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SynthEscape

SynthEscape Steam news

RabidTomato Games | Coming soon | game

Coming Soon

GameSteam Store content

Action

  • Steam app typegame
  • Steam App ID4272330
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRabidTomato Games

SynthEscape news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4272330
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRabidTomato Games
  • PublisherRabidTomato Games
  • Parent gameNot available

Genres: Action

Company pages: Developer: RabidTomato GamesPublisher: RabidTomato Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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SynthEscape Steam news

SynthEscape news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • SynthEscape will be at Super MAGfest (Jan 7-10, 2027)! - 18 September 2026

    Just got the email this week, SynthEscape has been selected for the Indie Video Game Showcase at 2027's Music and Gaming Festival (Super MAGfest)! We will have a booth in the MIVS (MAGfest Indie Game Showcase) for the entire duration and will be presenting to over 25,000 attendees. Timing couldn't be more perfect, as this is close to our planned release date. Stop on by, try and set the high score on a public leaderboard, get some swag, and chat with the developers!

  • SynthSignal - July Update - 26 July 2026

    Hello! Welcome to the July edition of the Synth Signal - An update and news roundup column about the shmup SynthEscape.Dev UpdateNote: Game Development is a tricky and iterative process. Changes will occur.Summer months are rolling around, and progress is a little bit slower than I'd like due to life events (vacation and job searching respectively.) But the game is progressing along.Level 1: Last Light City - 5% doneOnly a few assets created. This will be the final level I'll work on. Level 2: Sunset Speedway - 95% complete!Play it now via the free demo! Level 3: Ghost in the Machine - 90% complete.Playable start to finish, though a bit buggy in some areas.Level 4: The Burning Climb - 20% completeSome assets created. Small sections involving the main mechanic playable.Level 5: SynthEscape - 10% completeMinimal assets created.I do have new material for you all, footage of the Sentinel bo…

  • SynthEscape is featured in Steam's Bullet Festival! - 9 June 2026

    SynthEscape is part of Steam's Bullet Festival from June 8th to the 15th!Super cool to be part of such an awesome event. If you've been curious, this is a great time to check out the demo and toss it on your wishlist. Every wishlist genuinely helps.And KUDOS to SHDN-87 for beating the developer's high score by less than a thousand points! Let's see if anyone else can!

  • SynthSignal - April Update + Public Demo Announcement! - 22 April 2026

    Hello! Welcome to the April edition of the Synth Signal - An update and news roundup column about the shmup SynthEscape.Demo Announcement!SynthEscape now has a playable public demo! Check it out on the main store page!The demo contains level 2 (of 5) and is pretty close to how we want the final product to appear. It's fairly stable and has been playtested by at least 50 users on just as many devices, but please do let us know if there are bugs or suggestions! You can use the in-game feedback form or email [email protected] directly.What about the Playtest?For those of you in the playtest, we will be keeping it for now. You can think of this as a "Early Access" period where we will be uploading builds with new content. Scoring in the playtest will not count towards the final product, as it's going to change drastically.Leaderboards?Leaderboard scores have been reset for the publ…

  • Synth Signal - February Update - 26 February 2026

    Hello! Welcome to the February edition of the Synth Signal - An update and news roundup column about the shmup SynthEscape.Dev UpdateNote: Game Development is a tricky and iterative process. Changes will occur.Development is progressing nicely! We've had over 40 online playtesters + many more for in-person meetups. Most of February's work has been the following.LOTS of Bug Fixes + Graphical UpdatesMinor overhauls to the scoring systemMassively enhanced display optionsLeaderboard enhancementsLevel 3 - Silent Sector is about halfway done. You can see a preview of the first 1:30 minutes here - Very excited about one of the bosses that I will be showing off for this level, it's very Gradius V inspired. Festivals and More!SynthEscape has been accepted into steam's Bullet Festival (June 8th) and Cyberpunk Festival (Aug 3rd). There will be a public demo available before then! I am aiming for O…

  • First Look - Streamer Roundup (Part 2 - World Tour) - 5 February 2026

    Time for part 2! I've been pushing our SynthEscape to quite a few streamers, focusing on shmup STG players. The feedback has been fantastic and everyone has been super welcoming. I wanted to showcase them all in a post.SPECIAL THANKS to PipiMao11, who did a LOT of work in sending out keys to Japanese streamers. Give her a follow! Give them a subscribe! And if you are a streamer interested in playtesting, post a comment or email me at [email protected] (Japanese)https://www.twitch.tv/videos/2689624423Muraduki (Japanese)https://www.twitch.tv/muraduki/video/2688858029MQ7145 (Japanese)Mandaloris_ (Portuguese)https://www.twitch.tv/mandaloris_/video/2689166170BurnyToastGaymer (English)https://www.twitch.tv/burnttoastgaymer/video/2682832099PipiMao (Japanese)https://www.twitch.tv/videos/2689205904

  • First Look - Streamer Roundup - 28 January 2026

    For the last week or so, I've been pushing our SynthEscape to quite a few streamers, focusing on shmup STG players. The feedback has been fantastic and everyone has been super welcoming. I wanted to showcase them all in a post. Seeing a game you've been working on as a hobby project for the past year, making a ten minute playtest demo, and then seeing someone spend TWO HOURS playing it and over to get a high score was a very gratifying feeling.Give them a subscribe! And if you are a streamer interested in playtesting, post a comment or email me at [email protected].(Sorted by stream date/upload)Lord ShmupVideo 1Video 2moonycootVideo 1Elleroch-UGZirolux16bit_hyper_turbo

  • Synth Signal - What's New? - 26 January 2026

    Hello! Welcome to the first Synth Signal - An update and news roundup column about the shmup SynthEscape.Dev UpdateNote: Game Development is a tricky and iterative process. Changes will occur.SynthEscape is currently planned to have 5 levels total - each between 5-15 minutes to play through. This is a genre designed to be replayed over and over again to perfect your score, so striking that balance with pacing is very important (as well as including little secrets throughout the levels to hunt through on repeated playthroughs). Here's the roadmap. Level 1: Last Light City - 5% doneThis will be the final level I'll work on. As this'll be the first impression for players, I want to make sure I'm the most experienced with the gameplay loop, Godot Engine, etc. Taking a page from the original God of War's development, where the first boss (the hydra) was the last developed (as the team was th…

  • Developer Interview: SynthEscape on Blogger Sander - 16 January 2026

    Check out the interview here!https://www.bloggersander.nl/2026/01/interview-with-dan-cebulski-from-rabidtomato-games-about-synthescape.html

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