interactions would stick to the UI... that caused the wrench to show up twice when exiting a station... where the "continue dialogue" button ejected you from stations... where the revive icon would show up on yourself after exiting a station Also made it less likely that large foliage spawns in the exit tunnelDisabled unfinished menusAdded an "abandon mission" button to the menuAdded a "retake tutorial" button to the menuReplaced palm trees and coconuts with new mode…

  • Solo sub, swimming, and more! - 7 August 2026

    Hey! It's been a while! We hope you had a good summer. We've enjoyed a short break, but we've also been working hard to get this update ready for you :DThere's a good mix of new stuff, old stuff, fixes, and performance improvements! We hope you enjoy.As always, let us know if you have issues, comments, or feedback! We're happy to help out on our discord server :)AdditionsAdded the small submarine - it has both the helm and harpoon turret combined in one place! As a result, we recommend you only use it solo (as a second person wouldn't have much to do...)Added swimming! While we were gone, our local treasure-appropriators have been taking swimming lessons. Whether it be the open bodies of water of the shipyard, or a flooded submarine, just jump in :DAdded molas to the shallows. These gentle giants won't do much, but they're neat to look atA new foe has moved into the basin caves - try to…

  • First Update in a While! - 26 June 2026

    Hey everyone! It's been a while since our last game update. We ended up delaying it twice to add extra stability and fixes, and now it's gotten much bigger than we intended!We're still working hard on the next major update, but for now we're soft-launching the new biome, the caves.So without further ado, the patch notes:Big additionsAdded the cave level. It's not entirely done yet - we haven't implemented any obstacles or enemies. But you're able to sail around, gather treasure and explore. Please let us know what you think!Because of this, it is no longer random which biome you load into when you dive deeper.Added clams to the shallows. Steal their pearls for profit :>Reworked how the periscope worksThe periscope used to be able to see everything in the level. Now it is both dependent on where your cursor is, and it has a max range. This was done to encourage exploration, since we felt…

  • What'Sub Roadmap! - 15 June 2026

    Hi everyone! It's now been a whole month (and a day) since launch. We're super thankful for everyone who have played the game in the meantime (all 1300 of you!). Since launch we've released 5 patches addressing stability and bugs, and 1 content update.Getting to this point took a bit longer than we wanted it to, but now, we're finally in a state where we can start to look ahead. With that said, here's the roadmap! :D We've kept our timeline short deliberately so we can respond more quickly to feedback and suggestions. We hope to get to the end of this in the next couple of months, but you never know.We're already in full swing, working on the next big update which will feature the cave biome, more treasures, re-balanced progression, changes to how the periscope works, more cosmetics, and a whole bunch of fixes to various systems (plus other stuff I'm probably forgetting).Here's a little…

  • Changelog 2026-06-05 - 5 June 2026

    Improved throwing. More FOV settings. Various sound improvements. Harpoon made a bit faster. Various fixes for the harpoon. Coconut held animation improved. Small adjustment to loading text. Fixed placement of mega chests. Various other placement improvements. Fixed an issue where pufferfish spawned too close. Fixed issue with ouside mission area text. Increased mass of scrap. Fix issue where items would float outside submarine.

  • Changelog, 01/06 - 1 June 2026

    Replaced the particle fish with nicer fish (more to come soon!) Changed some logic with item placement to prevent clipping Gave Zip a proper idle anim and restored her to her intended height Bolts can once again be applied to scrap plates Made the crank more effective in situations where there is no fuel and the speed lever is set to max in multiplayer Updated the tooltip on various treasure with their proper names Added some sound to the main menu screen Adjusted water clear rate to depend on number of players Improved feedback on main menu buttons Disabled the work in progress loading screen Fixed an issue where the game would not always save when selling an item Adjusted prices of bolts and bolt crates Removed the white square icons for "none" cosmetics Removed the white lines on mission start graphics Fixed it so that players joining another player's lobby will use the host's tutori…

  • Hotfixes, 27/05 - 27 May 2026

    Fixed the bug that caused clients' submarine to despawn when playing with the big submarineFixed the issue where players would despawn if inside a submarine when it is changedAdded a main menuAdded discord link to the pause menuMade the center of currents more visibleMade the character more grounded while emotingFixed green bolt ghosts on clientsFixed moray eel replication issuesMade harpoons unable to hit playersWhen loading a save, negative values will now be clamped to 0. No more debt!Started work on a new loading screen (it's not done yet but we wanted to get this update out ASAP :D)

  • It's time for the big submarine update! - 22 May 2026

    It's time for the big submarine update!We've designed this thing for 4 people, but theoretically there's a much higher limit on lobby sizes, so.. go wild! This update also features bug fixes for most of the commonly encountered issues. We have, however, encountered a new issue where the client sometimes doesn't load the submarine on level transition, causing them to fall into infinite void. We'll look into this on Monday (after a much needed weekend), but for now you need to rejoin the session to fix it. Sorry orz Added the big submarine! This one should work better for larger group sizes, but also takes more coordination to maneuver.We're still iterating on the design details of the big submarine so its layout may change slightly in the future.The big and medium sub have their own save games, so feel free to swap between them for different group sizes!Added visualization for submarine…

  • First Big Update - 18 May 2026

    Time for the first big update! We hope you're enjoying the game so far (and if you didn't, maybe this update will help!). Remember to let us know what you think on discord, or by using the in-game feedback button :D Additions: Added pufferfish to the shallows Awoke the sleeping eel in the Kelp Forest Added new mechanic - Oxygen! If you run out you'll go unconscious, so be careful. Re-enabled pressure and added depth to the UI Added engine and propeller upgrades (we'll tweak the numbers over the next couple of days) Added custom app icon 🦀 Added an effect for drinking coffee. It's mostly cosmetic right now. Added a level at the bottom (see if you can reach it!) Added quests to the pause screen Fixes: Zip has zapped her last zee (changed voice for Zip) You can no longer queue infinite voice lines with the seashell phone Fixed an issue where you could go into debt when buying submarine up…

  • Day 1 Hotfixes - 14 May 2026

    Here's our list of day-1 fixes! Fixed some wrong visuals on the interaction UIRemoved ghost bolts that were not supposed to be there yetSaved the players from drowning to non-existent ghost waterTemporarily disabled pressure mechanics so the submarine doesn't instantly implode (it'll be back when it's fixed!)Fixed a bug where the player would teleport back to the tutorial beach upon reaching the shipyardLowered the volume of ZipAdded shader compilation to the loading screen (it should be fairly fast on most computers - we would love to hear if you have issues with shader compiling!)Buffed the hand crank for solo playersFixed an issue where outside water would also apply a post-process to people inside the submarineImproved visuals on the settings menuFixed the settings for mouse sensitivityAdded settings for FOVAdded a toggle for motion blurAdded some keybinds that were missing, includi…

  • Patch notes 2026-02-02 - 2 March 2026

    Thank you for the support as always!Patch notes- NEW WRENCH: THE CLAW!!!- E is now enter and exit for consistency- Fixed looping hit animation- Mission out of bounds now show red boundary- Reverse turn when moving back- Improved tool switching on 2, 3 and mouse wheel- Fixed some lobby world cracks- Adjusted treasure values- Beans can now be sold for 5, removed some beans from lobby- Fix some lobby collisions- Fixed some collisions at ferry- Default framerate cap now 144 fps- Fixed wrench cosmetics- Added animation to the periscope, made it smooth for clients- Added carry anims for all treasure

  • Patch notes 2026-03-01 - 1 March 2026

    Thank you for the support as always!Patch notes:- Interactions made easier (most still require no held item, tools are OK)- Improved first person animations- Added new carry animation for the captains chest (more to come in the future)- Added clavicle to held item blending- Side engine color is now animated when damaged- Pistons will now blink red when broken- Fix host losing stamina while loading- Water level no longer rising at ferry- Engine breaks stop at ferry- Adjusted piston icons- Added more smoke to broken engines- LMB interaction text is now an icon- Change cosmetic is now a single click- Added material to starfish at ferry- Fix item visible when host tries to drop it- Fixed an error that could occurRemember you can post bugs with F1 or in our discord.

  • Patch notes 2026-02-28 - 28 February 2026

    Thank you for the support as always!- Improved character holding animations- Improved item placement again (still needs a bit of work)- Improved camera shake depending on collision size- Fixed camera shake not working on clients- Fixed fail pickup sound not working on client- Fixed some things floating away on clients- Fixed lightning on some items- Fixed color of some itemsRemember you can post bugs with F1 or in our discord.

  • Patch notes 2026-02-27 - 27 February 2026

    Thank you for the support as always! Doubled dive reward and penalityImproved item placementFixed an issue where a client would start out of submarineAdjusted hull holesSteering require no held itemHidden water ferry hole cover and turn off engineAdded icon to periscopeShop requires no held itemCoffee machine made consistent with repairAdded mission table signAdded mission select signFixed attack soundFixed water lever collision and no water messageWater pump made more user friendlyFixed waiting text background in gameFerry ui improved and auto closeOther small adjustments Remember you can post bugs with F1 or in our discord.

  • Patch notes 2026-02-26 - 26 February 2026

    Here are the changes for today, thank you for the support as always! :)Patch notes:- Added a "place item" prompt when holding an item (non-tool)- Added icon to the ferryman like the hub mission table has- Added icon to sub exit ladder- Added icon to water pump- Removed dot when emoting- Changed the button press instructions to look a bit nicer- Added an "engine failure" graphic when you're piloting the sub and an engine is broken- Moved a few things around on the hud- Made the grapple turret interaction hitbox smaller- Maybe fixed the rotation offset thing on grapples, we'll have to test- Fixed a client sync issue- Fixed a hull damage hitbox- Possible floating item fixed- Items can no longer be picked up if stacked- Mug now shows amount in game- Adjusted item import sound- Adjusted pickup sound- Adjusted scrap pickup sound- Reduced bolt ding sound more- Fixed double health bar when unco…

  • Patch notes 2026-02-25 - 25 February 2026

    Thank you for all the amazing feedback we have gotten! Patch notes:- Fixed being able to move while unconscious- Tool remains the correct size after emote- Updated cosmetic icons- Changed pricing of items- Removed extra wrenches from shop and added hammer- Made wrench animation much more responsive- Added a popup that shows up on the first launch (max once per day)- Fix a client sync issue- Added a lobby waypoint- Reduced volume of ding sounds- Adjusted engine failure iconsRemember you can post bugs with F1 or in our discord. :)

  • Patch notes 2026-02-24 - 24 February 2026

    Patch notes: You can now store more treasure on the subYou are now slow in waterImproved underwater visualsMade submarine health bar icons bigger (temp fix)Out of mission area coundown reduced to 10Added unconscious instructionsBigger collider when unconciousIncreased bolt sizesFixed collisions on multiple things in submarineFix engine failure smokeFixed a treasure transfer issueFixed a crash issueFix shelf collisions Remember to post bugs with F1 or in our discord. :)

Patch notes and updates

S.noRelease datePatch nameGID number
114 August 2026Hotfix 2026-08-14 (part 2)1840944183779666
214 August 2026Hotfixes 2026-08-141840944183778964
35 June 2026Changelog 2026-06-051834602721191174
41 June 2026Changelog, 01/061833968530898497
527 May 2026Hotfixes, 27/051833968530886282
618 May 2026First Big Update1832700592799467
714 May 2026Day 1 Hotfixes1832700592790066
82 March 2026Patch notes 2026-02-021825727806718168
91 March 2026Patch notes 2026-03-011825727806715813
1028 February 2026Patch notes 2026-02-281825727806713677
1127 February 2026Patch notes 2026-02-271825727806711922
1226 February 2026Patch notes 2026-02-261825727806708585
1325 February 2026Patch notes 2026-02-251825727806705489
1424 February 2026Patch notes 2026-02-241825093633198456

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4269100
Live current players0
SteamPulse tracked peak17
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateMay 14, 2026
DeveloperKhaos Games, Nordic Softworks, Future Punch
PublisherKhaos Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent80%
Positive reviews28
Negative reviews7
Total reviews35
Steam recommendationsNot available
Achievements48
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4269100/

Short description

What'SUB is a 4-player co-op submarine extraction game where you pilot a rust-bucket submarine into the depths of the Bermuda Triangle to recover treasure from the ocean’s seafloor. Gear up, descent, risk everything to bring your haul back to the surface, then dive again to ever deeper levels.

About this game

What'Sub is a 1–4 player co-op extraction diver where you crew a rust-bucket submarine, descend into the Bermuda Triangle, and decide how deep your greed actually goes. Descend into "The Well" Navigate caverns, wrecks, and treacherous terrain. Visibility is limited. Hazards appear late. The deeper you go, the more long-lost treasure waits and the harder it gets to leave. Risk It or Lose It Make it back to the surface with your haul and keep everything: loot, upgrades, progress. Drown down there and lose everything you brought in. Every dive is a negotiation between what you stand to gain and what you're willing to gamble. Keep the Sub Running The sub breaks down constantly, at the worst possible moment, for the least forgivable reason. Hull breaches, a stalled engine; the list of things that can go wrong is longer than the list of things working correctly. Patch it, smack it, restart it, and keep moving. It's not much, but it's all you've got. The Ocean Never Repeats Itself Procedurally generated levels mean no two dives are the same. There's always something new to discover and always a reason to go back down. Strange Faces at the Bottom The Well has its own residents. Meet the characters that call the deep home, buy cosmetics, and pry secrets about the Well out of the ones willing to talk. Features Online co-op for up to four players Extraction mechanics with full loot loss on death Interdependent submarine systems and crew roles Characters, cosmetics, and a customizable submarine Procedurally generated ocean levels

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
66Color Alternatives
68Custom Volume Controls
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

What'Sub's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

What'Sub's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records What'Sub at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$7.99$7.99No discountSteam Store

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VRChat31,48422 September 2026 - 10:08:31 UTC74,217261,953VRChat Inc.
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Terraria28,10122 September 2026 - 11:11:40 UTC486,9181,521,492Re-Logic

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust71,20722 September 2026 - 11:49:36 UTC259,6461,359,516Facepunch Studios
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 263,16222 September 2026 - 11:33:13 UTC574,638199,438Mega Crit
Palworld48,36222 September 2026 - 10:37:23 UTC2,101,535451,088Pocketpair
Project Zomboid38,35722 September 2026 - 11:58:24 UTC122,811467,999The Indie Stone
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Terraria28,10122 September 2026 - 11:11:40 UTC486,9181,521,492Re-Logic

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 263,16222 September 2026 - 11:33:13 UTC574,638199,438Mega Crit
Palworld48,36222 September 2026 - 10:37:23 UTC2,101,535451,088Pocketpair
Project Zomboid38,35722 September 2026 - 11:58:24 UTC122,811467,999The Indie Stone
VRChat31,48422 September 2026 - 10:08:31 UTC74,217261,953VRChat Inc.
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,43422 September 2026 - 09:52:47 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle14,36922 September 2026 - 11:04:20 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds11,79322 September 2026 - 11:39:37 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
R.E.P.O.10,03022 September 2026 - 11:20:41 UTC266,908420,693semiwork

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