Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4296410 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $3.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $3.99 |
| Current price USD | $3.99 |
| Release date | Mar 24, 2026 |
| Developer | Kirocet Studio |
| Publisher | Kirocet Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 9 user reviews |
| Positive review percent | 100% |
| Positive reviews | 9 |
| Negative reviews | 0 |
| Total reviews | 9 |
| Steam recommendations | Not available |
| Achievements | 26 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4296410/ |
Short description
One button. Infinite momentum. Gravscape is a fast 2D arcade platformer - attract to planets, release to free-fall, chain swings through hazards. Master 8 planets, clear 25+ handcrafted levels, and chase high scores in Infinite and Roguelike modes.
About this game
Launch into a tiny orbit of chaos! Click to attract to nearby planets; release to launch yourself away. Slingshot swings, split-second releases, and sharp timing turn every run into a dance of momentum and risk. Quick facts: Planets & hazards: 8 unique planets + powerful wind hazards and unpredictable meteors. Movement: Planets act like bouncy bumpers you swing around - you do not enter orbit. Levels: 25+ handcrafted stages plus procedurally generated infinite runs (with optional upgrades). Run length: Typical runs last ~6 seconds - then one more try becomes ten. Customization: 16+ unlockable skins (with stupid puns) and a collectible Planet Book of facts/stats. Key features One-button core: Click to cling, release to free-fall - simple to learn, brutal to master. Distinct planets: Each one changes how you move and survive - some are sticky, some launch you like a cannon, some kill on contact. Three modes: Infinite - survive for the highest score. Roguelike - gain a power-up every few points (wider FOV, speed boosts, shields). Crafted levels - tackle pre-made stages end-to-end with local grading and speedruning targets. Competitive play: Global leaderboards and local ranks (E -> S) reward precision. Collectibles & cosmetics: Unlock skins, achievements, and Planet Book entries as you refine routes. Have fun!
Supported languages
English
