SPSTEAMPULSELIVE ANALYTICS
BOXPAST LOV3YOU

BOXPAST LOV3YOU Steam news

LTN STUDIO | Jun 25, 2026 | game

Released

0players observed · 24 September 2026 - 22:00:49 UTC

ActionAdventureIndieRPGSteam Store

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BOXPAST LOV3YOU news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJun 25, 2026
  • DeveloperLTN STUDIO
  • PublisherLTN STUDIO

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: LTN STUDIOPublisher: LTN STUDIO

Top Steam chartsTop 100 gamesGame directorySteam Store page

BOXPAST LOV3YOU Steam news

BOXPAST LOV3YOU news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Add a shield weapon. - 21 September 2026

    Shield fragments can be collected to craft a battle shield.

  • Upgrade graphics. - 19 September 2026

    Due to an issue, my Early Access version was published as the official release we are currently contacting Steam to resolve this. - The game is still undergoing significant refinement, ranging from content and balancing to the addition of numerous new features.

  • Come and experience the smoke. - 16 September 2026

    Interactive smoke testing and a few gameplay sequences.

  • No longer lose equipment upon death. - 15 September 2026

    I aim to balance and enhance the gear-collecting experience for players, ensuring that equipment and levels are no longer lost upon death. Let's move on to a 2D platformer game similar to PoE or Diablo.

  • Improved the UFO Boss's behavior and implemented several adjustments. - 10 September 2026

    Reduced camera shake added adjustments for certain effects, lighting, and distortion. Game optimization and balancing.

  • New effects have been added. - 5 September 2026

    - New combat behaviors for enemies have been implemented. - Minor balance adjustments have been made (though there is, of course, still plenty of room for further improvement and updates). - A large number of spells have been created, but they require further balancing and refinement before being integrated into the game. - Tougher enemy types—featuring armor bars and unique combat behaviors—have been added. - The random enemy power-up mechanic has been improved. - Upcoming content includes new maps, skills, enemies, and equipment, alongside adjustments designed to encourage diverse combinations and deepen tactical gameplay. - As the game is still undergoing significant expansion, detailed guides are currently incomplete but will certainly be added later; for now, my focus is on the gameplay and ensuring a truly satisfying combat experience for players.

  • Updated with randomized maps featuring diverse passageway areas. - 31 July 2026

    Previously, the map system which appeared to be randomly generated as players moved through portalswas actually manually arranged, with only the spawn locations being shuffled. The system for procedurally generating maps ranging from corridors to various room areas is still in its early stages. I plan to continue improving it by adding a wider variety of rooms and hallways, as well as refining elements like lighting, decorations, enemy counts, and rewards. Many more features and updates will be continuously added to ensure the best possible gameplay experience.

  • Fixed the issue with the highlight area on the map where the player moves to. - 31 July 2026

    Moving forward, I will focus on the game's combat pacing, balance, and effects. I aim to enhance the reward experience and improve pacing issues.

  • Added randomized map areas (currently undergoing further refinement). - 30 July 2026

    Improved character mobility and fluidity. Enhanced combat collision effects. Added randomized map areas (currently undergoing further refinement). Made minor balance adjustments to enemies and bosses.

  • Update translation - 14 July 2026

    Simplified Chinese Traditional Chinese

  • Language update - 14 July 2026

    Added Chinese text and made a few edits to the description.

  • Add Japanese language - 13 July 2026

    Japanese language support has been added. More sword types with different slashing effects have been added. Improve game loading speed.

  • Additional buff adjustments for Enemy - 10 July 2026

    Each time the player moves to a different area, Enemy receives a stat boost, but with the previous amount, the increase was quite significant, so I decided to rebalance it.

  • This update improves the behavior of bosses and enemies. - 9 July 2026

    Modify the flight behavior of the flying virus. Increasing the variety and difficulty of sub-bosses. I will soon be adding more animations, skills, and balance, as well as more equipment combinations to enhance the character power-building experience. By the way, I'm currently experimenting with a random map generation method similar to Dead Cells.

  • Adjust the behavior of the Boss and Enemy. - 9 July 2026

    Handling the attack range of certain weapons.

  • Hide the mouse cursor by pressing Ctrl. - 8 July 2026

    Adds slashing effects to Enemy. Adjust Enemy's offensive capabilities. Added animations for basic attacks. Make a few minor adjustments.

  • New update - 5 July 2026

    Normally I would update every one or two weeks, but for some reason, whenever there's an improvement or something new, I feel compelled to share it with everyone immediately.

  • New Feature: Synergy System & Tooltips - 3 July 2026

    New Feature: Synergy System & Gameplay Tweaks Patch Notes / Changes: Progression: The gate now opens automatically as soon as the weapon appears (you do not need to pick it up). Features: Added an option to sell unused equipment. Balance: Rebalanced a few plugins, including "Cracked". AI: Enemies spawned from portals now detect walls and behave more intelligently. Visuals: Adjusted the overly bright lighting that occurred upon clearing the gate. Combat: Improved the precision of skill cutting paths. Upcoming Content: I am currently working on a lot of new content, so the next release might take about 1–2 weeks. I plan to introduce magic skills, restructure skill effects, and further polish their visual appearance. Furthermore, I will be implementing complex synergy mechanics between skills, equipment, plugins, "Cracked", and elements to greatly increase tactical depth. Expect gorgeous n…

  • Fix Save And Exit -> Continue - 1 July 2026

    Sometimes some enemies would disappear after saving and exiting -> continue, but this issue has been fixed.

  • Fixes the issue of multiple plugins crashing or being cracked at the same time. - 30 June 2026

    Adjust some descriptions of the cleaning product.

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2026Add a shield weapon.1844115010500358
219 September 2026Upgrade graphics.1844115010496561
316 September 2026Come and experience the smoke.1844115010488745
415 September 2026No longer lose equipment upon death.1843481262704994
510 September 2026Improved the UFO Boss's behavior and implemented several adjustments.1843481262691501
65 September 2026New effects have been added.1842846814448723
731 July 2026Fixed the issue with the highlight area on the map where the player moves to.1839676055887059
830 July 2026Added randomized map areas (currently undergoing further refinement).1839676055884463
914 July 2026Update translation1837955055366224
1014 July 2026Language update1837955055365099
1113 July 2026Add Japanese language1837955055363196
1210 July 2026Additional buff adjustments for Enemy1837955055355542
139 July 2026This update improves the behavior of bosses and enemies.1836506165583955
149 July 2026Adjust the behavior of the Boss and Enemy.1836506165582855
158 July 2026Hide the mouse cursor by pressing Ctrl.1836506165581043
165 July 2026New update1836506165574423
173 July 2026New Feature: Synergy System & Tooltips1836506165571058
181 July 2026Fix Save And Exit -> Continue1836506165564107
1930 June 2026Fixes the issue of multiple plugins crashing or being cracked at the same time.1836506165563220
2030 June 2026Added a list of Cracked Plugins.1836506165562880

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