Don't Click The Flower news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews29
- Release dateMar 4, 2026
- DeveloperStudio Leclercq
- PublisherStudio Leclercq
Genres: Casual
Company pages: Developer: Studio LeclercqPublisher: Studio Leclercq
Don't Click The Flower Steam news
Don't Click The Flower news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hotfix - 12 April 2026
- improved what i did in last update.
- Small hotfix, and me yapping as a new game dev :) - 11 April 2026
Hey everyone, quick little update. I just wanted to make sure there are no more issues with the ending of the game, so I added a safety system that should prevent any problems. So far it seems to be working, but I’m still cautiously optimistic. I also wanted to thank you again for giving my very first project a chance. It really means a lot. Recently I started getting my first “negative” feedback on the game D: , and honestly it’s been really valuable. I always knew the game would be divisive, something people either love or really don’t connect with, so I’m not too surprised that some of you didn’t click with the concept at all. That said, it genuinely helped to go back and read the positive feedback some of you left. I can’t thank you enough for taking the time to share your thoughts, whether they were good or bad. Marc (Dev)
- I’ve recently fixed several issues. - 20 March 2026
Update Note I’ve recently fixed several issues, including some tied to very specific branches and endings. Because the game contains hundreds and hundreds of possible branches, variations, and outcomes, checking everything alone takes a huge amount of time, and some problems inevitably slip through. I also want to sincerely thank the players who take the time to send feedback, report bugs, or explain what happened during their playthrough. In a game this heavily branched, that kind of help is incredibly valuable. Your messages help me find issues faster, fix them, and make the game more solid with each update. Thank you again for your patience, your help, and your support. — Marc
- Well turns out the game has too much FPS .. So I put a limit ! - 15 March 2026
-You probably don't need 1000 fps to answer the test. So I put a limit on FPS :)
- Another morning update! - 14 March 2026
Hi everyone, another morning update! I thought to myself: why not add another hidden mechanic? Done! Now it’s not only your answers that influence your profile anymore. I won’t say more…
- Mini update: small adjustments to the game's ending mechanics. - 12 March 2026
I wanted to reward a very special kind of player, the rarest in my opinion, by making the secret ending easier to reach for them, because they deserve it. I won’t say more, but if you know, you know. Fixed a bug where bonus cursors were appearing on the color square (anonymous).
- Hotfix - 5 March 2026
- minor changes for smoother interface
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 April 2026 | Hotfix | 1829528821313995 |
| 2 | 11 April 2026 | Small hotfix, and me yapping as a new game dev :) | 1829528821312953 |
| 3 | 20 March 2026 | I’ve recently fixed several issues. | 1827626365758354 |
| 4 | 15 March 2026 | Well turns out the game has too much FPS .. So I put a limit ! | 1826992588600228 |
| 5 | 14 March 2026 | Another morning update! | 1826992588597644 |
| 6 | 12 March 2026 | Mini update: small adjustments to the game's ending mechanics. | 1826992588592250 |
| 7 | 5 March 2026 | Hotfix | 1826362059920762 |
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