- Core Update: Gemma 4 Local Inference Officially Integrated into Jingjie - 12 April 2026
Operators,This is a landmark update for Jingjie: for the first time, we have successfully embedded a local model directly into the system itself. With the first round of Path C stability fixes complete, and with the official integration of Ollama v0.20.5 and the Gemma 4 E4B local inference pipeline, “physical intuition” and “logical reasoning” can now form a stable loop directly on the player’s machine.Core Upgrade: Local Model Pipeline Now Live Jingjie now includes Gemma 4 E4B as one of its core reasoning models. Combined with Flash Attention support in Ollama v0.20.5, the model can deliver more efficient local responsiveness on compatible hardware. Its 128K context window also makes it better suited for complex research tasks, long-form dialogue, and structural analysis.Hardware Recommendations & Compatibility High-Performance Mode (Recommended GPU): On compatible systems with support…
- [Dev Log] The Bridge Across the Abyss: Raw Architecture - 28 March 2026
Over the past few days, there has been an almost overwhelming explosion of thoughts regarding Jingjie's underlying architecture. Because these ideas surfaced so rapidly, lacking the time for careful polish, this dev log is more of a rough construction blueprint. There are undoubtedly rough edges and incomplete logical loops, but I want to document these raw, unvarnished facets as a guidepost for our exploration.The underlying physics are running, but for a true "Cognitive Experimental Platform," a mere sandbox isn't enough. I’ve been struggling with this core dilemma: when the system encounters an unknown cluster of trajectories, how should it speak? If it jumps straight to an "Oracle," it easily devolves into a distorted association machine, overwriting true Grounding with pseudo-profound noise.That is why I’ve been spending a lot of time organizing the relationships between Jingjie’s…
- Emergency Patch Live: Rules Editor UI Fix for 1080p Laptop Displays - 23 March 2026
A small emergency patch is now live to improve Rules Editor usability on 1920×1080 laptop setups.This update adjusts viewport/layout behavior to reduce clipping and inaccessible UI elements.The fix has been verified locally, and further player feedback across different machines is welcome.
- Research Commons Consensus & Archive Update - 22 March 2026
This update advances the institutional layer of the Dual Academy Research Commons and begins implementing the core direction of the Jingjie Consensus Protocol Draft v0.1: unresolved deliberation should no longer simply disappear, but settle into history as something trackable, readable, and inheritable.Added the Shadow Disagreement Archive, projecting threads, proposals, rounds, actions, terminations, and observer summaries into a read-only historical layer.This means failure to converge is no longer just a dead end. It becomes a trace that later seasons can rediscover as institutional fracture and historical residue.Observed World State and Active Social Charter now use a tighter summary layout so empty or default values no longer dominate the screen.Added a historical echo hint for bubble speech, showing when bubble language is being persistently biased by Dual Academy residue.Added v…
- Research Commons Update:From generating outcomes to generating history - 21 March 2026
What we want Research Commons to hold is not just the temporary output of a system, but the residue of a civilization..We want each piece of research, each argument, and each institutional drift to become legible as part of an unfolding historical fabric — traceable, inheritable, and recoverable.This update brings stronger historical continuity and readability to Phase 7 / Research Commons. Research outcomes are no longer isolated cards. They now leave behind visible traces of origin, dispute, inheritance, and institutional drift.Added Artifact Ledger Lines: papers and higher-academy cultural artifacts now show where they came from, who reworked them, and what consequences they left behind.Added Charter Weather: the Politics workspace now tracks support, contest, and drift signals around the active social charter.Added Cross-Season Legacy & Digital Archaeology: important papers, adopted…
- Dual Academy Update: AI Research Workflows Are Now Playable in Jingjie - 19 March 2026
This update formally brings the Dual Academy and its AI research workflow into Jingjie.Players can now access the experience through the “Genesis” option in the menu and directly see the difference:enter the Dual Academy research panelview AI-related reports and research interfacessee observation logs and stage recordsexperience clearer UI and interaction changes inside the Genesis pathThis means AI in Jingjie is no longer just an idea. It is now becoming a visible, playable part of how the world is observed, organized, interpreted, and remembered.We especially care about three things: the right to interpret, the right to remember, and the right to narrate. Who explains the world, who preserves it, and who tells its story will shape what that world becomes. Our goal is not for AI to speak instead of the player, but to help players participate more deeply in understanding and narrating t…
- Dev Log Notes: The Dual-Academy Era Is Getting Close - 17 March 2026
The next major direction for Jingjie is clear: the Dual-Academy Era.We are building two parallel AI systems so the world can gain both an analytical eye and an interpretive voice.Before, I was mostly thinking in practical terms:how AI could help explain the world, analyze the system, and extend what I could not manually do alone.But now that no longer feels sufficient.Because a world with only one mode of interpretation becomes flat very quickly.No matter how capable that interpreter is, it still remains a single lens.What I really want now is for Jingjie to begin developing something closer to a civilizational division of cognition.That is why the idea of the Dual-Academy Era has become clearer and clearer.I want one academy to handle the colder, harder, more verifiable parts of the system:rules, structure, boundaries, stability, causality, risk.Something like a true internal institute…
- Jingjie Update Announcement - 11 March 2026
This update pushes Jingjie further from a single-layer particle display toward a more stable `2D + 3D` hybrid rendering structure.For players, that means two practical changes:- `2D Canvas` continues to handle high-frequency logic, particle state, and UI drawing, keeping core feedback stable, legible, and responsive.- The `WebGL` background layer now carries more of the large-scale environment, field atmosphere, lighting, and distant spatial mood, improving world depth without sacrificing playability.This is not just a visual upgrade. It is also a resource optimization pass:fast-response systems stay in 2D, while the GPU takes over the parts that benefit most from large-scale 3D-style field rendering. The result is a world that feels broader, while scene identity becomes easier to read.Path C: From Primordial Cradle to Four Algorithmic Social ExperimentsAnother major upgrade in this bui…
- Path C Genesis Visual and Localization Polish - 10 March 2026
This Path C Genesis update focuses on environment polish and UI consistency. We removed the mismatched background banding and diagonal corridor overlays to restore a more natural world feel, and improved Bagua Observer panel localization so language switching is more complete. The result is a cleaner presentation, better immersion, and a more consistent Genesis experience.
- Phase 7 / Phase 8.5 Update: The Certainty of Uncertainty - 9 March 2026
What are we really proving: the certainty hidden within uncertainty, or merely using a mirror to prove that we are still inside the mirror?This update focuses on interpretability and visualization improvements for Phase 7 and Phase 8.5, continuing our direction of making causal chains visible inside the simulation. Our goal is to ensure that change is not only seen as outcome, but can also be traced through cause, process, and tendency.Phase 7 HighlightsExpanded and refined the Bagua causality monitorIt is now easier to follow how the system evolves from past cause, into present shape, and onward toward future tendencyCausality judgments now rely more deeply on dominant trigram, secondary trigram, transitions, conflict states, and modulation gains, rather than showing static states aloneAdded a brief classical oracle-style layer alongside the modern explanation, giving the Bagua monitor…
- Developer Log: The Same Dao Before and After - 9 March 2026
Lately, we have been returning to the same question again and again:If this world is not random, can the player truly see why it becomes what it becomes?For a long time, we were already able to make the systems run. Particles could gather, patterns could emerge, and certain moments could feel strange, sudden, or even larger than what we originally designed. But the further we went, the less satisfied we were with simply saying, “it happened.” What we wanted to ask next was:Why did it happen? Where did it come from? Where is it tending to go?So this update is not just about adding more content. It is about trying to reveal causality itself.In Phase 7, we reworked the Bagua observer into something closer to a true causality monitor. It no longer only shows a dominant trigram, a secondary trigram, or a handful of abstract values. It now tries to answer a fuller question: how a particle’s s…
- Phase 7 Onboarding Upgrade + Phase 8 Ecology Readability Update - 7 March 2026
This update focuses on improving Phase 7 onboarding while continuing to strengthen Phase 8 ecology readability. Start Game -> Observer is now clearly positioned as the beginner tutorial path, with rewritten menu copy and a much more practical first-run tutorial. The tutorial is shorter, easier to follow, and now advances through real interactions instead of auto-skipping steps. New players are first taught how to read Rule Trace, Membrane Approach, click particles into the observation board, and understand how the system is approaching membrane formation.We also refined several key Phase 7 entry points and feedback layers, including the observation board, default Rule Editor presets, observation mode feedback, and interaction fixes for the gene editor’s simple mode. The goal is to make the first session much clearer: what to watch, what to click, and whether the world is actually becomi…
- Title: Jingjie: Signals v1.0.0 is Live! The Genesis Protocol & Causal Ledger - 4 March 2026
Welcome to the Emergence.Architects, Observers, and Experimenters—the wait is over. Jingjie: Signals v1.0.0 is officially live! This major update fundamentally transforms how you interact with, observe, and document the universe.In this update, we are introducing the Genesis Protocol, allowing you to initialize fully deterministic, reproducible universes using semantic hashing. But a universe is only as meaningful as our ability to understand it. That is why we are launching the Bagua Interpreter System and the bilingual Causal Ledger.The Bagua does not create events; it reads the latent patterns within physical interactions and translates them into comprehensible narratives.🔥 What’s New in v1.0.0?👁️ Three Distinct Paths: Choose your reality. Become an Observer (pure immersion), an Experimenter (full rule/gene editing), or a Genesis architect (custom universe seeding).🧬 The Genesis P…
- Dev Log: Phase 7: The Platonic Representation Hypothesis & The 3-Bit - 1 March 2026
Greetings, Observers. Welcome to the Phase 7 development log.Within the foundational architecture of *Jingjie*, we have constantly faced a core existential dilemma: How do microscopic particles comprehend this cruel universe?The answer lies hidden in the system's new theoretical foundation: **The Platonic Representation Hypothesis (PRH)**.Reality is Continuous, but Consciousness is DiscreteIn our physical base (Layer X / Body Layer), the universe is continuous and infinite. The underlying collision engine processes a massive flood of floating-point numbers every frame: relative speeds, contact distances, local pressures, and perturbation fields.However, the meager neural center of a microscopic particle cannot handle an infinite torrent of data. To survive in this chaotic field, the system must utilize an "Interpretation Layer (Layer Y)" to forcibly compress and down-dimension the conti…
- Phase7,/8, 8.5: The Invisible Pool / The Visible Lamp / The Cascade Upgrade - 22 February 2026
This update introduces three systems that live in different phases—an invisible substrate, a visible manifestation layer, and a Phase 8.5-visible toolchain:1) Celestial Pool — Invisible system for Phase 7/8We’ve introduced a slow-variable “life tension” layer that captures everyday indecision without turning it into a grindable economy. The pool does not reward, does not notify, does not expose progress—it only reveals.Three slow variables: total tension T(t), semantic wind u(t), anti-farming immunity S(t).Meaningful write-in happens mainly near alignment via a soft gate g(R); otherwise it naturally decays.Ψ modulation: high Ψ writes deeper (“scar-like”), low Ψ lets go faster.No hard triggers: the pool only applies gentle multiplicative modulation (visibility, noise amplitude, trail coherence, focus), never “spawns answers.” 2) Fourier Candle-Dragon Lamp (5-stage alignment) — Visible sy…
- Developer Log: Honest Time and the Light of the Torch Dragon - 21 February 2026
I remembered an ancient text on the road: "In the northwest lies the sunless land of the netherworld. A dragon with a torch in its mouth illuminates it. When it closes its eyes, it is night; when it opens them, it is day." I wanted to use the abstraction of the Fourier Torch Dragon to embed a foundational system time into Jingjie.In the "Jingjie Engine Constitution v1.0", we have made it clear: Randomness is a lower form of intelligence. True variation must emerge from unpredictable determinism within a structured system.Therefore, the Torch Dragon can never be a simple wrapper for Math.random(). It must be:1.The Master ClockIt is the heart of the entire simulation loop. Its heartbeat (Ticks) drives the progression of the underlying physics pipeline. The lifecycles, incubation periods, and decay rates of all particles are measured in "Dragon Breath", not seconds.2.The Canonical Noise So…
- The Jingjie Engine Constitution v1 - 14 February 2026
Traditional RPGs, RTSs, and SIMs lock true sovereignty inside black-box algorithms: you can manipulate the outcome, but you can never touch the boundaries of Interpretation, Narrative, and Memory.The Jingjie Engine Constitution v1 does the opposite: it makes these boundaries visible and controllable—interpretation authority, narrative authority, and memory authority.Key RulingsInterpretation Authority Rules, genes, particles, and fast weights do not own interpretation authority. It exists only in structural anchors: the Semantic Freeze Table, layer boundaries, the editor, and FWP slow-weight matrices.Semantic Freeze Meanings are frozen; intensities can change.Death to RNG “Source-less change” is treated as low-grade randomness. The system must preserve a traceable causal chain.FWP Cognitive Architecture (Slow + Fast Weights) A dual-weight mechanism: Slow Weights (instinct) + Fast Weight…
- Beyond the Binary Black Box – The Evolution Manifesto of Jingjie - 12 February 2026
Recently, Elon Musk predicted that by the end of 2026, AI will bypass coding entirely to generate raw binary. If the act of "coding" disappears, what is left of the essence of creation?During the development of Jingjie, we faced this exact existential question; If the goal is ultimate emergence, why not dive straight into the infinite recursion of raw binary? Why bother building "analog circuits" and "cognitive cascades"?Our answer is simple: We refuse a black-box world devoid of "process."If Musk’s vision represents the End of Efficiency (Prompt → Result), Jingjie represents the Weaving of Causality (Seed → Topology → Emergence).In our latest Phase 8.5 (Cognitive Greenhouse) update, we have crystallized this unique architecture:The Seed: Ultra-microscopic 16-bit binary recursion. It is the skeleton of this world, dictating the determinism of every bit.The Loom (Topology): Our core inno…
- Dev Log2: Declassifying the Cascade Architecture(EN + 中文) (Why it’s not random) - 8 February 2026
Today, we are declassifying the core technical document: The Cascade Editor Principle(EN + 中文).Jingjie Cascade Editor Principle (EN)靖界级联编辑器原理(中文)In this guide, you will learn:The Philosophy: The separation of "God View" (Universe Layer) and "Particle View" (Species Layer).The Math: How the Δ Operator unifies attraction and repulsion.The Logic: How 16 different Cognitive Species (Mirror, Trauma, Addict...) interpret reality differently. Access the Full Documentation:We have just uploaded the complete "Cascade Editor Principle" to the Community Guides section.You can find it right here in the Community Hub -> Guides.This is the blueprint of the engine. Read it before you judge the simulation as "random".
- Update: Language Fix, Experimental L-Key Panel & Performance Improvement - 7 February 2026
We’ve just released Update v1.0.1.This update focuses on three core areas:• Language Fix An issue where the game defaulted to Simplified Chinese regardless of system language has been fixed. The game now correctly initializes based on your OS / Steam language settings.• Experimental L-Key Panel Press L to open an experimental control panel. This allows you to dynamically adjust simulation parameters—pushing the system toward a more physical or more virtual particle reality.• Performance Improvements Rendering and simulation performance has been significantly optimized for large-scale particle systems.This update continues the long-term structure of Jingjie:Phase 7 establishes the physical membranePhase 8 establishes the genetic logicPhase 8.5 establishes the constitutionPhase 9 unlocks GPU-scale computationThank you for the feedback and patience. More experimental tools will arrive grad…