- Demo 1.22 Update – 2026/09/22 - 22 September 2026
Demo 1.22 Update NotesFixed an issue where the game could crash when re‑exploring a previously explored Swamp Patch.Fixed an issue where some item names were displayed in Japanese regardless of the selected language.Fixed an issue where spell names in the Necromancy school were shown in Japanese even when the language was set to English.Fixed an issue where the probability of obtaining the Short Teleportation mutation during random mutation was abnormally high.⚠ Important Notes About the Demo VersionDemo save data will not carry over to the full version. However, creature lore information will carry over.The demo does not support cloud saves. The full version will support cloud saves.
- Demo 1.21 Update – 2026/09/18 - 17 September 2026
Demo 1.21 Update NotesFixed a bug where accepting the blacksmith's search quest and bringing the requested item to them would not allow the player to hand it over, preventing quest completion.Fixed a bug where a guide message would overlap the trap list when disarming a box trap, obscuring part of the list.Fixed a bug where, if the player was attacked and the disarm attempt was interrupted while disarming a box trap, turns would continue to advance and the player would take damage without being able to act.⚠ Important Notes About the Demo VersionDemo save data will not carry over to the full version. However, creature lore information will carry over.The demo does not support cloud saves. The full version will support cloud saves.
- Announcement of Release Date and Price for “Text Dungeon: The Ring of Life” - 14 September 2026
We are pleased to announce the release date and price for Text Dungeon: The Ring of Life.The game will launch on September 28, 2026 (Mon) at a price of 7.99 USD.In preparation for release, the demo version has been updated to more closely match the full version. Key improvements include expanded creature lore display and carryover, enhanced guide message details, adjustments to the encumbrance system, and the addition of new spells and artifacts. These updates provide deeper understanding of exploration and combat, and a smoother, more engaging play experience.For full details, please see the published patch notes:Steam :: Text Dungeon: The Ring of Life :: イベントWe are now making the final adjustments toward release. The demo version is now very close to the full experience, so we encourage you to try the latest update.Thank you for your continued support of Text Dungeon: The Ring of Life.
- Demo 1.20 Update – 2026/09/14 - 14 September 2026
Demo 1.20 Update NotesThis demo update introduces new features and improvements that bring the experience closer to the full version. Exploration clarity, combat understanding, and overall usability have been significantly enhanced. Main Changes■ Lore Information DisplayAfter defeating (or being defeated by) a creature, inspecting it with v now shows lore information, including resistances and special attacks.Lore data persists across characters, even after death.■ Encumbrance System AdjustmentsYou can now carry items even when exceeding your weight limit.Movement speed drops to 80% when over the limit.Exceeding 1.5× the limit reduces speed to 50%.Items exceeding 2× the limit cannot be carried.■ Spellcasting Now Consumes NutritionCasting spells now consumes Nutrition, increasing resource management depth.■ Minimap ImprovementsShops and special rooms now display room names via tooltip wh…
- Release Window Update (Targeting September) - 15 August 2026
【Release Window Update】Thank you very much for supporting Text Dungeon: The Ring of Life.We initially aimed to release the game in August 2026, but in order to deliver a better overall experience, we determined that additional events and objects, UI improvements, and balance adjustments are necessary.For this reason, we will be moving the release window to September 2026.We sincerely apologize to everyone who was looking forward to the August release. We will use this extra time to further improve the quality of the game and ensure it is delivered in the best possible form. We truly appreciate your understanding regarding this change.We are currently working on the following final tasks:Adding and refining special room eventsImproving UI messagesAdjusting status and combat-related balanceFinalizing localizationAll feedback from the demo has been reviewed and incorporated into improvemen…
- Cloud Save Support Added - 6 July 2026
Text Dungeon: The Ring of Life now supports Steam Cloud Saves! Your save data will be stored in the cloud, allowing you to continue your adventure even if you switch to a different PC. Save management—an important aspect of traditional roguelikes—has become safer and more convenient. In addition, completing the entire adventure using only cloud saves is a special playstyle that proves you never created any manual backups. A new achievement to honor this challenge is planned for a future update. We will continue adding new features and improvements, so please look forward to what's coming next! Please note that the demo version does not support Steam Cloud Saves.
- Demo 1.11 Update – 2026/06/27 - 26 June 2026
Demo 1.11 Update NotesFixed an issue where skill names were displayed as IDs when using a skill book.Fixed a bug where trap types were displayed twice when inspecting a Chest with the v command.Fixed an issue where using the v command in battle allowed selecting creature numbers that were not currently shown.Fixed incorrect display of descriptions and messages for the Monument of Knowledge and Monument of Mastery.Fixed an issue where creatures could be generated holding an undefined weapon ("Weapon").Fixed an issue where trap-related messages were displayed in English or Japanese regardless of the selected language.Fixed an issue where an unnecessary "Link" label appeared on the Game Over screen.Updated creature group behavior so that when a group flees, it will reorganize itself if it contains any dead members.Room traps will no longer activate on the turn immediately after entering th…
- Text Dungeon – Next Fest Results - 22 June 2026
During Next Fest, many players tried out the demo version. As a result, the number of wishlists has grown from around 950 to nearly 1,900, almost doubling! In addition, the demo has reached 2,400 downloads, with over 800 active users playing (launch rate: over 30%).We sincerely thank everyone who played and added the game to their wishlist. We will continue development with this momentum, aiming for the full release in August 2026 (planned).
- Text Dungeon Demo — Special Room Showcase (Silver Temple) - 22 June 2026
We will be introducing the Special Rooms that appear in the Text Dungeon demo, one by one. This time, it’s ★ Silver Temple.★ Silver TempleThis chamber feels different from the ones you have encountered so far. Though simple in design, it is immaculately clean, filled with a faint fragrance and a sense of tranquility.At the far end stands a large silver goddess statue, as if welcoming adventurers. Yet both of its arms have been cruelly broken.Beside the statue stand two figures: One is a portly man dressed in priestly robes, the other a warrior‑like man bearing a longsword.You find yourself bewildered by this sudden holy space, but you attempt to speak to the man who appears to be the priest. Note: The Silver Temple can be found somewhere on B7. Its location is not fixed and changes with each adventure. The quest “Searching for the Goddess Statue’s Arms” cannot be completed in the demo v…
- Text Dungeon Demo — Special Room Showcase (Guard Post) - 21 June 2026
We will be introducing the Special Rooms that appear in the Text Dungeon demo, one by one. This time, it’s ★ Guard Post. In Demo 1.10, we fixed an issue where some messages in the Guardhouse event were not displayed correctly.★ Guard PostAs you enter the room, the soldiers’ eyes all turn toward you. They seem to have been eating, but now they set aside their half‑finished bread and bowls, and instead pick up their weapons and rise to their feet. This is none other than the guard post of the soldiers serving under The evil sorcerer Shingor!A man with a stubbly beard, who appears to be the captain, addresses you in a harsh tone: “Adventurer? Are you after the Ring of Life?”How will you escape this predicament? Note: The Guard Post can be found somewhere bet on B5. Its location is not fixed and changes with each run.
- Demo 1.10 Update – 2026/06/22 - 21 June 2026
Demo 1.10 Update NotesFixed an issue where some messages in the "★Guard Post" event were not displayed correctly.
- Demo 1.09 Update – 2026/06/21 - 21 June 2026
Demo 1.09 Update NotesFixed an issue where some item names were not displayed correctly when opening the item list with the 'i' command and pressing Enter.Changed quest completion rewards so that, in addition to items, you also receive some gold coins.Modified the game so that the “Grave” object will no longer be generated.
- Text Dungeon Demo — Special Room Showcase (Miasma Swamp) - 20 June 2026
We will be introducing the Special Rooms that appear in the Text Dungeon demo, one by one. This time, it’s ★ Miasma Swamp. ★ Miasma SwampA sinister green marsh that emits a choking miasma. At its edge crouches a massive four‑headed monster, breathing heavily in its sleep. It seems the creature is asleep.There may be items hidden within the swamp… But if the creature awakens, things could get very dangerous.What will you do? Note: The Miasma Swamp can be found somewhere between B4 and B5. Its location is not fixed and changes with each run.
- Demo 1.08 Update – 2026/06/20 - 20 June 2026
Demo 1.08 Update NotesBug FixesFixed an issue where wand descriptions remained and overlapped when viewing skill or spell descriptions after checking a wand.Fixed a bug where the message “Select a wand” was displayed during identification.Fixed an issue where some page labels were displayed in English regardless of language settings.Fixed an issue where certain artifact names and item effects were displayed in English regardless of language settings. ChangesCharacter info, skill list, and mutation list are now linked and can be switched with the ←/→ keys.Scrolls of Armor Enhancement now automatically exclude armor that is already fully upgraded or cannot be upgraded.Reading a Scroll of Emergency Escape in battle now returns you to the main screen.You can now use alone to go up and down stairs. English Localization UpdatesUnified inconsistent labels “BTL” and “SKL” to “BTL.”Renamed skill…
- Text Dungeon Demo — Special Room Showcase (Troll’s Rope Bridge) - 18 June 2026
Starting today, we’ll introduce the “Special Rooms” that appear in the Text Dungeon demo, one by one.Special RoomsIn Text Dungeon, the game usually flows quickly with simple message logs, much like Rogue. But sometimes, you’ll stumble upon a Special Room.When you first enter a Special Room, you’ll see unique narrative messages that differ from the usual log. Each room has its own name, distinctive NPCs, exclusive objects or items, and special events. In some cases, you’ll even face gamebook-style choices.★ Troll’s Rope BridgeOne of the earliest Special Rooms you may encounter. A single suspension bridge stretches across a steep ravine, and a small troll stands at its end.The troll is far from friendly. As soon as he spots you, he shouts and demands a toll of 3 gold coins to cross. You must decide whether to pay, refuse, or find another way forward.
- Demo 1.07 Update – 2026/06/17 - 17 June 2026
Demo 1.07 Update NotesFixed an issue where the weapon Club was not generated correctly.Fixed a bug where, after holding a chest with the 'w' command, dropping it on the ground caused its contents to disappear.Fixed an issue where damage from certain special attacks could become negative.Fixed an issue where, if a status effect was displayed, opening the inventory with commands such as 'i' caused the status effect text to overlap the item list.Fixed an issue in Demo 1.05 / Demo 1.06 where the default color of warning messages was dark gray instead of yellow.Changed the leading character of guide messages from "!:" to "➤".Modified the game over screen so that pressing M at the final display opens morgue.txt
- Demo 1.06 Update – 2026/06/16 - 15 June 2026
Demo 1.06 Update NotesAdded a new bard song event.Updated the game display so it is no longer affected by the monitor’s DPI settings.
- Demo 1.05 Update – 2026/06/14 - 14 June 2026
Demo 1.05 Update NotesAdded an option to display one-line guide messages to help players during the early stages of the game (a new checkbox has been added to the title screen).
- Demo 1.04 Update – 2026/06/13 - 13 June 2026
Demo 1.04 Update NotesFixed an issue where certain creature names were always displayed in Japanese regardless of the selected language.Fixed an issue where some event messages did not accurately reflect the actual situation.Added an automatic font and layout adjustment feature to prevent UI elements (such as messages or the map near the screen edges) from being cut off when loading the game or changing the window size, depending on the environment.Fixed an issue where, after opening the command list with the 'c' key, switching to another command such as 'i' caused overlapping UI elements.
- Demo 1.03 Update – 2026/06/12 - 11 June 2026
Demo 1.03 Update NotesFixed an issue where Skill.ID was displayed instead of Skill.Name in the description of Skill Books.Fixed a crash that occurred when picking up an item while exceeding the weight limit.Fixed an issue where a "No ID Creature" could sometimes be generated.Fixed an issue where item weights in shops and on the ground were only displayed up to three digits.Fixed a bug where casting the spell "Precise Teleportation" caused the minimap to disappear.Fixed an issue where the numeric input UI became invisible after changing the screen size.Fixed an issue where clicking the "g: Ground" label on the main screen did not open the list of items on the ground.In the character creation screen, the label "Ent: Done" now correctly displays as "Done" when the gamepad cursor is active.Added a feature where hovering the mouse over a skill candidate during level-up now displays that skil…