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Industries of Titan

Industries of Titan Steam news

Brace Yourself Games | Jan 31, 2023 | game

Released

2players observed · 24 September 2026 - 10:47:46 UTC

ActionIndieSimulationStrategyCity BuilderSteam Store

  • Latest observed players2 · 24 September 2026 - 10:47:46 UTC
  • SteamPulse tracked peak2,209
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score62% positive

Industries of Titan news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 24 September 2026 - 10:47:46 UTC
  • SteamPulse tracked peak2,209
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score62% positive
  • Total reviews1,618
  • Release dateJan 31, 2023
  • DeveloperBrace Yourself Games
  • PublisherBrace Yourself Games

Genres: Action, Indie, Simulation, Strategy

Company pages: Developer: Brace Yourself GamesPublisher: Brace Yourself Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Industries of Titan Steam news

Industries of Titan news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Crypt Of The NecroDancer studio has laid off around half its staff - 20 May 2023

    Crypt Of The NecroDancer developers Brace Yourself Games have laid off around half their staff. Employees began tweeting about being affected cuts yesterday , with Brace Yourself Games later confirming the decision to "lay off a portion" of staff. The studio had around 43 employees before the cuts, according to LinkedIn. Read more

  • Patch 1.0.4 - 30 March 2023

    Changes and New Features 🪐 indicates changes due to community feedback! 🪐Reduced victory point requirements for the number of techs researched (Novice/Adept/Veteran Researcher). This should help with situations where a victory point cannot be achieved because too many techs were scrapped. 🪐Removed the file location popup when taking pictures in photo mode Changed victory condition requirements for Mega Miner: No longer spawns as a tier 1 point. Reduced the requirements by one per level - This will make the tier 5 point possible to achieve on all map types Fixes Fixed an issue where selection could stop working after destroying the rival's HQ. If you had encountered this issue in a game, loading that save after updating will allow you to continue Fixed an issue where employees would not exit a conversion capsule until the floor it was on was viewed if conversion finished while the cam…

  • Patch 1.0.3 - 9 March 2023

    Hey there Founders, we've got another small hotfix for you all today featuring some various changes and bug fixes. Read on for more details! 🪐 indicates changes due to community feedback! Changes and New Features Added a blink effect to the Tech Web button on the top bar during the linear tutorial. This blink effect will start part way through the tutorial until the player has opened the tech web. If the Tech Web had been opened prior this blink will not occur Fixes Fixed an issue where employees could get stuck when dismantling a storage container that held resources being used for construction This fix will stop this from happening going forward. If you have a save with stuck employees, try pausing/canceling any construction jobs and then resuming them after the patch. Fixed a few rare crashes that could occur

  • Patch 1.0.2 - 14 February 2023

    Changes and New Features indicates changes due to community feedback! Added a blink to the tech web button if the player has not yet visited the tech web part way through the linear tutorial Fixes 🪐Allowed resources in the spaceport and council storage to be used for construction jobs without needing to be moved to regular storage first This should solve the issue experienced by some players who would need to wait very long times to get something to get built that needed tier 1 isotopes

  • Industries of Titan review: a curious hybrid builder that's less than the sum of its parts - 10 February 2023

    I imagine Industries Of Titan started out as an ambitious concept. A hybrid of a factory layout/logistics sim, integrated into a city builder , combined with an RTS, all wrapped up in a satirical dystopia encouraging you to be the most appalling villainous hypercapitalist possible. All of those parts are present, and as a bonus it's incredibly gorgeous, with strong voice acting and a distinctive soundtrack that will haunt my head for weeks. Most of its parts are made to a high standard, it's tragic that its final design just doesn't work at all. Of all things, IOT reminds me of Fragile Allegiance . You're a 'founder', sent to an already colonised and abandoned Titan to build a new city at the behest of the Council. You're a 'founder', sent to an already colonised and abandoned Titan to build a new city at the behest of the Council. First, by salvaging its ruined buildings for minerals a…

  • Patch 1.0.1 - 9 February 2023

    Changes and New Features 🪐 indicates changes due to community feedback! Balance Changes 🪐▲Reduced many building requirements for T4 and T5 victory points 🪐▲Reduced the unlock cost of the shipyard Fixes Fix a crash that could occur when clicking on the build menu while transitioning certain camera views Fixed another rare crash that could occur

  • Industries of Titan review - 31 January 2023

    fter 100 of my colony's citizens died due to the toxic fumes and quite a lot of fire, I regretted naming my Industries of Titan corporation PC Gamer Dot Com. It's just not good for the brand. But a loss like this, which would be considered a catastrophe anywhere else, is more like misplacing a box of staples on Saturn's miserable moon... Read more.

  • Industries of Titan v1.0 is now available! - 31 January 2023

    After over 2 years in early access, Industries of Titan is finally at 1.0. Some team members have been working on this game for over 5 years! To see this game reach 1.0 is a little surreal, and we can’t thank you enough for being with us on this journey. I know portraying an evil capitalistic overlord might not seem like it, but a lot of love has gone into this game. We sincerely hope you enjoy our game. 🙂 Also, if you'd like to hang out with us, our team will be going live on https://twitch.tv/braceyourselfgames at 11AM PST (one hours from now). Changes and New Features 🪐 indicates changes due to community feedback! New Features Campaign Added cutscene for campaign victory Improved campaign victory end screen appearance Added additional metrics to the campaign victory screen Locations and Weather Added two new weather events: Aurora - Increases outdoor walking speed High Winds - Incr…

  • The neon cities of Industries of Titan rise from the depths to full release this month - 22 January 2023

    The dilapidated cityscapes and epic spaceship battles of Jovian moon Titan are finally getting a proper release this month, as Industries of Titan will leave Early Access on January 31, 2023... Read more.

  • Industries of Titan 1.0 Launches on January 31, 2023! - 17 January 2023

    It's nearly time for the next step towards total corporate domination, Founders. 1.0 is on the horizon!

  • Patch 0.29.0 - 6 December 2022

    Greetings Founder. A new update is here, finally introducing the long-awaited ability for multi-ship combat. This has been one of the most received pieces of feedback, so we're really excited to implement this today. Along with multi-ship combat changes, we have a ton of other new features, changes, balance adjustments, and fixes in this update. See you on Titan soon. Changes and New Features 🪐 indicates changes due to community feedback! Combat Changes 🪐Added Multi-ship Combat Support - ships can now be attacked by more than one ship! Enemies can attack a single player ship with multiple enemy ships too so be careful! Added lines between ships to show who is attacking who Added each attacking ship can have it's weapons manually targeted in combat view Added ships can continue attacking buildings while they are being attacked by another ship (Rebel ships will still change target to th…

  • Patch 0.28.1 - 3 November 2022

    Adjusted victory point values Reduced most tier 4-5 victory point requirements by about 25% Reduced the requirements for resource gathering points at all tiers Increased requirements for ship based victory points

  • Update 25: Campaign Mode - 1 November 2022

    PATCH HIGHLIGHTS: CAMPAIGN MODE: Wrest control of Titan, one sector at a time. MENTAL, HEALTH: 2 new buildings - parks and hospitals! RIVAL ARRIVAL: 5 new rivals to compete against. JUMP START: A host of new starting bonuses AND MORE! See the full patch notes below! Titan Tuesday: Patch 0.28.0 Campaign Mode Changes and New Features 🪐 indicates changes due to community feedback! Campaign mode has been added offering a whole new way to play the game! Wrest control of Titan, one sector at a time in this new game mode Each sector will have a different scenario for you to overcome Each victory will reveal more of Titan to explore and conquer Earn Council Favor from victories that you can use to access powerful bonuses The higher the victory tier, the more Council Favor you will earn Once a Favor is spent it can only be re-set 3 times per campaign Conquer two of the special highlighted secto…

  • Council Report #10: Campaign Mode - 31 October 2022

    Greetings Founder, It’s been a while since I or one of my fellow Council members have been able to directly update you on the advancements here on Titan, but that is merely because we have been busy getting things in line for your biggest venture yet. The business landscape has changed and more competitors have emerged, so we’re here to equip you with new technology and strategies for you to employ to ensure your enterprise’s success. COMING SOON Campaign Mode Firstly, we’ve developed a system that will allow you to expand your empire even further than was previously feasible, one sector at a time. Once you’ve accomplished your goals in your starting sector, you can then set up your headquarters in an adjacent zone, conquer that one, and so on. However, not every area of Titan will present the same resources and challenges. Sectors will vary in terms of their environment, degree of rebe…

  • Patch 0.27.5 - 4 October 2022

    Happy Titan Tuesday, Founders! Today's update is an Experimental patch because, as we near the finish line, we don't plan on releasing any more major updates to the main branch until our 1.0 launch. So that means that if you'd like to try out the new features we have coming down the pike before our full release (like today's game-changing Campaign Mode) then Experimental is the place to be! If you'd like to learn more about our experimental process or how to access the experimental build, please see this post. So without further adieu, let's take a look at what today's patch has in store. Changes and New Features 🪐 indicates changes due to community feedback! Campaign Mode has been added, offering a whole new way to play the game! Wrest control of Titan, one sector at at time in this exciting new game mode Each sector will have a different scenario for you to overcome Each victory will…

  • Developer Preview: Campaign Mode - 29 September 2022

    Greetings Founders, We’re back with this month’s update preview blog to give you a peek behind the curtain at all the new content we’ve been working on! We don’t have a new patch for you just yet this time around, but we hope that those of you who play on the experimental branch have been enjoying battling your competition in our latest iteration of the Rivals system. The introduction of these changes to how players can interact with their Rivals was a precursor to one of the biggest updates Industries of Titan has seen yet: Campaign Mode, which is what we’re here to talk about today. Let’s dive in! Campaign Mode Titan currently offers players many different ways to play through its various environments, goals, and potential strategies, but we’ve found that most players still tend to default to one routine playstyle. With Campaign Mode, however, players will have further incentive to pl…

  • Patch 0.27.4 - 3 August 2022

    This patch is for an experimental (i.e. beta or unstable) build. If you'd like to learn more about our experimental process or how to access the experimental build, please see this post. Fixes Fixed an issue with processors discarding input resources if the output and processor were full You can find the full list of known issues here.

  • Patch 0.27.3 - 2 August 2022

    This patch is for an experimental (i.e. beta or unstable) build. If you'd like to learn more about our experimental process or how to access the experimental build, please see this post. Changes and New Features 🪐 indicates changes due to community feedback! Rivals 2.0 Your Rival will now start building shipyards and ships to help defend their city You can freely attack your rival's city now with your own ships Your rival's defense ships will intercept ships that attack their buildings Destroying the Rival's HQ will allow you to spend influence to acquiring their buildings and tiles that are within your command area Buildings you acquire from a defeated rival will become part of your city Any resources, citizens or employees inside an acquired building (or on an acquired tile) will also belong to your corporation Victory points will no longer repeat in the same row Tooltip for game len…

  • Developer Preview: Rivals 2.0 - 2 August 2022

    Greetings Founders, As you may remember us mentioning in our most recent update, our team is focusing on implementing some big features before our 1.0 launch this Winter, and in order to get them done as efficiently as possible, Industries of Titan will be moving away from the monthly update schedule that we've stuck to throughout Early Access to a more irregular update cadence. This means that while we might not have a new content-packed patch for players every month, we'll still continue to keep you updated on all of the development progress we're making behind the scenes–and that's exactly what we're here to do today. Read on to get a sneak peek of what our next major update has in store! Rivals 2.0 In May we introduced Rival AI, a major change to how players achieve victory on Titan in the form of some good old-fashioned, friendly competition. Soon, however, Rebels will not be the o…

  • Update 24: Victory Contracts - 5 July 2022

    PATCH HIGHLIGHTS: PRESSED FOR SUCCESS: Victory Conditions have been reworked into Victory Contracts! A LEG UP: You can now start new games with Starting Bonuses! LIKE THE WIND: A new environmental effect is here: wind! AND MORE! Industries of Titan is in Early Access, which means we are actively updating and adding new content based on our roadmap and your wonderful feedback. As we ramp up for the 1.0 launch, we will be moving away from a monthly update schedule to help us complete the remaining features more quickly. You'll still hear updates from us on the development progress each month, but we may not have a new build for you to play every Titan Tuesday going forward. EDIT: The version is now 0.27.1 due to a hotfix which added the updated roadmap. EDIT 2: The version is now 0.27.2 due to a hotfix which changed the carousel image text from a countdown to "Planned Future Updates" See…

Patch notes and updates

S.noRelease datePatch nameGID number
130 March 2023Patch 1.0.46839319551982625842
29 March 2023Patch 1.0.35070528810293004759
314 February 2023Patch 1.0.25036749277248960927
49 February 2023Patch 1.0.15036749277230234375
53 November 2022Patch 0.28.14732747437202687435
63 August 2022Patch 0.27.44598757090447795901
72 August 2022Patch 0.27.34587497456699708477
830 June 2022Patch 0.26.24474904295756618367
923 June 2022Patch 0.26.14474904295730762059
1026 May 2022Patch 0.25.24437747060827244299
1119 May 2022Patch 0.25.14292505348826093298
1228 April 2022Patch 0.24.34348798430275556604
1321 April 2022Patch 0.24.24348797798076723744
147 April 2022Patch 0.24.14353300134226347615
1531 March 2022Patch 0.23.34347669995461576457
1624 March 2022Patch 0.23.24258723269509397993
1723 February 2022Patch 0.22.24246335832505404882
1818 February 2022Patch 0.22.14246335198894308582
1927 January 2022Patch 0.21.24237326104320930584
2020 January 2022Patch 0.21.14237325463672853181

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