The Wicked Isles news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
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- Units sold (VGI)No data available
- Revenue (VGI)No data available
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- Total reviewsNot available
- Release dateJuly 2026
- DeveloperAmazed Creations
- PublisherAmazed Creations
Genres: Casual, Indie, Strategy
Company pages: Developer: Amazed CreationsPublisher: Amazed Creations
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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The Wicked Isles Steam news
The Wicked Isles news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Enshrouded Isles - 28 July 2026
Hello AllI am very sorry to bring much delayed news, that the game will not be releasing very soon. Much as the first half of this year has been exhilaratingly intensive for me, in June a lot has changed in my life and I was forced to slow down. As a result the work on the full version of the game is admittedly behind, as is my communication about the very matter. However, what I can definitely commit to is that The Wicked Isles is still coming out in 2026. Please accept my apology if this has caused any disappointment. I am expecting to bring you more exact release date within two months.Please bear with meAmazed
- Demo Hotfix 1.02 - 19 June 2026
Hello! A couple more changes for the weekend!Change Log:The soundtrack has just been touched upSome more softlocks were identified and fixed
- Demo Hotfix 1.01 - 17 June 2026
Hello everyone a number of issues came to my attention so here is a handful of fixes of whatever I could figure out at hoc:Fixes:Edge Case breaking progression if both victory conditions are reached at the same time fixedMeeting the natives rarely causing softlocks fixed - ('softlocks' removed, not 'rarely' ;D)The first stage can no longer start on a non-empty tile which used to open possibility for some edge casesMessaging in the tutorial improved based on repeating feedback I gotA handful of aesthetic fixes like character choice buttons and collection tooltip being offsetKnown issues:If anyone has some info about conditions of the following elusive known issues occurring, I would be very grateful. I heard they happen but I can not reliably trigger and fix them.Health counter on the Medic occasionally disappearingUnlocking more than one character in one run is not showed by the progres…
- The Wicked Isles Demo is out now! - 16 June 2026
Steam Next Fest has begun and the Wicked Isles Demo is now available to play! Last pieces landed in on the very last moment including the music and a custom cursor! Download now and try two small stages, unlock some characters and discover some artifacts! And most importantly deduce and avoid some dangers (while stumbling into other).Happy exploring!
- The new Trailer is up! - 6 June 2026
Hello everyone! Along with a visual refresh, a new Trailer for The Wicked Isles appeared on the Store page! In it, you can see sneak-peeks from the full version and some of the enhancements I have been working on recently in response to feedback on the learning curve of the game. This is it, the last stop! Not much more than a week for the final version of the demo to go live!
- Demo Pre-release - 19 May 2026
Hello again! As hinted in the last announcement:Limited Demo ReleaseTo celebrate Steam Ocean Fest an early version of The Wicked Isles Demo is now out for anyone curious to try it! Unfortunately it was not admitted as part of the main event, but as I am learning the ropes of this platform I decided to continue with my original plan. And so, the Demo will be out for a week and then it will go back into hiding until it reaches its final form in July. Please keep in mind that the demo may still have a couple of rough edges, nontheless, enjoy! And if you do, drop me your impressions. I am taking a little break now for myself to try a few demos from the event, but don't think that means no more surprises coming up very soon!
- Welcome to The Wicked Isles - 5 May 2026
Introduction time! It's the captain of this project here, call me Amazed. I am excited to reveal to you The Wicked Isles! The game is intended as my gamedev debut and even if not extensive; variety, fun and experimentation are its essence to me. I do the design and programming by myself, but I am lucky to collaborate with a few artists who help me to provide a pleasant finish to the experience. The idea came out of a game jam and explores what would happen if the old good minesweeper had elements of risk-taking, treasure-hunting... (and managing thereof). Eventually I also ended up taking inspiration from the lively and delightful genre of roguelike to establish progression.Playtesting Demo NowI am writing this following up the opening of the playtest for the demo version of the game. Every piece of feedback is a great help for a small initiative like this, so do have a go at it and say…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 June 2026 | Demo Hotfix 1.02 | 1835871199308403 |
| 2 | 17 June 2026 | Demo Hotfix 1.01 | 1835871199300805 |
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