SPSTEAMPULSELIVE ANALYTICS
GUN.DOG.REVENGE

GUN.DOG.REVENGE Steam news

MEWSTURBO | Mar 26, 2026 | game

Released

0players observed · 22 September 2026 - 15:45:45 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

GUN.DOG.REVENGE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews16
  • Release dateMar 26, 2026
  • Developer MEWSTURBO
  • Publisher TurboCatSoftware

Genres: Action, Indie

Company pages: Developer: MEWSTURBOPublisher: TurboCatSoftware

Top Steam chartsTop 100 gamesGame directorySteam Store page

GUN.DOG.REVENGE Steam news

GUN.DOG.REVENGE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.0b Update Announcement! - 28 March 2026

    Thank you for purchasing *GUN.DOG.REVENGE*! The game has been updated to version 1.0b:1. Fixed a calculation error in the score summary panel.2. Fixed a bug where the window would not be centered on the screen in windowed mode.3. Fixed a bug where the protagonist would occasionally turn around when attacking.4. V-Sync is now enabled by default to prevent screen tearing.

  • 首发直播 - 27 March 2026

    *GUN.DOG.REVENGE* is now available! 10% off launch price! Welcome to purchase and experience!

  • Demo Final Version Update Announcement - 3 March 2026

    Thank you for your playthrough and feedback. The demo has now been updated to version 2.2:1. Now, when pistol ammo is empty, a prominent "Empty Magazine" indicator will appear next to the character.2. Optimized camera tracking logic, reducing camera displacement when the character moves left and right alternately.3. Slightly increased the firing time when triggering laser weapons.4. Fixed a display error in the score calculation panel.The full version of the game will be released at the end of this month! Stay tuned ♥

  • Demo 2.1b Update Announcement - 28 February 2026

    Thank you for playing the demo! The demo has now been updated to version 2.1b:1. Added atmospheric dust particles to the scenes.2. Removed the "frame-dropping" effect when enemies were hit by bullets.3. Increased the score for eliminating enemies, as well as the score bonus from "threat level".4. Missiles falling with less than 60 seconds remaining can now pass through high-rise platforms and crash directly to the ground.

  • NEXT FEST Begins! A Brand New Demo Released! - 23 February 2026

    In the demo specially designed for "NEXT FEST," you will experience:1. Hardcore dual-channel platform shooting gameplay!2. Customizable "enemy threat level," challenging your skill limits!3. Unlock four cards to "slightly enhance" your character's abilities!4. Learn and master killing techniques through "shooting" and "reloading"!5. Become the "Ultimate Assassin" on the global leaderboard!

  • Demo 2.1a Update Announcement! - 23 February 2026

    Thank you for playing the demo! The demo has now been updated to version 2.1a:Optimized the enemy spawning logic at the end of each level. Now, players will face a flanking wave of enemies from both sides at the end of the level.When less than 60 seconds remain, missiles will fall from the sky to force players to act quickly.Increased the base score for eliminating enemies, and also increased the score bonus from "enemy threat level," hoping that both new and veteran players can break leaderboard score records during the NEXT FEST!ːsteamhappyː

  • Demo2.0d minor fixes - 14 February 2026

    Thank you for trying out the demo. The demo has now been updated to version 2.0d:1. A "Screen Flash" switch has been added to the settings menu. You can turn it off to prevent the screen from flashing white when the player is injured.2. Fixed a bug that caused screen tearing on some NVIDIA graphics card models.

  • Demo 2.0c Update Announcement - 11 February 2026

    Thank you for playing the demo! The demo version has now been updated to 2.0c:1. When enemies spawn inside doors, if the enemy is a hound, its silhouette will be displayed beforehand.2. Killing a hound when a triggered mechanism kills it will no longer deduct points.3. The sniper rifle's firing animation has been improved by 15%.4. The difficulty at 200% enemy threat level has been slightly increased.5. Enemies will now spawn not only in doors and in the air, but also have a chance to spawn directly in front of the player.

  • Demo 2.0b Update Announcement - 10 February 2026

    Thank you for trying out the game!The demo is currently updated to version 2.0b:1. Enemies are no longer immediately destroyed after leaving the camera; instead, they continue to track the player for a distance. Enemies destroyed due to distance from the player will also likely respawn immediately in front of the player. Therefore, using running and jumping to quickly complete levels has become more difficult.2. Fixed a bug where the "Mission Impossible" achievement could not be unlocked.3. Fixed a bug where jumping to the second-level platform could sometimes cause the player to get stuck.

  • Demo 2.0a Minor Patch Update - 8 February 2026

    Demo 2.0a Minor Patch Update Content:1. Added two achievements: "Mission Impossible" and "Baba Yaga." We look forward to your challenge!2. The dog's biting animation speed is no longer linked to "enemy threat level."3. Slightly increased the protagonist's bullet velocity.Thank you for trying out the new demo! We hope you'll check out *GUN.DOG.REVENGE* before the NEXT FEST!

  • Demo 2.0 – Steam Next Fest Early Access Build - 6 February 2026

    New Features & ChangesNew “Heart Rate” UI Indicator A heart rate indicator has been added to the UI. The more enemies present in the scene, the faster it flashes, warning the player of increasing danger.Combo System Added A brand-new Combo system has been introduced. Achieve higher combos to earn additional score bonuses.Enemy Threat Level System A new Enemy Threat Level system allows players to manually set a percentage value to increase the game’s difficulty. Higher threat levels grant greater score rewards.Guaranteed Special Doors In every run, doors with the special effects “Machine Gun Supply” and “Healing” are now guaranteed to spawn (100% chance).Machine Gun Balance Adjustment The accuracy of the machine gun has been slightly reduced.Bug Fixes & Improvementsa. Significantly reduced cases where two hounds overlap. b. Fixed incorrect number display on the score result screen. c. Fi…

  • Demo 1.1c Update Announcement! - 19 January 2026

    Thank you for playing the demo and providing feedback! The game is now updated to version 1.1c, feel free to try it!New version changes:1. The protagonist's jump logic has been changed to a more common button press duration corresponding to jump height. Now, it's no longer necessary to use the "up" button to achieve a high jump.2. The moment you touch and kick an enemy, you can interrupt it with a dagger or shooting action.3. The enemy attack animation has been lengthened by 10%.

  • Demo 1.1b Minor Patch - 18 January 2026

    1. Optimized enemy spawn logic; the spawn frequency and location are now related to the player's current state.2. Melee dagger swing speed increased by 10%, making it easier for players to quickly clear approaching enemies.3. When kicking an enemy away, you can quickly jump or fall to avoid being pushed back and forth by enemies on the left or right.4. When surrounded by more than 5 people, the speed of all enemies is reduced by 40%.5. After completing a level, the weight of remaining time converted into score is increased to encourage quick completion.6. You can kick enemies away while crouching.7. You will no longer enter a state of injury stun when your body armor is broken.

  • Demo 1.1a "Beginner-Friendly Version" Released!!! - 16 January 2026

    1. Added a tutorial stage to help new players get familiar with the game controls and core mechanics.2. Added a “Card Collection” system that can be unlocked to enhance the protagonist’s abilities.Players earn Bone Coins by scoring 4,000 points or more in a run, which can be used to unlock cards.Newly added card effects include:- Increase pistol magazine capacity by +1.- Increase reload speed by 10%.- A small chance for a sniper rifle supply to appear (the sniper rifle can penetrate enemies but has a longer firing animation).- When reloading with ≤ 3 bullets remaining, throw a pencil.3. Added a statistics panel that records gameplay data such as kills and deaths.These stats are stored in the cloud and will be displayable in the community in the full release.4. Bug fixes and gameplay improvements:- The final frames of the reload animation can now be canceled by swinging the dagger, while…

  • Demo 1.04f Update Notes - 11 January 2026

    Thank you for trying out the game demo! The demo has been updated to version 1.04f:1. Slightly increased the character's normal jump height; the protagonist can now perfectly clear low obstacles at appropriate positions.2. Slightly reduced the movement speed of dog enemies.3. Fixed a bug where the protagonist would sometimes retreat when knocking a dog unconscious.

  • Demo 1.04e Update Notes - 9 January 2026

    Thank you for playing the game demo! The demo has now been updated to version 1.04e:1. Optimized the frequency, location, and probability of function doors appearing.2. Enhanced the negative feedback for damaging dogs; remember not to shoot the dogs!3. Optimized the leaderboard data loading speed.

Patch notes and updates

S.noRelease datePatch nameGID number
114 February 2026Demo2.0d minor fixes1824644522841912
28 February 2026Demo 2.0a Minor Patch Update1823825466503458
318 January 2026Demo 1.1b Minor Patch1821922921819416

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.