- Demo v0.2.4 Note Patch Notes - 26 July 2026
Demo v0.2.4This update focuses on balance changes and bug fixes, but I've also added some new content planned for the Early Access launch.Originally, I intended to save these additions for the next major update, which will be the final demo update before the release campaign and release date announcement.Quality of LifeEdge PanningAdded an option to enable or disable edge panning.Red Circle IndicatorAdded Red Circle indicators.Red Circles appear beneath certain dangerous creatures while they are preparing to attack, such as Me-ow, Malor, Rauk, and other creatures that roar before attacking.New LittlesLittle FarmerAdded Little Farmer.Farmers grow crops in the farming area on the right side of the village.Crops take several days to grow. Farmers water and fertilize them to speed up growth.Players can further accelerate crop growth by using Rainfall and upgrading Plant Growth.Little Farmer…
- Demo v0.2.3 Patch Notes - 4 July 2026
Demo v0.2.3Improved Rainfall skillsRainfallRainfall now restores Health to Littles and allies.Sacred BloomSacred Bloom now applies a damage-over-time debuff to dangerous creatures and Shadow Entities.Reduced Sacred Bloom spread radius from the skill cast location.New Skill Node: Sacred RainfallAdded a new skill node: Sacred Rainfall.Increases Health regeneration from Rainfall.Rainfall now deals damage over time to dangerous creatures and Shadow Entities.Does not affect wildlife or Me-ow.Radiant ForceIncreased damage dealt.Plant GrowthPlant Growth now emits sparkle effects when spawning crops, making newly spawned plants easier to notice.Plant Growth now accelerates regrowth for wild crops.Item ChangesVitalstoneIncreased Health regeneration effect.AI ImprovementsLittle GathererImproved Little Gatherer harvesting behavior.Gatherers now prioritize harvesting nearby crops when starting thei…
- Demo v0.2.2 Patch Notes - 2 July 2026
Demo v0.2.2Quality of Life ImprovementsUltrawide Monitor SupportImproved support for 21:9 ultrawide monitors.Previously, UI elements could appear broken or misaligned on ultrawide resolutions.Added resolution settings specifically for 21:9 displays. (21:9 monitors cannot switch to 16:9 resolutions.)Note: Ultrawide support has only been tested in the developer's editor so far, and not on an actual 21:9 monitor build yet. Please feel free to report any issues if you encounter them.Zoom ControlsAdded dedicated key bindings for Zoom In / Zoom Out.Default key bindings are - / =, and can be customized.Balance ChangesTornadoTornado now greatly reduces target Movement Speed.Boars can now be targeted by Tornado.TraderTraders will no longer offer resource trades (Salt → Resources) if the player does not have enough Salt (minimum 4 required).Exception: if the player does not have enough resources…
- Demo v0.2.1 Patch Notes - 23 June 2026
Demo v0.2.1Quality of Life ImprovementsKey BindingAdded in-game key binding settings.Players can now customize key bindings freely, except for ESC, Left Click, Middle Click, and Right Click.Inventory & UIItems that can be placed in the Altar now display an outline in the inventory slot.Item rarity is now indicated by color:White — CommonBlue — RarePurple — EpicOrange — LegendaryVisitors Improved hover text for Visitors when they are not accepting offers.The message now displays "Visitors are not accepting offers at this time."Balance ChangesStone HelperStoney can now deliver resources from Morning to Evening.Previously, resources were delivered only during Noon.Stone WallSkill Point cost increased from 1 → 2.Duration increased from 10 → 15 seconds.Stone Wall IISkill Point cost increased from 2 → 3.Duration increased from 40 → 45 seconds.MalorReduced spawn rate.Gameplay & Visual Improvem…
- Demo v0.2.0 Patch Notes - 20 June 2026
Demo v0.2.0Quality of Life ImprovementsVisibility & CameraAdded outlines for Littles and certain dangerous creatures when they are obscured by environmental objects.Hold Alt to reveal these outlines.Village Member PanelThe Tab key now opens the Village Member Panel instead of cycling through Littles.The panel displays each Little’s name, profession, status, danger state, death status, and Health.Clicking a Little’s name will move the camera to that Little.Camera ControlsCycling through Littles has been moved from Tab to B and N.Added camera movement using Arrow Keys.Added Camera Pan Sensitivity and Camera Speed settings.TutorialsAdded a new tutorial panel explaining how to respond when the alert “Something has entered your land.” appears.Added tutorial guidance for using the Alt outline feature.Balance ChangesItemsWarding TotemDamage radius increased from 1 → 1.5.Detection radius increa…
- The Little Land - Live Next Fest - 17 June 2026
The Little Land - Live Next Fest 18/6
- The Little Land - Early Game Guide - 17 June 2026
What Is Wind Force Actually For?Many players ask what Wind Force is supposed to do, since it is the first power available to the player.The main purpose of Wind Force is not to deal damage. Its core mechanic is controlling the movement of creatures. If you cast wind in front of a creature, it will usually turn around and move in another direction. It is a tool for influencing the world rather than destroying it directly.Different creatures react differently to Wind Force.For example, when Me-ow, the giant cat, is threatening a Little, a gust of wind can calm it down and make it retreat.Malor can also be interrupted. If Malor raises its arms, Wind Force will force it back into its initial state, where it will continue silently following nearby Littles.However, timing matters.If you allow Me-ow to finish its warning roar, it will enter a full hunting state and begin chasing its target rel…
- Demo v0.1.9 Patch Notes - 14 June 2026
Demo v0.1.9New CharmsRunebone Charm Added a new Charm: Runebone Charm.Wind Force now slows dangerous creatures and Shadow Entities for 3 seconds.Spirit Watcher MaskAdded a new Charm: Spirit Watcher Mask.Deals damage to Shadow Entities (similar to Dreamcatcher).Wind Force now deals additional damage to Shadow Entities.Balance ChangesBone Ward ( Bone Pendant )Renamed Bone Pendant to Bone Ward.Bone Ward now affects Slimes.Warding TotemItem duration reduced from 6 days → 5 days.Bane (Slime)Health reduced from 90 → 60.SunmanLifetime reduced from 6 days → 3 days.Sunman will no longer wander into the village.BabaHealth reduced from 30 → 25.Stone WallReworked the Stone Wall skill node.Stone Walls now deal 3–5 damage per second to creatures that come into contact with them.Does not affect Littles, allies, or Shadow Entities.
- Demo v0.1.8 Patch Notes - 13 June 2026
Demo v0.1.8Balance ChangesSkillsWind ForceIncreased base damage from 10 → 15.Earth TremorIncreased base damage from 10 → 15.Wind GuardIncreased Movement Speed bonus from 25% → 40%.Blinding DustNo longer affects Littles or allied units.Stone HelpersIncreased stoney counts from:2, 3, 4 → 3, 4, 5SlimesBulkHealth reduced from 80 → 60.BlobHealth reduced from 30 → 20.BloatHealth reduced from 240 → 200.RunnerMaximum attack range reduced from 0.9 → 0.8.Recovery time after attacking increased from 0.3 → 0.4.Runners affected by Blinding Dust are now more likely to lose sight of fleeing targets.Giant Cat (Me-ow)Maximum attack range reduced from 0.9 → 0.8.Entities SpawningRunner and Bruiser now have a 1-day spawn delay before they can begin appearing.This helps distribute enemy variety more evenly and reduces excessive accumulation of these enemy types.BouldyDetection range reduced from 12 → 10.Alp…
- Demo v0.1.7 Patch Notes - 12 June 2026
Demo v0.1.7Balance ChangesLoot & ResourcesReduced the drop rate of Old Coins from Gatherers, Fishermen, and Bird Nests to increase the chances of obtaining other items.Reduced the drop rate of Fangs from Gatherers, Fishermen, and Bird Nests to increase the chances of obtaining other items.Increased the drop rate of Old Copper Bangles slightly.Blob Jar now drop Old Copper Bangles more frequently.Blinding DustIncreased vision reduction duration from 1 second → 3 seconds.BouldyIncreased enemy detection range from 8 → 12.Increased Movement Speed from 0.4 → 0.5.Bouldy now increases Attractiveness, similar to Little Warriors and Little Knights.Bug FixesBouldyFixed an issue where Bouldy could fail to respawn on the following day after dying.
- Demo v0.1.6 Patch Notes - 9 June 2026
Demo v0.1.6New ItemsBloodbound StakeAdded a new Charm: Bloodbound Stake.Inflicts Bleeding and Weakened on dangerous flesh-and-blood creatures.Crafted from the Bone Pendant.Designed to help eliminate hostile creatures more quickly and efficiently.Keeper's EffigyWhen a Little's Health falls to 40% or below, grants bonus Armor and Movement Speed.Useful for helping Warriors survive longer in combat and improving the chances of escaping dangerous creatures such as Me-ow.Ancient Brewing Jug (Epic)Increases Energy Regeneration by 25%.Burning BladeWind Force now inflicts Burning on Undead and Skeletons.Recipe ChangeWarding TotemCrafting recipe changed from:Bone + Feather Bundle + Bead BundleTo:Bone + Feather Bundle + ResinUpdated item artwork.Balance ChangesStone WatcherDamage increased from 5 → 10.Cooldown reduced from 10 seconds → 5 seconds.Guardian StoneIncreased Movement Speed bonus.Entity…
- Demo v0.1.5 Patch Notes - 5 June 2026
Demo v0.1.5New FeaturesIn-Game TutorialsAdded in-game tutorials.Important gameplay systems and mechanics will now be explained through tutorial pop-ups to help new players learn the game more easily.Bug FixesGravenFixed an issue where Graven could sometimes move and attack when a Little was extremely close, even while Graven was visible on the player's screen.Blob JarFixed an issue where Blob Jar attacks could miss targets at very close range, including Littles.Ray's Divine StoneFixed an issue where the maximum Energy bonus granted by Ray's Divine Stone was not properly removed when replaced by another Altar item, allowing the bonus to stack permanently.Balance ChangesZomdy (Undead)Reduced Health from 80 → 60.ImprovementsSkill TreeAdded feedback when attempting to upgrade a skill node without enough Skill Points.
- Demo v0.1.4 Patch Notes - 1 June 2026
Demo v0.1.4New FeaturesAuto-Fill Crafting RecipesAdded the Auto-Fill Crafting Recipes system.Crafting stations now display items that can currently be crafted with available materials.Players no longer need to guess recipes or constantly check crafting guides.Some advanced items require multiple crafting steps. Players must first craft and discover new intermediate materials before those recipes become visible.New Material: Old Copper BangleAdded a new material item: Old Copper Bangle.Collect 3 Old Copper Bangles to craft a Copper Nugget, which can then be refined into a Copper Ingot.In the current version, Copper Ingots are primarily used to craft the Bell of Calling.Previously, Copper Nuggets could only be crafted from Old Coins. New players could accidentally convert all their Old Coins into Copper Nuggets and be left without enough Old Coins for important early-game recipes. Old Cop…
- Little Status Guide - 31 May 2026
Right now, there aren't any in-game explanations for the various status effects and icons. To help new gods understand what's happening, I've created this guide covering the different status effects, status icons, and a few helpful tips.In the future, I plan to add proper status explanations directly into the game. I've also included some of the underlying stat values here. Normally, I prefer not to display these technical numbers directly in-game, as I want players to focus on managing and observing their village rather than worrying about exact formulas and hidden calculations.However, for players who enjoy digging into the mechanics, I hope these details provide a clearer picture of how the systems work behind the scenes. Base StatsHealth: 100 (recovers 0.05 per second)Sanity: 100 (recovers 0.1 per second)Happiness: 100Hunger: 100Vision: 5Speed: 0.8 (Doubled to 1.6 while fleeing)Endu…
- Demo v0.1.3 Patch Notes - 30 May 2026
Demo v0.1.3Bug Fixes, Balance Changes & Quality of Life ImprovementsNew Features & ImprovementsAdded warning icons when a Little dies or is fleeing from danger.Added right-click camera panning.Added camera pan sensitivity scaling while zooming.Improved various UI/UX elements and clarified several descriptions.Bug FixesFixed an issue where items placed into the Altar via right-click drag would not activate correctly.Balance ChangesMe-ow (Giant Cat)Reduced hunting territory.Increased Roar State duration from 4 seconds → 5 seconds.Earth TremorNow deals damage to all creature types, except the Littles and their allies.Increased base damage.Increased damage of the Heavy Tremor skill node.Skill TreeStone Duo skill point cost reduced from 3 → 2.Stonespikes damage increased from 1–3 → 7–9.EnemiesReduced Undead spawn rate.Reduced Shadow Entity spawn rate.Bell Head vision range reduced from 7 → 6…
- The Little Land Demo is Live! - 28 May 2026
The Little Land is a strategy god-sim 2.5D where you play as a god worshipped by the Littles. Command the forces of nature, protect them from danger, and watch as they gather resources and expand their village. Game Features • Play as a worshipped god• Watch autonomous villagers grow and survive• Protect the Littles from dangerous Entities• Dynamic weather• Manage divine power and time• Upgrade abilities through Faith• Discover relics and craft charms