SPSTEAMPULSELIVE ANALYTICS
Food Store Simulator

Food Store Simulator Steam news

mobaroid | Feb 25, 2026 | game

Released

0players observed · 24 September 2026 - 14:28:33 UTC

IndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive

Food Store Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive
  • Total reviews8
  • Release dateFeb 25, 2026
  • Developermobaroid
  • Publishermobaroid

Genres: Indie, Simulation

Company pages: Developer: mobaroidPublisher: mobaroid

Top Steam chartsTop 100 gamesGame directorySteam Store page

Food Store Simulator Steam news

Food Store Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Improved NPC Interactions - 22 June 2026

    Update Notes - Improved NPC interaction behavior - Added multilingual NPC dialogues - Various minor improvements and bug fixes

  • Improved NPC Behavior and Bug Fixes - 12 June 2026

    This update focuses on improving gameplay stability and NPC behavior. Improvements * Fixed an issue where sold products could reappear on shelves. * Improved NPC pathfinding to reduce cases where customers get stuck. * NPCs now avoid shelves more naturally instead of walking through them. * General stability and gameplay improvements. Thank you for playing Food Store Simulator!

  • New Sellable Items Added - 13 May 2026

    I added new sellable items to Food Store Simulator. New products such as wine, meat, drinks, and other store items are now available. The store now feels more like a real supermarket with a wider variety of products.

  • Added support for 12 languages - 8 May 2026

    * Added support for 12 languages (English, Japanese, Spanish, Portuguese, French, German, Italian, Simplified Chinese, Traditional Chinese, Korean, Polish, Russian) * Improved UI and localization system * Fixed various bugs

  • Bug Fix - 22 March 2026

    Fixed some bugs.

  • Customer NPC Increase & Level Cap Expansion Update - 10 March 2026

    This update improves the overall gameplay experience. - Increased the maximum number of customers (NPCs) in the store to 20+ - Improved NPC shopping behavior - Expanded the level cap to 50 - Stability improvements and minor fixes Your store should now feel much more lively with more customers visiting.

  • Early Game Improvements Update - 5 March 2026

    Early Game Improvements Update This update focuses on improving the early gameplay experience based on player feedback. Changes and improvements • Added starting equipment when beginning a new game – Register, shelf, and an order box are now placed automatically • Shelves now start with some items already stocked – This helps customers start entering the store immediately • Improved store lighting and reflections – The supermarket environment now looks cleaner and more consistent • Added separate BGM and SFX settings – Content creators can now disable music independently for recordings • Added Exit button to the pause menu (PC version) These changes are intended to make the first few minutes of gameplay clearer and smoother. More improvements are planned, including a small tutorial system to help guide new players. Thank you to everyone who has tried the game and shared feedback!

  • Lighting & Performance Improvements - 1 March 2026

    - Improved interior lighting and atmosphere - Optimized baked lighting performance - Adjusted brightness around entrance and checkout area - Minor visual refinements Thank you for playing and for your feedback!

  • Hotfix Update – Stability & Placement Fixes - 28 February 2026

    Hello everyone, A new update has just been uploaded addressing several issues reported after release. Changes in this update: • Improved overall stability and performance • Fixed multiple item placement issues • Adjusted vegetable collision to prevent clipping and falling through crates • Improved shelf interaction reliability • Minor bug fixes and optimizations We are actively working on further improvements, including tutorial clarity and additional polish. Thank you for your feedback and for helping improve Food Store Simulator.

  • Update: Improved Navigation & Layout Adjustments - 27 February 2026

    - Removed problematic pillar collision causing navigation issues - Adjusted store layout for smoother customer movement - Removed unnecessary objects for better visual clarity - Minor polish improvements Thank you for your feedback and support! More improvements coming soon 🙂

Patch notes and updates

S.noRelease datePatch nameGID number
122 June 2026Improved NPC Interactions1835871199312537
212 June 2026Improved NPC Behavior and Bug Fixes1835236783562523
313 May 2026New Sellable Items Added1832700592785566
48 May 2026Added support for 12 languages1832065502816537
522 March 2026Bug Fix1827626365761103
610 March 2026Customer NPC Increase & Level Cap Expansion Update1826362059932083
75 March 2026Early Game Improvements Update1826362059920844
81 March 2026Lighting & Performance Improvements1825727806714828
928 February 2026Hotfix Update – Stability & Placement Fixes1825727806712675
1027 February 2026Update: Improved Navigation & Layout Adjustments1825727806709642

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